Follow me elsewhere to keep up with whatever I'm working on! Twitter: twitter.com/DevLogLogan Mastodon: https://mastodon.gamedev.place/@DevLogLogan
0:00 Intro 0:19 Get Textures 1:20 Brick Texture 4:07 Floor Texture 7:15 Brick Normal Map 8:30 Floor Normal Map 9:11 Texture / Normal Map Atlases 10:56 Create Wall Tile 15:01 Corner Tile 17:35 Other Tiles 20:04 Exporting Tiles 21:47 Setting up GridMap 24:24 Environment set up4 More Godot 4 Devs Make 4 More Games in 44 HoursDevLogLogan2024-08-03 | Thank you to @emi_cpl, @MrEliptik, and @JackieCodes for taking part in this video!
0:00 Intro 0:13 MrEliptik 3:59 Bat Blitz 7:43 Jackie Codes 10:35 Rogue Knight's Quest 14:50 CraftCraft 15:21 Emi 18:58 Click & Slay! 23:13 Logan 25:30 Bowman's Keep4 Godot 4 Devs Make 4 Games in 44 HoursDevLogLogan2023-09-23 | Thank you to @BramwellWilliams, @crigz, and @sporktank for joining me on this video! Subscribe to them if you're cool.
=== Resource Data Structure === 2:50 Item Data Resource 4:27 Slot Data Resource 5:38 Inventory Data Resource 6:22 Creating a Test Inventory
=== Inventory UI === 9:07 Slot UI Scene 10:46 Inventory UI Scene 11:47 Inventory Interface 13:12 Populating the Item Grid 15:29 Setting Slot Data 18:02 Quantity Bugfix 19:34 Link Player Inventory Data to Interface 21:24 Toggle Inventory Interface Visibility
=== UI Input === 23:05 Slot Clicked Signal 25:38 Inventory Interact Signal 27:00 Grab Slot Data 28:35 Update Grabbed Slot Display 30:28 Inventory Updated Signal 31:40 Drop Slot Data 33:41 Fully Merge Slot Data 36:24 Drop Single Slot Data
=== Chest / External Inventory === 39:22 Interact With Chest 42:12 Link Chest Inventory Data to Interface 44:50 Display External Inventory 46:43 Clear External Inventory
=== Picking Up / Dropping Items === 48:48 Pick Up Scene 50:59 Pick Up Script 52:25 Picking Up a Slot Data 53:52 Merging Pick Ups 54:56 Drop Slot Data Signal 56:14 Instancing a Dropped Pick Up 57:13 Misc Drop Item Fixes 58:41 Dropping a Single From Multiple 59:31 Drop When Toggling Inventory
=== Simple Consumable Item Example === 1:00:20 Item Data Consumable 1:02:22 Use Item Slot Function 1:04:24 Heal Function
=== Hotbar === 1:06:53 Hot Bar Inventory Scene 1:07:44 Populating the Hotbar 1:09:53 Using the Hotbar
=== Basic Equipment Slot Example === 1:11:20 Item Data Equip 1:12:41 Inventory Data Equip 1:14:13 Equipment Slot UI
=== Misc / Outro === 1:15:38 Chest Bugfix 1:17:17 OutroGodot 4 - Online Multiplayer FPS From ScratchDevLogLogan2023-01-22 | How to make a simple online multiplayer FPS game in Godot 4 and play with friends over the internet. Big thank you to @ditzyninja for his Godot 4 networking content! Git Repo: github.com/devloglogan/MultiplayerFPSTutorial
0:00 Intro
=== Blender Modeling === 0:34 Environment Model 3:48 Pistol Model
Follow me elsewhere to keep up with whatever I'm working on! Twitter: twitter.com/DevLogLogan Mastodon: https://mastodon.gamedev.place/@DevLo...
0:00 Intro 0:24 Find Starting Textures 1:53 Pine Needle Texture 3:51 Foliage Texture 5:09 Sky Texture 6:04 Bark Textures 6:51 Ground/Particle Textures 7:58 Ground Normal Map 8:38 Foliage Model 10:33 Pine Tree Base Model 12:33 Pine Tree Needles 14:38 Pine Tree Array Modifier 16:49 Campfire Logs Model 18:43 Blender Export 20:00 Godot Import 20:32 Pine Tree Scene 22:19 Foliage Scene 24:23 Campfire Scene 28:21 Environment Gridmaps / Pre-layout 31:47 Environment Layout 34:10 Environment/Project Settings 36:30 OutroGodot 4 / Blender - Third Person Character From ScratchDevLogLogan2022-10-23 | Follow along with me as I model, rig, and animate a low poly character in Blender and then turn it into a basic third person character controller in Godot 4.
Big thank you to @Miziziziz, I heavily based my modelling process off of his "Making some ps1 graphics" video.
0:00 Intro
Modelling 0:51 Setting up model reference 3:00 Torso model 5:57 Limbs model 13:43 Head model 18:55 Set object origin
Rigging 19:29 Create the character rig 23:43 Inverse kinematics / symmetrize 28:14 Assign vertex groups
Animating 30:50 Idle animation 34:24 Run animation 41:33 Final touches / exporting
Implement in Godot 44:03 Godot 4 project set up 45:31 Character movement 52:01 Character rotation and animationGodot 4 3D - AI Pathfinding/NavigationDevLogLogan2022-08-08 | Tutorial on how to implement simple 3D enemies with a player chasing AI using Godot 4's Navigation Server.