[WR] CAL ABP - 11-1 (Speedrun mode) 12.342Zackery Dempsey2026-09-19 | [WR] CAL ABP - 11-1 (Speedrun mode) 12.342[WR] CAL ABP - World 9 (Speedrun mode) 4:14.027Zackery Dempsey2025-09-30 | I did it. I don't know how but I did it. And it only took a couple of days.[WR] CAL ABP - 9-9 (Speedrun mode) 34.441Zackery Dempsey2025-09-29 | ...[WR] CAL ABP - 9-7 (Speedrun mode) 25.342Zackery Dempsey2025-09-29 | ...[WR] CAL ABP - 9-3 (Speedrun mode) 25.628Zackery Dempsey2025-09-29 | ...[WR] CAL ABP - 9-8 (Speedrun mode) 17.002Zackery Dempsey2025-09-29 | ...[PB] CAL ABP - 9-2 (Speedrun mode) 26.535Zackery Dempsey2025-09-29 | ...[WR] CAL ABP - 9-6 (Speedrun mode) 16.131Zackery Dempsey2025-09-29 | ...[WR] CAL ABP - 9-5 (Speedrun mode) 26.207Zackery Dempsey2025-09-29 | ...[Arknights] 15-18 Adverse | 6 Medics OnlyZackery Dempsey2025-09-28 | Unfortunately, I can't do SS because of the stat boosts. On Adverse, the robot hounds have 3000 HP, and my strategy — which requires Reed to trigger her talent on the one attack she can land — inflicts 3033.495 damage to the second one. SS level 1 increases their HP to 3500. Hibiscus is the only Medic fast enough to catch the first robot; nobody else is fast enough to replace her at the start or after retreating her for the second enemy.
Ceylon and Lumen are included to bait the drones. Neither of them need to be deployed but I placed Kal'tsit poorly and was worried the Colossus would take her out.[Arknights] 15-17 SS Lv 2 | 5 Medics OnlyZackery Dempsey2025-09-27 | ...[Arknights] 15-15 SS Lv 2 | 8 Medics OnlyZackery Dempsey2025-09-27 | Possible on Adverse with just 7 ops (minus Warfarin). The increased attack speed on the enemy casters helps hold them in place, but it's balanced out by banning one of Mon3tr's preferred tiles (and stats).[Former PB] CAL ABP - World 9 (Speedrun mode) 4:59.754Zackery Dempsey2025-09-27 | New WR by me: youtu.be/uDArOK6ENYU
Not great, but at least I got sub-5.[WR] CAL ABP - 9-10 (Speedrun mode) 37.753Zackery Dempsey2025-09-27 | ...[WR] CAL ABP - 9-4 (Speedrun mode) 31.399Zackery Dempsey2025-09-27 | Some rough testing I did indicates that spamming light to move through the bottom of the second wall takes about the same amount of time as holding light to go over the top, but the lower route has no risk of taking damage.[Former WR] CAL ABP - 9-8 (Speedrun mode) 17.645Zackery Dempsey2025-09-27 | New: youtu.be/jHbmUE2H4U0[Former PB] CAL ABP - 9-2 (Speedrun mode) 26.928Zackery Dempsey2025-09-27 | New: youtu.be/bkq_VSgqEzg[Former WR] CAL ABP - 9-3 (Speedrun mode) 26.004Zackery Dempsey2025-09-27 | New: youtu.be/qWSFd-p0pS8[PB] CAL ABP - 9-1 (Speedrun mode) 11.721Zackery Dempsey2025-09-27 | ...[CAL ABP] Light SeparationZackery Dempsey2025-09-27 | You can trigger the light ability while jumping by pressing down, up, then special in quick succession. I also demonstrate how other combinations do not recreate the glitch. The light is relased by releasing the button as per usual.
Only the first half of the video is important. The second half is just showing the power of 5G.[Arknights] Medics Race the Beam | 15-8 SS Lv 2 | 4 Medics OnlyZackery Dempsey2025-09-25 | Yes, I had to use the UI trick. The SS stat boost is too much for Reed to handle on her own off-skill so I needed Hibiscus out before her skill ended. (Not necessary for Adverse, although it's probably RNG dependent.)
Amiya seems unnecessary, but I wasn't able to do this with just three.[Arknights] 15-7 SS Lv 2 | 3 Medics OnlyZackery Dempsey2025-09-25 | Difficult to get the timing right, then difficult to remember and adjust the timing when I got back to this map after my initial Adverse clear.[Arknights] 15-6 SS Lv 2 | 2 Medics OnlyZackery Dempsey2025-09-24 | Didn't have to change anything from Adverse.[Arknights] 15-5 SS Lv 2 | 3 Medics OnlyZackery Dempsey2025-09-24 | Needed to add Eyja to counter the increased SS stats, which would take Kal'tsit out too early. I also tried using Lancet-2, Rose Salt, and Shining (both S2 and 3) but without any success.[Arknights] 15-4 | 3 5★ Medics OnlyZackery Dempsey2025-09-18 | Unfortunately I couldn't do Adverse Combat with medics because of the increased movement speed — Hibiscus barely makes it in time here. I can do 5-star only, though, since I need Mulberry for the second enemy and any other DPS for the later groups.[Arknights] 15-3 SS Lv 2 | 2 Medics OnlyZackery Dempsey2025-09-17 | ...[CAL ABP] Dive ConservationZackery Dempsey2025-09-09 | Releasing and re-pressing down while stuck in the geometry will trigger an instantaneous dive upon escaping from that geometry. This also works if the first down press comes after getting trapped.[Arknights] EA-EX-6 CM | 7 Medics OnlyZackery Dempsey2025-09-09 | Same as normal mode, but with the addition of Mulberry and Vendela to counter the increased stats and slightly more obscure vision from Amiya's side. The final result is incredibly precise and I could not find any other combination of medics that could make it any easier.[Arknights] EA-EX-5 CM | 7 Medics OnlyZackery Dempsey2025-09-08 | I somewhat borrowed the normal nice strategy for this, but I had to make some changes to account for the trees, which spawn an extra enemy obscure Nightingale's vision.
Reed was moved to the right because spawning the tree too early puts too much pressure on Mon3tr, and even further right to prevent her from spawning extra cabbages off-skill or being attacked from behind.
Vendela's deployment at the end allows her to help both lanes at the end. The top lane needs extra chip damage because the tree makes it difficult for Mon3tr to deal with the Embers before they respawn, and the bottom lane's Empty Shell copies someone with higher attack, faster speed, and longer range than Nightingale.[Former PB] CAL ABP - 8-2 (Speedrun mode) 17.946Zackery Dempsey2025-09-07 | New PB: youtu.be/EYcUQ85-ILA
My first recorded sub-18.[WR] CAL ABP - 8-9 (Speedrun mode) 10.985Zackery Dempsey2025-09-07 | Finally sub-11.[Former WR] CAL ABP - 8-7 (Speedrun mode) 24.772Zackery Dempsey2025-09-07 | New: youtu.be/4QyNHc7_MOY
Still rough, but at least I took nearly a second off.[WR] CAL ABP - 8-3 (Speedrun mode) 19.249Zackery Dempsey2025-09-07 | Finally managed to take the record in this room.[Arknights] EA-EX-4 CM | 6 Medics OnlyZackery Dempsey2025-09-06 | Similar strategy to normal mode, except I revealed one of the Middle Points earlier to stop it from spawning extra enemies sooner. I could have revealed all four at once (an optimization for normal mode), but that would have sent six trees out right at the start and I couldn't find a way of dealing with that immediately. Chestnut and Lancet-2 were added to give me more leeway with the opening and to serve as additional roadblocks.[Arknights] EA-EX-3 CM | 3 Medics OnlyZackery Dempsey2025-09-05 | Same strategy as the 2-op normal mode clear, but with the addition of Mulberry to keep Reed alive while she's being pelted by invisible enemies.