Far Cry 2 fire propagationhanselthecaretaker2026-09-23 | Far Cry 2 fire propagationElden Ring - Haligtree Crest Greatshieldhanselthecaretaker2023-01-24 | Wasn't counting but it took between 1-2 dozen runs at base discovery.
Base PS4 - Sharefactory footage.Bloodborne - Ebrietas - Cursed Isz Gravestone Layer 3hanselthecaretaker2022-02-21 | In terms of death count, she gave me more trouble than Darkeater Midir.RDO Weapon Draws & Holstershanselthecaretaker2021-11-23 | The positioning of the offhand holster is peculiar and seems to favor dominant hand use. Some corners were cut for dual wielding most likely for playability.
store.playstation.com/#!/tid=CUSA00572_00Isshin, The Sword Sainthanselthecaretaker2021-08-04 | Three nights, and dozens of deaths later...MK11 - Mileena Krushing Blow Test Pt 2 (PC)hanselthecaretaker2021-04-19 | A bit more in depth testing than the previous example on PS4. The only Krushing Blow that connected was the first, and it was done with "Krushing Blows Held Check" option set to "ON", and "Easy Krushing Blows" set to "OFF", which are both my personal defaults.
Note about half way through I even set Easy KB's to "P1" for an attempt, and turn off KB Held Check. The gameplay footage shown directly after was left unedited from leaving the menu, evidenced by the couple of dropped combo attempts.
This isn't the only KB that doesn't always connect for me either, as there have been some with Kabal and Kitana that won't too. This is just the latest example I've found while playing Mileena as a new main. There is either a criteria I'm unaware of for them to connect, or the timing is so tight that I'm either finishing the combo too early or late. Or it's possibly bugged somehow, if anyone else has similar results.MK11 - Mileena KB Testhanselthecaretaker2021-04-17 | It's worked with Rolling Thunder before, but maybe the height wasn't right this time.MGSV - Strangelove (PS4)hanselthecaretaker2021-04-05 | Took this approach on a whim for the "Extract the AI Pod" Side Ops. Also, Code Talker waxes philosophical on the "Rulers and Language" tape.Bruce Springsteen - My Hometown - Christic_LA_ 11-90hanselthecaretaker2020-08-24 | In its entirety from the 11-16 show in LA, 1990. Support at the source -live.brucespringsteen.net
THE CHRISTIC SHOWS AT THE SHRINE LOS ANGELES, CASHARE Complete recordings of both Bruce Springsteen solo acoustic sets from The Christic Institute Benefit on November 16 & 17, 1990 at The Shrine Auditorium, Los Angeles, CA Bruce Springsteen - guitar, vocals, piano, harmonica Highway 61 with Jackson Browne - Vocal and Guitar; Bonnie Raitt - Vocal and Tambourine Across The Borderline with Jackson Browne - Vocal and Piano; Bonnie Raitt - Vocal and Slide Guitar Recording and front of house mix: Bruce Jackson Technical support for Bruce Springsteen: Kevin Buell Project supervisor: Toby Scott Audio transfer engineer at Thrill Hill Studio, NJ: Rob Lebret Sourced from DAT (16 bit / 44.1kHz); Mastered to DSD; Output to PCM at 24 bit / 192 kHz. DSD files are DSD64. Mastered at Gateway Mastering, Maine: Adam Ayan Post-Production at nugs.net: Brad Serling, Micah Gordon Art Direction: Michelle Holme Photo by Greg AllenRed Dead Redemption 2 Online: Free Roam and a Distant Thunderstormhanselthecaretaker2020-04-08 | Sometimes there's no particular objective in mind other than simply admiring this marvel of modern game technology and art.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Dark Souls 3: Pontiff Sulyvahn (purely melee)hanselthecaretaker2019-12-31 | Using Astora's Straight Sword +5. Slightly underleveled, and ran out of embers. Kinda reminded me of Fume Knight, only more aggressive and with a sidekick.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Sekiro: Shadows Die Twice - Lady Butterflyhanselthecaretaker2019-04-01 | Keeping the pressure up works best here imo. Also being aware of the trouble lock-on can cause when she's hovering close above, as can be seen here.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Laurence, the First Vicar - NG+ - Saw Cleaver +10hanselthecaretaker2018-12-27 | This bloody beast was personally the most trouble of The Old Hunters bosses by far. Only a couple of the chalice dungeon fights were more painful. Anti-Clockwise Metamorphosis, Blood Rapture, Guidance and Hunter runes equipped.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Mortal Kombat 11 Reveal Trailer with Alternate Music, Mortal Kombathanselthecaretaker2018-12-11 | Mortal Kombat 11 reveal trailer redubbed with music by Afu-Ra, featuring Masta Killa of the Wu-Tang Clan.
Link to music track - amazon.com/dp/B000V96ZHW/ref=dm_ws_tlw_trk13Slo-mo cat fishinhanselthecaretaker2017-12-28 | Test from iPhone videoGhost Recon: Wildlands bugged ending?hanselthecaretaker2017-12-18 | As the clip shows, all missions have already been completed, along with the second El Sueno mission, which I'd already done twice. The first I got the pop-up about needing 100% destabilization to get an alternate ending but was only missing the "Locate Sandoval's Body" mission, so I did that and still ended up with the original ending of Bowman killing El Sueno.
I wonder if it's because the game now counts the Predator mission as being necessary to get the alternate ending?
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Crysis Situationhanselthecaretaker2017-09-24 | After quite a few years away, things get a bit hairy relearning how to play this beloved classic.Dark Souls 2: SotFS - Darklurkerhanselthecaretaker2017-09-22 | This clip was captured on a PS4 and copied to USB to see if the quality is any better. YouTube compresses everything so much when uploaded directly from PS4. Here I uploaded a higher bitrate rendering directly from my PC.
Anyways, Darklurker...more of a nuisance getting to him than anything else. His second stage can be trouble with the clone, plus casting attacks and their direction become more randomized. Lightning-based offense seems to work best, although higher strength pyromancies still do decent damage. Dark magic defense is pretty essential as it still takes a while for higher strength melee build to whittle him down.Dark Souls 2: SotFS - The Burnt Ivory Kinghanselthecaretaker2017-09-14 | The first time I fought him I wasn't even aware of the extra Loyce Knights' assist; ended up hacking off around a third of his life bar. With all the knights I think I got a bit sloppy, and it took far more attempts than it ever should have. The fight itself isn't all that difficult; it's the gankfest beforehand that tests the nerves.
In any case, after getting all three crowns I'd personally have to put this one at the top as being the most rewarding. Map design and atmosphere would go to the Sunken King's, while Iron King's had the best enemies and bosses.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Dark Souls 2: SotFS - Fume Knight (aka rebel Raime)hanselthecaretaker2017-08-30 | Using Pursuer's UGS and Gyrm Greatshield. I've yet to finish the other two Crowns, but to this point he was personally the toughest boss yet if we count sheer number of attempts, and that's going all the way back to Demon's Souls. Precise roll timing and stamina management make this one a test of nerves.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Dark Souls 2: SotFS - Vendrick (aka battle of attrition)hanselthecaretaker2017-08-30 | Using a Bleed-infused Greatsword of the Forlorn, but not that it mattered. His defenses were still too high as I only had 3 Souls of a Giant. Oddly enough it still went much better than the first few attempts with a Fume UGS. Also switched from a Gyrm Greatshield to the Tower.
SHAREfactory™ store.playstation.com/#!/en-us/tid=CUSA00572_00Uncharted 4 Nathan Drake Character Model - Epson 3020hanselthecaretaker2017-01-05 | Pardon the grainy image quality - taken with an iPhone 5S under sub-optimal lighting conditions.MK X - Shepherd of Firehanselthecaretaker2014-06-03 | Song: Shepherd of Fire from the album Hail to the King by Avenged SevenfoldMK X - 4th Chamberhanselthecaretaker2014-06-03 | Music: 4th Chamber from the album Liquid Swords by GZA of Wutang ClanKillzone 2 MP - Avermedia C875 LGP testhanselthecaretaker2014-04-02 | Using PC connection through USB 2.0. Raw bitrate between 50-56MB/Sec. Footage edited and rendered @ 25MB/Sec with significant compression from uploading to Youtube. Audio a bit buggy when capturing in MP4 format; dialog track was being left out. Might be a glitch or a simple refresh could correct it.Avermedia C875 LGP - PC Mode Testhanselthecaretaker2014-02-02 | Raw recording details- http://i.imgur.com/1tjraHT.jpg
I haven't played in quite a while, as you might be able to see haha.Avermedia C875 LGP - GTAV - PS3hanselthecaretaker2014-01-19 | Recorded using HDMI splitter and Live Gamer Portable through PC. ~35MB/s before Youtube compression. Records up to 60MB/s although bitrate is variable depending on source.
Songs:
Vapor Trail - The Crystal Method Super Charger Heaven - White ZombieKillzone 2: A Closer Lookhanselthecaretaker2013-08-31 | Some gameplay slowed down to see details missed otherwise. I only had a component capture device at the time so bitrate of this footage is pretty low, coupled with Youtube compression. Check out the following clip to see the difference between component and HDMI capture methods -
http://www.youtube.com/watch?v=23LpwG_ZtuoBattlefield 3 PC Samplerhanselthecaretaker2013-08-27 | Frostbite 2 is a hell of an engine, with some minor drawbacks here and there.The Last of Us Demo: Aiming, Shooting and Meleehanselthecaretaker2013-06-02 | A small demo from the demo of how smooth aiming is, along with some melee and the official trailer.Crysis and Uncharted Image Test - Epson 3020 Projectorhanselthecaretaker2013-04-03 | A quick example of PC exclusive Crysis on Very High and Uncharted. Taken with a Windows Phone, sorry about the image noise.
Specs: D975XBX2 Badaxe2 board Q6700 4GB DDR2 800 1GB Sapphire 6870 HD GDDR5 Win 7 UltimateCrysis 3 Cause and Effect, Reversedhanselthecaretaker2013-02-12 | Title says it all. Kinda creepy. Apologies for the couple glitches too; probably from resampling. Consider it preordered.God of War: Ascension E3 Demo & Beta + Epson 3020 Projectorhanselthecaretaker2013-01-19 | Video taken with phone (WP7) so unfortunately whites and blacks appear far from accurate, but hopefully gives a general idea of the overall visual clarity even at close-up distance of 1-2 feet from wall. I couldn't record much because the phone couldn't keep up very well with on-screen movement. My recording of the full E3 demo didn't turn out very well.
As far as lag, I've read it adds four frames but I really don't notice any significant difference from my HDTV. I can still play shooters and get the jump on people in a gunfight for what it's worth.
Wall painted with Sherwin-Williams ProClassic Smooth Enamel Satin. Sanded, primed and 2 coats. Amateur first time job.
Images (I noticed my screen was a bit off-center at the time sorry :/)-
http://i3.minus.com/i8xqMLue6aH7p.jpg http://i1.minus.com/i1dFLLSRWUMMh.jpg http://i6.minus.com/imIx1F64zqfEq.jpg http://i4.minus.com/ibnnIuz1dvP8XO.jpg http://i7.minus.com/itkyGcmcTpIS1.jpg http://i2.minus.com/iyMiNiZwCxRxk.jpgDynamic Lights in GOW3 - Sigraph 2011 @ 1/2 speedhanselthecaretaker2012-11-27 | Video played at half speed from a presentation by Vassily Filippov (Lead Game Programmer, SCEA Santa Monica), which covers a novel forward lighting approach used in God of War III to create rich dynamically lit environments with dozens of light sources applied to a single pixel. The description will include a complete mathematical explanation of the algorithm, as well as implementation details such as the combination of multiple lights into a single aggregate light per vertex on the Playstation 3's SPUs, a new light interpolation approach which improved lighting accuracy, and the application of the aggregate lights per pixel on the GPU. Usability constraints, edge cases and ways to reduce artifacts will be covered in detail.
I remember watching this years before ever playing the game, but afterwards thought the music and war setting also worked well within the game's theme and atmosphere, albeit being completely trivial by contrast.Crysis Lacrimosa: Reigning Destructionhanselthecaretaker2012-10-13 | Some old 240fps recordings I had, set to the Lacrimosa movement of Mozart's Requiem. You might also notice towards the end that it's specifically the recording from the Tomb Raider: Underworld trailer, which also happens to be the best one I've heard.Crysis Graphical Samplinghanselthecaretaker2012-09-28 | While at times still the best looking game to-date, it also has its fair share of flaws. Ultimately though it is exceptionally detailed and still the high water mark for a sandbox game.God of War: Ascension Demo E3 2012hanselthecaretaker2012-06-06 | I set this -roughly- to a soundtrack tour of the trilogy suite. Slowed some moments down to give a closer look at some of the techniques used that give the game such a fluid look at full speed.Witcher 2 Enhanced Edition HDR Lightinghanselthecaretaker2012-06-02 | I apologize for the compression and loss of contrast. Original file was 4.4 GB and 1680x1050.
Screen captures can be found here- http://imgur.com/a/XgvYO#61Crysis 2 DX11 +MaLDoHD 3.0 +C_Modhanselthecaretaker2012-04-29 | Play edited for time, running a combo of MaLDoHD 3.0 and C_Mod, which brings a Crysis 1 feel to Crysis 2.
Since these two (or any two apparently) mods technically can't be loaded simultaneously, I've so far only added a fraction of the C_Mod configs into MaLDos and it runs very well, and on a fairly old rig excluding GPU.
I've also had a couple instances where reloading sound effect is missing (not sure if this is attributed to new suit setting conflict), still have to troubleshoot more.
I want to eventually tweak this pairing as much as possible to get the best combination of the old school Crysis feel while playing Crysis 2. Best of both worlds :D
Much thanks to both mod creators.
Here is a small selection of screens captured, all using MaLDoHD 3.0, only some using C_Mod- http://imgur.com/a/innLV#0 My config is at the end.
Specs (if you think this is old, you will have no problem running this mod):
Since these two (or any two apparently) mods technically can't be loaded simultaneously, I've so far only added a fraction of the C_Mod configs into MaLDos and it runs very well, and on a fairly old rig to boot, excluding GPU. There are a couple of textureless areas you may notice, which other people running MaLDos have run into according to his blog postings. *edit* read Update 2 in his blog link for fix /edit
I've also had a couple instances where reloading sound effect is missing (not sure if this is attributed to new suit setting conflict), still have to troubleshoot more.
I want to eventually tweak this pairing as much as possible to get the best combination of the old school Crysis feel while playing Crysis 2. Best of both worlds :D
Much thanks to both mod creators, be sure to check them out for yourself!!
Here is a small selection of screens captured, all using MaLDoHD 3.0, only some using C_Mod- http://imgur.com/a/innLV#0 My config is at the end.
Specs (if you think this is old, you will have no problem running this mod):
Intel D975XBX2 "Badaxe 2" 4GB DDR2 800 Intel Q6700 AMD 6870 HD 1GB Windows 7 UltimateKratos in Real-Timehanselthecaretaker2012-02-17 | One of the better areas to get a more detailed look at the muscle striation effects Santa Monica Studios implemented for this character model.Killzone 3 Hit Responsehanselthecaretaker2012-01-13 | Quick example in-game. More in-detail here- http://www.guerrilla-games.com/presentations/Siggraph11_CreationOfKillzone3.mp4Kratos Lat Pullhanselthecaretaker2012-01-09 | Has back like ox lol.Sony Anti-Sue Clause Addressedhanselthecaretaker2011-12-22 | For everything Michael Pachter doesn't know about PC gaming, he knows about videogame business. Here's a good comment he had to make on the Sony Anti-Sue clause.