Hall or Nothing Productions
A Journey Begins Track 1 Gloom of Kilforth OST by Francesca L Hall - Tabletop Gaming Music
updated
Today we're dead excited to unbox the very first Call of Kilforth Mass Production Copy – this is the copy you will be receiving if you backed or pre-ordered the game. And if you didn't, there's still time – just click the link above!
Live now on Kickstarter! A journey through the beautiful world of Kilforth, from Hall or Nothing.
In this final episode, recorded in February 2020 before the pandemic (and Tristan moving away), Leki and Sam and Tristan argue over the best Bond and over whether or not the older Hasbro Lord of the Rings game is any good.
Let us know which deck builders get your motor running by commenting below or joining our Facebook group www.facebook.com/groups/428015890882352
You can also say hi on our brand spanking new Twitter feed: twitter.com/Board_Chitless
This unboxing of "1815, Scum of the Earth – The Battle of Waterloo Card Game" is the very first pre-production copy, so it also contains the "1815, Give Me Night" Prussia expansion and the "HEBS Weather Deck" expansion too (which aren't included in the base game box).
Call of Kilforth Live on Kickstarter right now!
'Blue' composed by Mike Gibbons, arrangement by Francesca L Hall.
Our latest game is launching 14th December 2021 at 12 noon GMT - check out the #CallOfKilforth Kickstarter preview page!
Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir...
Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world.
1815, Scum Scum Of The Earth is live on Kickstarter right now.
You did it guys, this is now our most successful HEBS Kickstarter to date already! The playmat stretch goal is officially smashed, and now all of the 1815, Scum of the Earth playmats are officially going to be double-sided with a big, beautiful art print on either side. Thank you again everyone for joining and supporting us. I had quite a bit to say about this, the game, the campaign, and some other bits and pieces, and it all spilled over into a video update
And subscribe to our newsletter here: hallornothingproductions.co.uk/shop
Recreating the decisive Allied victory over Napoleon at Waterloo, '1815, Scum of the Earth' is the third in the award-winning Historic Epic Battle System series of historical games from Hall or Nothing Productions Ltd.
kickstarter.com/projects/tristanhall/1815-scum-of-the-earth-the-battle-of-waterloo-card-game?ref=6wo2oh&token=bc778aab
And subscribe to our newsletter for launch details: hallornothingproductions.co.uk/shop
Recreating the decisive Allied victory over Napoleon at Waterloo, '1815, Scum of the Earth' is the third in the award-winning Historic Epic Battle System series of historical games from Hall or Nothing Productions Ltd. Stay tuned for our March Kickstarter launch!
The Mass Production Copy of Veilwraith has finally arrived! Designer Tristan Hall talks you through the unboxing of the base game as well as the epic Absolution campaign expansion, plus the Veiled Wraith alternative art pack.
1066, Tears to Many Mothers - Unboxing the first Historic Epic Battle System board game
1565 St. Elmo's Pay - Unboxing the second Historic Epic Battle System game
Mark Harris interviews the game designer before Tristan Hall demos how to play Veilwraith live on Tabletopia.
Play-through of Vignette #3 with game designer Tristan Hall and music composer Francesca L Hall. This is a play-through of the third Vignette in our campaign. We already lost this Vignette once and spent a Silver Ribbon so this is a grudge match! It was going to be a demonstration of a few turns but I decided to upload the whole thing so you can watch that nail-biting finish! Enjoy...
The first box has landed from the Shadows of Kilforth 2020 fulfilment. Let the Unpacking commence!
Veilwraith game designer Tristan Hall plays through Lost Ruins - the very first scenario or 'Vignette' for the Veilwraith campaign. There are 5 Vignettes in the base game alone to play through in order. Please note that the components used here are very much prototypes - some elements have already changed.
Game designer Tristan Hall runs through the game setup for Lost Ruins - the very first scenario or 'Vignette' for the Veilwraith campaign. There are 5 Vignettes in the base game alone to play through in order. Please note that the components used here are very much prototypes - some elements have already changed.
A hush settled across the land beneath the obsidian skies. The fighting had all but ceased. There was a hissing from the trees as they recoiled from the broiling mists, their branches curling up and twisting into ash, then blowing away on the breeze. As the stars faded in the sky the terrible silence was deafening.
The gathered legions weren’t trying to attack the walls of the city - they were trying to escape. The templars of the Rose had known all along: it was His coming. The Overlord had sent forth his minions within the gloom to prepare the way. And now the masses of black figures swarming outside the gates of the Sprawl turned as one to face what was coming.
Far through the darkness, beyond the ruined plains, upon the horizon, a halo of red light coalesced. The circular light brightened and stretched, growing impossibly in size.
The silence was shattered as a booming, thunder rumbled beneath the earth and the ground began to shake. From both sides of the walls screaming, shrieking and wailing filled the air as thousands of souls cried out to the heavens in despair. Figures fell from, or threw themselves off, the highest walls and towers.
A single, terrible, discordant musical note pierced the cacophony, a blaring, otherworldly hornpipe, loud and clear throughout the land. Clutching their ears and falling to their knees as utter hopelessness crushed them, the people collapsed in great throngs. The klaxon sound deepened and fell quickly through the octaves until it violently seizured the bodies of the now writhing shapes scattered in and around the city.
Then came the Rending.
As the circular red light continued to grow, and the thrashing, shuddering tone amplified, the earth shook and suddenly snapped hurling upwards huge, city-sized chunks of rock and debris. A depthless chasm ripped the ground asunder as though giant hands had torn the earth apart. Buildings and entire streets buckled and fell into the abyss along with screaming hordes of bodies. The plates of the earth shrieked and shifted, and as the giant mountains of land that had been thrown into the sky descended a fathomless ash cloud filled the air.
And so the world ended.
Ribbons of silver light weave their way through the Veil. Fleeting souls soaring through the ethereal fabric of what has been left behind. Fewer in number with each passing moment.
A colourless, shadowy realm engulfs the senses. As the silver ribbons fade into the impossible distance, terrible loneliness pervades in this twilight of emptiness.
Then, from nowhere, a voice. Indivisible from reality: melodic, languid, and utterly compelling: “He has gone too far,” The Lady whispers.
After what seems like aeons, the realisation dawns. She is talking to you...
Veilwraith is a fantasy card game with deck building elements for 1 player which is set after the end of the world.
00:00 - Jason Hill of Flying Frog Productions/Shadows of Brimstone
05:30 - Isaac Childres of Cephalofair Games/Gloomhaven
08:02 - Board To Death video reviewers
11:04 - Adam and Brady Sadler of Black List Games/Altar Quest
14:36 - Caleb Grace of Fantasy Flight Games/The Lord of the Rings LCG and Marvel Champions
20:15 - 1565, St Elmo's Pay Live Now on Kickstarter
It. Was. Awesome...
BoardChitless is sponsored by Hall or Nothing Productions Ltd and "1565, St Elmo's Pay" - Live on Kickstarter now
Relive the Greatest Siege in History!
A vendetta spanning decades reaches its terrible and bloody crescendo!
Suleiman the Magnificent's 30,000 strong armada descends on the 500 beleaguered Knights of St John and the defending people of Malta, with the express purpose of wiping them from existence, and changing the course of European history forever...
Lifeform Solo Play Part 5 - Finale:
Lifeform game designer Mark Chaplin wraps up the overview of how to play the solo mode from the Dragon's Domain expansion.
Lifeform, Dragon's Domain Expansion: Solo Play Part 4 - Motion Tracker
Lifeform game designer Mark Chaplin explains how the Motion Tracker works in the solo mode from the Dragon's Domain expansion.
Lifeform, Dragon's Domain Expansion: Solo Play Part 3 - Terror Tokens
Lifeform game designer Mark Chaplin talks us through the Terror Tokens from the Dragon's Domain expansion.
Lifeform, Dragon's Domain Expansion: Solo Play Part 2 - Movement
Lifeform game designer Mark Chaplin explains the crucial role of Movement in the solo mode from the Dragon's Domain expansion.
Lifeform Solo Play Part 1 - Setup + Overview, Dragon's Domain Expansion
Lifeform game designer Mark Chaplin gives an overview of how to play the solo mode from the Dragon's Domain expansion.
This week Daz, Sam, Tristan and Leki put on their camo make up and grab a rifle to go deep behind enemy lines and frustrate the Nazi war effort playing Triton Noir's V-Commandos; a World War 2 co-op game that sees you forming an elite fighting unit seeking to use stealth to overcome the enemy.
Let us know how you got on with V-Commandos or if there's another World War 2 game that is closer to your heart by posting to the #BoardCHitless facebook group www.facebook.com/groups/428015890882352
Help us to grow our podcast and reach new listeners by leaving a review on iTunes.
itunes.apple.com/gb/podcast/board…d1227891466?mt=2
This week Tristan, Leki, Daz and Sam get stuck into USAopoly's new set collection game "Samurai Jack: Back to the Past" based on the cult Cartoon Network show of the same name.
Once we've finished cleaning up the future of mutants, robots and aliens we turn our attention to present day Raccoon City with Steam Forged Games' latest video game inspired game; "Resident Evil 2".
Are you #TeamJack or #TeamSTARS? Let us know by commenting below or joining us on the #BoardChitless Facebook group www.facebook.com/groups/428015890882352
Let other podcast fans know how much you enjoy the show by leaving a review on iTunes.
itunes.apple.com/gb/podcast/board…d1227891466?mt=2
This week Leki, Tristan and Sam are joined by their number 1 fan Dan and graphic designer to the stars Darren Marks for a few rounds of Between Two Castles of Mad King Ludwig, a hybrid game from Stonemaier and Bezier Games.
We also have a look at Dragonfire; a Dungeons and Dragons licensed deck building adventure from Catalyst Games based on the Shadowrun: Crossfire game engine.
Do you prefer the cyberpunk fantasy setting of Shadowrun: Crossfire or prefer your orcs come with swords and bows? Let us know by commenting or join us on our facebook group www.facebook.com/groups/428015890882352
Game design duo Adam and Brady Sadler return to the show to discuss their latest games including; Heroes of Terrinoth, Street Masters, Brook City and their upcoming Kickstarter project Aftershock.
Adam and Brady have long since been friends of the show and you can hear them in previous episodes;
Episode 9 - Sadler Brothers Interview
Boardchitless – Episode-9-sadler-brothers-interview
Episode 45 - GenCon Special
Boardchitless – Episode-45-gencon-special
What are your favourite games designed by the Sadler Brothers? Let us know by commenting or join us on our Facebook group
www.facebook.com/groups/428015890882352
This week Leki and Tristan get dark and mysterious playing Drow noble house off against Drow noble house in Tyrants of the Underdark; a deck builder, area control hybrid set in the Dungeons and Dragons Forgotten Realms universe.
Do you love or loathe Tyrants of the Underdark? Let us know why by commenting below or joining the #BoardChitless Facebook group www.facebook.com/groups/428015890882352
This week Tristan, Dave, Sam and Leki grab their shovels, clamber into their mechs and have a crack at The Rise of Fenris, the campaign expansion of the hit game Scythe.
We do our very best to keep a lid on all of the surprises that come in The Rise of Fenris and so you can listen to this episode safe in the knowledge that it is 99.9% spoiler free.
Leki and Tristan are joined by their super special guest Anthony (he used to play DnD as a young man with Tristan don'cha know?)
For our very special 50th episode we jump into the jewel industry of the middle ages with a game of Space Cowboys' Splendor.
We also attempt to survive a zombie apocalypse with Flying Frog's Last Night on Earth.
This week Tristan, Leki and Dave race each other through Steve Jackson Games' comedy dungeon playing "Moops Monster Mashup: A Munchkin Game".
We also creep through the South American jungles hunted by an alien being in Upper Decks' deck building classic "Legendary Encounters: Predator".
Let us know which deck builders get your motor running by commenting below or joining our Facebook group www.facebook.com/groups/428015890882352
You can also say hi on our brand spanking new Twitter feed: twitter.com/Board_Chitless
This week Tristan, Dave, Jackie, Sam and Leki get positively Roman on each other playing as competing gladiatorial houses in Gale Force Nine's board game adaptation of the popular Starz TV show "Spartacus".
We trade slaves, gladiators, cash, insults and jeopardise friendships in a race to be Rome's greatest supplier of fighters for the arena.
Let us know what games you love that also push your friendship's to their limit by commenting below or joining our Facebook group www.facebook.com/groups/428015890882352
You can also say hi on our brand spanking new Twitter feed: twitter.com/Board_Chitless
This week Tristan and Leki go head to head in what has to be one of the cutest and family friendly games known to man or creature alike. "Everdell" from Starling Games is a worker placement game set around the Ever Tree. Find out who will grow the most successful fur-based civilisation.
Afterwards we go to to toe with some hench arcade villains and once again get beaten to a pulp playing Black List games' "Street Masters"; a co-operative brawler based around a fictional coin-op universe.
If you'd like to hear our earlier musings on "Street Masters" then you can catch up on Episode 35 here: Boardchitless – Episode-35-878-viking-street-masters
Let us know what were your highlights by commenting below or joining our Facebook group www.facebook.com/groups/428015890882352
You can also say hi on our brand spanking new Twitter feed: twitter.com/Board_Chitless


