bossy-retro-maker
Touhou 11 ~ Subterranean Animism playthrough - Reimu A [Normal]
updated
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
Download the Level here: http://marioeditor.byethost7.com/file.php?id=3
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
In the earlier version, this conspicuous frame inside the Polygonal Chaos section led to an area which is called the Wonderland Woods, having a dark blue backdrop and a large area to traverse through. Sadly, this area doesn't have an exit, nor can the player exit through fast traveling when pausing the game, in which there is a dark shadowy figure chasing the player down when not being stuck behind trees, crashing the game upon touching it.
However, in the unabandoned version, this place is dark and also has red coins to collect around the area, while the shadowy figure is still here to cause the player to run away from them constantly. Fast traveling is still disabled here. In this version, instead of crashing the game, touching the shadowy figure kills the player on contact. After collecting the 8 red coins here, a red star appears.
Watch out when approaching any trees here, as the bottom can slide the player off and lose too much time, possibly getting pursued by the shadowy figure. The good thing is, that there is a possibility of making the shadowy figure get stuck behind a tree when done right, however, walking too far away sideways from where they are stuck and then they are free again. Also, it is possible to get killed after obtaining the red star when they touch you during the get star scene, as shown at the end of the video.
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
Download the game here: drive.google.com/file/d/1XbIbsfAqqb4bF8-REg1sGGA2EiCJuJZR/view?usp=drive_link
All this can be said is, to have fun with the surroundings during that. You have to love these Bowser Statues trying to capture him too.
Super Smash Bros. Brawl - Underground Theme from Super Mario Land - Extended to go over 30 Minutes!
Download the Episode here: mediafire.com/file/s0dvpedge3gj5tr/SMWX_for_SMBX2.zip/file
Timestamps:
0:00 - Boss Rush Intro
0:10 - Iggy Koopa
0:42 - Big Boo
1:19 - Morton Koopa Jr.
1:58 - Reznor (Vanilla)
2:22 - Lemmy Koopa
3:05 - Ludwig Von Koopa
3:55 - Reznor (Forest)
4:19 - Roy Koopa
4:59 - Reznor (Chocolate)
5:23 - Wendy O. Koopa
6:04 - Reznor (Valley)
6:23 - Larry Koopa
7:01 - Bowser Jr.
7:28 - Bowser
8:06 - End
Get the Game here: https://codehaus.wohlsoft.ru/
0:00 - SMB Bowser
0:33 - SMB2 Birdo
1:02 - SMB2 Mouser
1:31 - SMB2 Fry Guy
2:10 - SMB2 Clawgrip
2:57 - SMB2 Wart
3:49 - SMB3 Boom Boom
4:20 - SMB3 Larry Koopa
4:45 - SMB3 Bowser
5:37 - SMW Big Boos
5:48 - SMW Reznor
5:59 - SMW Ludwig von Koopa
6:47 - SM Mother Brain
Get the Level here: drive.google.com/file/d/1a-4I4yPUh5UVRGOzovSpEnkIYSdt6c8F/view?usp=sharing
DISCLAIMER:
Nothing needs to be strictly followed like this one right here. At the end of the day, you are free to make any levels however you like. This is for fun and entertainment purposes only!
Also, remember that once motivation or ideas are running out, always catch some breath of fresh air, or watch and/or play other made episodes/levels/games or the official Mario levels/games by Nintendo to catch more ideas for your own levels, games, or episodes to go by.
Get the Level here: http://marioeditor.byethost7.com/file.php?id=793
Bubble Bobble in Mario Editor, well, it seems like a nice one-room-based level to see how far we can go with checkpoints along the way after each world we go through, however, this one Mushroom is unable to be picked up because while ducking, it's impossible to pick it up (Mario Editor sadly doesn't work like that).
Get the Level here: http://marioeditor.byethost7.com/file.php?id=3794
Mario enters a Gameboy right in front of him... now this is an unusual detour from his adventure.
Get the Level here: http://marioeditor.byethost7.com/file.php?id=401&i=1
Fairly difficult level for World 8-4, although some places I don't agree with like blind jumps for one.
Get the Level here: http://marioeditor.byethost7.com/file.php?id=269
Well, this is an unusual take on how it flows there... definitely one of those special ones.
Download the Episode here: mediafire.com/file/s0dvpedge3gj5tr/SMWX_for_SMBX2.zip/file
A recreation from Super Mario World into a fangame called SMBX? That sounds like a neat idea to do, especially since after SMBX2 beta 4 it got a lot of features added, it would definitely have an extreme possibility to have here... unfortunately, not everything is fully recreated here, like some sections of the levels... seems to be oddly missing from the original SMW game or some functions like the expanded and shrinking turn blocks just aren't moving at all, instead they are stationary that you can interact and break. Still, though, effort is appreciated!
Timestamps:
0:00:00 - Yoshi's Island
0:13:26 - Donut Plains (Part 1)
0:37:00 - Star World (1st & 2nd Level)
0:45:06 - Donut Plains (Part 2)
0:51:22 - Vanilla Dome & Vanilla Secret
1:20:08 - Cheese Bridge, Soda Lake
1:26:00 - Star World (3rd Level)
1:27:25 - Cookie Mountain & Ludwig's Castle
1:33:25 - Forest of Illusion
1:55:53 - Star World (4th Level & 5th Level)
2:01:44 - Forest of Illusion (Roy's Castle)
2:04:04 - Chocolate Island
2:23:06 - Sunken Ghost Ship
2:24:30 - Valley of Bowser
2:39:55 - Special World
2:53:22 - Bowser's Castle
2:56:51 - Credits
Download the Level Pack here: http://marioeditor.byethost7.com/file.php?id=422&i=1
It's nice to see a level pack from Mario Editor to have the main SMB The Lost Levels here. Although not everything is fully recreated, partially due to limited features, there are certain sections in the levels that I feel could have done better to have a stronger feel from the original game, I certainly do feel that certain sections in the levels aren't properly tested like poor visibility of what's below, some places of where I'm pretty much forced to get hit to advance the level and then there are other parts that are just either non-existent in terms of rooms or other places where it leads to just death after getting past an important warp pipe or so. Also what I don't understand is that literally every single power-ups I get are just Mushrooms. I get that having a Fire Flower might be a little too overpowering in some cases but losing that power-up is too easy anyways especially when Lost Levels are usually designed to be harder than the original Super Mario Bros. games. Another thing, some aspects of the levels got me confused like some of the tilesets seemed to be in the background even though they clearly looked like foreground objects. Overall it's a very nice recreation of what it contains but it sadly isn't free from errors as well here.
Download the Episode here: mediafire.com/file/aalv7fx2am4rydi/cliche_2.zip/file
Episode's plot:
Following the events of the first Princess Clichè, King Bowser traveled to the Star Heaven to seal his castle door shut with their power. Along the way, he accidentally knocks a few stars down below, 16 to be exact, across the kingdom. After sealing his door shut and kidnapping Peach instead of Daisy, Bowser will not expect Mario and Luigi to gather these fallen stars to save their princess for the final time.
Or so they thought. Anyway, this Episode does have a good amount of secrets to discover which I do appreciate, just getting everything to obtain 100% took a little bit of research at first.
Level Download: http://marioeditor.byethost7.com/file.php?id=32
So this is what it's like after a Game Over... oh my!
It's one of those moments where what if you beat a level the unintended way? Well, here is one of them, without the usage of those rainbow flashy items that can be grabbed by the players.
Level Download: http://marioeditor.byethost7.com/file.php?id=35&i=1
Very rainy around here, but a nice stroll through the grasslands with neat little secrets to discover.
Level Download: http://marioeditor.byethost7.com/file.php?id=1692
A relatively nice level from the original MS-DOS Mario & Luigi but remade into Mario Editor with some new features.
Level created by @Maximario
Level Download: http://marioeditor.byethost7.com/file.php?id=1793
What if you get to Moto's Factory in B3313, having this Moto coming at you towards that lonely silver coin behind the cracked wall? Well, let's find out!
This level showcases what you can do with the Level Editor's Features of the original Knytt Stories game for design purposes.
Get the game here: http://egomassive.com/ks
Full playthrough of the already included Example World game in Mario Builder, basically an Example of how a Mario game could have looked like in that sense. Now, of course, it's not something we have to fully follow but it can help to inspire designing in Mario Builder or even other places too.
Level Download: http://marioeditor.byethost7.com/file.php?id=3444
Lots of bombs in this factory are produced, including bombs you can use for yourself. Several secrets await too to discovery.
Get the game here: http://egomassive.com/ks
This is the Knytt Stories Plus version, hence sometimes when checking the inventory that the question mark appears in the middle of the screen. Doesn't have any effects on the main stories though.
Timestamps:
0:00:00 - Knytt Stories Plus
0:02:13 - Nifflas' Tutorial
0:06:16 - The Machine
0:48:05 - This Level is Unfinished
0:54:30 - Sky Flower
0:59:11 - A Strange Dream
1:55:05 - An Underwater Adventure
2:19:55 - Gustav's Daughter
Get the game here: lyd1a.itch.io/arias-story
Timestamps:
0:00:00 - Friendly Nightmare
0:02:01 - Memories
0:03:33 - Welcome to the Library
0:05:56 - Silence
0:07:36 - GameOver
0:08:00 - Void
0:09:54 - Mystified Yellow
0:12:15 - Silent Circus
0:16:32 - Deadly Comedy
0:17:41 - Silent Concert
0:20:07 - Grievous Blue
0:21:43 - Inerty
0:23:20 - Once upon a Tale
0:25:59 - Danger!
0:26:11 - Heartfelt Sorrow
0:28:21 - Heart Hollow
0:31:21 - Friendly Pink
0:34:08 - Uneasy Feeling
0:35:45 - Peaceful Orange
0:37:04 - Faithful Green
0:39:54 - End of your Story
0:41:48 - Devil Disaster
0:43:03 - End and Beginning
0:45:31 - Tears
0:47:45 - Luculia
0:53:47 - Shining Star
0:58:54 - Our Story
Get the level here: http://marioeditor.byethost7.com/file.php?id=3133
Basically a recreation from a level that exists in Advanced Super Mario Bros. 3.
Get the level here: http://marioeditor.byethost7.com/file.php?id=3015
Level's Description:
I'm paying homage to the classic video game Sonic the Hedgehog. It's my recreation of Green Hill Zone. It's not the exact zone but it's pretty cool.
Episode Download Link: drive.google.com/file/d/1115_fUL1VKmOGta-j4sclK59TWO2xg86/view?usp=sharing
Timestamps:
0:00:00 - Splash Screen
0:00:33 - Opening Stage
0:04:56 - Schwer-Muta Stage
0:09:01 - Luste Stage
0:14:15 - Grolla Stage (Alternate)
0:21:23 - Sichte Stage
0:26:49 - Trauare Stage
0:32:16 - Grolla Stage
0:38:02 - Zorne Stage
0:42:40 - Liebea Stage
0:48:28 - Freudia Stage
0:52:13 - Sepperin Stage 1
0:59:48 - Sepperin Stage 2
1:04:41 - Sepperin Stage 3
1:09:53 - Sepperin Stage 4
1:19:08 - Iris Stage 1
1:25:55 - Iris Stage 2
1:33:44 - Iris Stage 3
1:42:21 - Final Stage
1:47:14 - Credits
A showcase video on Super Mario Allstars, Super Mario Bros. 2, played on the Nintendo Switch Console, full World 1 playthrough.
Get the Level here: http://marioeditor.byethost7.com/file.php?id=2
A level focusing on the Walljumping power-up, filled with spikes to avoid as well.
0:00 - Intro & Yoshi's House
2:47 - Field of Overly Aggressive Flowers
4:57 - Yoshi's House
5:32 - Koopas and Dolphins, with Soda
11:29 - Sky Level with Indecisive Naming
18:19 - Yoshi's House & The ? Orb
20:02 - Sky Level with Indecisive Naming
25:52 - The Water Has Gone Back to Being a Lie
31:01 - The Steelie Wheelie Express
36:05 - Yoshi's House
36:39 - The Steelie Wheelie Express
39:47 - Final and also First Keep
47:22 - Credits
49:11 - The Hammer Suit
In the "Koopas and Dolphins, with Soda" Level, the Super Mario 64 Underwater Theme of what the Episode represents has been replaced with a modified version, hence the info "Something went wrong!" appeared on that particular section. This has nothing to do with the creator, it was edited for a reason to prevent it to become silent in the video itself.
Get the game here: lyd1a.itch.io/arias-story
Aria’s Story is a horror RPG game made using RPG Maker VX Ace. The game is focused on exploration, story, and puzzles. One of the main characteristics of the game is the contrast between cute and creepy. It is inspired by the Japanese horror game Ib.
Game's Plot:
"Aria is a bookworm who loves adventure stories and always spends her free time in the library. One day she falls asleep while reading a book and when she wakes up the library is closed. Believing that they forgot to wake her up, she tries to find a way out… At that moment she becomes the protagonist of her own story."
00:00 - Game's Title Screen
00:08 - Chapter 0: Rabbit wants to play!
01:01 - Chapter 0: Guessing the passwords wrong!
02:01 - Chapter 1: Bookshelves want to have fun!
02:36 - Chapter 1: The Music Room with a Piano!
03:27 - Chapter 1: Stage Performance!
04:14 - Chapter 1: Lucky and Unlucky Numbers!
05:11 - Chapter 1: Taking the Coin prematurely!
06:33 - Chapter 1: Ignoring the longest path!
07:15 - Chapter 1: Help the caged Book!
07:57 - Chapter 1: Taking the right Door!
08:42 - Chapter 2: The disappearing Doorknob!
10:02 - Chapter 2: The Present Room!
11:57 - Chapter 2: Not replacing the Fake Tulip!
12:18 - Chapter 2: The Rabbit Chase!
13:17 - Chapter 3: Picking all the wrong Books!
15:29 - Chapter 3: Tiny Book and the Statues!
17:49 - Chapter 3: Playable Doll!
18:48 - Chapter 3: The Spinning Wheel!
19:15 - Chapter 3: One Silver Knife against the Queens!
19:48 - Chapter 4: Thrown Knives!
20:26 - Chapter 4: Hopping over Books!
22:46 - Chapter 4: The Snake!
23:03 - Chapter 4: The giant Teddybear!
23:16 - Chapter 4: The Ghost Room!
23:27 - Final Chapter: The Minigame!
27:01 - Video's End
Aria’s Story is a horror RPG game made using RPG Maker VX Ace. The game is focused on exploration, story, and puzzles. One of the main characteristics of the game is the contrast between cute and creepy. It is inspired by the Japanese horror game Ib.
Game's Plot:
Aria is a bookworm who loves adventure stories and always spends her free time in the library. One day she falls asleep while reading a book and when she wakes up the library is closed. Believing that they forgot to wake her up, she tries to find a way out… At that moment she becomes the protagonist of her own story.
Get the game here: lyd1a.itch.io/arias-story
0:00:00 - Title
0:00:21 - Intro
0:18:51 - Chapter 1: Comedy
0:52:58 - Chapter 2: Fairy Tales
1:30:02 - Chapter 3: Romance
2:35:48 - Chapter 4: Horror
3:12:56 - Path to Bad Ending / Perfect Ending
3:24:20 - Final Chapter
3:59:45 - Path to Bad Ending 2
This playthrough has Game Overs everywhere and won't lead to any positive endings. Check here for a pure playthrough where the other endings are shown as well: youtube.com/watch?v=beIn9PCIvEo
The Lower Moria of the Moria Gallery in Tales of Phantasia is unlocked after you grant the path to Dhaos' Castle and visited once. The Lower Moria is an optional Dungeon where it has a lot of Chests lying about where the Dwarfs also live in. It also contains a few spirits, spells & even several items specifically for your playable characters for them to use on however this Dungeon also has very strong monsters roaming around the area, making this Dungeon a tough one to go through. It is however very rewarding if you get through the Dungeon.
Download Link: mediafire.com/file/gmif9ayhh8n9hsg/Super_Mario_Flash_-_SMBX_Remake.zip/file
Plot:
"Bowser's still up to his old plans of kidnapping the Princess again, like usual. With this cliché event happening, Mario (Luigi or Toad) has to go out to Bowser's Castle and save Princess Peach after getting rid of him."
Timestamps:
0:00 - SMBX Intro
0:17 - Toad House
1:17 - Level 1
5:44 - Special 1
7:53 - Level 2
10:38 - Passage 1
11:02 - Secret 1up House
11:40 - Passage 1
11:52 - Level 3
13:25 - Level 4
14:44 - Level 5
16:30 - Level 6
17:50 - Level 7
21:43 - Special 2
23:27 - Level 8
25:00 - Level 9
26:37 - Toad House
27:40 - Passage 2 & 3
28:14 - Bowser's Castle
32:36 - Final Hard Level
36:17 - SMBX Outro
Episode Download Link: drive.google.com/file/d/1115_fUL1VKmOGta-j4sclK59TWO2xg86/view?usp=sharing
Timestamps:
0:00 - Opening Stage Boss
0:59 - Freudia's Stage Boss
3:11 - Zorne's Stage Boss
4:17 - Trauare's Stage Bosses
5:29 - Luste's Stage Boss
6:16 - Grolla's Stage Boss
7:11 - Grolla's Stage Alt Boss
8:21 - Sichte's Stage Boss
9:45 - Liebea's Stage Boss
10:56 - Schwer-Muta's Stage Boss
11:44 - Sepperin Stage 1 Boss
13:42 - Sepperin Stage 2 Boss
15:27 - Sepperin Stage 3 Boss
17:16 - Sepperin Stage 4 Boss
19:15 - Iris Stage 1 Boss
20:54 - Iris Stage 2 Boss
23:55 - Iris Stage 3 Teleport Room
27:19 - Iris Stage 3 Boss
29:34 - Final Stage Boss
32:25 - Zorne's Stage Mod Boss
33:10 - Grolla's Stage Mod Boss
33:59 - Liebea's Stage Mod Boss
34:29 - Schwer's Stage Mod Boss
Episode Download Link: drive.google.com/file/d/1115_fUL1VKmOGta-j4sclK59TWO2xg86/view?usp=sharing
Timestamps:
0:00:00 - Level Select
0:00:19 - Opening Stage
0:04:20 - Grolla Stage
0:09:50 - Grolla Stage (Alternate)
0:14:26 - Liebea Stage
0:18:18 - Luste Stage
0:22:40 - Zorne Stage
0:26:08 - Schwer-Muta Stage
0:30:13 - Trauare Stage
0:35:46 - Sichte Stage
0:41:06 - Freudia Stage
0:46:49 - Sepperin Stage 1
0:52:09 - Sepperin Stage 2
0:56:45 - Sepperin Stage 3
1:01:49 - Sepperin Stage 4
1:08:58 - Sepperin Stage 4 (Alternate)
1:14:52 - Iris Stage 1
1:22:26 - Iris Stage 2
1:29:14 - Iris Stage 3
1:37:06 - Final Stage
1:42:44 - Credits
1:46:45 - Liebea Stage (Mod)
1:50:19 - Zorne Stage (Mod)
1:52:55 - Grolla Stage (Mod)
1:57:04 - Schwer-Muta Stage (Mod)
2:01:29 - Final Thanks Section
Episode Download Link: drive.google.com/file/d/1115_fUL1VKmOGta-j4sclK59TWO2xg86/view?usp=sharing
Get the Game here: indiedb.com/games/mario-editor/downloads/mario-editor
Get the Level here: http://marioeditor.us.to/file.php?id=2738
Timestamps:
00:00 - Super Mario Bros. (1985)
01:22 - Super Mario Bros.: The Lost Levels (1986)
03:01 - Super Mario Bros. 2 (1988)
06:24 - Super Mario Bros. 3 (1988)
07:56 - Super Mario Land (1989)
10:09 - Super Mario World (1990)
12:07 - Super Mario Land 2: 6 Golden Coins (1992)
13:37 - New Super Mario Bros. (2006)
15:33 - New Super Mario Bros. Wii (2009)
18:51 - New Super Mario Bros. 2 (2012)
21:30 - New Super Mario Bros. U (2012)
26:19 - Super Mario Run (2016)
Able to be found here: https://wohlsoft.ru/forum/viewtopic.php?f=94&t=4088
From the video creator, you can choose to skip sequences & worlds by picking the timestamps below:
0:01:03 - Introduction
0:02:53 - World 1
0:17:44 - World 2
0:51:25 - World 3
1:19:06 - World 4
1:41:32 - World 5
2:01:44 - World 6
2:24:36 - World 7
2:57:19 - World 8
3:27:49 - World 9
3:34:30 - Final Level
3:38:45 - Credits