Unreal Engine 4 - Flexible Combat System Feature Breakdown (Marketplace Asset) @Beardgames
Unreal Engine 4 - Flexible Combat System Feature Breakdown (Marketplace Asset)  @Beardgames
Uploaded March 2021 | Updated September 2026, 1 week ago
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๐Ÿ—ก๏ธ Mele ๐Ÿ—ก๏ธ unrealengine.com/marketplace/en-US/product/flexible-combat-system
๐Ÿน Ranged - unrealengine.com/marketplace/en-US/product/flexible-combat-system-ranged
โœจ Magic - unrealengine.com/marketplace/en-US/product/flexible-combat-system-magic
โš”๏ธ Package โš”๏ธ - unrealengine.com/marketplace/en-US/product/flexible-combat-system-01
๐Ÿ”ช Basic - unrealengine.com/marketplace/en-US/product/flexible-combat-system-basic

Marketplace Asset: unrealengine.com/marketplace/en-US/product/flexible-combat-system
Marketplace Animated Trailer: youtu.be/5meEktLDJHk
Marketplace Tutorial:

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โ˜… Timestamps โ˜…
0:00 - Intro
0:37 - Player HUD & Stat Tracking
0:49 - Stamina System
1:21 - General Controls
1:36 - Player Roll (Dodge Attack)
1:43 - Targeting System
2:30 - Pick up & Equip Weapons
2:35 - Attack Styles
3:22 - Combo Attacks
3:33 - Damage Multiplier
3:43 - Popup Combat Text
3:56 - Assassinations
4:04 - Slow Motion Kill Cams
4:21 - Level Up System
4:42 - Save/Load/Restart Level & Checkpoints
5:04 - AI Combat
5:57 - AI Patrolling
6:11 - AI Noise Detection/Stealth System
7:34 - Blocking System
7:44 - Dying & Respawning
7:59 - Combat Particle Systems

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Patreon: https://www.patreon.com/JonBeardsell?...โ€‹
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Unreal Engine 4 - Flexible Combat System Feature Breakdown (Marketplace Asset)

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