This is an older version of the internal trailer that was leaked for BF3. It shows a lot of unseen footage and is a really good indication of what the game was gonna turn out to be.
Please, before you complain about the watermark, just ask yourself why I would put this file through and editor in order to make a new, clean copy?
*If any Free Radical/LucasArts/DICE/EA developer would like to get in touch with me to discuss details about this cancelled project, please do! I love hearing more about the game :)
Battlefront III Internal Trailer v6.FuZaH2016-08-02 | Hi!
This is an older version of the internal trailer that was leaked for BF3. It shows a lot of unseen footage and is a really good indication of what the game was gonna turn out to be.
Please, before you complain about the watermark, just ask yourself why I would put this file through and editor in order to make a new, clean copy?
*If any Free Radical/LucasArts/DICE/EA developer would like to get in touch with me to discuss details about this cancelled project, please do! I love hearing more about the game :)Star Wars Battlefront III: Alpha Milestone ComparisonFuZaH2022-01-28 | In celebration of the Vault Project's 6th anniversary, we present this side-by-side comparison of the August 2008 'LucasArts' Alpha and the 'final' November 2008 submission. There is a noticeable improvement in the level of polish and refinement between the two deliverables, in addition to some removed/altered content in the span of 12 weeks.
Interested in learning more about cancelled Star Wars projects? Visit our website to see exclusive screenshots, design documents and behind-the-scenes content to some of your favourite classic Star Wars games!
Our Discord is also linked below and welcoming new members; come say hi!
If any ex-developers would like to (anonymously) share their insights and knowledge from these projects, please reach out to us via my YouTube channel's business email; it'd be great to hear from you!Star Wars Battlefront 3: Mission 1 (Pt.2)FuZaH2016-12-27 | Rest in peace Carrie Fisher; you're one with the force now :)
Apologies for the earrape audio; the video just came like that. I've processed it and reduced the volume of the audio from the original, but I don't know how to clear it up.
Anyways, this is the last part of the first mission of the game. It looked like a lot of fun :(
Just in case you weren't aware; this is footage from an ALPHA build of the game. This means that things were subject to change in later builds and many of the glitches you see would've been fixed.
I really, really hope I can find a build of this. I'd love to be able to preserve/showcase it a bit more (hell, I'm up for leaking it but I completely understand if a source asks me not to) and do a comparison between the pre-alpha and this alpha build.
If ANY Free Radical/LucasArts employee happens to have a build of this game, or knows someone who may, please contact me!
I've been looking for this game for years. It would really make my day if someone who knows its whereabouts could let me know.
Thank you!
P.S: For the history of this project, I highly recommend watching this video: youtube.com/watch?v=iMpFYjLX4Yw It's gives a very thorough and well researched guide into what happened at the start, all the way to the unfortunate end.Star Wars Battlefront 3: Mission 1 (Pt. 1)FuZaH2016-12-21 | Yup, I had some more tucked away.
(I seriously apologise for the earrape level of the audio. The footage must've been captured like that. I've ran it through Premiere to limit the peaks but its still pretty bad. RIP headphone users.)
Also; this is alpha footage from early November. I'd assume a few of the bugs in this were worked out in their last build.
If any ex-Free Radical/LucasArts developers see this video, and have a build, I would be very appreciative if you contacted me. I'd like to discuss a few things with you.
Also, EA, to make up for the disappointment that is "EAFront", could you just finish this game and release it as Battlefront: Legacy? If you don't want to take the series in its original direction fine, but considering how close this game was to being completed, could you not take a small team and finish it? I can get you Free Radical's engine, as long as you are willing to complete the project and tidy up the code.
Thanks!
*Also, this mission has some voice acting from Temuera Morrison. Gettin them Battlefront 2 vibes again :DFuZaH Live StreamFuZaH2016-09-19 | ...Star Wars Battlefront 3: Training (Pt.2)FuZaH2016-09-18 | Unfinished alpha version of the training mission.
Gotta clarify that this was recorded in 2008, and no, sadly I do not have a build. If I did it would be out in the public's hands by now :)
Can't help but imagine what could've been, Free Radical was very clearly full of hard-working and passionate people for the project, it's just a shame things ended so sourly. At least they outdid EAfront.Star Wars Battlefront 3: Training (Pt.1)FuZaH2016-09-18 | Unfinished alpha version of the training mission.
Gotta clarify that this was recorded in 2008, and no, sadly I do not have a build.
Also, X1 and X2's voices keep changing between Rob and the voice actor. No idea if this was because of re-writes or they forgot to implement the lines?Star Wars Battlefront III: Tatooine AssaultFuZaH2016-05-02 | Wow. Just wow.
Honestly felt as though I was playing the November 2008 build. Silky smooth 20fps on average, objectives were working and the lightmap issues weren't too apparent. It still feels unfinished, as when I destroyed the reactor cores in the droid control ship the whole thing should've blown up, like it does in the 1st level of the campaign.
Still, FRD were doing some utterly incredible stuff. Hat's off to them for this; even though its pre-alpha I honestly had more fun playing this unfinished mode than I did playing EAfront.Star Wars Battlefront 3: Providence (3/3) [FRD]FuZaH2016-04-15 | This video showcases the interior of the providence cruiser.
It was a really detailed model; real shame to see it being wasted. *EA release Elite Squadron HD pl0x*Star Wars Battlefront 3: Providence (2/3) [FRD]FuZaH2016-04-15 | This is ground to space footage. Shows you how it would look like coming from ground to space.Star Wars Battlefront 3: Desolation Station [FRD]FuZaH2016-04-15 | More gameplay from FRD's BF3. I don't care how long this game has been cancelled; it needs a release.
I uploaded this kind of in a rush, so apologies for no commentary/intro. I just felt bad saying I was going to upload more stuff and never actually getting round to it. *SORRY FOR NO AUDIO: This was intended to be used as footage for a fan project. I think you can guess which one ;)*
Again, have to mention this stuff: - Footage is taken directly from a pre-alpha build. This build was a very quick and dirty port from the PC version of the game. Everything you see here was improved in later builds (especially the lightsaber combat) - EA and Disney have this game. Us true fans don't care that it's coming on a decade old; we still want to see a release. Call it Elite Squadron's console port if you have to. - If anyone with a later build of this game would be interested in either trading or selling it to me, please let me know. I have plenty to offer in exchange. I'd like for it to go public, however, if you wish for it to remain private, I will happily oblige.Star Wars Battlefront 3: Providence (1/3) [FRD]FuZaH2016-04-15 | Providence cruiser footage.Star Wars Battlefront 3: Bespin Gameplay [FRD]FuZaH2016-04-15 | Gameplay from the real Battlefront sequel; Free Radical Design's Battlefront 3.
I uploaded this kind of in a rush, so apologies for no commentary/intro. I just felt bad saying I was going to upload more stuff and never actually getting round to it.
Again, have to mention this stuff: - Footage is taken directly from a pre-alpha build. This build was a very quick and dirty port from the PC version of the game. Everything you see here was improved in later builds (especially the lightsaber combat) - EA and Disney have this game. Us true fans don't care that it's coming on a decade old; we still want to see a release. Call it Elite Squadron's console port if you have to. - If anyone with a later build of this game would be interested in either trading or selling it to me, please let me know. I have plenty to offer in exchange. I'd like for it to go public, however, if you wish for it to remain private, I will happily oblige.Star Wars Battlefront III Coruscant and DantooineFuZaH2016-01-15 | Uploaded at the request of Steven Libutti.
Video showcases footage of Coruscant and Dantooine map design from Free Radical Design's cancelled Battlefront game (Better than DICE's version... by miles) and a sneak peak at Dathomir. When I finish my exams I'll start uploading more footage again.
If there's a particular map you'd like me to showcase, please feel free to ask my in the comment section, and if you enjoy my content, feel free to leave a like and subscribe to keep up to date for when I post more videos.
Disclaimer: -------------- Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.Star Wars Battlefront 3 [FREE RADICAL] Unseen FeaturesFuZaH2015-08-22 | Hi there!
Uploading this video to showcase some features which haven't been seen yet in other Battlefront 3 videos. Before I get any further, I have to state that all credit for this video goes to BananaSwag, and if he, for any reason wants this video removed, it will be done so without hesitation. Anyways, continuing...
This version of Battlefront 3 is pre-alpha, meaning it is very buggy and poorly optimized. It was ported straight from PC to Xbox 360 and there was next to no optimization (as seen by the lightmaps). There's even settings for exiting to desktop and to change the video resolution etc. Most of the assets and maps from this game were put into Elite Squadron for PSP, so if you've played that game you've pretty much played Battlefront 3. As you can see from the video, the framerate is very poor, and the sound is a mess, but for the most part the build is playable. I would have liked to of uploaded some campaign footage, but launching campaign crashes my XDK, so I can't.
In regards to this particular build, the AI is practically non-existent in terms of ground troops, but the piloting AI seems to be a bit more polished, but its not easy to record that though as the framerate grinds to a halt whenever the player pilot's a ship. BTW, the "Unseen Features" are the Ion Cannon, the remote turret on the ship, and the capital ships exploding, with a view of the debris.
Disclaimer: -------------- Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.Halo 3 JTAG .map mod: The CovenantFuZaH2014-06-17 | Awsome mod I found on xboxchaos.com, where you are able to fly a phantom and play as a third person elite!
No copyright infringement intended.Call Of Duty Black Ops 2 Zombies Quality TestFuZaH2013-01-10 | HD PVR 2Halo combat Evolved mods (includes flyable pelican)FuZaH2010-03-06 | Damn, this video is old now :(
Anyways, there was never a link because Halo kept giving me errors whenever I tried copying the map, sorry. Also, I don't mod Halo CE anymore, but from what I remember, this was a pretty simple process.
ORIGINAL DESCRIPTION: ================================================================ A mod i did that made the grenades make flyable pelicans and the assult rifle the one that made the covenant dropshipsGTA IV TBOGT secret roomFuZaH2010-02-16 | An ancient upload...
For those that are curious, this is a room that is accessible during a mission in the campaign, but R* forgot to remove the geometry in Multiplayer. Most campaign-specific set pieces and geometry are either locked off or removed in Multiplayer to save on memory.