Uploaded January 2018 | Updated September 2026, 2 weeks ago
jangafx.com
One of our last tutorials to go over before a new wave of software updates come in. You'll learn how to create a vector field from scratch in VectorayGen and export it. Once you have it inside of UE4, I'll show you how to create a particle system that will use your exported vector field!
VectorayGen is a real time vector field generation tool. Easily create and export vector fields to UE4 and Unity!
Please let me know if you have any questions about the software!
bit.ly/VectorayGen
Join our discord server to share your VFX & other projects!
discord.gg/b2MC3yh
jangafx.com
One of our last tutorials to go over before a new wave of software updates come in. You'll learn how to create a vector field from scratch in VectorayGen and export it. Once you have it inside of UE4, I'll show you how to create a particle system that will use your exported vector field!
VectorayGen is a real time vector field generation tool. Easily create and export vector fields to UE4 and Unity!
Please let me know if you have any questions about the software!
bit.ly/VectorayGen
Join our discord server to share your VFX & other projects!
discord.gg/b2MC3yh


![EmberGen Tutorial: Simulating Twisters & Tornadoes
We’re going to revisit EmberGen’s Particle Emitter in this tutorial, and we’ll be using it to create a twister smashing through a barn. Bring your own flying cow.
We’ll learn how useful frozen particle setups can be for creating neat debris and destruction effects, pick up a couple neat tricks for particle visibility. Then youll learn how to also easily animate the positions of multiple forces at once.
You can download our preset files here - https://jangafx-software-files.s3.amazonaws.com/share/JANGAFX_TWISTER_TUTORIAL.zip
And while you could import any model you like, you can find the same 3D mesh we used for our barn here [created by Michael Lohr] - https://sketchfab.com/3d-models/the-braly-barn-october-2023-b4a9f2991bad44fdaab0ccd8c202d085
Chapters:
00:19 - Preparing Your Scene
01:01 - Particle Emitter / Ground
01:27 - The Line Force
02:07 - Working With Frozen Particles
03:01 - Adjusting Your Forces
03:34 - Tip - Velocity Dissipation
04:38 - Debris Emitter!
05:59 - Tip - Using Color Modulation
07:35 - Adding a Secondary Line Force
08:40 - Rebalancing Forces
09:15 - Shading The Debris
09:44 - Adjusting Debris Physics Values
10:30 - Adjusting Particle Render Shape
11:14 - The Optional Core Emitter
13:56 - Become A Twister Wrangler
14:57 - Tip - The Empty Import Node
16:59 - Add some detail with Vorticity
18:27 - An Experiment
21:22 - Recap EmberGen Tutorial: Simulating Twisters & Tornadoes](https://i.ytimg.com/vi/TtXCfCwuQE8/mqdefault.jpg)







