Uploaded December 2024 | Updated September 2026, 2 weeks ago
Exploring the recently released PC prototype of Wallace & Gromit: The Grand Tour dated April 15, 1999. Explinations for various points in the video can be found below.
Wallace & Gromit: The Grand Tour eventually became Gubble Buggy Racer when the initial pitch for the game was canned, this build looks to be placed around the time where W&G was being turned into Gubble Buggy.
A link to the build can be found here, released by codebound
archive.org/details/wallace-gromit-the-grand-tour-april-15-1999.-7z
Track 1: two three one 00:07
Right off the bat, various HUD elements are toggled on with F1-F4, I notice the track map tanks the framerate (which is already struggling) so I hid that again to make things more viewable. You'll note that Wallace has a facecam (pratcam), and he emotes through this during races.
We can press A, F and H to give Wallaces kart different weapons. A is a backwards firing oil slick. F is a turbo boost (I use this the most) and H is a porridge gun. I demonstrate these throughout the video.
This track is the one missing the most graphics, hard to tell whether its from Gubble Buggy or W&G.
Noteably the F turbo boost uses voice clips from A Close Shave.
Menus 03:30
In the menu I showed all the avalible options, despite there being folders for other karts and racers in the files (Box, Chitty, Chitty2, Chitty3, FeathersMcGraw, Gromit, TechoTrousers, Truck, Wheels) only Wallace is avalible to drive.
Track 2: one two three 04:07
This is the most complete track in the game, and is eventually used in Gubble Buggy Racer as Gubble World. The frame rate suffers here from all the textures, again I show the course map and switch it off to lessen the load.
Track 3: three two one 07:48
This track has very minimal textures present, but they're textures from the W&G stage of development! various advertisement boards around the course show Wendolene and Prestons Dog Food. The track map also displays an actual map rarther than a dotted line, and doesn't noticeably tank the frame rate, so I left it up so I could use it to guide me around. There are also collectables on this map! Which I discovered late into this segment driving into a cracker. Can't tell what the cracker did, but pick-ups for the porridge cannon and oil slick are on the main straight and all function.
Thank you for the release of this! This is a dream come true, here's hoping we can find an older build from before the reskin to Gubble Buggy Racing began someday.
Recorded 08/12/24
@shiropurrs.bsky.social
Exploring the recently released PC prototype of Wallace & Gromit: The Grand Tour dated April 15, 1999. Explinations for various points in the video can be found below.
Wallace & Gromit: The Grand Tour eventually became Gubble Buggy Racer when the initial pitch for the game was canned, this build looks to be placed around the time where W&G was being turned into Gubble Buggy.
A link to the build can be found here, released by codebound
archive.org/details/wallace-gromit-the-grand-tour-april-15-1999.-7z
Track 1: two three one 00:07
Right off the bat, various HUD elements are toggled on with F1-F4, I notice the track map tanks the framerate (which is already struggling) so I hid that again to make things more viewable. You'll note that Wallace has a facecam (pratcam), and he emotes through this during races.
We can press A, F and H to give Wallaces kart different weapons. A is a backwards firing oil slick. F is a turbo boost (I use this the most) and H is a porridge gun. I demonstrate these throughout the video.
This track is the one missing the most graphics, hard to tell whether its from Gubble Buggy or W&G.
Noteably the F turbo boost uses voice clips from A Close Shave.
Menus 03:30
In the menu I showed all the avalible options, despite there being folders for other karts and racers in the files (Box, Chitty, Chitty2, Chitty3, FeathersMcGraw, Gromit, TechoTrousers, Truck, Wheels) only Wallace is avalible to drive.
Track 2: one two three 04:07
This is the most complete track in the game, and is eventually used in Gubble Buggy Racer as Gubble World. The frame rate suffers here from all the textures, again I show the course map and switch it off to lessen the load.
Track 3: three two one 07:48
This track has very minimal textures present, but they're textures from the W&G stage of development! various advertisement boards around the course show Wendolene and Prestons Dog Food. The track map also displays an actual map rarther than a dotted line, and doesn't noticeably tank the frame rate, so I left it up so I could use it to guide me around. There are also collectables on this map! Which I discovered late into this segment driving into a cracker. Can't tell what the cracker did, but pick-ups for the porridge cannon and oil slick are on the main straight and all function.
Thank you for the release of this! This is a dream come true, here's hoping we can find an older build from before the reskin to Gubble Buggy Racing began someday.
Recorded 08/12/24
@shiropurrs.bsky.social
![The Gift of More Racers! - Re-Volt Randoms
Theres just time for one more dash around the Christmas Tree before we take the decorations down (what its been a busy month okay) and weve had a bit of an update to Re-Volt Randoms!
Re-Volt Randoms is now almost 90% more random. Thanks to a checkbox or two in the Chaos Mod, I can have 30 unique cars in one race! And I think thats about as much madness as I can take, so thats likely how things will stay for this series. There will still be one-make 30 car clockwork carnage style events, but these will focus on the sillier cars Re-Volt has too offer. Look forward to more!
[ Most if not all of the mods I use can be found on https://www.revoltworld.net ]
Car - E-Race-R1 https://www.revoltworld.net/dl/e-race-r1/
Track - Gift Of The Tree https://www.revoltworld.net/dl/gift-of-the-tree/
Chaos Mod - https://www.revoltworld.net/dl/zmenu-rvgl-chaos/
#Revolt #RVGL #PC #Modding
shiropurrs.bsky.social
Got a suggestion/game I need to play? Let me know! The Gift of More Racers! - Re-Volt Randoms](https://i.ytimg.com/vi/NotoEyMz3_E/mqdefault.jpg)




![All Toys On Deck! - 50 Laps Toytanic 1 - RVGL Endurance
bombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombs
Endurance has a different meaning in Re-Volt, its not about making tyres or fuel last the distance, its enduring the constant bomabardment of weapons!
The setup for this race was a 50 Lap around Toytanic 1 with 7 Semi-Pros and 8 Pro cars, with me filling the 8th Semi slot with RC-Erra, giving me a disadvantage over the pro cars for a bit of added challenge. This is part of me practicing for future online sessions on RVGL IO (hence the car set used) So Ill be doing a few of these Endurance races with the online car set they use in future.
The aim was not to win, the aim was to go the distance and see where I ended up, thankfully that was top-3 so it still did the podium cutscene!
bombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombsbombs
RVGL Endurance #1/14
[ Most if not all of the mods I use can be found on https://www.revoltworld.net ]
Car used: RC-Erra
[ Music is left in to preserve the feel and nostalgia of the game, and at the choice of the track makers design, but this means itll likely get copyright hit, apologies for that! ]
#Revolt #RVGL #PC #Modding
shiropurrs.bsky.social
Got a suggestion/game I need to play? Let me know! All Toys On Deck! - 50 Laps Toytanic 1 - RVGL Endurance](https://i.ytimg.com/vi/OcV44pAT0z8/mqdefault.jpg)




