Vulkan Ray Tracing at 120FPS (GTX 1080 Ti Quake 2 RTX) @ClewlessClay
Vulkan Ray Tracing at 120FPS (GTX 1080 Ti Quake 2 RTX)  @ClewlessClay
Uploaded January 2025 | Updated September 2026, 19 minutes ago
Vulkan software accelerated ray tracing extensions are used in Quake 2 RTX to enable RTX on GTX cards. Max ultra settings with dynamic resolution scaling gets a consistent 60fps at 1440p, and at the lowest settings frame rates are over 100fps consistently. Temporal upscaling option is used along with thick glass refraction. 25% resolution scale is used in order to minimize the amount of rays needing to be traced while maximizing their impact. At higher internal resolutions, FSR 1.0 may be more desirable for reduced ghosting/smearing.

0:00 - 4:15 60fps Dynamic Resolution Scale Ultra Settings
4:15 - 4:51 50% Res Scale Ultra Settings
4:51 - 7:38 25% Resolution Scale Ultra Settings
7:38 - 10:19 50% Resolution Scale Low Settings
10:19 - 11:22 120fps 25% Res Scale Low Settings
Vulkan Ray Tracing at 120FPS (GTX 1080 Ti Quake 2 RTX)how to make minecraft run full screenThe Gmod Potty SongFrame Gen for Actually Old GPUs (2015+)Seti@homeJedi Survivor Performance Fixed?? (XeSS Mod on GTX 1080 Ti)SFM- Ladder toublesA very patriotik episode of CCSDoom Eternal The Ancient Gods 1 (Nightmare)20 subscriber thank you.Flight Sim 2024 XeSS 2.0 with Frame Generation GTX 1080Tito be continued?
Clewless Clay |

Vulkan Ray Tracing at 120FPS (GTX 1080 Ti Quake 2 RTX)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER