TheMarioVariable
How to make a Mario Forever styled map screen [TUTORIAL - Pt. 4/4]
updated
The MF community wishes you all a happy new year! Hope you'll enjoy 2022 starting with this neat MF game created by fans.. for fans!
I want to thank (in alphabetical order) all people who put effort on this project: Dr. Chaos Kirby, Hyper Somario, Karol_pik, Kavex, Looper231, Playerrrr and Third Star248 (more detailed credits in the final part of the video).
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Extra part of Mario Forever: Lunar New Year 2021, and this time it's the final one for real.
Four additional levels of different themes, difficulties, and authors.
Hope you enjoyed the series, and start to enjoy the game!
This game is a Forever Team game hosted primarily by JoséLPK.CF&MF.
ID: FT15-0009
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Part 5 of Mario Forever: Lunar New Year 2021, but perhaps not the final one..
Probably this is the world I like most among all others of this game. Levels are pretty fun to play, and overall theme is splendid!
Each part will be posted every Saturday!
This game is a Forever Team game hosted primarily by JoséLPK.CF&MF.
ID: FT15-0009
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Good places where you can find me:
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Part 4 of Mario Forever: Lunar New Year 2021. This world is pretty original overall, being well set, difficulty balanced... at least until you encounter black holes...
Again, try to guess which level has been made by who (:
Each part will be posted every Saturday!
This game is a Forever Team game hosted primarily by JoséLPK.CF&MF.
ID: FT15-0009
---
Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
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Part 3 of Mario Forever: Lunar New Year 2021. A pacific theme used for a pretty athletic world. Guess which level has been made by who. I made one... :3
Each part will be posted every Saturday!
This game is a Forever Team game hosted primarily by JoséLPK.CF&MF.
ID: FT15-0009
---
Good places where you can find me:
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Part 2 of Mario Forever: Lunar New Year 2021. It went pretty smoothly, aside for one part. Watch it and you'll see.
Each part will be posted every Saturday!
This game is a Forever Team game hosted primarily by JoséLPK.CF&MF.
ID: FT15-0009
---
Good places where you can find me:
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I think it's good period for some more showcasing, so let's start with playing the latest game made by our team; Mario Forever: Lunar New Year 2021, hosted primarily by JoséLPK.CF&MF.
Each part will be posted every Saturday!
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Some important information and nothing more than a coming soon™
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This is the last video of the event. Tomorrow I'll publish a special video where I explain some stuff about this event, and my future in the overall scene. Hope you won't miss it.
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I didn't expect it to be that long, so I split it in 2 parts.
Have a cheesy enjoy! :3
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Most of content shown here is not final and is subject to changes.
If you want to have a look at the (very bad) first version of this world, click here: youtu.be/ADtYFQSBMdA
Custom sunset and background tileset BGs recolours by me.
Original slope tiles by Steven.
No-freeze ASM hack by Dirbaio and MeroMero.
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Well, last level of this mini series, hope you enjoyed.
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Music: Under Pressure - Jeansowaty
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If you want to play these levels, I'll prepare a little standalone in the next few days.
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---
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Dunami Engine (aka Radel Engine) was the precursor to the actual MF engine we currently use. That engine opened a first door to official MF fangaming. Once World 9 was released, engine wasn't still available and Radel thought to upgrade his SMAS engine into MF esque and made it available to public. I made original Letter Worlds I and J with it.
Controls are quite questionable, but amount of content in it is surely noticeable.
I'm going to showcase some levels I recently made with it. If you're wondering if I'll ever port these into my engine, well... who knows..? :smrikface:
In the meantime, enjoy.
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Custom sweetland tileset and fudge hills BGs by me (recolour of respective original snowland).
No-freeze ASM hack by Dirbaio and MeroMero.
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There's also an existing level for World 4, but just that, unfortunately. On other way, there's 2 more "worlds" I have in archives. Maybe I'll showcase them too someday.
Hope you liked my bad skills overall :p
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Also with more commenting about my "splendid" level design.
Enjoy.
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I found it casually on my Mac not too long ago and I have been asked to showcase it someday. Well, this is the best moment to do so.
Watch me fail and comment most hilarious parts about a project I made when I was just nothing more than a scholar teenager :3
Enjoy.
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Good places where you can find me:
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Download level: mediafire.com/file/279j6jfyoica86w/mcf-lava-tower.rar/file
Last level I prepared with MCF. This was something special to be made way back since lava rising wasn't possible at all with MW, as well as customizable Bowser.
It's been brief but intense, as we say. Hope you like MCF and you to try it out as well!
Enjoy.
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Good places where you can find me:
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Download level: mediafire.com/file/j5985l0qggbxmfj/mcf-sunset-treetops.rar/file
Second level I prepared with MCF. I can't blame myself for level design here since editor itself is quite tricky to use, but this is what was available more than 10 years ago, so back then it was pure gold instead.
Enjoy!
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Download level: mediafire.com/file/vti7txl35gqektd/mcf-starry-night.rar/file
We're halfway! Did you understand the theme of the event yet?
Next 3 video content are about Mario Constructor Forever, a very old Mario Forever-based level editor created by glider251al which features a lot more stuff than Mario Worker did, but its weakness are controls that are really hard to manage. I never ported it on my channel because I never thought to do so, but now it's time to give it a chance.
Enjoy!
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Enjoy.
Dark mountains and dead trees BG by theo402.
Dark forest BG by me (recolour of original forest).
No-freeze ASM hack by Dirbaio and MeroMero.
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Last Mario Worker scenario for this mini series, being a very and delightful original.. castle world. yep, since tanks weren't a thing back then (but music was, for some reason), the only thing one could do as last world was either cave or castle.
I hope this mini series made veterans nostalgic and newcomers fascinated by the old and buggy tools we could use in the past, or.. uninterested, or disgusted, dunno :p
Enjoy!
---
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Probably the easiest setting to replicate from MF to MW. Tile placing is a pain in the ass if we consider each pip is made of split 32x32 tiles, but isn't it the better part of level editors, after all? (*sarcasm mode activated*)
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Much like Night World, a fiery or a sunset themed level can't be properly represented in Mario Worker, so once again the classic grassland BG comes to the replacement. An interesting thing is the usage of coral tiles to simulate fire. Again, this is what people used to be over 10 years ago.
Enjoy.
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Mario's physics in Mario Worker are way different than Mario Forever's, so jumping or walking can result pretty annoying most of times. Here's a scenario I made to fight this tricky feature.
Enjoy!
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Night theme was literally impossible to replicate in Mario Worker. Aside tileset and music, there was no night BG that would fit.
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If you're following me since the beginning, you know for sure that in 12 years I made only one video about Softendo's Mario Worker. That's because just right after I made that video I discovered Buziol Games' Mario Worker, but before that, I used to make tons of levels with Softendo's, since it was the most widespread one.
Today, and for the next few days, I want to show you some levels/scenarios I made for fun with this bad-grown level editor game and for nostalgic vibes, and also to show to new generations of MF users what we were limited to around 15 years ago :p
Well, enjoy the buggy... ahem, retro vibing mini series!
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I love sunsets, I love colours, this level might be one of my favorites so far :3
Enjoy!
Multicolored mushrooms and sunset skyland tilesets by me.
No-freeze ASM hack by Dirbaio and MeroMero.
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Good places where you can find me:
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Part 5 and finale of the Hardcore Dystopia mini series. This is probably the one I had most fun with recording. You'll see why :p
Enjoy.
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Part 4 of the Hardcore Dystopia mini series. Must say that I didn't have way too many problems with it this time, aside some oddities in 4-3 that I had to fix up, but aside that, smooth enough.
Enjoy.
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Part 3 of the Hardcore Dystopia mini series.
Enjoy.
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Here goes World 2, again not without issues in the game play
Enjoy.
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Did you ever wonder if I can beat all levels I make? Well, answer is yes of course, but I don't hide that I had some issues on completing some of them in the past, and Hardcore Dystopia is no exception.
Watch me trying to complete all of them in this mini-series of videos.
Enjoy :)
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Well here we go, we reached this period of the year once again, and even if I became way lesser active overall everywhere, I won't ever stop to thank you for the support you always give me every day by liking and playing my games.
By the way, today there's a pretty important update of a game that seemed dead by ages, but hearing issues many people got with first version, I felt to revamp it for the good sake of it. Yep, Hardcore Dystopia is back, meaner than ever, with a new game mode that will make you outrage for sure.
With this video, I claim this year's OctoberFirst event is officially open! And this year it's gonna have a specific theme I wanted to highlight, so expect pretty... standard videos in the next days.
With that being said, well, hope you enjoy! :)
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Second, and currently last, part of Inversive Worlds.
Enjoy!
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As promised, here's a walkthrough of a MF game that was waiting to be showcased here. A nice fresh breath from hardcore stuff to enjoy if you're also newcomers.
Enjoy!
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Good places where you can find me:
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Happy Easter everybody!!
Third world of Powerless Adventure. A very great world overall, but I believe I've been way too unlucky when I played and recorded it. You'll understand what I mean by watching the video.
Just saying that recordings lasted more than one hour, and took 3 hours to edit everything.
Enjoy my FAILS! :p
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Recently a new update was released, adding World 8 to the game.
I had to play around it for a while before hoping to do the perfect run, but seems like my lucky day is far now :p
Well, enjoy my fail!
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Good places where you can find me:
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Second world of this power-lacking game, but full of game power. Got it?
Enjoy!
---
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Many asked for it, and finally I managed to start it, somewhat.
Here it goes the beginning of this unusal but intriguting adventure where literally NO powerup can be taken. Wish me good luck with it.
Honestly, after a lot of time, I can assure this is the best MF fangame I ever played so far; singular concept, classic feel, gimmicky levels, great extra content, challenging difficulty, and so on, so be sure to play it at least once!
Enjoy my failthroughs :p
---
Good places where you can find me:
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Gameplay of 7th World of Chahine's The Lost Worlds, a very unique world, hence it's set in a... highway, and in a city afterwards.
This is the last world of this game so far. Author is going to add World 8 in next update, so in the meantime, enjoy!
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Download link: mediafire.com/file/mjj35qsa186t6ge/MF_-_Community_New_Year_2021_v2.05.rar/file
Here we go again, celebrating Lunar New Year with an update of community's project to v2.0, adding the last two worlds to main game, plus some fixes here and there.
Enjoy!
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• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
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• themariovariable.altervista.org/donate
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Gameplay of 6th World of Chahine's The Lost Worlds, and it's entirely SMW based. Well, kind of plot twist, but anyways, it's been a tough playthrough.
Enjoy!
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Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
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Trying to get Pauline Party Time since when she was released, but never had the good opportunity, now it's time to retry once again and... karma just payed its debit... more than expected.
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Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
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whew... after not few problems, the Forever Team is glad to present you Mario Forever: Santa is missing!, a short game where you must do a travel to rescue the big red dressed guy who will make Mushroom Kingdom happy once again.
Of course this game had to be released in Xmas times, but due to time constraints and bugfixing, we opted to release the game as New Year special, but once again we had more issues. Yesterday was the release (as you can see in every source), but video is up just today.
Gladly to be still in time. :p
Enjoy!
Recently we opened a new Mario Forever Discord server! Feel free to join if you're MF fellow: discord.gg/pfnbfwRhUH
Thanks to Crist1919 for his recordings of his levels.
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Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
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Happy 2021 everyone!
We as community wanted to celebrate the new year with a special edition of a Mario Forever fangame made by people who offered their ideas and contributions to make this game a thing. Unfortunately not all worlds have been made in time, so we opted to release them with time incoming, so you're going to play only one world now.
Mayor credits go to Michal "Buziol" Gdaniec for Mario Forever game.
Mario and all relatives belong to Nintendo.
I want to thank all people who took part to this project. It means a lot for Mario Forever community in general and fans. Everyone has his own right to make something special, made by people who have effort and warranty to still play this old-style game, and still wants to improve it!
Karol_Pik in first place for idea, and Chahine, Demon Slayer, JoséLPK.CF&MF, KavehKoopa, Playerrr, RafalVitoria, rapbattle5472 (Vlad), rapbattle5472 (Cosmin), Shadow_78 and WSW for their levels and support!
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Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
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