nexusmods.com/finalfantasy7remake/mods/711
Freeshooter Recordings
nexusmods.com/finalfantasy7remake/mods/723
nexusmods.com/finalfantasy7remake/mods/711
nexusmods.com/finalfantasy7remake/mods/711
updated 2 years ago
nexusmods.com/finalfantasy7remake/mods/711
just replace DOT with a .
This video covers the same as 111-119 from my previously recorded footage.
(if there's no HD option, give it an hour or two from upload; just YT being YT)
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 102-110 from my previously recorded footage.
(if there's no HD option, give it an hour or two from upload; just YT being YT)
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 098-101 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 090-097 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 081-090 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 066-081 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 054-066 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 044-053 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 030-043 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 019-029 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 013-019 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
just replace DOT with a .
This video covers the same as 001-012 from my previously recorded footage.
Settings taken from snowangel05's video;
PCSX2 Nightly v1.7.3269 - Settings:
Emulation - Enable Cheats (x)
System:
• MTVU (Multi-Threaded VU1) - On
• Instant VU1 - On
Graphics:
Fullscreen Mode - Borderless Fullscreen
Aspect Ratio - Widescreen (16:9)
FMV Aspect Ratio - Off (Default)
Deinterlacing - Automatic (Default)
Bilinear Filtering (x)
Anti-Blur (x)
Renderer - Direct3D 11
Adapter - NVIDIA GeForce GTX 1660 SUPER
Internal Resolution - 6x Native (~2160p 4K)
Mipmapping - Automatic (Default)
Texture Filtering - Bilinear (PS2)
Trilinear Filtering - Automatic (Default)
Anisotropic Filtering - Off (Default)
Dithering - Unscaled (Default)
CRC Fix Level - Automatic (Default)
Blending Accuracy - Basic (Recommended)
Texture Preloading - Full (Hash Cache)
Accurate Destination Alpha Test (x)
Manual Hardware Renderer Fixes (x)
Upscaling Fixes:
-Merge Sprite (x)
OSD - Shade Boost (x) - Brightness - 60
- FXAA (x)
Right click on the game - Properties
• Game Fix - Use Software Renderer For FMVs (x)
Dirge of Cerberus: Final Fantasy VII (USA) Serial: SLUS-21419 CRC: 44A5FA15
Widescreen patch
Widescreen Pnach for 16x9:
patch=1,EE,0040B628,word,3C013FC9
patch=1,EE,0040B62C,word,342162D8
patch=1,EE,0040C220,word,3C013EC0
it's going so-so.
If you're wondering why a game is not a full playthrough, it is because there are pre-rendered scenes present in the game that make it so the mods don't show up.
The mods used are not made by me, so if you see any goofs, there's nothing I can do about it.
Zack swimsuit outfit : nexusmods.com/crisiscoreff7reunion/mods/22
Playlist: youtube.com/playlist?list=PLkwAuZ22iF4ADAiALZFVn2IMnsr9sC9Mw
If you're wondering why a game is not a full playthrough, it is because there are pre-rendered scenes present in the game that make it so the mods don't show up.
The mods used are not made by me, so if you see any goofs, there's nothing I can do about it.
Zack swimsuit outfit : nexusmods.com/crisiscoreff7reunion/mods/22
Playlist: youtube.com/playlist?list=PLkwAuZ22iF4ADAiALZFVn2IMnsr9sC9Mw
If you're wondering why a game is not a full playthrough, it is because there are pre-rendered scenes present in the game that make it so the mods don't show up.
The mods used are not made by me, so if you see any goofs, there's nothing I can do about it.
Zack swimsuit outfit : nexusmods.com/crisiscoreff7reunion/mods/22
Playlist: youtube.com/playlist?list=PLkwAuZ22iF4ADAiALZFVn2IMnsr9sC9Mw
If you're wondering why a game is not a full playthrough, it is because there are pre-rendered scenes present in the game that make it so the mods don't show up.
The mods used are not made by me, so if you see any goofs, there's nothing I can do about it.
Zack swimsuit outfit : nexusmods.com/crisiscoreff7reunion/mods/22
Playlist: youtube.com/playlist?list=PLkwAuZ22iF4ADAiALZFVn2IMnsr9sC9Mw
If you're wondering why a game is not a full playthrough, it is because there are pre-rendered scenes present in the game that make it so the mods don't show up.
The mods used are not made by me, so if you see any goofs, there's nothing I can do about it.
Zack swimsuit outfit : nexusmods.com/crisiscoreff7reunion/mods/22
Playlist: youtube.com/playlist?list=PLkwAuZ22iF4ADAiALZFVn2IMnsr9sC9Mw