Using Normal Maps in 3ds Max - Part 2 - High Poly Models @Autodesk3dsMax
Using Normal Maps in 3ds Max - Part 2 - High Poly Models  @Autodesk3dsMax
Uploaded January 2016 | Updated September 2026, 3 weeks ago
In this 3ds Max tutorial, you will explore the high poly components that make the various parts of the column. You learn how they were built and what other alternatives there are to creating them. You also learn about Floater objects, which are meant to provide a very efficient technique to projecting normal maps.
Level: Intermediate
Recorded in: 3ds Max 2016
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_normal-maps.zip

This tutorial is intended for use with 3ds Max version 2016 or higher.

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Using Normal Maps in 3ds Max - Part 2 - High Poly Models

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