Uploaded April 2026 | Updated September 2026, 2 weeks ago
Get the Written Instructional Guides (Bundle): bit.ly/guideBundle
Day 8 (2026) π youtu.be/KN1fkOK7EHQ
Welcome to Day 7 of the official "Learn Autodesk Fusion in 30 Days" series (2026 version)! Today, we are modeling a Bike Handlebar Grip. While it looks simple, this project introduces professional tools that are key to making predictable parametric models: Intersect and Project explained, center aligning text to models, embossing text, professional extrude tricks, and more!
SUPPORT KEVIN'S MISSION (Making CAD education accessible)
Patreon: patreon.com/productdesignonline
Buy Kevin a Coffee: buymeacoffee.com/pdo
OFFICIAL 30 DAYS PLAYLIST (2026 EDITION)
bit.ly/30daysUpdated
SUBSCRIBE (& hit the Bell to get alerted for the new lessons!)
bit.ly/sub-right-now
Key Takeaways / Chapters:
0:00 - Introduction to Day 7 of Learn Fusion in 30 Days
0:27 - Sketching the Base Cylinder
1:10 - Creating 3D Text & Font Requirements
2:47 - Constraining Text with the Intersect Tool
4:15 - How to Use the Emboss Tool
5:00 - Project vs. Intersect: Referencing Geometry
6:19 - Offsetting and Sketching the Grip Ring
7:50 - Creating a Rectangular Pattern of Bodies
9:08 - Advanced Extrude: "To Object" & Start Offsets
10:52 - Using the Shell Tool Parametrically
11:47 - Combining Multiple Bodies
12:44 - Testing the Parametric Model (The Power of Project)
13:49 - Pro Tip: Using the Undo History List
14:11 - Final Details & Adding Appearances
KEY TOPICS COVERED
-Master the Emboss Tool: Learn how to wrap, raise, or recess 3D text and sketches around curved surfaces like cylinders.
-Understand Project vs. Intersect: Discover how to reference existing geometry from other parts of your model to create a fully parametric design.
-Control Complex Patterns: Use the Rectangular Pattern tool with separate bodies to create intricate grip textures efficiently.
-Dynamic Design Updates: See how to use constraints and the Projection Link so your entire model automatically adjusts when you change a single dimension.
If you enjoy this series, please Subscribe and hit the bell icon π to be notified when new lessons drop!
β
#Fusion360 #fusion #ProductDesignOnline #LearnFusionIn30Days #ProductDesign #3DModeling #CADforBeginners #AutodeskFusion #LoftTool #IndustrialDesign #autodeskfusion360
Get the Written Instructional Guides (Bundle): bit.ly/guideBundle
Day 8 (2026) π youtu.be/KN1fkOK7EHQ
Welcome to Day 7 of the official "Learn Autodesk Fusion in 30 Days" series (2026 version)! Today, we are modeling a Bike Handlebar Grip. While it looks simple, this project introduces professional tools that are key to making predictable parametric models: Intersect and Project explained, center aligning text to models, embossing text, professional extrude tricks, and more!
SUPPORT KEVIN'S MISSION (Making CAD education accessible)
Patreon: patreon.com/productdesignonline
Buy Kevin a Coffee: buymeacoffee.com/pdo
OFFICIAL 30 DAYS PLAYLIST (2026 EDITION)
bit.ly/30daysUpdated
SUBSCRIBE (& hit the Bell to get alerted for the new lessons!)
bit.ly/sub-right-now
Key Takeaways / Chapters:
0:00 - Introduction to Day 7 of Learn Fusion in 30 Days
0:27 - Sketching the Base Cylinder
1:10 - Creating 3D Text & Font Requirements
2:47 - Constraining Text with the Intersect Tool
4:15 - How to Use the Emboss Tool
5:00 - Project vs. Intersect: Referencing Geometry
6:19 - Offsetting and Sketching the Grip Ring
7:50 - Creating a Rectangular Pattern of Bodies
9:08 - Advanced Extrude: "To Object" & Start Offsets
10:52 - Using the Shell Tool Parametrically
11:47 - Combining Multiple Bodies
12:44 - Testing the Parametric Model (The Power of Project)
13:49 - Pro Tip: Using the Undo History List
14:11 - Final Details & Adding Appearances
KEY TOPICS COVERED
-Master the Emboss Tool: Learn how to wrap, raise, or recess 3D text and sketches around curved surfaces like cylinders.
-Understand Project vs. Intersect: Discover how to reference existing geometry from other parts of your model to create a fully parametric design.
-Control Complex Patterns: Use the Rectangular Pattern tool with separate bodies to create intricate grip textures efficiently.
-Dynamic Design Updates: See how to use constraints and the Projection Link so your entire model automatically adjusts when you change a single dimension.
If you enjoy this series, please Subscribe and hit the bell icon π to be notified when new lessons drop!
β
#Fusion360 #fusion #ProductDesignOnline #LearnFusionIn30Days #ProductDesign #3DModeling #CADforBeginners #AutodeskFusion #LoftTool #IndustrialDesign #autodeskfusion360










