DST STEver since the cave beta, Klei has made some changes to how bee box/light/flowers works. I waited and waited and waited but hasn't see anyone did anything about the subject. So I've decided to do this myself.
So some of the basic information for those who are totally new to DST/Cave etc. Bee box can product honey in 2 ways: 1) Firstly, when there are players nearby, the bee box send out bees to collect nectar during the day. For the bee box to produce 1 honey, a bee will have to visit 6 different flowers/ evil flowers and return home. I believe the bee will have to finish it within the same day or else it will have to start all over the next day, but I could be wrong. This is why newbies shouldn't be picking up flowers near the bee box. 2) Second, bee box will enter simplified production mode if nobody is near it. The bee box will product 1 honey per day if there is any flowers near it.
What make the cave/ruin different is that: 1) In the cave it is always considered night time for the bees, and hence the bees will not work during the day time, except when the bee box is placed under the natural light from the ceiling. These natural lights are usually located at places near the entrance and at the bunnyman village. 2) Flowers that aren't planted under natural light will die unless they are under the effect of a Dwarf Star nearby. And they will die rather quickly if the dwarf star that they rely upon has despawned. So if you try planting flowers in the ruin and keep them alive using the star caller staff, you better be there when the star expire. The polar star from the moon staff can make the bees come out during the day, but cannot keep the flowers alive. 3) Evil flowers are not affected by the light issue. They can stay alive in the darkness. 4) The simplified production mode mentioned above seems to be buggy in the cave. I have had bee box that are much further away from me and under natural light not making any honey at all, while another bee box deep in the ruin with 1 evil flower nearby making 1 and only maximum 1 honey at each harvest. I may do more tests on this to work out what is actually happening down there.
So as of now, the only reasonable way to produce honey in the ruin, is 1) Plant normal flower near your base, haunt and turn them into evil flowers, build bee box next to the flower. It can take awhile to haunt those flowers so you may want to cast a dwarf star while you are doing it, just so that the flowers don't die while you are half way haunting them 2) Use the star/moon caller staff to force the bees out while you are at base. The star last for 2.5 days so if you do it right at the beginning of the day you should be able to keep the bees working for 3 shifts.
This is most likely my last video until the next update.
Edit: They changed it again. Now you just need to plant 1 flower near the bee box. The bee box will produce 1 honey per day. I think this only works off screen but I could be wrong. Star caller staff is not needed.
[outdated] Dont Starve Together: Honey production in the cave/ruinDST ST2016-12-17 | Ever since the cave beta, Klei has made some changes to how bee box/light/flowers works. I waited and waited and waited but hasn't see anyone did anything about the subject. So I've decided to do this myself.
So some of the basic information for those who are totally new to DST/Cave etc. Bee box can product honey in 2 ways: 1) Firstly, when there are players nearby, the bee box send out bees to collect nectar during the day. For the bee box to produce 1 honey, a bee will have to visit 6 different flowers/ evil flowers and return home. I believe the bee will have to finish it within the same day or else it will have to start all over the next day, but I could be wrong. This is why newbies shouldn't be picking up flowers near the bee box. 2) Second, bee box will enter simplified production mode if nobody is near it. The bee box will product 1 honey per day if there is any flowers near it.
What make the cave/ruin different is that: 1) In the cave it is always considered night time for the bees, and hence the bees will not work during the day time, except when the bee box is placed under the natural light from the ceiling. These natural lights are usually located at places near the entrance and at the bunnyman village. 2) Flowers that aren't planted under natural light will die unless they are under the effect of a Dwarf Star nearby. And they will die rather quickly if the dwarf star that they rely upon has despawned. So if you try planting flowers in the ruin and keep them alive using the star caller staff, you better be there when the star expire. The polar star from the moon staff can make the bees come out during the day, but cannot keep the flowers alive. 3) Evil flowers are not affected by the light issue. They can stay alive in the darkness. 4) The simplified production mode mentioned above seems to be buggy in the cave. I have had bee box that are much further away from me and under natural light not making any honey at all, while another bee box deep in the ruin with 1 evil flower nearby making 1 and only maximum 1 honey at each harvest. I may do more tests on this to work out what is actually happening down there.
So as of now, the only reasonable way to produce honey in the ruin, is 1) Plant normal flower near your base, haunt and turn them into evil flowers, build bee box next to the flower. It can take awhile to haunt those flowers so you may want to cast a dwarf star while you are doing it, just so that the flowers don't die while you are half way haunting them 2) Use the star/moon caller staff to force the bees out while you are at base. The star last for 2.5 days so if you do it right at the beginning of the day you should be able to keep the bees working for 3 shifts.
This is most likely my last video until the next update.
Edit: They changed it again. Now you just need to plant 1 flower near the bee box. The bee box will produce 1 honey per day. I think this only works off screen but I could be wrong. Star caller staff is not needed.Project Zomboid: How to grind Mech 0 to 10 (and get banned) by swapping headlight light bulbs.DST ST2023-11-02 | PS: If you are looking for a easy grind sorry this is not the hacking video you are looking for lol. The grind takes forever so be ready to sink in some hours.
While playing on a PZ MP server, an admin looked at the logs and found that I power level though mech by swapping lightbulbs. He believe the game doesn't allow xp grind by swapping in and out lightbulb and hence come to the conclusion I am hacking my mech level.
So here we are, another video explaining to people how you can grind xp by swapping DIFFERENT parts on the same car, as in this case 70 lightbulbs, for the grind. You move to the next car after you have cycle though the 100% bulbs and put back the damaged bulbs into the car. You can have more lightbulbs so you can stay working on the same car for longer but at some point the game lost frame trying to open up a long list of 100+ bulbs.
I believe this is still the better way than taking in and out all every other parts of a car. Reason being that: 1) You are moving around the cars as you work on different parts. 2) You are equipping different kind of tools as you work on different parts. 3) You will be carrying around much heavier car parts and tools during the whole process.
If you only need mech lv 2 for wiring cars, this way of grinding doesn't really take that long to do. Grab about 20 lightbulbs and a screwdriver is all you need. The other method is to intentionally fail to remove a part that has a much higher skill level requirment, e.g a sport car tire. You gain xp from each fail attempt, and since your level is too low the part has no chance to be removed from the car until you leveled up abit, you can keep removing the same parts over and over again. Downside is you need to find the required tools (jack for example) and the cars part will be ruined at the end of the grind.7 Days to die A21: Nerd Tats FunDST ST2023-07-23 | ...7 days to die A20 speed runDST ST2021-12-07 | literally my first time playing A20 and this happen.Rimworld 1.3, Uranium slug / Autocannon turret cover (May be a glitch)DST ST2021-09-11 | Red tile area = unprotected angle.
A quick google search suggest that bigger turrets cannot use cover. So after some simple testing, I realize it is probably because of how the game treat the 2x2 turret when calculating hit chance: only the bottom left tile of the turret is considered.
Not sure if this is indeed providing actual protection thou. I wonder if "missing shots" that hit the 2x2 body of the turret can still cause damage.Malbatross ambushDST ST2021-05-29 | Wiki said "Malbatross is neutral towards players". I guess it is not exactly true. At 75 damage a hit, that is enough to K.O wes/maxwell right there. If you play hardcore, consider put on some armor and maintain high HP when sailing.Warly vs Crab KingDST ST2021-05-27 | Turns out no weather pain is indeed easier. I forget to bring my tam to the fight so I just take the stack of healing salves off my boat and use that.bramble husk vs misshapen birdDST ST2021-05-26 | This may be the best armor for the task. Bunnyman kill birds on sight too. down side is they sleep during the day. Pig will turn werepigs at night. I didn't check the audio but If you hear someone talking that is keizoworld's stream. You can check out his stream @ twitch.tv/keizoworldWhen Charlie attacks you in blight light.DST ST2021-05-11 | ...Toadstool marble farming is possible.DST ST2021-05-11 | ...Possible slurtle slime glitchDST ST2021-05-11 | ...My unskillful Crab King kill.DST ST2021-05-01 | Killing Crab King for the first time. I watched Gellot's guide linked below. youtu.be/ZHiKUjX4nYk
1) Switching between weather pain/ weapon is so hard. I think if I am to do this again I will just ignore crab king's healing. If you take notice to the changes in Crab King's HP, even when I failed in using the weather pain he didn't recover much overall.
2) I've decided to ignore any claws spawned on the left side of the boat.
3) That lazy forager is there to pick up any items on the water that may prevent me from placing a new boat. Towards the end I tried to place another boat but failed because the amulet does not have far enough reach to pick up all items. Still not sure if using the amulet provide any benefit.
4) No point to move around patching up leaks. Just use the boat patches for a quick +40 boat HP.Diablo2 Plugy: Killing Nihlathak while avoiding snakes attack.(see description)DST ST2020-05-01 | I am not calling this the best/cheapest/fastest. This is just how I do it with my lighting sorc back when I don't have infinity.
1) Quick exit the game if there are snakes at the same corner. 2) Hug the wall as you teleport. 3) For best result try to hit 200 FCR.
The build: Weapon : Wizardspike (socket with Hel) Sheild : 35 fcr Sprite shield Helm : Griffon's Eye Armor : Skin of the Vipermagi Gloves : Magefist/Trang-Oul's Claws Belt : Arachnid Mesh Amulet : 10 fcr + 2~3 skills amulet Ring1 : 10 fcr ring Ring2 : Nature's Peace Boots : Sandstorm Trek/Waterwalk/Aldur's Advance/Natalya's Soul
Merc: Vampire Gaze and The Gladiator's Bane. (socket with Sol for best result). Any high damage weapon to give merc higher life leech and kill the snakes.
If you don't have Griffon's Eye, you can use any 20% FCR circlet. Thou you will need a crafted amulet with at least 15 FCR to hit the 200 FCR breakpoint. Fill your inventory with as many 20 Life as you can. Good luckDont Starve Hamlet: Killing the Masked PigDST ST2018-11-14 | ...Dont Starve SW: Getting roeDST ST2017-10-18 | I came across a crash while using the bird of the world. So I wana test this out to see what may have been the cause. In doing so I notice the book can be use to farm roe. 8 reeds for 3 roe may sounds expensive, but roe is really one of those things that is kinda rare. Trawl net also give roe but the book trick is quicker. You will need to find a way to get the roe before the bird consume it. You can use a coffee like I did in the video or use any ranged weapon to attack one of the birds.Dont Starve SW: Cooked fish food valueDST ST2017-10-11 | Surf 'n' Turf = Seafood 1.5 + Meat 2.5. Cooked fish food value = Seafood 1 + Meat 0.5. So I am thinking that the resulting Monster Lasagna from 2cooked fish + 2 monster meat, is a glitch.
Feel like the cooked fish is missing the 0.5 meat value.Dont Starve bug #6 second test.DST ST2017-10-11 | Crash to desktop once again.Dont Starve SW: krampus grab my obsidian coconadeDST ST2017-10-11 | ...Dont Starve bug #6DST ST2017-10-11 | ...DST ST Live StreamDST ST2017-01-27 | ...Dont Starve Together: Dragonfly solo kill test #3DST ST2017-01-26 | This time with even more bunnys. 28 on each side for a total of 56. Notice how the Dfly die before the lavae despawn, hence it could not enrage at all. Definitely not something you want to build in a pub. However in a solo/trusted endless world, it is well worth the effort.Dont Starve Together: Woodie make use of stagehand.DST ST2017-01-20 | I uploaded this video like ages ago but forgot about it, hence its been set to private for a long while. Back then I haven't seen anyone use the stagehand for the purpose of rerilling the log meter. Have been a month since I last played DST so may be people have already start doing this?Dont Starve Together: Wigs dmg resistance and armor question: Does it stacks?DST ST2017-01-10 | slurtle slime x2= 100 damage. Wig max HP= 200, build-in damage resistance = 25% Battle helm damage resistance= 80% Marble suit damage resistance= 95%
Test 1: No armor, just the build-in damage resistance. Damage taken = 75 Test 2: Wear a battle helm. Damage taken = 15 Test 3: Wear a marble suit. Damage taken = 3
So, it does stacks.Dont Starve Together: Low tech solution to the Wickerbottom Winters Feast Tree problemDST ST2016-12-27 | Of coz, bearger could have wrecked all your tress while you lay on the floor watching in your open eyes. However if you play solo and you don't wana waste your green gem, this is one way to do it too.Dont Starve Together: Toad vs 20 Rock Lobster testDST ST2016-12-24 | theALTF4 said in a video reply: "hey matey! have you ever tried rock lobsters? i haven't entered caves yet in dst but... ain't rock lobsters in DST as well?
like, have you tried to command rockys' to attack it, while you shoot fire to the toad everytime it tries to spawn explosive shrooms "stunt-lock" him in the process? can you try it please? ;-)"
Well first of all, you can't stun lock toad. There is a mini stun animation when toad got hit but you can't really stun lock him or stop him from doing his shroom attack. Second, rock lobsters will spend ages hiding and get killed eventually.Dont Starve Together: AFKDST ST2016-12-20 | What happen when a world lasted too long. We have too much fun afk. I forget to refuel the flingo and spart akf at the base. RIP.Dont Starve Together: Bunnyman vs toad test #1DST ST2016-12-19 | Looks like klei has changed it again?
Before: Bunnyman will enter panic mode if there is any sporecap nearby. So toad will take some hits for say 2~4 k damage, then start spawning sporecap. Bunnyman panic start and won't stop until they die, or all sporecap removed.
Now: Bunnyman's 1st panic happen as toad come out of the hole and scream. Then bunnyman attack toad and lower toad's HP to below 2/3. Toad scream again as he enter phase 2, which cause bunnyman to panic. Then bunny just die.
That is from 30 bunnys wearing battle helm.Dont Starve Together: Ice box and sporecloud test #2DST ST2016-12-19 | Doesn't matter if you have or have not opened the ice box, if a sporecloud lands on it, food spoil.Dont Starve Together: Ice box and sporecloud testDST ST2016-12-19 | Food still spoil if a sporecloud land right on it. This bit of the toad fight hasn't been patched...yet.Dont Starve Together: Solo Toad Kill: Fire strat (no weather pain no bunny no nothing)DST ST2016-12-19 | Title says it all. Fire strat. The video is a proof that wig can solo toad early game too, provided you have the food, enough spear and torch, it is indeed possible.
This is actually my 3rd attempt trying to make the video. I did this fire start like a month ago. But when I tell people how I did it, they keep telling me that I will run out of food before I can kill it. I wanted to do this video for a long time.
My first run was actually way better. I get to phase 2 with 80% armor left. Then my mouse die on me and I ate the stump:C.
On my second run I forget to switch off god mode and I realize it after I finish up a battle spear. So after a quick reset here is the third run video.
Didn't go as well as I hope mostly because the arena is so much smaller.This strat creates a lot of sporeclouds everywhere and you do need the space to make the fight easier.
It is possible to use 1 helm only until you can find gold and rocks from during phase 2. Twigs/ grass/flint/ and the 10~ish spears, plus the food, are all that you need to prep for this fight. Don't really need the fire staff, but it will be nice to have.
P.S Spartan used a different strat to do his public server day 12 solo kill. So this is not how he did it.Dont Starve Together: 350 electric darts for the winDST ST2016-12-19 | only take 5000 years to craft the darts. 10/10 with try again.Dont Starve Together: Chest full of Fur RollDST ST2016-12-19 | This is one of those things that you never see people building in a pub, yet is actually rather useful. The only draw back is you aren't protected sleeping in a fur roll, as opposite to a tent.Dont Starve Together: Why enraged klaus shouldnt give better loot.DST ST2016-12-16 | Someone on the forum suggest that: "I think the drop chance of the sack should be 50%, if you manage to beat it when its enraged." And I can see that there will be like 10000 likes supporting that kinda idea.
I guess some of these people hasn't realized that, when klaus' enrage, it is his remaining "effective HP" that gets buffed. In otherwords, if you lower klaus' HP to the minimum and then enrage klaus, he won't have much HP left at his enraged form.
P.S: Is easier krampus sack a bad idea? I guess in a way it isn't all that bad. If the dev think bundles can help bring in more people to the cave/ruin, I bet more krapus sack for everyone will have a similar effect too!
I just don't think at it's current state, the enraged klaus is worth so much more than the normal klaus. I mean if you can kill a normal klaus, you can kill it enraged too. How much harder is it to make klaus to enrage and kill it when it has almost no hp left? Not much.
Also find it funny that, some people will cry for a harder game, yet keep making suggestion that is gona make the game easier.Dont Starve Together: A little trick to unfreeze yourself/mobs while fighting the deerclopsDST ST2016-12-15 | ...Dont Starve Together: Get 102 pig skins in 1~2 days.DST ST2016-12-15 | Not gona lie, takes awhile to get the pigs ready. got some 200+ meats afterward.Dont Starve Together: Spawning Snurtle by burning mound #2DST ST2016-12-14 | Still exploring the potential use of slurtle holes. This time it is about spawning snurtle for the shell armor.
Step 1) Spam some moles around the slurtle holes to clear out all the minerals. Also don't place any minerals in nearby chest/hutch/backpack/your own inventory. Instead keep your minerals in a bundle. Reason being that if there are minerals nearby slurtle will try to clear them all out before heading back to its mound. Its gona take them forever to do it:C.
Step 2) Set it on fire to spawn slurtle/snurtle. If you see two slurtles, put out the fire right away, and the slurtles will return home. Repeat the step until you spawn a snurtle.
For Step 2, there are 2 ways to do it. First one which is the fire staff/ ice staff method.
The second way to do it is by using ice flingomatic/ torch. You may want to use a star caller staff to unfreeze the slurtles.
Campfire/Firepit for some unknown reason cannot unfreeze a slurtles :C. I've also managed to unfreeze the slurles by burning poops and etc near the slurles after switching off the flingo. It is tedious to do it this way just to save yourself some 10 secs of unfreezing the snurles, but it works.Dont Starve Together: Spawning Snurtle by burning mound #1DST ST2016-12-14 | Still exploring the potential use of slurtle holes. This time it is about spawning snurtle for the shell armor.
Step 1) Spam some moles around the slurtle holes to clear out all the minerals. Also don't place any minerals in nearby chest/hutch/backpack/your own inventory. Instead keep your minerals in a bundle. Reason being that if there are minerals nearby slurtle will try to clear them all out before heading back to its mound. Its gona take them forever to do it:C.
Step 2) Set it on fire to spawn slurtle/snurtle. If you see two slurtles, put out the fire right away, and the slurtles will return home. Repeat the step until you spawn a snurtle.
For Step 2, there are 2 ways to do it. First one which is the fire staff/ ice staff method that this video is about.
The second way to do it is by using ice flingomatic/ torch. You may want to use a star caller staff to unfreeze the slurtles, see the video below youtube.com/watch?v=dS4zroyGXTk
Campfire/Firepit for some unknown reason cannot unfreeze a slurtles :C. I've also managed to unfreeze the slurles by burning poops and etc near the slurles after switching off the flingo. It is tedious to do it this way just to save yourself some 10 secs of unfreezing the snurles, but it works.Dont Starve Together: Bee Queen solo fight: Bunnyman method.DST ST2016-12-13 | We tried to kill this queen the usual legit way earlier the same day. Turns out the 4 of us isn't good enough to kill it. So I decided to use other tactics.
A) Joe's maze: It is a good solid solo strat. However I still hasn't try this out myself. B) Bunnyman: I know this can work either solo/group fight. But it is alot of work to build. Also the risk of fire is real, as I don't have access to scaled flooring at that point. C) Mass Tentacles: Again, this works. The issue thou is that I don't have reeds trap in this world. The swamp is very far away from the base and I just don't wana go with hand pick reeds:C. D) Eyeplant: It is a very interesting and creative way to kill the queen. Thou it is gona take me forever to kite the queen this way. I Intended to kill this queen as frequent as I can, so this is not the solution to my problem. E) Flingo/star: Chi proposed this strat. My fear is that this strat is gona lag spartan out of the game.
So at the end, it is the bunnyman. The set up that I've show you guys before have 3 issues: 1) It is hard to bring the bunny to the pen. 2) When we later decided to switch to the tentacle method, some of the tentacles will aggro on the bunny. 3) The whole thing is too big and kinda hard to get around .
I have hence changed the layout a little bit. The basic concept is the same thou. End of fight dark sword durability =38, which means in total I deal 4216 damage to the enemy. Bee queen HP=22500, Grumble bee HP=180
Many people complained about the last bunnyman video. Said it is too long. So this time I recorded from the actual fight.Dont Starve Together: Klaus solo fight by kiting, Chis method First attemptDST ST2016-12-12 | ...Dont Starve Together: Chis Klaus solution a.k.a Chis methodDST ST2016-12-12 | That is so smart. Chi agreed to share this with all of you. Skip to 1:26 to see how the deers get stuck at the sign.
At first I do not know Chi's plan. All I was told by Chi is to keep Klaus out while she work on her thing. Turns out she have found a way to get rid of the deers.Dont Starve Together: re:ToiletDST ST2016-12-12 | ...Dont Starve Together:Klaus fight with endtable and flingo/star setup.DST ST2016-12-12 | How to make a even more boring video? Combine the boring elements form two boring video into 1.
In one of the video reply I told 3alphaz (and hence whoever read that comment) that: "this isn't really a method to deal with the boss. reason being that the boss has a different spawn location each year. you don't want to build these end table every year at different location." Which I find out later, isn't true. Klaus actually respawn at the exact same spot every 20 days. So suddenly it make some senses to consider other options, other than merely kiting. Even more so in a server that is as lag as this one.
Edit: Looks like klaus sack actually CAN respawn at a different location after all. Anyway this is wat I have been told by AnonymousD&D: "It works based on location loaded. If none of the potential spots are loaded, it retirns to its last spot"
WTF klei does it has to be this complicated? lol
Key points: 1) Don't drag Klaus too far away from the deer. It will enrage. 2) Build the endtable and etc at the edge of the map if you can, and stay near the structure after you use the deer antler. Reason being that Klaus can sometime spawn on top of your structure and will rekt everything. 3) Klaus won't leave his sack so you can't build these stuff too far away either. 4) Use the flingo/star to pin down krampus/ red gem deer. Use the tp staff to trap the blue gem deer. Only TP the deer when Klaus is near the telelocator focus. 5) During the second phase, make sure Klaus' leap attack won't rekt your flingo/endtable.
Our Klaus sack hapens to have spawned at an ideal location for this set up to work. I guess not all world can build this without risking Klaus rekting it by spawning over the structures you lay.Dont Starve Together: Auto Slurtle farming using mass tentacles. clip 2DST ST2016-12-12 | Working in actual survival server. 1) move away from the tentacles during earthquake so the falling rocks don't hurt them as bad 2) Build this at a spot where tentacles can at least cover one of the mound, so that when a slurtles spawn it gets hit by tentacles right away. This can make it somewhat easier to bring the rest of the slurtles to the tentacles. 3) Burn slurtle to trigger earthquake.Dont Starve Together: Klaus solo fight by kiting, finial attempt.DST ST2016-12-11 | At first I wasn't gona make this video pubic. I already have 2 video kiting it and I have had enough boring people visiting my channel lol. However I saw a post on the forum saying it is hard to not get hit by the two deers. So I may as well share this last video of me kiting the boss for the last time.Dont Starve Together: Auto Slurtle farming using mass tentacles. clip 1DST ST2016-12-11 | 1) Fire staff/ Ice staff to force them out. Won't damage the mound, but the tentacles wear out faster. 2) Punch the mound then drag them toward the tentacles. Tentacles takes less damage from the slurtle, but then you gota heal the mound. A punch= 10 damage, so you gota use 1 healing salve per 4 punches (or 10 gland per 8 punches), or the mount will die eventually. 3) Can also wait for the earthquake to naturally spawn some slurtle, I suppose.Dont Starve Together: Klaus solo fight by kiting, second attempt.DST ST2016-12-10 | Why have I make this video? Becuse in my last video Пит Тыквеш leave a comment that says:
"Stop exploiting star+flingo, it is boring"
So apparently boring stuff brings boring people like Пит Тыквеш to my channel. Normally I will just say "would you please fuck off", but just for this time, I won't. Instead I am gona make another boring video and see if this kid is gona come back again lol.
Seriously thou, me and my viewer don't need to be told how to have fun. I make videos to share things that I am interested in. It could be anything, really. A good video in my book, doesn't have to be a pro kiting dfly to death with empty hand. As long as it is something different, something new, something crack me up, I would love to share it. That flingo and star in my last video, was leave over form my earlier experiment with Klaus. I wana know all the possible method that can be used to kill the boss, be it an exploit or not. That bit of science in DST is what I enjoy the most. Yea kiting is fun for the first feel times, only for the first few times thou.Dont Starve Together: Klaus solo fight by kiting, first attempt.DST ST2016-12-09 | 1) You can use the flingo/ star method to freeze klaus and make it somewhat safer to kite. However it seems to me that you can do this without the flingo. 2) Boss will enrage whenever any of his deer die/ separated from the boss. So Tp staff isn't the solution. Also if you use flingo to pin down the red gem deer like I did (again I don't think this make that much difference), make sure you pay attention and not drag klaus too far away as you kite. Happened once to me. The distance seems to be rather short. 3) Having a star and a polar star nearby does help to remove the freeze/overheat condition. This boss can destroy player placed structure upon contact so if you wana use firepit/endo fire pit, you need to be careful of that.Dont Starve Together: ToiletDST ST2016-12-09 | It is day 2000+ and I have almost run out of things to build in this world. May as well right?Dont Starve Together: Pig skin farmingDST ST2016-12-04 | When doubt, more bunnyman.Dont Starve Together: When bunnyman fail to kill the DflyDST ST2016-12-04 | Some of you may have seen my solo kill video earlier featuring this bunnyman method. This time I wana show you how this method may fail.
The aim of this design is to generate enough damage output so that dfly die before the first wave of lavaes despawn. The secondary safety mechanism is that Dfly usually get a second stun for 10 secs which is usually enough to ensure its death before enrage. Also there is a chance that Dfly end its enrage right away as his HP drop to 50% or 20% or he get stunned. So in the past while Dfly can still enrage and end things in the bad way, it use to be a very rare case with this set up.
Klei's recent update has turn this method somewhat more riskier than it use to. Part of it due to the fact that Dfly can now target a bunnyman even with the player's present. This means Dfly may not stand at the ideal spot for all bunny to hit him. Also I have seen Dfly's second stun end in just 0.5 sec (he plays the stun animation and hit the ground for 0.5 secs, then get right back up). As you can see in the vidoe Dfly don't even have a second stun.
The dfly you see at the end of the video would have a very low HP, where 2 more bites from the bunny would have killed him. Yet it always seems to be missing that very last 1~2k damage to ensure its death before enrage. I may put in even more bunny and test if it can help things alittle. Pretty sure wolfgang with darksword can still make this work safely thou, provided that you know how to position the dfly.