heh?ParadoxKarl2014-03-21 | idk, wierdSM64DS: Switch star of cool cool mountain as mario 0:27ParadoxKarl2017-05-20 | This is only meant to be done as wario :p The angle to clip is incredible precise and no way (or time) to line it up like on mirror clip. Not viable for runs at all.SM64DS Bully the bullies (Mario) 0:26ParadoxKarl2017-05-20 | Sorry for the lag. Cap card is bad. Just uploading for referenceSM64DS Inside the pyramid 0:29ParadoxKarl2017-05-20 | Can probably get a 28 but still pretty solid[WR] Super Mario 64 DS 80 Star in 1:15:22ParadoxKarl2017-01-14 | Played on Wii U Virtual Console. Still a bit of room for improvement, but overall a very solid run.SM64DS: Blast to the lonely mushroom as yoshiParadoxKarl2016-07-30 | Non-Tas. I dont think this would be viable in RTA though as the long jump is frame perfect, and missing it = ded. Plus I'm not even sure if it is faster than triple jump diving as mario. I just wanted to try out the new tech really. This new tech found by sharkey91 is really cool. Look at his channel here: youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ/videosSM64DS: Getting the empty room star with 1 glowing rabbitParadoxKarl2016-07-22 | I uploaded this purely for documentation as the person who found it around 6 months ago (zodastone) deleted his video of it and as far as I know it is not documented anywhere else. Sorry for the lack of effort. I was kinda lazy when making this. Things to bare in mind: - The fact that this was the first time I get luigi is not relevant. It just happens that when I recorded this I hadn't unlocked him yet. - You do not need to have caught the rabbit in the mario painting room previous to this (unlike getting other rabbits to be glowing). - This only works on US 1.0 version. - It MUST be the leftmost rabbit that you catch on the bridge. It does not work with others. - The deathwarp at the beginning is not relevant to the trick. Just faster to get outside.
Feel free to ask questions in the comments as I am sure there are things that I am forgetting. I just uploaded this quickly for documentation reasons.Super Mario 64 DS 50 Star WR (47:50)ParadoxKarl2016-06-26 | Beat the TAS on nicovideo by 35 seconds :)Rock Band 4: Still Into You OMBFCParadoxKarl2016-05-01 | ...SM64DS Top O the TownParadoxKarl2016-02-02 | For RTASM64DS: Get a Hand TASParadoxKarl2015-08-27 | My first attempt at TASing this game. Not optimal at all.Time moving timed jumps on moving barsParadoxKarl2015-02-17 | slow ending but cba to grind more. just for fun. possibly slightly faster for an ideal 70 star run if done well but idkSM64 0 Star Speedrun in 7:53ParadoxKarl2015-02-11 | Streamed live at twitch.tv/paradox
Shame about bowser in the sky. Aside from that it was a decent run.Air BLJs are for scrubsParadoxKarl2015-01-28 | asdfasdf -- Watch live at http://www.twitch.tv/paradox[WR] Super Mario 64 DS 80 Star Speedrun in 1:18:34ParadoxKarl2015-01-04 | Update: I have now beaten this run with a 1:15:22. You can watch that here: youtube.com/watch?v=DcYf9nFFEmU
Shame about the really silly death in the "tower of the wing cap" stage and the really bad "bowser in the fire sea", but it was a pretty solid run aside from that.
Still quite a bit of room for improvement but I'm not sure if I will attempt to beat this, unless someone else beats it.
Was a good run up until rainbow ride. Would have been a low 1:18 without them deaths :/
This is played on an original Nintendo DS console and recorded with a ds capture mod (http://3dscapture.com/ds/index.html).SM64 Swingin in the Breeze 11.9 TWRParadoxKarl2014-10-08 | Slow but idgafSM64DS Dark World Early CycleParadoxKarl2014-09-25 | For 80 star maybe[WR] Super Mario 64 DS 1 Star Speedrun in 14:52ParadoxKarl2014-07-20 | 12:52 in SDA timing.
I am very happy with this run, even though there are some clear areas for improvement. I am most likely done with this category, unless someone else tries to beat my time.Super Mario 64 DS 1 Star Speedrun in 16:05ParadoxKarl2014-06-23 | 14:05 in SDA timing. WR on 22/06/2014
Obviously not really near optimised (mainly because of the final bowser throws and the moat skip), but still a pretty good run considering how many hard and unreliable skips there are in the category.SM64DS 8 Star in 19:10 (WR)ParadoxKarl2014-05-26 | Kind of sucks that my moat skip was terrible and that I died in SSL, but apart from that this run was pretty good.
I have had sub 10 mario key before so I can save at least 1 minute before then, plus I can probably save 30-40 seconds elsewhere on a perfect run, so I think I could realistically get a sub 18 run with enough grinding.SM64DS Bowser in the Sky in 53.7ParadoxKarl2014-04-20 | Nothing too difficult. With a bit of practice I should be able to get this sort of time in 8 star runs fairly consistently.
Not really sure what the timing for bowser stages is supposed to be, but I did from the first frame which isn't completely black, to the first frame where the bottom screen starts to fade.Too ProParadoxKarl2014-04-19 | yeah cool. Not uploading to youtube because I am not satisfied with this run. If you want to watch it you can go here: http://www.twitch.tv/paradox/c/4096441Super Mario 64 DS 80 Star Speedrun in 1:26:06ParadoxKarl2014-02-05 | Outdated run.Go here to see my 1:15:22: youtube.com/watch?v=DcYf9nFFEmU
Played on a original phat DS modded to output video over USB.
Quite a bit better than my 1:33 run. Still lots of room for improvement though. Biggest mistakes are the Bowser in the Dark World deaths, and the entire TTC :p
18:46 in SDA timing. Obviously quite a bit of room for improvement, but given the difficulty and unreliability of the 4 major skips, I am fairly happy with this run. Also, (spoiler alert) the 4 missed throws really sucked because this run would have been sub 20 minutes with a good last fight, which would have beaten my target time for this category.SM3DW 3-1 speedrun in 20 seconds and 19/18 second fail (probably?)ParadoxKarl2014-01-26 | So yeah, you can preserve your speed through pipes. Controlling it is pretty hard though :pSM3DW 1-2 any% route (3 stars) in 63 secondsParadoxKarl2014-01-25 | ...SM3DW 1-1 any% route (3 stars) in 48 secondsParadoxKarl2014-01-25 | Didn't use cat dives at the start because you wouldn't have a cat suit there in a run.Super Mario Sunshine any% in 1:36:01ParadoxKarl2013-12-29 | This run was from back in October. I wasn't going to upload the run because it is very bad and I can save a ton of time, but I haven't had any motivation to play this game in a while so my pb is probably going to stick at this time. I have no plans to return to this game, but who knows, I may have some random urge to play it in the future.Super Mario 3D World: Meowser cutscene skip with toadParadoxKarl2013-12-29 | a few people have questioned whether it is possible. Not really much harder than peach, you just have to be a bit more careful about where you put the tanooki leaf where you jump from on the slope. toad is quite a bit quicker than peach on the stairs at the end of the level so toad is faster.Super Mario 3D World: Bowser-6 speedrun in 99 secondsParadoxKarl2013-12-26 | fun stage. sub 100 =DSuper Mario 3D World: Bowser-Castle speedrun in 258 secondsParadoxKarl2013-12-24 | Very unoptimised, especially on the second half of the tower. The Meowser cutscene skip was found by darkspinessonicI could watch this all day and still laugh every timeParadoxKarl2013-12-19 | halo at its bestI will surviveParadoxKarl2013-12-09 | I don't know if I was just being dumb or if you actually can't wallkick off the snowy parts at the top of the wall. Fucking lol at the ending...Super Mario 3D World: 6-5 speedrun in 32 secondsParadoxKarl2013-12-09 | Much harder than the other ice level. Time can be saved with faster mashing.Super Mario 3D World: 3-1 speedrun in 21 secondsParadoxKarl2013-12-09 | 20 (or possibly 19) is possible but is really hard because you have to land straight into the pipe while off screenSuper Mario 3D World: 1-1 speedrun 41 secondsParadoxKarl2013-12-08 | not too hard. 40 is maybe possible?SM64DS 8 star speedrun in 23:49 (WR)ParadoxKarl2013-10-28 | any% wr. kinda bad, but not terrible. Couldn't be bothered to edit this because I want to improve this time.Seriously wtf?ParadoxKarl2013-10-27 | cool game... This happened in my 8 star pb (and wr) of 33:53, although this was only my second run of the category so I won't upload a run until I get a much better time.SM64DS Both rabbit clips for 1 star speedruns (Non-Tas)ParadoxKarl2013-10-26 | I died jumping into the Tick-Tock Clock/Rainbow Ride area at the end (which is really dumb as it is the easiest part shown in the video), but I was really surprised how fast I got the 2 clips back to back so I thought I would upload this anyway. These 2 clips are really hard and precise.
I may attempt a run or two of 1 star, however I am much more likely to do 8 star attempts.Sunshine: Ricco Harbour 3 (Caged Shine Sprite) 12.97ParadoxKarl2013-10-18 | I'm noob... Improvable, but ok. Old wr, Akikan now has 12.74
3 improvements possible:
1. spin jump angle towards the cage was bad. 2. grabbed the cage slightly off the middle so had to move while hanging 3. could do zelpikukirby's cage flip and shine get method to save a frame or twosuper mario sunshine noki bay 2 TASParadoxKarl2013-10-16 | I am noob taser. I just made this for fun.SM64DS HMC clip and metal cap area loadParadoxKarl2013-10-06 | yeah... lol. ocarina of time like setups ftwcookie clicker 1 million cookies speedrun [TAS]ParadoxKarl2013-09-30 | someone had a 10 minute(ish) TAS on twitch which I thought was pretty hilarious (was calling it WR lol).gelato to piantaParadoxKarl2013-09-27 | Using zelpikukirby's pipe entry: http://www.youtube.com/watch?v=s1QIyIvZufk
I love this movement. I want to use it in runs but it is kinda hard.Super Mario Sunshine Y storageParadoxKarl2013-09-23 | Something that I noticed a while back but just found some interesting things that it can do. Basically, press Y in the air then either on the same frame or anywhere up to 3 frames later, hover and you have stored a Y press. You can then use the Y press by diving or touching the ground.
This video shows how it can be used to turn mario in cutscenes and also change the starting direction of a blooper. There are probably more random uses for it.
It can also be done by wallkicking and pressing Y in a specific timing alsopianta 3 hoverlessParadoxKarl2013-09-20 | big time saver for any% hoverless if anyone wanted to make it a thing againbianco hills red coinsParadoxKarl2013-09-19 | pretty happy with this. could have gotten a better angle on the water slide after the 1st red and hovered slightly later after the glitchy wallkick to be able to ground pound before the 2nd red electric thing instead of after, but that would be pretty tough to do.
Also it says road to the big windmill because I was using a level select code, which can be found here: http://pastebin.com/4KpRRuR5