x64 Assembly Tutorial 62: Box Blur Window @WhatsACreel
x64 Assembly Tutorial 62: Box Blur Window  @WhatsACreel
Uploaded February 2014 | Updated September 2026, 2 weeks ago
It's been a long time. In this tute we'll start programming a more complex plugin for Imogen. It will be an implementation of the Box Blur function. It will include a Windows form with controls which will give the user some options as the plugin executes.

This tute we'll just make the basic CLR Window in C++. We will later code a C++ version of the box blur then we'll port this to SSE. Finally, I hope to use this example as a segue into multicore/multithreaded programming and explore the difference between a single core and 2, 4 or more cores.

Cheers all, sorry about the long wait.
x64 Assembly Tutorial 62: Box Blur WindowDirect2D Tutorial 9: AnimationModern x64 Assembly 12: C Calling Convention (Passing Parameters)C++ Tutorial 11: Game Programming BasicsNVIDIA CUDA Tutorial 4: Threads, Thread Blocks and Gridsx64 Assembly Tutorial 45: MMX Boolean and ComparisonsASM Tricks Bonus Vid: C++ Calling Member MethodsModern x64 Assembly 4: Data TypesNVIDIA CUDA Tutorial 1: IntroductionThe Martingale Betting System Explained and DebunkedModern x64 Assembly 5: MOV and LEALinux x64 Assembly Tutorial 4: Passing Parameters and Coding
Creel |

x64 Assembly Tutorial 62: Box Blur Window

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER