Uploaded June 2026 | Updated September 2026, 3 weeks ago
So for some reason this level got renamed. Why? Idk, it's just how it goes I guess. Also, I know English isn't the author's first language, but Unwelcomed? Not "The Unwelcome Visitor", not "The Uninvited Guest"; "The Unwelcomed Visitor"... What does that even mean? "Unwelcomed" isn't even a word but if it were I guess it would mean that in the past I wasn't welcome/invited somewhere... So does that mean I'm welcome/invited now? I'm definitely looking too deep into this but seriously if I didn't get it off my chest now this would bug me for the rest of my days on this God forsaken Earth, lol.
Jokes aside I do like this level quite a bit. It's an interior level which is something that sadly modern Sam games are severely lacking and as a result fights feel unique since they have to fit the layouts of the room instead of just being another large open field or giant corridor shootout on some random city street. Pistol is goated here and the AR puts in some serious work. I still have no idea why the magazine capacity got reduced from 80 to 75 despite it literally being that way through the initial public release and all the test builds I played. I know it's only 5 bullets and literally doesn't have an impact in the slightest but I mean, why? Was it more important to make a change that does nothing instead of, oh idk, fixing the Eraser randomly not working or fixing the laser scorp's pre-fire effect so it doesn't have a giant visible box around it like its had since the mod came out all the way back in 2021?
Venting aside, I like this level a lot. It's fun, has some creative fights, and it's relatively short which makes it a fun map to pick up and play.
Thanks again for watching and as always, stay Serious!
Towards The Sirian Gate by M1L1tarist - steamcommunity.com/sharedfiles/filedetails/?id=2687313886
So for some reason this level got renamed. Why? Idk, it's just how it goes I guess. Also, I know English isn't the author's first language, but Unwelcomed? Not "The Unwelcome Visitor", not "The Uninvited Guest"; "The Unwelcomed Visitor"... What does that even mean? "Unwelcomed" isn't even a word but if it were I guess it would mean that in the past I wasn't welcome/invited somewhere... So does that mean I'm welcome/invited now? I'm definitely looking too deep into this but seriously if I didn't get it off my chest now this would bug me for the rest of my days on this God forsaken Earth, lol.
Jokes aside I do like this level quite a bit. It's an interior level which is something that sadly modern Sam games are severely lacking and as a result fights feel unique since they have to fit the layouts of the room instead of just being another large open field or giant corridor shootout on some random city street. Pistol is goated here and the AR puts in some serious work. I still have no idea why the magazine capacity got reduced from 80 to 75 despite it literally being that way through the initial public release and all the test builds I played. I know it's only 5 bullets and literally doesn't have an impact in the slightest but I mean, why? Was it more important to make a change that does nothing instead of, oh idk, fixing the Eraser randomly not working or fixing the laser scorp's pre-fire effect so it doesn't have a giant visible box around it like its had since the mod came out all the way back in 2021?
Venting aside, I like this level a lot. It's fun, has some creative fights, and it's relatively short which makes it a fun map to pick up and play.
Thanks again for watching and as always, stay Serious!
Towards The Sirian Gate by M1L1tarist - steamcommunity.com/sharedfiles/filedetails/?id=2687313886










