Graslu00This is Perfect Dark running natively on Windows thanks to the decompilation project. This is the work of "fgsfdsfgs" on GitHub, the repository can be found here: github.com/fgsfdsfgs/perfect_dark
Perfect Dark PC port gameplay!Graslu002023-08-11 | This is Perfect Dark running natively on Windows thanks to the decompilation project. This is the work of "fgsfdsfgs" on GitHub, the repository can be found here: github.com/fgsfdsfgs/perfect_dark
Primary objectives: a. Recover the golden gun b. Defeat Baron Samedi? ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Reprogram shuttle guidance b. Launch shuttle ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Destroy control console b. Settle the score with Trevelyan ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Destroy inlet pump controls b. Destroy outlet pump controls c. Destroy master control console d. Use radio to contact Jack Wade e. Minimize scientist casualties ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Protect Natalya b. Disable GoldenEye satellite c. Destroy armored mainframes ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
This is being played on PC with 1964 GEPD Edition, with an original N64 controller and with extended render distance: youtu.be/8mL0I__VMec
This playthrough will not have any watermarks. This does *not* mean they're free to use. If you wish to use these for clips, background footage or similar you *will* have to credit me, otherwise you have no permission to use these videos and I'll take action if necessary. Feel free to contact me. ------------ My social accounts & links: ►Twitter: twitter.com/Graslu00 ►Discord: discord.gg/tksttVC ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/Graslu00 ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Become a member! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Outro track by Tweaklab (Remix of GoldenEye 007 "Folders") - soundcloud.com/tweaklab/folders-goldeneye-007-menu-musicGoldenEye 007 N64 - Enemy Golden Guns (Directors Cut)Graslu002024-09-29 | Edited version of all the Enemy Golden Gun streams, featuring the successful attempt on each level. You can see the deaths ramp up at the top. It took a total amount of 405 deaths and around 11 hours to complete the challenge.
Primary objectives: a. Destroy drone guns b. Eliminate Xenia c. Blow up ammo dump d. Escort Natalya to Janus base ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Destroy brake units b. Rescue Natalya c. Locate Janus secret base d. Crack Boris' password e. Escape to safety ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Destroy illegal arms cache b. Destroy computer network c. Obtain safe key d. Recover helicopter blueprints e. Locate Trevelyan's train ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
This is being played on PC with 1964 GEPD Edition, with an original N64 controller and with extended render distance: youtu.be/8mL0I__VMec
This playthrough will not have any watermarks. This does *not* mean they're free to use. If you wish to use these for clips, background footage or similar you *will* have to credit me, otherwise you have no permission to use these videos and I'll take action if necessary. Feel free to contact me. ------------ My social accounts & links: ►Twitter: twitter.com/Graslu00 ►Discord: discord.gg/tksttVC ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/Graslu00 ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Become a member! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Outro track by Tweaklab (Remix of GoldenEye 007 "Folders") - soundcloud.com/tweaklab/folders-goldeneye-007-menu-musicGoldenEye 007 N64 - Streets - 00 AgentGraslu002024-09-24 | 00 Agent: James Bond Mission 6: St. Petersburg Part III: Streets Primary objectives: a. Contact Valentin b. Pursue Ourumov and Natalya c. Minimize civilian casualties ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Escape from interrogation room b. Find Natalya c. Recover helicopter black box d. Escape with Natalya ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Contact Valentin b. Confront and unmask Janus c. Locate helicopter d. Rescue Natalya e. Find flight recorder ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Compare staff / casualty lists b. Recover CCTV tape c. Disable all security cameras d. Recover Goldeneye operations manual e. Escape with Natalya ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Disrupt all surveillance equipment b. Break communications link to bunker c. Disable Spetznaz support aircraft d. Gain entry to bunker ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Rescue hostages b. Disarm bridge bomb c. Disarm engine room bomb d. Plant tracking bug on helicopter ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Plant bombs in fuel rooms b. Photograph satellite c. Obtain telemetric data d. Retrieve satellite circuitry e. Minimize scientist casualties ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
This is being played on PC with 1964 GEPD Edition, with an original N64 controller and with extended render distance: youtu.be/8mL0I__VMec
This playthrough will not have any watermarks. This does *not* mean they're free to use. If you wish to use these for clips, background footage or similar you *will* have to credit me, otherwise you have no permission to use these videos and I'll take action if necessary. Feel free to contact me. ------------ My social accounts & links: ►Twitter: twitter.com/Graslu00 ►Discord: discord.gg/tksttVC ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/Graslu00 ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Become a member! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Outro track by Tweaklab (Remix of GoldenEye 007 "Folders") - soundcloud.com/tweaklab/folders-goldeneye-007-menu-musicGoldenEye 007 N64 - Fast Animation Enemy Rockets (Directors Cut)Graslu002024-09-15 | Edited version of all the Fast Animation Enemy Rockets streams, featuring the successful attempt on each level. You can see the deaths ramp up at the top left. It took a total amount of 458 deaths and 21 hours to complete this challenge.
System: UltraHDMI N64 Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
Primary objectives: a. Disrupt all surveillance equipment b. Copy Goldeneye key and leave original c. Get personnel to activate computer d. Downlad data from computer e. Photograph main video screen ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Power down communications dish b. Obtain safe key c. Steal building plans d. Enter base via ventilation tower ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Find plane ignition key b. Destroy heavy gun emplancements c. Destroy missile battery d. Escape in plane ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Gain entry to laboratory area b. Contact double agent c. Rendezvous with 006 d. Destroy all tanks in bottling room e. Minimize scientist casualties ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
Primary objectives: a. Neutralize all alarms b. Install covert modem c. Intercept data backup d. Bungee jump from platform ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out.
System: 1964 GEPD - youtu.be/8mL0I__VMec Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#perfectdark #n64 #nintendo64 ------------ September donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- BlackTorrent 2.- Uzume 3.- AussieMetalMate - - -
New members: - - -
►Feel free to leave a donation: streamlabs.com/graslu00/tip ►Become a member! - youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Epic Games Creator Code: Graslu00 ------------ ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Discord: discordapp.com/invite/tksttVC ►Twitter: twitter.com/Graslu00 ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/graslu00 ------------ Timestamps: 0:00 - Preparation 3:21 - dD Defection 10:19 - dD Investigation 19:10 - dD Extraction 24:51 - Villa 32:51 - Chicago 36:34 - G5 Building 43:48 - A51 Infiltration 57:50 - A51 Rescue 1:06:10 - A51 Escape 1:16:05 - Air Base 1:27:25 - Air Force One 1:33:33 - Crash Site 1:40:52 - Pelagic II 1:48:26 - Deep Sea 1:58:32 - CI Defense 2:07:07 - Attack Ship 2:18:20 - Skedar Ruins 2:28:41 - Credits 2:38:09 - Why PD XBLA online sucks 2:39:40 - Mr. Blonde's Revenge 2:43:59 - Maian SOS 3:56:08 - WAR! 2:59:02 - The Duel 2:59:50 - Carrington Institute TourGoldenEye 007 N64 - Fast Animation Enemy Rockets (Part 4/4)Graslu002024-08-31 | I'll try to make this the last part for this challenge... Found a strat for the radio in Caverns so hopefully that's dealt with. Fast animation enemy rockets is proving to be one of if not the hardest challenges I've dealt with to this date. Part 1: youtu.be/HvGyIVx3Pso Part 2: youtu.be/HzafZaYP_YY Part 3: youtu.be/KMTambcLFa4
System: UltraHDMI N64 Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ August donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- Niko The Arms Dealer 2.- drkilledbydeath87 3.- The LimeyLime - Jayden - Sock Puppet - Justin Turpin - Squam d - ddpp9955 - Daniel Roberts Piano - Mark Smith - Ryborg - Aleph Lambda - Cpt. Lima - Gage Hudson - Kenny Triton - Xx69_Chava_69xX - VTVINO - Lebon19 - AdzyIn3D - PeaceSim8 - Patrick-Trainer - Mimi Doll - AussieMetalMate - Straswa - SMEARGLEX75 - Tim Write - Makku - deadP00Ltacozs89 - Drew D - Tornelius - David Morin
New members: Thanks to Makku and Tornelius for most membership gifts! - Lebon19 as Secret Agent - Tornelius as Secret Agent - Robert DeMita as Secret Agent - エム☆オーグ as Secret Agent - AussieMetalMate as Secret Agent - Deker as Secret Agent - DHC Network as Secret Agent - JerorawrXD - Usual Room'd till 9/5 as Secret Agent - Checovisky as Secret Agent - Trudat00 as Secret Agent - FIL DA BEAST as Secret Agent - doorcough as Secret Agent - Vincent Cullen as Secret Agent - Retty Rilla as Secret Agent - Orange Noise as Secret Agent - 聖天の蒼翠石 as Secret Agent - Nihilus Beats as Secret Agent - FranBan as Secret Agent - Sushi Combo as Secret Agent - ThexEater as Secret Agent - MouldyCrayon as Secret Agent - tom as Secret Agent - Ozzy's Game Room as Secret Agent - Hunter Miller as Secret Agent - StaleMate as Secret Agent - Kenny Triton as Secret Agent - Ambusher as Secret Agent - Gabriel Campos as Secret Agent - BeatofIke as Secret Agent - Killnator 5 as Agent - Terminusaquo as Secret Agent - Azalea-SpiRi as Secret Agent - Richard P. as Secret Agent - Justin64 as Secret Agent - Totterbart93 as Secret Agent - EddySGH as Secret Agent - Squam d as Secret Agent - Ritzy Dreamberg as Secret Agent - EldritchWalker as Secret Agent - ShadowBones 14 as Secret Agent - Russer as Secret Agent - deadP00Ltacozs89 as Agent - Royce Marcus as Secret Agent - Jonny as Secret Agent - Derek S as Secret Agent - Daniel Roberts Piano as Secret Agent - Trenton Martin as Secret Agent - Neil Rooke as Secret Agent - Straswa as Secret Agent - Abstractnxgen as Secret Agent - Arch Phaeton as Secret Agent - Ninjachucks as Secret Agent - David Banks as Secret Agent - Thiago Maia as Secret Agent - Jeffrey Sagar Apple as Secret Agent - Boston as Secret Agent - Gaming with xman as Secret Agent - AdzyIn3D as Agent - CptLima as 00 Agent - Geekboy as Agent
0:00 - Showing the strat 2:10 - "Real" attemptGoldenEye 007 N64 - Fast Animation Enemy Rockets (Part 3/4)Graslu002024-08-26 | Continuing the challenge where we left it off last week on Jungle. Today is also GoldenEye's 27th anniversary! So let's celebrate by taking rockets straight to the face. Part 1: youtu.be/HvGyIVx3Pso Part 2: youtu.be/HzafZaYP_YY Part 4: youtu.be/mJu7PxRvTu4
System: UltraHDMI N64 Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ August donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- Niko The Arms Dealer 2.- The LimeyLime 3.- Jayden - Sock Puppet - Squam d - drkilledbydeath87 - Justin Turpin - ddpp9955 - Daniel Roberts Piano - Ryborg - Aleph Lambda - Cpt. Lima - Gage Hudson - Kenny Triton - Xx69_Chava_69xX - VTVINO - Lebon19 - PeaceSim8 - Patrick-Trainer - Mimi Doll - AussieMetalMate - Straswa - SMEARGLEX75 - Tim Write - Makku - deadP00Ltacozs89 - Drew D - Tornelius - David Morin
New members: Thanks to Makku and Tornelius for most membership gifts! - Lebon19 as Secret Agent - Tornelius as Secret Agent - Robert DeMita as Secret Agent - エム☆オーグ as Secret Agent - AussieMetalMate as Secret Agent - Deker as Secret Agent - DHC Network as Secret Agent - JerorawrXD - Usual Room'd till 9/5 as Secret Agent - Checovisky as Secret Agent - Trudat00 as Secret Agent - FIL DA BEAST as Secret Agent - doorcough as Secret Agent - Vincent Cullen as Secret Agent - Retty Rilla as Secret Agent - Orange Noise as Secret Agent - 聖天の蒼翠石 as Secret Agent - Nihilus Beats as Secret Agent - FranBan as Secret Agent - Sushi Combo as Secret Agent - ThexEater as Secret Agent - MouldyCrayon as Secret Agent - tom as Secret Agent - Ozzy's Game Room as Secret Agent - Hunter Miller as Secret Agent - StaleMate as Secret Agent - Kenny Triton as Secret Agent - Ambusher as Secret Agent - Gabriel Campos as Secret Agent - BeatofIke as Secret Agent - Killnator 5 as Agent - Terminusaquo as Secret Agent - Azalea-SpiRi as Secret Agent - Richard P. as Secret Agent - Justin64 as Secret Agent - Totterbart93 as Secret Agent - EddySGH as Secret Agent - Squam d as Secret Agent - Ritzy Dreamberg as Secret Agent - EldritchWalker as Secret Agent - ShadowBones 14 as Secret Agent - Russer as Secret Agent - deadP00Ltacozs89 as Agent - Royce Marcus as Secret Agent - Jonny as Secret Agent - Derek S as Secret Agent - Daniel Roberts Piano as Secret Agent - Trenton Martin as Secret Agent - Neil Rooke as Secret Agent - Straswa as Secret Agent - Abstractnxgen as Secret Agent - Arch Phaeton as Secret Agent - Ninjachucks as Secret Agent - David Banks as Secret Agent - Thiago Maia as Secret Agent - Jeffrey Sagar Apple as Secret Agent - Boston as Secret Agent - Gaming with xman as Secret Agent
System: UltraHDMI N64 Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ August donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- Sock Puppet 2.- Squam d 3.- Justin Turpin - ddpp9955 - Daniel Roberts Piano - Ryborg - Cpt. Lima - Xx69_Chava_69xX - VTVINO - Lebon19 - PeaceSim8 - Mimi Doll - AussieMetalMate - Straswa - Makku - Drew D - Tornelius - David Morin
New members: Thanks to Makku and Tornelius for most membership gifts! - Lebon19 as Secret Agent - Tornelius as Secret Agent - Robert DeMita as Secret Agent - エム☆オーグ as Secret Agent - AussieMetalMate as Secret Agent - Deker as Secret Agent - DHC Network as Secret Agent - JerorawrXD - Usual Room'd till 9/5 as Secret Agent - Checovisky as Secret Agent - Trudat00 as Secret Agent - FIL DA BEAST as Secret Agent - doorcough as Secret Agent - Vincent Cullen as Secret Agent - Retty Rilla as Secret Agent - Orange Noise as Secret Agent - 聖天の蒼翠石 as Secret Agent - Nihilus Beats as Secret Agent - FranBan as Secret Agent - Sushi Combo as Secret Agent - ThexEater as Secret Agent - MouldyCrayon as Secret Agent - tom as Secret Agent - Ozzy's Game Room as Secret Agent - Hunter Miller as Secret Agent - StaleMate as Secret Agent - Kenny Triton as Secret Agent - Ambusher as Secret Agent - Gabriel Campos as Secret Agent - BeatofIke as Secret Agent - Killnator 5 as Agent - Terminusaquo as Secret Agent - Azalea-SpiRi as Secret Agent - Richard P. as Secret Agent - Justin64 as Secret Agent - Totterbart93 as Secret Agent
System: UltraHDMI N64 Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ August donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- ddpp9955 2.- Daniel Roberts Piano 3.- Sock Puppet - Ryborg - Lebon19 - Cpt. Lima - Mimi Doll - Straswa - Makku - AussieMetalMate - Tornelius - David Morin
New members: Thanks to Makku for all these membership gifts! - Lebon19 as Secret Agent - Tornelius as Secret Agent - Robert DeMita as Secret Agent - エム☆オーグ as Secret Agent - AussieMetalMate as Secret Agent - Deker as Secret Agent - DHC Network as Secret Agent - JerorawrXD - Usual Room'd till 9/5 as Secret Agent - Checovisky as Secret Agent - Trudat00 as Secret Agent - FIL DA BEAST as Secret Agent - doorcough as Secret Agent - Vincent Cullen as Secret Agent - Retty Rilla as Secret Agent - Orange Noise as Secret Agent - 聖天の蒼翠石 as Secret Agent - Nihilus Beats as Secret Agent - FranBan as Secret Agent - Sushi Combo as Secret Agent - ThexEater as Secret Agent - MouldyCrayon as Secret Agent - tom as Secret Agent - Ozzy's Game Room as Secret Agent - Hunter Miller as Secret Agent - StaleMate as Secret Agent - Kenny Triton as Secret Agent - Ambusher as Secret Agent - Gabriel Campos as Secret Agent - BeatofIke as Secret Agent
Earlier this week we had the unfortunate news to hear about Brett's passing, without him we wouldn't have GoldenEye or Perfect Dark as we know it. Characters such as Joanna Dark or Elvis were created by him, the face textures in GoldenEye, costume designs, some level textures and animation work as well... BJ's work did not stop here, as he went to work in the TV and film industry so his work was seen and touched millions world-wide. Brett was also the voice for Cassandra here in Perfect Dark!
System: PC Port - github.com/fgsfdsfgs/perfect_dark Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#perfectdark #n64 #nintendo64 ------------ July donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- Nikoe The Arms Dealer 2.- jKasH_1 3.- JamesK - Murk - Sock Puppet - Bill G - Francesco - Ryborg - Lennart - KohlmaGaming - Makku - Ovenchips - El Grugg - Colonthree Enterprises - AXDOOMER - TiJayFly - justincredible1192 - max_johnithan - ddpp9955 - Jonathan Helie - Troylewe - Just Call Me Oscar - DalekEnclave123 - AussieMetalMate - Hidden Gem Gamers - HaileyZ - Lebon14 - Lunamoonie - TheGreenSlayer77 - GoldenEye6490 - Ryan Richmond - Drew James - Tyrell Purifoy - Maxwell Glover - Mr Girthzilla - jimbocalamity - Brayden Pace - Robthestar - Tristan Tormey - Frenando Valdez - Deinr Mutter - GoldeneyeDS - TomBuck - ConvexCornet - Koren Lesthe - Alephlambda - Galen McDaniel - Myoot - Uzume - Gruber - roorasan - Cpt. Lima - MetalgearLuke - grandeotos - KoolD - Shep Dog - Xx69_Chava_69xX - Pepino - Arch Phaeton - Conner Lee - Shakermaker - Juan Luis Soto - Aurora313-Games - Anonymous
New members: - Alex Gajic as Agent - Shep Dog as Agent - Black Wolf as Secret Agent - James Weston as Agent
►Feel free to leave a donation: streamlabs.com/graslu00/tip ►Become a member! - youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Epic Games Creator Code: Graslu00 ------------ ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Discord: discordapp.com/invite/tksttVC ►Twitter: twitter.com/Graslu00 ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/graslu00 ------------ Timestamps: 0:00 - Preparation 1:05 - Intro & Menus 2:55 - Perfect Agent Playthrough 2:31:37 - Cheat unlocks 3:07:19 - The Duel 3:08:32 - "Two Handed" cheat showcase 3:15:57 - Multiplayer challenges 5:11:30 - Playing around the instituteGoldenEye 007 N64 - 100% Playthrough - Fundraiser StreamGraslu002024-07-22 | Streaming a 100% playthrough of GoldenEye including all difficulties to raise funds for Brett Jones' Art Exhibition which will happen later this year on November 4th when the goal amount is reached. Every single Streamlabs donation will be redirected to the fundraiser, and YouTube Super Chats will be split as Google takes a % off of them. streamlabs.com/graslu00/tip
Earlier this week we had the unfortunate news to hear about Brett's passing, without him we wouldn't have GoldenEye or Perfect Dark as we know it. Characters such as Joanna Dark or Elvis were created by him, the face textures in GoldenEye, costume designs, some level textures and animation work as well... BJ's work did not stop here, as he went to work in the TV and film industry so his work was seen and touched millions world-wide.
System: Emulator - 1964 GEPD - youtu.be/8mL0I__VMec Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ July donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- Nikoe The Arms Dealer 2.- jKasH_1 3.- Murk - Sock Puppet - Bill G - Francesco - Lennart - KohlmaGaming - Makku - Ovenchips - El Grugg - AXDOOMER - TiJayFly - justincredible1192 - max_johnithan - ddpp9955 - Jonathan Helie - DalekEnclave123 - AussieMetalMate - Hidden Gem Gamers - TheGreenSlayer77 - GoldenEye6490 - Tyrell Purifoy - Mr Girthzilla - jimbocalamity - Brayden Pace - Tristan Tormey - Frenando Valdez - Deinr Mutter - GoldeneyeDS - Koren Lesthe - Alephlambda - Gruber - roorasan - Cpt. Lima - MetalgearLuke - KoolD - Shep Dog - Pepino - Shakermaker - Anonymous
New members: - Alex Gajic as Agent - Shep Dog as Agent - Black Wolf as Secret Agent
System: Real N64 Hardware UltraHDMI - NTSC Capture card: AVerMedia GC573 Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2
#goldeneye #n64 #nintendo64 ------------ July donations: If I've missed anyone, please let me know! Thank you all for your support! 1.- jKasH_1 2.- KohlmaGaming 3.- Sock Puppet - ddpp9955 - Makku - AussieMetalMate -
New members: - Alex Gajic as Agent - Shep Dog as Agent - Black Wolf as Secret Agent
►Feel free to leave a donation: streamlabs.com/graslu00/tip ►Become a member! - youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw/join ►Epic Games Creator Code: Graslu00 ------------ ►Subscribe! youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw?sub_confirmation=1 ►Discord: discordapp.com/invite/tksttVC ►Twitter: twitter.com/Graslu00 ►Facebook: facebook.com/Graslu00 ►Reddit: reddit.com/r/graslu00 ------------ Timestamps: 0:00 - Preparation 0:35 - Intro & Menus 2:05 - Dam 16:33 - Facility 25:08 - Runway 29:10 - Surface I 36:15 - Bunker I 40:14 - Silo 51:05 - Frigate 1:00:43 - Surface II 1:08:12 - Bunker II 1:18:15 - Statue 1:26:23 - Archives 1:40:28 - Streets 1:45:28 - Depot 1:53:33 - Train 2:13:56 - Jungle 2:20:48 - Control 2:49:55 - Caverns 3:04:40 - Cradle 3:10:16 - Credits 3:16:06 - Aztec 3:26:36 - Horror007: Everything or Nothing - Red Line - PLATINUMGraslu002024-07-13 | This one's not hard but the timer is a bit tight again. As usual, just hold the throttle down and don't crash. Take the shortcut every lap and you should be good to go.