Raphpower-S
UNLEASHING V8 RELEASE !
updated
We had one month (less) to do it, and my hard drive died and I had to do the Unreal Engine part twice lmao.
More informations here: artstation.com/artwork/lD1eVo
To prevent an insane ammount of comments talking about the Sonic Unleashed Project, yes it is still in development, but not by me for now, Kaezzey is on it and i'll be able to work on it in summer again.
Professional life and personal life is taking all my free time actually I barely have time to work on other projects than our Animation film.
I hope to work on that good old Sonic soon, btw I hated Frontiers.
So I had to do this as our last assignment, so i'm posting it here
some of the stuff has been made in less than 48 hours, some of them took much longer...
Anyway i'm glad, since I didn't know much about proper 3D modeling/texturing, learned a lot.
We had to do a demo reel of 1 minute at max (1:07 lol)
And we had to include work we had done in the school and some personal projects.
Fun fact, the lego game was made because we had to 3D model a lego and I was like, let's make a game in UE4 and FMOD, so I did and felt great lol, had to fix 3D rotation by using quats lmfao...
FAQ :
WHERE THE DEMO PLEASE WHERE CAN I DOWNLOAD ????
It's a work in progress, yes it's playable but stable, lot of bug fixes to do to have a POLISHED experience! So no download for now!
NIGHT LEVELS ?
Well yes but actually not for now, it's in the work too but for now we are aiming at the first day level only.
UNREAL ENGINE 5 ?
No.
My twitter : twitter.com/Raphpower1
Other progress videos : youtube.com/playlist?list=PLJTdeRrFEV5S1mhNpLc3HrbNMu3M8Rz64
Project explanation :
This is a recreation of a game called Sonic Unleashed, I'm doing this as a hobby btw.
I'm doing this with Kaezzey, who is more the "feature" guy, he works mostly on UI, implementing mechanics...
And i'm more the "graphics" guy, I mostly work on the shaders/lighting, cameras systems, sound systems...
Obviously we have a lot more people helping, special thanks to the whole modding community.
And in this video i'm just showcasing the shaders of sonic that are finally finished, I tried to make them as close as possible to the original game, but some features will be added to have real time relfections etc... Since it's Unreal engine, it will be easy !
Read fast btw
i forgot about april fools so I did this real quick
fmod is a great tool
twitter.com/Raphpower1
Discord for this project :
https://t.co/tOKOYjNA0D
Special thanks to:
Kaezzey - CoDev
R8Prod - Huge help on anything related to spline/quickstep
Rednight90 helping
GalaxySoftware - Owner of DashEngine framework (Wich was the original source of this project)
Beatz, Skyth, Chimera, Goalringmod27, TuanPingas and all the modding community that helped me to understand more than one thing about HE1.
And also all the contributors in the server
Credits for this video:
South Island stage mod (ported to test GI baking) by StaticBoom
Gameland 2.0 by StarwarsSonic90 for testing splines
Thanks a ton for all the support, it's not easy to do lol
My Discord : discord.com/invite/UP4EtDS
obviously this is shitpost, got bored at 3 am, not going anywhere with this
i'm french btw
Chart : beatsaver.com/beatmap/98bd
no it's not unleashed it's a game made in shittyengine4 join my discord and my tweeter you got raphtrolled omg
mobile.twitter.com/Raphpower1
discord.com/invite/UP4EtDS
MUSIC USED : youtu.be/vUJASABxV34
Showcasing some of the updates, such as the options menu and stuff
Thanks to Kaezzey for the amazing UI
Unleashed UE4 Discord : discord.gg/UP4EtDS
My Tweeter : mobile.twitter.com/Raphpower1
And the 3D model used was the one from the obj placement tutorial of Sonic World : sonicworldfangame.com/mods/stages
The music used : youtube.com/watch?v=1eslGMbXUuE
This is entirely made in Unreal Engine 4, using DashEngine by GalaxySoftware as the base framework (has been heavly modified, like, it's using dash engine really as a base)
Done in C++ and Blueprints
Good old rammers, always having a great time.
mobile.twitter.com/Raphpower1
discord.gg/UP4EtDS
Kaezzey just finished the main menu, did some shader edits, needs a lot of polishing etc, but the most is done.
And thanks to Beatz for the AI upscaling of the intro video :
youtube.com/c/BeatzYT
My server for it too : discord.com/invite/UP4EtDS
During that lockdown I started working on a project with someone called Kaezzey and we wanted to do some kind of "remake" of Sonic Unleashed, at least we're gonna try to release a DEMO with Empire City zone playable.
I often post preview and stuff on Tweeter about this, more than youtube.
twitter.com/Raphpower1
I'm working on most of visuals, Kaezzey is more focused on features and enemies. My long old friend Alexis is helping us a lot. Thanks also to Beatz for the good help, especially for ripping advices and other stuff.
twitter.com/Kaezzey
twitter.com/BeatzYT3
It's done using Dash Engine as a base, with huge modifications, we had to rewrite some core features of Dash. This is done using C++ and Blueprint (Visual Scripting) UE4 is powerful, but really bad at the same time, when it comes to trails and visuals you cannot do wathever you want because this engine is mainly oriented to Realism wich is not our goal. So I had to find workarround for a lot of things, and even messing with engine ini to find "hidden" features lmao.
DashEngine Creator :
twitter.com/GalaxySoftware_
And also you can follow these peoples, they are doing amazing stuff on Unity about Sonic Unleashed
twitter.com/AlaChebbi9
twitter.com/ChaosX2006
Music Used :
youtu.be/8cMhQ_teEoY
April fools lmao, see that quality video coming out of nowhere, I was running out of time lol, 8pm here
Credits :
Stage Aero Garden : youtube.com/user/Aloix12
DashEngine : http://www.galaxysoftware.rf.gd/
Kaezzey for working with me on a real project wich is that : twitter.com/Raphpower1/status/1244803118652698624
It's not a full game and I don't plan to, it's a WIP asset for an engine.
The most of Sonic's physics have been strongly modified by me, as well as the camera.
The particles such as boost and jumpball were made by me from scratch (or at least with the already existing models and textures of sonic since it's a recreation)
I do not own the stage shown as well the framework itself.
The game engine used is Unreal Engine 4
The framework ("Sonic Engine") is made by GalaxySoftware
To see the original engine without modifications, the links are in the description.
This is video is just to show the result of what we are able to do with basics C++/Blueprints knowledge using Dash Engine.
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This is two minutes of me messing arround with what i've done...
The main purpose of this was to recreate a modern Sonic game feeling using Dash Engine
This will likely become an asset especially for this engine, share me what you think, since i've been an huge Sonic Unleashed/Gens fan I would like to polish this more when i'll have the time. Personally I'm kinda glad of how it feels, but the camera can be very wonky in some situations.
Galaxy Software (Owner of the DashEngine) : http://www.galaxysoftware.rf.gd/
Stage Owner : youtube.com/user/Aloix12
Gens port (Used in this video) : youtu.be/Gc1-JMsl_po
Thanks to Rednight for helping me with the camera's blueprint.
Now I don't have wrists and shoulders anymore :)
Enjoy also the energy bar variations lol
Seriously this was lit, after 6 tries.
(Ignore the recording bug at 5:13 thanks to shadowplay)
And if you want to use my sabers : modelsaber.com/Sabers/?id=1574955050&pc
Btw i'm not dead, just working on some sonic stuff, but I need to practice a lot.
What you see is the original mesh used in SADX but with other materials and lighted on Unreal Engine 4 , It was only a test but I wanted to share it so I hope you liked this small video , give me your feedbacks they are importants.
Special thanks to GalaxySoftware for the engine
and also to Novarek for some miscellaneous help and links !
Really.
This has been done by me and a friend , and as you can see I'm having so much fun ! :)
I made this map on Beat Saber , Expert+ Difficulty (Also This video show a misplacement of blocks , this is fixed)
Map/Chart Link : beatsaver.com/beatmap/62bb
All my maps : beatsaver.com/uploader/5cff0b7798cc5a672c856973
Original Music : youtu.be/V3LB20M8a68
Thanks for watching !
The version of the tower of terror is the one you can find at Disneyland Paris as it was on July 2019 and in Disneyland California before the Mission Breakout update.
This is two months of work put in this , I do not own the music and the sounds because they are taken from the original ride.
Special thanks to :
-Black Hill Studio
-Alex Cruz
-esoterikos
Credits for the MapsModelImporter tool :
twitter.com/exppad
These peoples helped me a lot for some of the 3D models and some texures , thank you so much you saved a lot of time especially for unwrapping the UV's.
DOWNLOAD SECTION :
mega.nz/#F!VBoniYyK!W7ak-iL1wSSi5stDMyX3hg
(In this folder link you can choose beetween all the versions)
NOTE : You need windows 10 , for some reasons , UE4 don't let the videos play on Win7 users and will result a crash , I can't fix that sorry...
Thank you for watching and enjoy... Btw i'm back and a surprise is comming in some time , because this is just a bonus if you like the twilight zone , a sonic project is comming! :))
(My other channels if you want to see developpement videos : youtube.com/channel/UCSsRPSdbad4QxjiVFX4D4YA)
xi : Freedom Dive
Map chart by : roffle
You can download it from BeatSaver
Twitter : twitter.com/Raphpower1
Discord : discord.gg/zfc6j8x
What I think about it , I think it's a good game , especially the Team gameplay to play with friends , but I miss the transformations from the previous game , after all , I love the soundtrack and levels , even if they take a few portions of some tracks , and some of the levels are copy-pasted from All Star Transformed...
Also this footage is without editing to keep quality and to avoid long encoding , I have small stuttering in 4K , even at 1080p... I am really surprised about that.
Hope to race with you
Hope you guys enjoy the song !
A beat saber custom chart by ToastedKitten !
It was awesome go check his channel !
youtu.be/aJhsIUsRIDU
This time I announce you my first collab with GalaxySoftware to give you a recreation of the level called Lost World from SonicAventure (DX) !
All what you see in this video was done by me , exept some details (Check credits) , GalaxySoftware is working with me because alone I would not finish this project , the snake should be recreated from scratch , and some models that I can't rip need to be recreated to , this will take some time !
The graphic engine is of course : Unreal Engine 4 with the GalaxySoftware's engine called DashEngine.
I hope you enjoyed this teaser and don't forget to check "community tab" of my channel , it's where I post previews !
It's credit time !
Water Volume : Oban from Infinity Engine (It Won't stay!!)
Some rock and grass asset from asset store.
Normal maps by Beatz (You saved so much time)
Music used in the video : youtu.be/wEWWSGj5EII
Topaz AI Gigapixel for upscaling SADX low res textures.
(I hope I haven't forgotten anything)
Join my Discord ! : discord.gg/zfc6j8x
DashEngine Discord : discord.io/DashEngine
GalaxySoftware's Channel : youtube.com/c/GalaxySoftwareStudio
Beatz Channel : youtube.com/channel/UCEjwges-3BTaWsMwOGJDoGQ
My Twitter : twitter.com/Raphpower1
Model from : models-resource.com/xbox_360/sonicunleashed/model/22655
Engine used for Sonic : youtu.be/JHFxBpT-r7s
(Thanks senpai)
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This is a scene , same as the one from the cutscene of Sonic Unleashed when Sonic and Chip bring the Chaos emerald to the Gaia Temple to restore the planet...
I downloaded the model on TheModelRessource , fixed some UVs and done a Scene with lightning on UnrealEngine4 , I "release" it if someone need it for a project , all you have to do is download it , open it with UE4 4.21 , then migrate the map on your project , just credit me for the UE Map , and TheEpicOfGilgamesh for the model !
This map can be usefull for a Main menu , or a cutscene , I didn't planned to do anything more with it , it's why I done this video ;) !
Enjoy and thanks for watching !
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Project Download : drive.google.com/file/d/1qzxBdA-QARhBMg-mQ36DpW4MTXvNTC-P/view?usp=sharing
Third time I play this and third time I lose...
Halp.
Hope you still enjoyed haha x)
Some weeks ago I was thinking to change from unity to UnrealEngine4 , and it's what i've done , I am doing WindyValley from SonicAdventure in HD , this is early WIP , the stage isn't fully playable and I need to implement some objects from SA1 , this maybe mean that PleasureCastle on BumperEngine is cancelled... But it also mean that If you will like WindyValley (for sure I'll finish this one because the help on UE4 is way better than Unity... Thanks DashEngine community !) maybe PleasureCastle on UE4 ?!
Well just to say clearly :
- PleasureCastle/TwinklePark Cancelled
- Release of WindyValley planned
- RadicalHighway is still in progress
Well thanks you to all of my buddies who follow me ;)
And hope you enjoyed this ... uh call this a "Teaser" !
Merry Xmas !
I made this in about 2 days , i'm using the BumperEngine as base for Sonic but I'll maybe change i'm not sure for that...
For the "CopSpeeder" , I'll choose this model just because I planned to rip the original "HoverCrafts" from Sonic Adventure...
Same for the RollerCoaster , I took the one from colors just for testing it on a spline , I planned to rip the original coaster from SADX...
Well , for now it's full of bugs etc , but i'll release it , I need to make it as good as possible , this is just a video to show you what i've done and to have your feedbacks ;)
(I'm still working on RadicalHighway lol)
Anyway , sorry for my English , it's not my original language ;) !
See you soon !
But you can vote here if I Can get in there : http://www.strawpoll.me/16779776
Also this shitpost isn't useless , here a Progress Report of Radical Highway :
Done some basic Lightning
Created splines (Need to be imported)
Cameras done by a Misterious friend (You're gonna know who later ;)
And now currently fixing UV Maps and splines !
See you next time !
For Unlocking Framerate : Create Shortcut of Xenia.exe and add --vsync=false at the end of the path.
Build Used : appveyorcidata.blob.core.windows.net/benvanik-17297/xenia/1-0-1428-d3d12/4b9t7uxmk5nkjaeh/xenia-d3d12.zip?sv=2015-12-11&sr=c&sig=WMiL%2FySQBSi328xSbYKKfCqAizz4vfGcE0h0BXL3A6M%3D&st=2018-10-10T16%3A38%3A00Z&se=2018-10-10T16%3A44%3A00Z&sp=r
Save Data (To go through the TitleScreen) : youtube.com/watch?v=hXOGfIETaqE
Yeah the FPS are low , That's cause of my GPU , Upgrade soon ;) !
The framerate can be Unlocked by disabling vsync , create a shortcut of Xenia.exe , then add "--vsync=false" , thanks to MrMrMANGOMILK for the tip 👍
SuperSonicUnleashed by Melpontro :
youtube.com/watch?v=FaoaCaLC1CU
More videos about about SU on Xenia by Beatz :
youtu.be/j8g_M5GWWcA
youtu.be/1V4sVfAmcgA
"I have low brightness on my Xenia build !"
You need to use xcompress_file bms script to extract an # stage.ar.00 and change "Middle_Gray" (in scene effect) to an Higher value to "fix" the brightness of the stage.
This doesn't really fix the problem of Lightning because the Dynamic HDR don't work (I think) but it makes stages looks like original if you choose the right value.
#SonicUnleashedPC!
(life icon by GPF's Infinite mod)...
Note : I made the video brighter because in Xenia the luminance is at the minimum , it is part of the glitches that you can find on the SonicUnleashed emulated on Xenia , with vertex explosions.
Note #2 : The Custom Musics are added into the game , I was lazy to disable them so you might have ads , and if you want them there is a list : youtu.be/pp7s6UGbnDw and youtu.be/6i4x8PC25nY
Other than that, it's really amazing how well it's going !
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Yeah I'm not dead !
RadicalHighway mod is going to the right way , with my small team of modders who help me :D !
A preview Is supposed to go out in some days I hope....
It's gonna be about layout and Lightning , so stay tuned :D !
See you soon :) !
Not a lot of peoples known me on discord so I need to do an entire video instead of posting it to my discord , so I invite you to join my discord to have more news and when I need your feedbacks i'll ask you on discord from now so here the link to it : discord.gg/TVsVseQ
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And a list of things that need to be done :
Texture fixing / UVMaps
Splines / Paths / Rails
Custom Physics & Camera
Object porting
Rocket from SpeedHighway to CTE
Global Illumination Atlas (GIA)
Full sky and 3D Buildings in background
And the Lightfields.
Last preview video : youtu.be/OlT3qiUZfmA
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I hope you enjoyed , I will try to show more if possible !
SonicSmash will help to do the GIA , Splines etc... so Thanks to him !
So , yeah I need to fix a LOT of things and to work on a real layout because this one is just a test to run trough the stage.
For now all what you see is by me , It's not the model of TheModelRessource , but ripped my own because the one ModelRessource don't worked when Importing.
In the future some peoples will work with me :D !
There is a list of things that I done since the last time :
Fixed Terrain
Fixed collisions
Fixed Shadows & Lightning
And a non-final layout
And a list of things that need to be done :
Texture fixing
Splines / Paths / Rails
Custom Physics & Camera
Object porting
Rocket from SpeedHighway to CTE
Global Illumination Atlas (GIA)
Full sky and 3D Buildings in background
And the Lightfields.
I hope you enjoyed , I will try to show more if possible !
SonicSmash will help to do the GIA , Splines etc... so Thanks to him !
You need to have a good CPU , and you can follow this tutorial to set up this into RPCS3 : youtu.be/iqXotup0f-4
And yeah The last level is very laggy , the Boost Music Track and the normal music track got unsyncronised :D !
Before I had an I5 and I can't even launch a stage , now with an I7 It's way way waaay better !
Hope you enjoyed the video ;) !
...
The music is also Looped.
You don't need to watch the entire video , because it's 6 MINUTES OF SPINBALL.
And the Music if you want it : youtu.be/Z9xDid7sO9c
Remember that's a WIP !
If you want more infos and Previews , go to Helias Channel and check his videos : youtube.com/user/MrHelias94
My video about the Project :
youtu.be/hA2wnGtm95o
I am waiting you in my new Discord Server !
It's the best way to contact me and discuss with other peoples of the Sonic Community !
(WIHOUT ANY USELESS PINGS)
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My Discord : discord.gg/Dfy2Gqu
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And the others servers discord can be found on these cool channels , check them !
Oban : youtube.com/channel/UCfapv2WX_F-7p8a_thaweVQ
Skyth : youtube.com/channel/UCUE_TAeyRxeuAyjBoa65xdA
Lucas(RingEngine) : youtube.com/user/LuRodSil/videos?disable_polymer=1
A SONIC FORCES WALLPAPER IS COMMING
SORRY FOR THIS SHIT
So I decided to check the game files to see if there were any camera values, and while searching I found those values, so I started Cheat Engine, I entered them and here I am.
Now I understand how it works.
Weird but ingenious.
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Game : The Witness
Creator : youtube.com/user/jblow888
Musics :
- Sonic Forces - Null Space
- Sonic Lost World - SnowBall Waltz
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As Always , Thanks for watching !
Now I like it , but it needs more custom animations , more accurate !
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SonicForces V6 by Sonic215 : youtu.be/fLAr37Tb-AE
ChemicalPlant NetworkTerminal by Skoot4Life , music by me and MarioTainaka (Still Unfinished)
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Music at the end : youtu.be/765jJE7HjUA
AntiCheat ?
- No.
Mods ?
- Yes.
Tools ?
- Yes.
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And Then you have this !
All the tools used to do that are here :
youtu.be/CJ6UtIG3ClM
Music Used :
youtu.be/Jx-FXccJe6g
I know it's a SonicModding Channel , but maybe random stuff like that may come sometimes , hope you will like it also !
Just a quick preview on the voice that i'm working on , for GottaPlayFast and his Shadow's character mod for SonicUnleashed !
GPF's Channel : youtube.com/channel/UCZfOGBkXRKICFozWU5bE0Xg/videos?disable_polymer=1
With my new upgraded PC , i'm Able to launch games at 4k (The Video isn't edited it's just from ShadowPlay) and with the Skyth's Tools we are able to change the FxPipeline's shadows resolution , so I changed it to 9192 !
You can download the Stage here :
youtu.be/iFvILe6j5Bg
You can sub to GoalRingMod Here he deserve it :
youtube.com/user/GoalRingMod27
And you can download the Skyth's Tools here :
youtu.be/j116jeHvpVQ
And I used my mod that can be found here :
youtube.com/watch?v=fPWEG5EKxWU
Thanks for watching , you can sub or leave a comment ;) !
Tadaaaa
Hope you enjoyed this , even it's un-playable , I have a Build for Windmill Isle but for now it's too much horrible to play sadly....
Aaah after all if you want to try by Yourself (PLAY MODERN SONIC) : drive.google.com/open?id=1VcxQEK4A4Y557pfo7YPJqYra66O_3Hjn
Don't forget to give me your feedback !


