Traction Point gamedev Live #26⚡Custom Engine, Zig, C++, Blender @MadrigalGames
Traction Point gamedev Live #26⚡Custom Engine, Zig, C++, Blender  @MadrigalGames
Uploaded August 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools.

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
Traction Point gamedev Live #26⚡Custom Engine, Zig, C++, Blendertransmission005First Vulkan Graphics be like...Gamedev Live⚡Level Design⚡ZigC++/C#/Zig GameDev Live #50⚡More physics (and maybe some gameplay too)Zig⚡Blender⚡Traction Point - gamedev Live! - #6C++/C#/Zig GameDev Live #35⚡Hacking the physics layerGame modding SDK for the C3 languageDriving AI⚡C++/C#/Zig Gamedev LivePorting my renderer to Vulkan - Part 6 of N - Textures and imagesbyProd Tutorial - Part 5: CurvesMore vehicle coding⚡C++/C#/Zig GameDev Live #66
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Traction Point gamedev Live #26⚡Custom Engine, Zig, C++, Blender

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