Jackler
Tekken 7: Shaheen complete combo guide. Beginner/advanced. ALL COMBO TYPES! Damage up to 157!
updated
Enjoy!
It was a hype event.
Here is a Twitter video from the crowd reaction during the fight - https://x.com/Fujyno/status/1751684706641310130?s=20
#tekken8 #comeback #jack8 #combo #jackcombo #efgc
#streetfighter6 #combovideo
She has 4 stances from which you can directly go to 2 of them. She has some parry games, but weirdly her wall carry is weak and damage is not special. Her rage drive is pretty useless in combos. She is swaggy and looks really good, feels good as well. Not sure how she plays yet.
#tekken7 #combovideo #lidiasobieska
#ggstrive #guiltygearstrive #4k60
Enjoy!!!!
Copy is from Bandai Namco.
#ggstrive #overdrive
Loving the combos in this game!!!
This is version 2.1 [update 1.21]
#powerrangersbftg
This is version 2.1 [update 1.21]
Riding the wave of Power Ranger while waiting for my birthday and I love it.
Enjoy this video!
#powerrangersbftg
This is version 2.1 [update 1.21]
This game just keeps getting better and better. Kudos to the nWay for a good job.
#powerrangersbftg
Fujin is next, so we'll see...
#mk11 #robocop #mk11Aftermath #sheevacombos
Sadly, once again, no combo creativity, so I have very little to show you here. Hope you like what I did and put together for you.
#mk11 #robocop #mk11Aftermath
#mk11aftermath #mortalkombat11
Some notes here - this game actually caps the damage at 24 000 (that is 80% of life bar, 30k is max). But it is not a total cap - you can still get more, just every hit is only 10 more damage. I wasn't able to find 24k damage solo combo, but 73+% is still insane damage. Yes, it is very hard to almost impossible to pull of in the game (angles need to be right with his quirk boost as well).
Also - this is the best stage for those combos, since you have 4 walls that can be splatted.
About this game - my thoughts:
My Hero One's Justice 2 at first didn't look like something I would like to play, but after doing the story mode and other game modes, I started to find a lot of combo possibilities. Not only that - you have great neutral in this game, you can pressure with dash cancels or delay strings. You have legit mix with guard break + unblockable (you end in a rock-paper-scissors). And of course insane 3D movement, with wall and ground splats and actual wall fighting.
Enjoy this almost minute long combo!
Copy is provided by Bandai Namco!
#myheroonesjustice #combovideo #kendorappa #myheroacademia
Some notes here - this game actually caps the damage at 24 000 (that is 80% of life bar, 30k is max). But it is not a total cap - you can still get more, just every hit is only 10 more damage. So I was able to find a way to take the damage to nice 82,3%.
This needs to have a aerial startup and right angle to get the needed height and angle for the wall splat. Second assist used is meterless regular one. This combo uses all resources - 2 Assists and 3 bars. Also - this is the best stage for those combos, since you have 4 walls that can be splatted. Also - if you are thinking why I go into Plus Ultra 2 just after 2 this of his second quirk, then this is because the 3rd hit would break the combo limit and I would drop it.
About this game - my thoughts:
My Hero One's Justice 2 at first didn't look like something I would like to play, but after doing the story mode and other game modes, I started to find a lot of combo possibilities. Not only that - you have great neutral in this game, you can pressure with dash cancels or delay strings. You have legit mix with guard break + unblockable (you end in a rock-paper-scissors). And of course insane 3D movement, with wall and ground splats and actual wall fighting.
Enjoy this almost minute long combo!
Copy is provided by Bandai Namco!
#myheroonesjustice #combovideo #kendorappa #myheroacademia
He has 2 parrys - for kicks and for highs. I like the high parry, that gives you strong CH launcher. Overall he has some broken moves as well, like his f,f1+2, which is only -14 for some reason and most his launchers will not leave your opponent air borne, so you have time to move and play with scaling if needed. Damage is an issue for sure when playing against Fahkumram.
Enjoy!
Music used in the video (download link): https://we.tl/t-s2EeFYFtDq
#tekken7 #fahkumram #combovideo
Enjoy!
#tekken7 #fahkumram
Too much swag, stiff as everything in this game. Easy damage, no execution needed. Geras meets Scorpion if you will.
Enjoy the video.
I skipped Joker for combo video because there was nothing to do. Even fewer options for combos than usual. I hope something for the next Komba Pack, that opens up creativity.
God, I miss MKX so much.
#mk11 #mortalkombat11 #spawn
Caitlyn Johnson asked in the comments for me to do the combo again, showing the command history to see the CC timing. Well - here it is. And the new bonus 180 combo as well.
Enjoy!
If you have questions - just ask. I try to come by and answer. Also, throw me criticism as well. Haven't done these kinds of videos for Tekken yet...
PS! I spent all this time to make this video just to later discover that I recorded like half with in game music. Oh well, tried to hide it, but still - the sound quality for the first 3 minutes is not what I wanted.
Full video: youtube.com/watch?v=WygSUB0xbDU
Enjoy!
I had literally uninstalled the game and til that day I had yet to download Terminator, but when I saw, that Sindel has air cancels and multiple usable launchers I was confused - MK11 is way too stiff to allow this minor creativity. But it seems they actually now have at least one character that takes a little execution and you can now actually have some swag and creativity. This made me look back to the game and now I think I might even try Terminator and look what he can do...maybe.
Anyway, Sindel is very fun. I didn't expect I would say that for MK11, but this once again proves, that it is never too late. I won't be playing the game, but at least now I can do some combos and look for stuff. Sindel is a well timed by NRS as well. Feels a lot like MKX, and therefore it brings more people back.
Hope you enjoy the video.
PS! It took me like 90 minutes to record the intro. Don't why I did it, but I like it!
Thank you for watching.
#mk11 #mortalkombat11 #combovideo #nightwolf
Damn, I love this character. Finally I actually have too look for combos and then practice, because it is actually hard. This feels like MKX and I like it. Full combo video coming hopefully tomorrow. She actually needs some labbing and learning.
Enjoy this combo.
#mk11 #mortalkombat11 #sindelDLC
It has been a while when I started MK11 on PS4, but I was inspired by NEC 20 tournament and decided to make Sindel combo video. Already loving Sindel, because she actually has combos! Full combo video coming later. I know, I am late, but who cares. I will find something cool, I promise.
#MK11 #mortalkombat11 #sindelDLC
This is all just for fun, so enjoy iy.
Enjoy the video. Hope it helps.
#tekken7 #gigas #season3
As per usual NRS style I got my DLC character later than others. Nightwolf looks like Nightwolf, but plays nothing like the old versions. Once again NRS has taken away all creativity and just made a tightly framed one dimensional character, that is just boring. Mids for oki, one launcher and 1 way to end combos. I am sad about MK11 and as a combo artist and big fan I just hate that they have killed all the speed, creativity and fun, just plain buttons and assisted footsies.
Baraka and Raiden are still recorded, but I have almost no motivation to play the game nor even finish the recorded stuff, because MK11 just doesn't feel like MK. Really sad about this.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo #nightwolf
PS! This is a reupload, because the first video got blocked for the music used.
As per usual NRS style I got my DLC character 1 day later than others. Anyway, got back yesterday and already back at it with Shang Tsung. I am so sorry that they didn't include the classic ninja moves with tournament variations, but I did include one bonus combo as well. As for the character itself, he is quite easy and basic, so perfect for everyone. No need for execution, easy hit confirm on key strings, god range and zoning as well. Seems to be a A tier little above average, so go nuts.
I hope they start adding more variations soon, because he has so much swag combos with the classic ninja moves.
Baraka and Raiden are still recorded. Hopefully I can now find time to start grinding more combos :D
Thank you for watching.
#mk11 #mortalkombat11 #combovideo #shangtsung
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Well, this was a surprise. No wonder everybody is using this character. Everything is so good and easy. Scorpion can do pretty much what ever he wants - easy damage, almost always 30% and that f3...sweet lord.
This is by far the best Scorpion I think we have ever had in any MK game. True, Hellfire in the last version of MKX was a beast, but he had stuff hidden behind execution, here is no need for that. Just go nuts.
Also - notice this - biggest damage is almost always without Krushing Blows. Damn, he is so good character. I should switch from Noob and Kabal...
PS! This will be the last combo video. I will return with the new DLC character combo videos first, then Baraka, Raiden and others. I need to do my day job and be on E3 for 2 weeks.
Raiden and Baraka is recorded, just need to edit the videos, but it will have to wait after I get back home from E3.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Liu Kang is so strong, with easy damage, no execution and good buttons. So far one of the easiest characters to play, with strong mids. As far as combos go, he is more strict than I hoped for. His air fireballs have almost no point as a combo tool and everything scales always at the right points, so you cannot get the Bicycle Kick or Fatal Blow for some really creative stuff. Great character, definitely recommend.
PS! Music is Black Dragon Round 2. I just noticed the editing mistake in the end :D
Scorpion, Raiden and Baraka is recorded, just need to edit the videos.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Jax is so fun character to lab with. Although his combo creativity is quite good for MK11, there is usually only path you need to use. He has quite constant damage output and the mix is real. He is one of the few with overhead launcher as well, so definitely a higher tier. If to lab more, he can be really dominant with great buttons, so please do, enjoy the video.
Scorpion, Liu Kang, Raiden and Baraka is recorded, just need to edit the videos.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Sub-Zero in MK11 is very easy to play with 2 solid variations to choose from. He is not that big on combo creativity, but he gets a pretty constant damage, which makes him dangerous. Sure, his max damage output is bad, since freezing scales too much and his Fatal Blow is bad, insanely slow.
Scorpion, Liu Kang, Raiden, Jax and Baraka is recorded, just need to edit the videos.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Geras is an animal and insanely strong character, with two strong variations and the best combo options with super strong strings and buttons. For sure this character is super high tier and not that hard to play. He is also one of the characters that are the closest to MKX type of build, which is why he is so fun to combo with.
His time freeze gives you so much ways to keep going and have some fun with combos, which is what we did here. We did combos with like 4 uppercuts, 3 intractable or 4 sand pillars. There is no reason for a lot of these combos - pure entertainment only.
PS! The New Era cancel combos are all fake, because at the time of the recording I thought the cancel uses defense meter, not offence. You can't actually do most of these, but they are fun to look at least.
Sub-Zero, Scorpion, Liu Kang, Raiden, Jax and Baraka is recorded, just need to edit the videos.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Kabal video is finally here. This character is super super good, with very fast and good mids, easy combos and good damage. He has everything, so I don't know why he is not a higher tier character.
With Kabal you can actually use both variations, unlike most of the cast who only has one usable variation.
Sub-Zero, Scorpion, Liu Kang, Raiden and Baraka is recorded, just need to edit the videos.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
This was first mentioned by Viny_Silva 1 (video: youtube.com/watch?v=pU5HroULEvw). We tried it on other characters and with other characters, that have 2 KB throws, but it seems to only work on Baraka. If anyone has ideas about this, please let me know.
VGE|BacklotScum on Twitch: twitch.tv/backlotscum
Kollector is not a combo character, that is for sure. That means he lacks launchers, but since he has long strings and special moves with many hits on the ground, he can keep his combos unbreakable. Considering the way he plays, he is pretty decent character to use. He just lacks an abusable mid, that most high tiers have.
Because his combo style, he basically has like 3 different options to combo, so for the sake of the combo video, I added the intractable swaggy stuff, to get more entertainment and damage. Also, only one of the variations has a special combos, which means the other one is missing from the video. I didn't find anything exclusive, so I just didn't use it.
Kabal is going to be next. Feel free to suggest any character you want to see done by me.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
Kotal Kahn is here. One of my main characters in MKX is quite bad in MK11 sadly, BUT he can at least hurt you (if you somehow manage to catch your opponent). I had a lot of fun with this one here, because he offers so many different ways to buff your damage, that you can go berserk.
So, the video is done with tournament and ranked variations, but I added 2 bonus combos in the end of the video, where I used a custom variation, because I wanted the extra damage from totem. Hope you enjoy the video.
Special thanks to my team mate VGE|BacklotScum, who had the idea about the unblockable pseudo set-ups (will work online for sure, but not against high level players). Still, one of the few things Kotal Kahn has that at least looks like a real thing.
Next up is Kollector. Feel free to ask who you think should be the next. If anyone is wondering, then YES, Kotal can do even more damage. I can confirm at least 1577, but he can even higher. One point I will return to this character and start making some numbers.
One last thing: I once again tried something new with the video editing. Why not get better at editing as well while I am doing these videos anyway. Ideas and feedback is appreciated.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo #kotalkahn
Second - this is the best way to get soul fragments I have found so far. It took me 35 minutes to open the path over the pit, so please, do enjoy.
#mk11 #mortalkombat11 #krypt
This bug works at the moment - 30th of April 2019. That means if you want to use it, you need to be fast, because NRS will most likely patch it really fast.
Someone on Facebook mentioned, that he had a weird unlock for a warrior head, so I started trying. Also, I was able to open a door with holding all the triggers, but this one is not working on anything else. Anyway, hope you find this helpful - video is all real time, so you can see the process. At the end of the video is the Shang Shung throne room as well, which unlocks when you get all the heads.
#mk11 #mortalkombat11 #krypt
As a combo artist-fanatic, I didn't really want to do Erron Black, because he is a trap/set-up type of a character, so that means he most likely has no real combos, so I don't have the usual room for creativity. So, before I went to the horror film festival for 4 days (why this video is late) I did some recording and when I came back I discovered that his gun walk stance launcher 2 had a damage nerf, both the regular and the crushing blow one, so I had to rerecord a lot of things. Anyway, here is the video you guys asked, so i hope you like it.
Little summary about the character combo system as well - in most occasions you want to go with f3,2, silde, poison drop ender, because it gives Erron a new mix up. You can do d4 into throw or just b2,2,2 mix into whatever. This man is a monster in this game. Also, his corner launchers are safe on block and you can use either d,d+3 stance cancel or slide cancel to convert into a combo from b+2,2,2. Hope this little video helps.
Please do enjoy. Kotal is about to go to lab, so feel free to suggest who you would like to see.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo #erronblack
Noob Saibot combo video is here. Took a lot of work, not going to lie, but I like the new, more fancier production. Anyway, while Shao Kahn and Frost combos are already patched and changed, then Noob Saibot should be fine. Both are the post patch variations and moves, so please do enjoy.
Kotal Kahn is coming, labbing Erron Black and Geras. Feel free to suggest more characters I should try.
Thank you for watching.
#mk11 #mortalkombat11 #combovideo
Day 1 patch is here and some things already have changed - who knew, right? Anyway, this is a swaggy little video about the damage of Shao Kahn. Nothin serious, all for fun. Most combos can be done with tournament variations as well - so please, enjoy.
Noob Saibot is incoming. Feel free to suggest next character after that.
#MK11 #mortalkombat11 #shaokahn
For my second Mortal Kombat 11 combo video I did Frost. She has a meterless launcher and great wall launchers, but not really a big damage. She doesn't have good crushing blows and I wasn't able to find a single follow up on her flawless block u+2 launcher. Not a single one.
Since she has a ice a bomb, that means there are many set ups and tricks I 100% missed, but for the first sessions I think I did good.
Hope you enjoy it.
#combovideo #mk11 #mortalkombat11
The time has finally here - Mortal Kombat 11. I start my combo journey with Shao Kahn, because he is as cool as they come. Since I am new to the MK11 combo system, I am sure I missed a lot of things I will find in coming week with other characters, but I take one thing at a time. I used the default skills on the two variations made for tournaments and ranked, but I did had to use one Crushing Blow on custom skill, because it was the only way to trigger it. So only 1 combo not with default.
Shao Khan has range, which makes him very good and easy char to play. With this video I tried a new style for a video like this, so please let me know how you like it - the new or old style (Injustice, MKX).
Hope you enjoy it.
#combovideo #mk11 #mortalkombat11
Not going to say how long this edit took, but here it easy. Hope you all enjoy this amazing Story Mode without any fights!
#mk11 #mortalkombat11 #storymode
Enjoy the video.
#deadoralive6 #doa6 #combovideo
Enjoy
#combovideo #powerrangers #battleforthegrid
Characters featured in this video:
Jason Lee Scott - Red
Gia Moran - Yellow
Goldar - Big Golden Werewolf
Magna Defender - Knight from the other Galaxy
Mastadon Sentry - Rifle Zoner
Tommy Oliver - Green
Lord Drakkon - Fancy White
Ranger Slayer - Pink
Kat Manx - Well, the cat one (best assist and combo extender in the game)
NEGAN:
1. Quite unique character that I like. His one stance is quite powerful with built in low crushing launcher. Superb wall carry, insane damage and those Rage Drives to annoy the opponents. Range and pokes are also there, so he is solid in many ways.
2. I listened to the past complaints, so no Rage on non-rage combos, etc. Also I didn't include special entertainment combos, so only things that are actually usable.
3. It took me 3 days to make it, so most likely there are things already out there that I was not able to find.
GENERAL COMBO GUIDE:
1. Please refer to the timestamps for the type of combos you need. Every launcher has a separate section in the video. Note that some launchers only launch on counter hit.
2. Rage Drive combos are not separate, but with each type.
3. These are of course some examples of sets. If the section you are looking for do not have a lot of combos, then this is because that is similar type of launcher like some other sections or I had trouble connecting some move constantly. I didn't include combos I was able to do only like 1 out of 20 or so - too inconsistent to count as something usable.
4. DO NOT ASK FOR BUTTONS. I assume that a person looks for combos after being familiar with a character and the move set selected character has. Go to practice mode, learn the moves and then come look the video. This is not a tutorial for a move list, but a guide for combos.
5. YOU CAN ASK BUTTONS, IF MOVES ARE SIMILAR: For example Devil Jin has d/f+4 and b+4 quite similar. Reminder - right hand is 2, left hand is 1.
6. All wall combos, wall break combos, balcony break combos and floor break combos are in one section. There are different examples of how to mix sets together, to find your own optimal solution.
7. In the beginning of the video I show every regular launcher, counter hit launcher, a character has. Use that as a reference, because I do not include them all in the video, since most of then have the same enders or a build.
8. YES; i play on a regular gamepad. Tekken has no need for a stick. Of course if you want to do impossible 5 EWGF combos, then YES, you need a stick.
9. I do include some minor swag in the videos I do, so don't bother with "you cannot do these online" crap. I can and so can you - game is only 10% combos 90% everything else. Also, some combos, usually the max damage ones, are only for show. Learn to make the difference.
10. These kinds of videos take a long time to make. If you like it or find it useful - let me know. Leave a like, leave a comment or anything. I find it motivating when stuff I do helps people get better.
Enjoy the video.
Timestamps:
00:00 - Launchers
00:46 - Counter Hit launchers
01:52 - Wall / Floor combos
05:07 - Blood Moon (d/f+2), Murder Stomp (CH b+3), Heavy Rain (1,2,2), Wretched Hammer (CH b+1+2)
08:15 - Blast Off combos (INT d/f+2)
08:59 - Blunt Force combos (CH u/f+4)
09:54 - Intimidation combos (3+4)
10:42 - Full Swing combos (SSL+2 or SSR+2)
11:25 - Violent Siege combos (CH d/b+1+2)
13:27 - Shoulder Knockdown combos (various)
15:19 - Concussion Kick combos (CH b+4)
16:09 - Corpse Kick combos (CH INT 4)
16:45 - Malice Impact combos (WS+2)
18:14 - Matador combos (u/b+2)
19:00 - Nightmare Slice combos (u/f+1)
19:38 - Cutless combos (CH f,F+1+2)
20:13 - Rage Drive combos (b+2+3 - 3 versions)
21:04 - Shove combos (CH f+2+3)
23:42 - Torso knockdown combos (various)
24:36 - Counter Hit Tailspin combos (various)
Brackets: challonge.com/BalticTekken
Source: twitch.tv/fgc_latvia
Commentator:
Toko
The first online Baltic Tekken 7 tournament, organized by Nikita Karcenko [ELECTRZxx]. Since it is on PC, there are still a lot of best players missing, but it is only beginning, so it takes time to get people involved.
Timestamps:
Match 1 - 00:55 (LukciaQQ [Lars] vs DerpDe [Yoshimitsu])
Match 2 - 12:45 (Strategas [Xiaoyu] vs Nikkie [Leo])
Match 3 - 28:50 (Korinoken [Nina] vs Ervinas [Hwoarang])
Match 4 - 38:28 (Yun-Fei [Bob] vs MagicTea [Law])
Match 5 - 1:07:35 (Nikkie [Leo] vs LukciaQQ [Lars])
Match 6 - 1:19:08 (Yun-Fei [Panda, Kuma] vs Ervinas [Hwoarang])
Match 7 - 1:27:25 (Korinoken [Nina] vs MagicTea [Law])
Match 8 - 1:37:47 (MagicTea [Law] vs LukciaQQ [Lars])
Match 9 - 1:58:55 (DerpDe [Yoshimitsu] vs Ervinas [Hwoarang])
Match 10 - 2:10:22 (MagicTea [Law] vs DerpDe [Yoshimitsu])
Match 11 - 2:23:45 (Yun-Fei [Bob, Kuma] vs Nikkie [Leo])
Match 12 - 2:43:47 (Yun-Fei [Bob] vs DerpDe [Yoshimitsu])
Match 13 - 3:03:20 (Nikkie [Leo] vs DerpDe [Yoshimitsu])
Source: twitch.tv/fgc_latvia (Make sure to subscribe to this channel to see future FGC stars)
Information about the tournament:
This was first ever Baltic (Estonia, Latvia, Lithuania) online team tournament, that were held 5 vs 5. Each game was a set to 2 wins (best of 3). This is was on PC for some unknown reason.
The first round ended 9-9-9 in a circular tie, when Latvia won 5-4 Estonia, then lost to Lithuania 4-5, while Estonia won Lithuania 5-4. Stream of course had a lot of issues and mostly usable material is the final tie breaking matches between team leaders (best players in each team on this tournament). Lag was an issue and even here there are problems, but it is a start. Next time will be better. Hosted by Latvian team.
PS! I know people will want to ask this, so here it is - most players on this tournament have a online rank between Warrior and Destoryer, with few exceptions going higher and lower.
Match 1 - 0:00 (Yun-Fei (Latvia) [Bob, Paul] vs Raskkii (Estonia) [Nina])
Match 2 - 10:40 (Strategas (Lithuania) [Xiaoyu] vs Raskkii (Estonia) [Nina])
Match 3 - 23:15 (Yun-Fei (Latvia) [Kuma] vs Strategas (Lithuania) [Xiaoyu]
Since I am sick af and not at home, I had to make do with what I could. Format is little different, since I don't have my usual editing stuff, but I think I did OK.
I didn't go insane this time, since there are 4 of them, so little from everyone. I think I got the most basic stuff needed to get players going.
Leonardo is most fun, but I have to say, I like them all. They each have something really good and nasty, so I cannot wait what pro players do with them on tournaments.
Enjoy the video.
0:00 - meterless combos
03:05 - 1 bar combos
06:45 - 2 bar combos
08:20 - 3 bar combos
09:10 - 4 bar combos
Anyway, of course I cannot let slide, so I went back to the lab, changed things up, added 2 new things and here are the results!!!!
Enjoy!


