Tony DiMarzio | vkdoom - Doom 2, ray tracing, normal maps, HD textures, metal music @AMD718 | Uploaded June 2024 | Updated October 2024, 9 minutes ago.
7900 XTX, 5950x, 1440p, 140fps
[Mod links]
relighting v4.0165b.pk3 - forum.zdoom.org/download/file.php?id=45048&sid=d636620b7a89804a4d85f56df07ffec2
GZDoom_HD_Texture_pack.6.rar - moddb.com/downloads/start/177755?referer=https%3A%2F%2Fmoddb.com%2Fmods%2Fdoom-hd1
dhtp_normal.pk3 - allfearthesentinel.com/zandronum/download.php?file=dhtp_normal.pk3
DoomIImetalost.wad - moddb.com/mods/brutal-doom/addons/doom-ii-metal-soundtrack-addon
Liquid_Texture_Pack_V6.8.zip (LTP V6.8.pk3) - moddb.com/addons/start/135958?referer=https%3A%2F%2Fgoogle.com%2F
flashlight_plus_plus_v9.pk3 - moddb.com/games/doom/addons/flashlight-plus-plus
[VKdoom] - github.com/dpjudas/VkDoom/releases/download/nightly/vkdoom-windows-prerelease.zip
Here is the exact vkdoom build I used in this video (newer versions appear to be crashing) - drive.google.com/file/d/1-j5uvtAnr6h9qicPUQdtWVNOvu5uCjB4/view?usp=sharing
[My vkdoom_portable.ini] - pastebin.com/6WHU2WAV
[Simple instructions]
Get vkdoom
Get my vkdoom_portable.ini and put in vkdoom directory
Get the above mods
Put them all in a mods folder and search/replace "c:\path_to_files\" in "vkdoom_portable.ini" with the folder path where you put the mods.
Basically, this section in "vkdoom_portable.ini" needs to be correct in terms of the file paths:
[Global.Autoload]
path=c:\path_to_files\relighting v4.0165b.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\DHTP-2019_11_17.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\HRRP.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\R_Hud_Stuff_v1.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\JFO_D2.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\NeuralUpscale2x_v0.95.pk3
path=c:\path_to_files\dhtp_normal.pk3
path=c:\path_to_files\DoomIImetalost.wad
path=c:\path_to_files\LTP V6.8.pk3
path=c:\path_to_files\flashlight_plus_plus_v9_1.pk3
... run vkdoom.exe and you should be good.
7900 XTX, 5950x, 1440p, 140fps
[Mod links]
relighting v4.0165b.pk3 - forum.zdoom.org/download/file.php?id=45048&sid=d636620b7a89804a4d85f56df07ffec2
GZDoom_HD_Texture_pack.6.rar - moddb.com/downloads/start/177755?referer=https%3A%2F%2Fmoddb.com%2Fmods%2Fdoom-hd1
dhtp_normal.pk3 - allfearthesentinel.com/zandronum/download.php?file=dhtp_normal.pk3
DoomIImetalost.wad - moddb.com/mods/brutal-doom/addons/doom-ii-metal-soundtrack-addon
Liquid_Texture_Pack_V6.8.zip (LTP V6.8.pk3) - moddb.com/addons/start/135958?referer=https%3A%2F%2Fgoogle.com%2F
flashlight_plus_plus_v9.pk3 - moddb.com/games/doom/addons/flashlight-plus-plus
[VKdoom] - github.com/dpjudas/VkDoom/releases/download/nightly/vkdoom-windows-prerelease.zip
Here is the exact vkdoom build I used in this video (newer versions appear to be crashing) - drive.google.com/file/d/1-j5uvtAnr6h9qicPUQdtWVNOvu5uCjB4/view?usp=sharing
[My vkdoom_portable.ini] - pastebin.com/6WHU2WAV
[Simple instructions]
Get vkdoom
Get my vkdoom_portable.ini and put in vkdoom directory
Get the above mods
Put them all in a mods folder and search/replace "c:\path_to_files\" in "vkdoom_portable.ini" with the folder path where you put the mods.
Basically, this section in "vkdoom_portable.ini" needs to be correct in terms of the file paths:
[Global.Autoload]
path=c:\path_to_files\relighting v4.0165b.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\DHTP-2019_11_17.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\HRRP.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\R_Hud_Stuff_v1.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\JFO_D2.pk3
path=c:\path_to_files\GZDoom_HD_Texture_pack\NeuralUpscale2x_v0.95.pk3
path=c:\path_to_files\dhtp_normal.pk3
path=c:\path_to_files\DoomIImetalost.wad
path=c:\path_to_files\LTP V6.8.pk3
path=c:\path_to_files\flashlight_plus_plus_v9_1.pk3
... run vkdoom.exe and you should be good.