Using Normal Maps in 3ds Max - Part 7 - Putting it Together @Autodesk3dsMax
Using Normal Maps in 3ds Max - Part 7 - Putting it Together  @Autodesk3dsMax
Uploaded January 2016 | Updated September 2026, 3 weeks ago
In this 3ds Max tutorial, you will experiment with a scene based on the low poly column you created with the help of carefully applied normal maps. The scene has 60 such columns and a few additional models created the same way to make a full architectural structure. The resulting scene has a very reasonable 80k poly count rather than several millions.
Level: Intermediate
Recorded in: 3ds Max 2016
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_normal-maps.zip

This tutorial is intended for use with 3ds Max version 2016 or higher.

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Using Normal Maps in 3ds Max - Part 7 - Putting it Together

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