0:00 Calorie and Vitamin C gain 1:52 Special recipe bonuses 5:04 Snacking trick, overeating 8:35 Tier List (F tier) 10:57 Basic recipes 14:06 Meat Stews, Meat Pies, Fishcakes 15:45 Fruit Pies and other Rosehip recipes 18:47 Condition healing recipesTrader Guide - The Long DarkBashrobe2025-04-26 | How to get the most out of trader. Detailed spreadsheet docs.google.com/spreadsheets/d/1mMfVuxL4fV4aLOQ-lHZ8FUqQ5FgJfVl5sxCUfFz9znk/edit?usp=sharing
0:00 Intro 0:45 Trading basics 3:07 Trust, item unlocks 4:52 How items are selected 8:28 Non item unlocks (Discount, conversation options) 9:37 Special Requests, prepper bunkers 13:34 Special request rewards 19:00 Most useful trades 23:08 Currencies and their valueCougar Guide - The Long DarkBashrobe2025-02-01 | Definitive cougar guide. Meow
0:00 Cougar spawn mechanics 2:23 Threat levels 3:23 Avoiding cougar 5:10 Cougar attack types, Shot counter 7:43 Killing cougar, avoid increasing shot counter 10:27 Killing cougar, ignoring shot counter 13:44 Cougar Head wrap, Cougar Knife 15:30 Cougar 1.0 mechanics 18:53 Cougar DensShortwave Caches - Zone of Contamination and Sundered Pass - The Long DarkBashrobe2025-01-30 | All possible shortwave caches in ZC/SP. The transmitter in FA must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 ZC Generic cache (1,2) 0:31 ZC Generic cache (3,4) 0:51 ZC Food cache (1) 1:16 ZC Ammo cache (2) 1:34 ZC Flares cache (3) 1:56 ZC Clothes cache (4) 2:15 SP Ammo cache (1,3) 2:33 SP Clothes cache (1,3) 2:53 SP Food cache (2,4) 3:14 SP Tools cache (2,4) 3:30 SP Ammo cache (1) 3:55 SP Clothes cache (2) 4:18 SP Tools cache (3) 4:39 SP Generic cache (4)10 Myths and Rumors in The Long DarkBashrobe2024-12-15 | There's a lot of misinformation floating around when it comes to the game, here we look into 10 most common rumors and see whether they're true or not.
0:00 Intro 0:29 Myth 1 - Sticks/Branches respawn after blizzards 1:48 Myth 2 - Intact carcasses delay animal respawn 3:15 Myth 3 - Bear crows 4:50 Myth 4 - Weather change crows 7:13 Myth 5 - Overhead plane lockers never contain items 8:00 Myth 6 - Sprinting warms you up 8:57 Myth 7 - Auroras only happen when weather is clear 10:06 Myth 8 - Blackrock and Bleak Inlet have more frequent auroras 12:22 Myth 9 - You can get stuck in aurora mine when aurora ends 14:24 Myth 10 - Indoor wolves do not respawnThe Long Dark 2 trailer analysisBashrobe2024-12-13 | Watch the official BLACKFROST trailer here youtube.com/watch?v=4wlttElgLg4Most Dangerous Afflictions in The Long DarkBashrobe2024-11-16 | The most dangerous afflictions in the game and how to deal with them. This isn't meant to be a top X afflictions list, but rather a guide on how to deal with the more complex ones.
0:00 Parasites 3:09 Broken Ribs 4:57 Cabin Fever 8:10 Frostbite 10:00 Scurvy 12:15 Severe Lacerations 13:43 Suffocation 16:43 Food Poisoning, Dysentery, Infection10 Fire Tips You Might Not Know - The Long DarkBashrobe2024-10-19 | These are 10 things about fire in The Long Dark you probably don't know, but you should. These are mostly for experienced players, more basic tips were omitted.
0:00 Intro 0:27 Flasks don't cool down near fires 1:02 Bonus fire duration in cold temperatures 2:21 Fully windproof fires in the open 2:50 Endless torches 3:50 Maximizing fuel duration when low on fuel 4:34 Infinite fires with lvl 5 firestarting 5:21 Predictable embers duration 7:07 Keeping fires going in high winds 10:06 Reliable wildlife protection 10:55 Relocating moose and bears safely50 Days on Misery made easy - The Long DarkBashrobe2024-09-15 | Everything you need to know to survive the first 50 days on Misery. How to start the run, and how to deal with complications caused by each affliction up to Broken Body.
0:00 Intro 0:32 Main priorities on spawn 2:20 Three Mountains, Loot tables 6:14 Frigid Bones - Freezing rate 9:25 Rheumatic Joints - Hunting strategy 10:19 Rheumatic Joints - Sprains and goating 11:50 Sour Stomach - Food poisoning thresholds 14:06 Haunted Mind - Supplementing condition recoveryMisery 101 - The Long DarkBashrobe2024-08-03 | Everything you need to know about Misery Mode before jumping in.
0:00 Settings changes 2:08 Misery Afflictions and stages 2:47 Diminished Form 3:49 Rheumatic Joints 5:40 Haunted Mind 6:08 Sour Stomach 7:33 Frigid Bones 8:46 Broken BodyHow to never fail a Rope Climb again - The Long DarkBashrobe2024-06-22 | Everything you need to know about rope climbing in The Long Dark.
0:00 Intro 0:40 Climbing Speed 1:25 Falling 2:26 Climbing Exhausted 3:41 Crampons 5:18 Avoiding Unnecessary Rope Climbs 6:06 Misc Climbing Tips10 Tips for faster Movement - The Long DarkBashrobe2024-06-01 | 10 things you should know about movement in The Long Dark.
0:00 Intro 0:22 1. Tap crouching 1:03 2. Tap sprinting 1:27 3. Coffee sipping 1:59 4. Preventing wobbling 3:17 5. Overencumbrance specifics 4:02 6. Travois tips 5:27 7. Wind effects on movement 6:27 8. Terrain effects on movement 6:51 9. Wildlife movement 7:39 10. Crab walkingBear/Moose Dancing Guide - The Long DarkBashrobe2024-04-20 | Quick guide on how to dance bears and moose.
0:00 Intro 0:52 What not to do 2:07 Dance start 2:49 Angle and timing 3:53 After the initial chargeStruggle Mechanics Explained - The Long DarkBashrobe2024-03-30 | New knives compared in the trader video: youtu.be/J7b_xItDkdg?t=920
If you ever wondered how dangerous any given struggle is, or which tool is the best one to use, then stop reading this and watch the damn video. Everything was thoroughly tested and calculated.
0:00 Intro 0:24 Bear/Moose 2:06 Dying with 100% protection 2:41 Wolf struggles 5:53 Winning struggles 7:01 Tap speed 8:05 Choosing the right toolDecoys and Scent Mechanics - The Long DarkBashrobe2024-03-02 | A shorter video this time, explaining how scent works and the best ways to use decoys.
0:00 Scent intensity 1:18 Stackable item scent bug 1:51 Animals smelling the player 2:09 Wind effect on scent 2:35 Decoys 4:20 Use a decoy without losing itFishing Guide - The Long DarkBashrobe2024-02-10 | Do you feel scurvy is too punishing? Do you think fishing sucks? Think again.
0:00 Intro 0:48 Fishing spots differences 2:26 Difficulty settings effects 2:54 Fish types, fishing lures, fishing bait 5:05 Tackle fishing mechanics 6:35 Tipup mechanics 8:46 Overfishing 9:56 Optimal fishing strategy 10:50 Ice breaking 11:18 Best places to fish 12:42 Snow shelter fishing 13:47 Fishing hole placement for sheltersHow to deal with Poison Wolves - The Long DarkBashrobe2024-01-20 | Struggling with the new poison wolves? Hope this helps.
0:00 Poison Wolf behavior 1:31 Light sources 4:13 Throwing items 4:59 Weapons 6:30 Killing poison wolvesAll Flask Locations - The Long DarkBashrobe2024-01-06 | All locations of guaranteed flasks (+ RNG location of safes) added in the 4th DLC drop. All flasks are guaranteed to spawn in one of the spots, regardless of difficulty, except the flasks in safes, which are RNG. All flasks function the same, and allow you to keep drinks hot 4 times as long as usual.
0:00 Orange flask 1a, Pensive Pond, PV 0:19 Orange flask 1b, Hilltop blind, PV 0:33 Orange flask 1c, Misty Falls Picnic Area, PV 0:45 Orange flask 1d, Plane crash hunter's blind, PV 1:02 Orange flask 1e, Thomson's Crossing, PV 1:15 Purple flask, The Riken, DP 1:20 1a near metal barrels by the entrance 1:29 1b bottom room without forge 1:37 1c bunkbed room upstairs 1:45 1d by the upper entrance 1:51 Red plaid flask 1, Blackrock Prison 1:56 1a guard tower with rope 2:05 1b barracks locker 2:12 1c infirmary upstairs 2:19 1d prison bus 2:25 1e Warden's office 2:34 Red plaid flask 2a, Airfield terminal, FA 2:47 Red plaid flask 2b, Airfield security shack, FA 3:01 Red plaid flask 2c, Island Cottage, FA 3:17 Red plaid flask 2d, Mindful Cabin, FA 3:33 Red plaid flasks (RNG), inside safes, MT/FM/ML/BI/DP/ZC 3:44 Green flask 1a, Cannery building next to the trailer, BI 4:01 Green flask 1b, Cannery building with the rope, BI 4:13 Green flask 1c, Cannery building near the car, BI 4:27 Green flask 1d, Cannery pier, BI 4:41 Green flask 1e, Cannery workshop outer area, BI 4:54 Green flask 2, Langston Mine, ZC 4:58 2a Floor 3 elevator area, office with a computer 5:06 2b Floor 3 elevator area, top of the walkway 5:17 2c Floor 3 next to the Mine office 5:25 2d Floor 2 crusher office 5:32 White flask 1, Summit, TWM 5:36 1a Tail section, in the corner 5:44 1b Tail section, near crampons/flare gun spawn 5:52 1c Tail section, between crates in the middle 5:57 1d Summit cave 6:03 1e corpse near Tail section 6:09 Jackrabbit flask 1, Plane crash, MT 6:14 1a top area, behind a tree 6:24 1b bottom area near the cave 6:30 1c bottom area, inside plane debris 6:36 1d bottom area, under broken wing 6:43 1e in the small caveHow to deal with Timberwolves - The Long DarkBashrobe2023-12-14 | Fear timberwolves? Hopefully this video helps.
0:00 Intro 1:15 Stealth 2:37 Fighting timberwolves 5:37 Hit regions and weapon effectiveness 6:17 When they bite 8:10 Fighting combined with light source and safespots 11:26 Which light sources work 15:07 Which throwing items work 16:54 Which weapons work 18:21 Draining timberwolf moraleHow to kill wolves - The Long DarkBashrobe2023-11-30 | Guide on how to kill wolves, split from the first video as it was too long.
0:00 Intro 0:19 Wolf hit regions 0:52 Weapon effectiveness 5:35 Strategy 1 - Head on 7:58 Strategy 2 - Light source 9:04 Strategy 3 - Stealth/Distance 10:23 Strategy 4 - Get wolves stuck by being 'weak' 11:04 Strategy 5 - Stack protection and meleeHow to deal with wolves - Complete guide - The Long DarkBashrobe2023-11-25 | An up to date guide on wolf behavior, and on how to deal with them.
0:00 Wolf behavior 3:59 Preventing wolves from charging 7:59 Throwing items at wolves 10:42 Using weapons defensively 12:07 Aware vs unaware wolf behavior, stealth 13:25 Using nearby wildlife to get rid of wolves 14:32 Using your surroundings for protection 15:43 Snow shelter / campfire exploit 16:20 Summary[WR] The Long Dark speedrun - ATDS Any% - 3h 40m (2.22)Bashrobe2023-10-20 | In game time speedrun of As The Dead Sleep challenge.
To achieve such a fast time, three exploits were used:
1) Exploiting the Custom settings ATDS bug present on 2.22 version, allows us to fully customize the settings of this challenge, so we use it to our advantage, minimize fatigue drain, make wildlife passive, etc. But the most important thing is to set Length of Day Multiplier to 4x - this makes the in-game time flow 4x slower, and also makes stims last 4x longer, and is key to this run. I used C34z-M8Dw-JFA0-b5cw-a+IE custom code. Changed to interloper loot in ML Dam trailer to get another stim in the Ravine, since that one doesn't spawn on Pilgrim settings. 2) Advanced bunker projection, available only in challenges, we preload a save that has a specific bunker type after a fresh game start, and then load in the challenge and reenter a bunker. This gives us all the supplies we need for the challenge (which is mainly just stims, but energy drinks are important so we can climb ropes faster). 3) Crab walking, using a controller emulator and walking under a specific angle can give up to 42% movement speed boost. Though this is not really necessary and barely affected this run - it's only used until we reach the first stim in Bleak.
0:00 - 7:12 Bleak Inlet 7:12 - 9:26 Reaching FM Preppers cache 9:26 - 17:17 Bunker projection 17:17 - 22:13 Grave 1 (Broken Railroad) 22:13 - 34:19 Grave 2 (Hushed River Valley) 34:19 - 49:09 Grave 3 (Ravine) 49:09 - 1:03:53 Grave 4 (Timberwolf Mountain) 1:03:53 - 1:19:33 Grave 5 (Desolation Point)All Hidden Caches - The Long DarkBashrobe2023-09-27 | All possible locations for hidden caches. Mostly found in HRV. Majority of these don't spawn on interloper.
0:00 - 0:18 Stairsteps Lake area cache overview 0:18 - 0:35 HRV Cache 1 - Sewing Kit, MRE, Rifle cartridge, Flare shell 0:35 - 0:57 HRV Cache 2 - Antiseptic, 2 Stims, Bandage 0:57 - 1:19 HRV Cache 3 - Ear wrap, Wool socks, Thin wool sweater 1:19 - 1:39 HRV Cache 4 - Balaclava, Wool socks, Thermal underwear 1:39 - 1:57 HRV Cache 5 - Peanut butter, Crackers, Coffee Tin, Revolver ammo box 1:57 - 2:22 HRV Cache 6 - Go! Drink, Snow pants, Revolver cartridge 2:22 - 2:42 HRV Cache 7 - Flashlight, Fisherman sweater, Revolver cartridge 2:42 - 2:52 Northwestern area cache overview 2:52 - 3:10 HRV Cache 8 - Hunting knife, Whetstone, Pinnacle peaches 3:10 - 3:27 HRV Cache 9 - 4 Condensed milk 3:27 - 3:47 HRV Cache 10 - Down vest, Wool toque, Revolver ammo box 3:47 - 4:10 HRV Cache 11 - Military coat, Combat boots, Revolver cartridge 4:10 - 4:30 HRV Cache 12 - Combat pants, 2 Flares, Flare shell 4:30 - 4:40 Monolith area cache overview 4:40 - 4:58 HRV Cache 13 - Rifle ammo box, Firearm cleaning kit, Frontier shooting guide 4:58 - 5:18 HRV Cache 14 - Rifle ammo box, Firearm cleaning kit, Frontier shooting guide 5:18 - 5:39 HRV Cache 15 - Rifle ammo box, Firearm cleaning kit, Frontier shooting guide 5:39 - 5:49 Valley area cache overview 5:49 - 6:08 HRV Cache 16 - Can opener, Whetstone, Wilderness kitchen 6:08 - 6:27 HRV Cache 17 - Can opener, Whetstone, Wilderness kitchen 6:27 - 6:49 HRV Cache 18 - Can opener, Whetstone, Wilderness kitchen 6:49 - 6:59 Ledge area cache overview 6:59 - 7:21 HRV Cache 19 - Work pants, Wool longjohns, Work boots 7:21 - 7:49 HRV Cache 20/21 - 3 Accelerant / MRE, Maple syrup, Water 7:49 - 8:11 HRV Cache 22 - Work pants, Climbing socks, Combat boots 8:11 - 8:35 HRV Cache 23 - Work pants, Wool longjohns, Work boots 8:35 - 8:56 HRV Cache 24 - Snow pants, Climbing socks, Wool longjohns 8:56 - 9:20 HRV Cache 25 - Revolver, Rifle ammo box, Long wool scarf, MRE (Whetstone, Ear wrap, Combat pants, Crackers for Interloper) 9:20 - 9:40 HRV Cache 26 - Revolver ammo box, Ear wrap, Revolver, Peanut butter (Can opener, Ear wrap, Jeans, Pork n beans for Interloper) 9:40 - 9:58 HRV Cache 27 - Revolver ammo box, Balaclava, Revolver, Condensed milk (New Rabbitskin hat, Jeans, Crackers) 9:58 - 10:15 BI Cache 1 - random loot 10:15 - 10:36 BI Cache 2 - random loot 10:36 - 11:00 AC Cache 1 - random loot 11:00 - 11:30 AC Cache 2 - Snow pants / Wool longjohns / Balaclava / Ski gloves + random loot 11:30 - 11:52 Blackrock Cache 1 - Maple syrup + random loot 11:52 - 12:06 Blackrock Cache 2 - Flashlight + random loot 12:06 - 12:21 Blackrock Cache 3 - Firestriker + random loot 12:21 - 12:41 Blackrock Cache 4 - Stim + random loot 12:41 - 13:12 Blackrock Cache 5 - Rifle ammo box, Revolver ammo box, Rabbitskin hat + random lootAll instant death spots - The Long DarkBashrobe2023-08-15 | NEW Far Territory death walls not covered in the video: - pretty much any deep chasm/river in transition cave between FA/ZC/SP - Langston mine back entrance, under rope bridge - Most chasms under the SP Tale Peak path, follow the path and don't goat in the area
All places that have an instant kill death wall / kill box / whatever you just die got it? Avoid goating these areas!
0:00 - 0:34 - Under Broken Bridge, BR 0:34 - 0:58 - From Peak Cave down to the valley, HRV 0:58 - 1:28 - Pensive Vista down to the valley, HRV 1:28 - 1:44 - Outside ML transition cave, MT 1:44 - 1:59 - Plane crash, MT 1:59 - 2:13 - Around Tree trunk bridge, Ravine 2:13 - 2:30 - Near rope climb, Ravine 2:30 - 3:02 - Downhill from train tracks and under train bridge, Ravine 3:02 - 3:22 - Ravine Trestle, Ravine 3:22 - 4:09 - Train Loading Area, CH[WR] The Long Dark speedrun - Hunted 1 - 4h 13m (2.16)Bashrobe2023-07-09 | Record run of The Hunted, Part One challenge. Slightly better time could be achieved by getting luckier with basement items or getting the extra Coffee Cup in the Farmstead. Farmstead section wasn't ideal either.
0:00 - 0:51 Start 0:51 - 3:35 To Farmstead 3:35 - 5:32 PV Farmstead 5:32 - 9:24 Leaving PV 9:24 - 10:42 WR Transition 10:42 - 13:45 Winding River 13:45 - 15:30 Dam 15:30 - 21:47 Mystery LakeAll Unique Recipe Locations - The Long DarkBashrobe2023-07-01 | All possible spawn locations, required ingredients and effects for the new unique recipes added in the Frontier Comforts update.
0:00 - 0:28 Ranger Stew - Foreman's Retreat, AC 0:28 - 0:56 Thomson Family Stew - Community Hall, PV 0:56 - 1:25 Coastal Fishcakes - Lonely Lighthouse, DP 1:25 - 1:44 Prepper's Pie - Prepper's Cache (cooking), random spot 1:44 - 2:13 Dockworker's Pie - Cannery Workshop, BI 2:13 - 2:42 Lily's Pancakes - Grey Mother's house, MT 2:42 - 3:19 Stalker's Pie - Corpse near Stairsteps Lake bear, HRV 3:19 - 3:52 Breyerhouse Pie - Hunting Lodge, BR 3:52 - 4:19 Camber Flight Porridge - Main Hangar, FANew Item Variants (Frontier Comforts) - The Long DarkBashrobe2023-06-27 | All possible locations of Hunter's, Forester's and Warden's Revolvers, Miner's Flashlight, Sport Bow and Interloper locations for the Spelunker's Lantern that were added in the 2.17 update.
0:00 - 0:27 Hunter's Revolver - Crafting Prepper Cache 0:27 - 0:44 Forester's Revolver 1 - Echo One Tower memento truck, BI 0:44 - 0:55 Forester's Revolver 2 - Pensive Lookout, BI 0:55 - 1:15 Forester's Revolver 3 - Echo One Tower, BI 1:15 - 1:27 Warden's Revolver 1 - Warden's office bathroom, Blackrock 1:27 - 1:36 Warden's Revolver 2 - Prison front entrance, Blackrock 1:36 - 1:45 Warden's Revolver 3 - Climbable guard tower, Blackrock 1:45 - 2:00 Miner's Flashlight 1 - Tunnel shack, FRBL 2:00 - 2:15 Miner's Flashlight 2 - Red train car, FRBL 2:15 - 2:28 Miner's Flashlight 3 - Yellow train car on the bridge, FRBL 2:28 - 2:45 Sport Bow 1 - Shoulder Lake crashed helicopter, FA 2:45 - 2:59 Sport Bow 2 - Shoulder Lake crashed plane, FA 2:59 - 3:14 Sport Bow 3 - Island Cottage, FA 3:14 - 3:29 Interloper Spelunker's Lantern 1 - Ice cave between KP North and South 3:29 - 3:53 Interloper Spelunker's Lantern 2 - Transition cave between Blackrock and TWM 3:53 - 4:08 Interloper Spelunker's Lantern 3 - Waterfall Cave, TWM 4:08 - 4:33 Interloper Spelunker's Lantern 4 - Echo Peak East, TWMAll Rifle Locations - The Long DarkBashrobe2023-06-02 | All locations for the regular Rifle, including Whiteout only locations. For rifle variant locations, see youtube.com/watch?v=9VpSYekJ3Dw
0:00 - 0:07 Intro 0:07 - 0:16 Trapper's Homestead, ML 0:16 - 0:34 Unnamed Pond cabin shortwave cache, ML 0:34 - 0:46 Jackrabbit Island house, CH 0:46 - 0:58 Abandoned Lookout, CH 0:58 - 1:17 Cinder Hills Mine, CH 1:17 - 1:35 Bear Creek Campground shortwave cache, CH 1:35 - 1:52 West of Lonely Lighthouse, shortwave cache, CH 1:52 - 2:06 Near Burned Ridge Cave, PV 2:06 - 2:23 shed near Heartbreak Bridge, PV 2:23 - 2:42 Southwestern cave, PV 2:42 - 2:55 Three Strikes Farmstead, PV 2:55 - 3:15 rock formation near PV Farmstead, PV 3:15 - 3:31 under Cinder Hills entrance, shortwave cache, PV 3:31 - 3:50 Tail Section cargo container, TWM 3:50 - 4:13 near Cook's Farm, shortwave cache, Blackrock 4:13 - 4:35 Rocky Refuge, MT 4:35 - 4:47 on the hill behind NW Ice cave, HRV 4:47 - 5:08 on path above bear den NE of HRV entrance, HRV 5:08 - 5:23 near NW Ice cave, HRV 5:23 - 5:35 on the waterfall path just above Monolith Ice cave, HRV 5:35 - 5:47 between rope climbs at Pensive Vista, near memento note, HRV 5:47 - 6:06 Secret Mountain Path, BI 6:06 - 6:15 Cannery Worker Residences, BI 6:15 - 6:45 South of Raven Falls cabin, shortwave cache, BI 6:45 - 7:06 Marsh Ridge, shortwave cache, FM 7:06 - 7:19 in the ravine, BR 7:19 - 7:48 Hunting Lodge, BR 7:48 - 8:17 Drift Island shortwave cache, FA 8:17 - 8:29 Random Prepper's Bunker, HRV/MT/FM/BI/ML/PV/AC/TWM/Blackrock 8:29 - 8:42 Under bridge NW of Log Sort, CH [WHITEOUT] 8:42 - 8:53 Jackrabbit Island, CH [WHITEOUT] 8:53 - 9:18 Bear Creek Campground, CH [WHITEOUT]Shortwave Caches - Blackrock, Timberwolf Mountain and Ash Canyon - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in Blackrock/TWM/AC. The transmitter in Blackrock must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:31 Blackrock Generic cache (1,2) 0:31 - 0:50 Blackrock Generic cache (3,4) 0:50 - 1:09 Blackrock Flares cache (1) 1:09 - 1:29 Blackrock Tools cache (2) 1:29 - 1:49 Blackrock Clothes cache (3) 1:49 - 2:10 Blackrock Ammo cache (4) 2:10 - 2:27 TWM Generic cache (1,2) 2:27 - 2:46 TWM Generic cache (3,4) 2:46 - 3:05 TWM Food cache (1) 3:05 - 3:23 TWM Flares cache (2) 3:23 - 3:43 TWM Ammo cache (3) 3:43 - 4:03 TWM Tools cache (4) 4:03 - 4:22 AC Generic cache (2,4) 4:22 - 4:43 AC Generic cache (1,3) 4:43 - 5:00 AC Tools cache (1) 5:00 - 5:17 AC Clothes cache (2) 5:17 - 5:36 AC Food cache (3) 5:36 - 6:04 AC Ammo cache (4)Shortwave Caches - Desolation Point and Coastal Highway - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in DP/CH. The transmitter in DP must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:33 CH Crashed Plane Lockbox (all) 0:33 - 0:50 CH Generic cache (1,2) 0:50 - 1:08 CH Generic cache (3,4) 1:08 - 1:29 CH Ammo cache (1) 1:29 - 1:48 CH Food cache (2) 1:48 - 2:07 CH Tools cache (3) 2:07 - 2:25 CH Flares cache (4) 2:25 - 2:45 DP Clothes cache (1) 2:45 - 3:03 DP Ammo cache (2) 3:03 - 3:20 DP Flares cache (3) 3:20 - 3:47 DP Food cache (4)Shortwave Caches - Mountain Town and Hushed River Valley - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in MT/HRV. The transmitter in MT must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:28 MT Generic cache (1,3) 0:28 - 0:50 MT Generic cache (2,4) 0:50 - 1:09 MT Clothes cache (1) 1:09 - 1:31 MT Flares cache (2) 1:31 - 1:50 MT Ammo cache (3) 1:50 - 2:08 MT Tools cache (4) 2:08 - 2:26 HRV Crashed Plane Lockbox (all) 2:26 - 2:48 HRV Generic cache (3,4) 2:48 - 3:09 HRV Generic cache (1,2) 3:09 - 3:30 HRV Clothes cache (1) 3:30 - 3:50 HRV Tools cache (2) 3:50 - 4:09 HRV Food cache (3) 4:09 - 4:37 HRV Flares cache (4)Shortwave Caches - Mystery Lake and Pleasant Valley - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in ML/PV. The transmitter in PV must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:33 ML Crashed Plane Lockbox (all) 0:33 - 0:52 ML Generic cache (1,4) 0:52 - 1:10 ML Generic cache (2,3) 1:10 - 1:27 ML Tools cache (1) 1:27 - 1:45 ML Food cache (2) 1:45 - 2:07 ML Ammo cache (3) 2:07 - 2:28 ML Clothes cache (4) 2:28 - 2:48 PV Generic cache (1,4) 2:48 - 3:05 PV Generic cache (2,3) 3:05 - 3:25 PV Food cache (1) 3:25 - 3:43 PV Ammo cache (1) 3:43 - 4:00 PV Food cache (2) 4:00 - 4:21 PV Ammo cache (2) 4:21 - 4:40 PV Clothes cache (3) 4:40 - 4:59 PV Flares cache (3) 4:59 - 5:20 PV Clothes cache (4) 5:20 - 5:50 PV Flares cache (4)Shortwave Caches - Broken Railroad, Forlorn Muskeg, Bleak Inlet - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in BR/FM/BI. The transmitter in FM must be repaired.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other #2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:30 BR Flares cache (1) 0:30 - 0:47 BR Ammo cache (2) 0:47 - 1:02 BR Clothes cache (3) 1:02 - 1:20 BR Food cache (4) 1:20 - 1:39 FM Crashed Heli Lockbox (all) 1:39 - 2:03 FM Generic cache (1,3) 2:03 - 2:23 FM Generic cache (2,4) 2:23 - 2:42 FM Food cache (1) 2:42 - 3:05 FM Clothes cache (2) 3:05 - 3:25 FM Flares cache (3) 3:25 - 3:48 FM Ammo cache (4) 3:48 - 4:09 BI Generic cache (2,4) 4:09 - 4:27 BI Generic cache (1,3) 4:27 - 4:49 BI Ammo cache (1) 4:49 - 5:09 BI Flares cache (2) 5:09 - 5:28 BI Tools cache (3) 5:28 - 5:55 BI Clothes cache (4)Shortwave Caches - Forsaken Airfield - The Long DarkBashrobe2023-04-18 | All possible shortwave caches in FA. The transmitter must be repaired first.
The numbers in parentheses indicate loot tables. For example, if you find a #2 cache for example, you only need to look for other no. 2s - across all regions, since you're on loot table 2. Crashed aircraft lockboxes and the flare cache near FA runway always spawn. This is the same for all difficulties, though interloper has different loot.
0:00 - 0:27 Crashed Heli Lockbox (all) 0:27 - 0:50 Flares cache (all) 0:50 - 1:11 Clothes cache (1) 1:11 - 1:31 Tools cache (1) 1:31 - 1:49 Clothes cache (2) 1:49 - 2:09 Tools cache (2) 2:09 - 2:32 Ammo cache (3) 2:32 - 2:55 Food cache (3) 2:55 - 3:16 Ammo cache (4) 3:16 - 3:47 Food cache (4)[2.12] How to obtain Technical Balaclava on Interloper - The Long Dark (outdated)Bashrobe2023-04-15 | Both Tale bunkers and Shortwave caches can be found without Shortwave radio if you know where to look, which means they are available on Interloper. You just need to repair the corresponding transmitter and wait for an aurora.
It seems Technical Balaclava isn't marked as a non-interloper item, so it still spawns in caches. This also works with Canned Ham in food caches and all Interloper items, but not with any other items (Rifles, ammo, Climbing Socks...), those will be missing. Firestrikers and Red flares appear to be considered non-interloper items and will be missing as well.
Shortwave cache spawns are tied to loot tables, and one Technical Balaclava is scripted to spawn for each loot table in a different location.
This only works in Great Bear. FA transmitter, bunkers and caches do not spawn on Interloper at all.
0:00 - 0:35 Loot table 1 location - Little Island, DP 0:35 - 1:03 Loot table 2 location - Hat Creek, FM 1:03 - 1:32 Loot table 3 location - Whistling Perch, Blackrock 1:32 - 2:04 Loot table 4 location - NW of Thomson's Crossing, PVSignal Void Bunkers and Transmitters - The Long DarkBashrobe2023-04-06 | NOTE: items required to fix the transmitter might not spawn in saves started before the update. Guide to all transmitters and Signal Void bunkers added in the recent update, including items required to bring in order to fix each transmitter.
0:00 - 0:26 Shortwave Location 0:26 - 0:55 Forsaken Airfield Transmitter 0:55 - 1:25 Forlorn Muskeg Transmitter 1:25 - 1:58 Bunker Alpha, Bleak Inlet 1:58 - 2:12 Pleasant Valley Transmitter 2:12 - 2:35 Bunker Beta, Pleasant Valley 2:35 - 2:58 Mountain Town Transmitter 2:58 - 3:17 Bunker Gamma, Hushed River Valley 3:17 - 3:36 Bunker Omega, Forsaken Airfield 3:36 - 3:55 Desolation Point Transmitter (not required for the tale) 3:55 - 4:21 Blackrock Transmitter (not required for the tale)Bear vs Fire Hardened Arrows - The Long DarkBashrobe2023-04-02 | Don't recommend watching if you get dizzy easily, particularly the 2nd part. A test whether fire hardened arrows are capable of killing a bear at all. No bears were hurt during this experiment.
0:00 Start 0:35 Archery 2 0:43 Archery 3 0:54 Archery 4 1:01 First bow broken 1:18 Archery 5 1:26 Ran out of stamina 1:41 Second bow broken 1:53 Ran out of arrows 2:06 Abort mission 2:20 AftermathHopeless Rescue in 25 minutes (4h59m in game) - The Long DarkBashrobe2023-02-05 | Hopeless Rescue in less than 5 in game hours completed, with no out of bounds glitches required.
Since the DLC update, it is possible to complete Hopeless Rescue much faster, as we can find Flare guns in safes, and Flare shells in several locations around the map.
A sub 5 hour run requires some seriously good RNG, a lot of things have to go right to finish under 5 hours, however 7-8 hours time is a lot easier to achieve. Still, I made several smaller mistakes that could further push the time down by a couple minutes. Also my luck was still not perfect as I had to walk against the wind at the end of Crumbling Highway for a bit.
I reused my save file that contained the Flare gun in the safe to mitigate the RNG somewhat, otherwise it would take significantly longer to achieve this, and I want to do other stuff instead.
0:00 Obtaining the Flare gun from the safe and heading out 3:48 Camp office 7:41 Dam 9:03 Ravine 13:38 Coastal Highway 16:18 Jackrabbit House 18:15 Flare shells 19:23 Crumbling Highway 21:43 No.3 Coal Mine 23:11 Desolation PointAll Polaroid Locations - The Long DarkBashrobe2023-02-03 | All possible polaroid locations in 2023 as of 2.06 update.
0:00 Intro 0:05 Ash Canyon / High Meadow 1 0:27 Ash Canyon / High Meadow 2 0:44 Ash Canyon / High Meadow 3 0:59 Ash Canyon / High Meadow 4 1:13 Ash Canyon / High Meadow Vista 1:35 Ash Canyon / Wolf's Jaw Overlook 1 1:48 Ash Canyon / Wolf's Jaw Overlook 2 2:03 Ash Canyon / Wolf's Jaw Overlook 3 2:22 Ash Canyon / Wolf's Jaw Overlook 4 2:39 Ash Canyon / Wolf's Jaw Overlook Vista 3:01 Bleak Inlet 1 3:27 Bleak Inlet 2 3:39 Bleak Inlet 3 3:54 Bleak Inlet 4 4:12 Bleak Inlet Vista 4:29 Blackrock / Mountain 4:41 Blackrock / Mountain Vista 5:06 Blackrock / Prison 5:18 Blackrock / Prison Vista 5:36 Coastal Highway 1 5:51 Coastal Highway 2 6:06 Coastal Highway 3 6:20 Coastal Highway 4 6:33 Coastal Highway Vista 6:48 Forsaken Airfield / cliff 7:05 Forsaken Airfield / cliff Vista 7:25 Forsaken Airfield / Mindful Cabin 7:37 Forsaken Airfield / Mindful Cabin Vista 7:54 Forlorn Muskeg / Muskeg Overlook 1 8:06 Forlorn Muskeg / Muskeg Overlook 2 8:16 Forlorn Muskeg / Muskeg Overlook 3 8:36 Forlorn Muskeg / Muskeg Overlook 4 8:51 Forlorn Muskeg / Muskeg Overlook Vista 9:06 Forlorn Muskeg / Shortwave Tower 1 9:20 Forlorn Muskeg / Shortwave Tower 2 9:33 Forlorn Muskeg / Shortwave Tower 3 9:42 Forlorn Muskeg / Shortwave Tower 4 10:04 Forlorn Muskeg / Shortwave Tower Vista 10:19 Hushed River Valley 1 10:35 Hushed River Valley 2 10:52 Hushed River Valley 3 11:06 Hushed River Valley 4 11:25 Hushed River Valley Vista 11:46 Mystery Lake / Forestry Lookout 1 12:00 Mystery Lake / Forestry Lookout 2 12:12 Mystery Lake / Forestry Lookout 3 12:35 Mystery Lake / Forestry Lookout 4 12:55 Mystery Lake / Forestry Lookout Vista 13:10 Mystery Lake / Lake Overlook 1 13:21 Mystery Lake / Lake Overlook 2 13:37 Mystery Lake / Lake Overlook 3 13:51 Mystery Lake / Lake Overlook 4 14:02 Mystery Lake / Lake Overlook Vista 14:21 Mountain Town 1 14:41 Mountain Town 2 14:59 Mountain Town 3 15:15 Mountain Town 4 15:29 Mountain Town Vista 15:45 Pleasant Valley 1 16:08 Pleasant Valley 2 16:24 Pleasant Valley 3 16:47 Pleasant Valley 4 17:04 Pleasant Valley Vista 17:22 Timberwolf Mountain / Andre's Peak 1 17:37 Timberwolf Mountain / Andre's Peak 2 17:54 Timberwolf Mountain / Andre's Peak 3 18:12 Timberwolf Mountain / Andre's Peak 4 18:31 Timberwolf Mountain / Andre's Peak Vista 18:53 Timberwolf Mountain / Tail Section 1 19:08 Timberwolf Mountain / Tail Section 2 19:24 Timberwolf Mountain / Tail Section 3 19:42 Timberwolf Mountain / Tail Section 4 20:00 Timberwolf Mountain / Tail Section VistaGuaranteed Interloper Matches locations - The Long DarkBashrobe2023-01-14 | All guaranteed spawns for Interloper difficulty, some always spawn in the same place, some have a randomized spawn, but are still guaranteed to spawn in one of the random locations.
Does not include Cardboard matches spawns, which are presumably a bug as they appear invisible when inspected.
0:00 Intro 0:05 Ash Canyon 1 - Homesteader's Respite, on a fireplace 0:13 Ash Canyon 2 - Angler's Den, random (seems 2 spawns are active at the same time) Shelf next to a plant pot Cardboard box near workshop Crate near stove Under bench 0:31 Ash Canyon 3 - Gold Mine, random Chair near fire barrel Right at the entrance Workshop near Crampons/Backpack Next to metal container near fire barrel 0:58 Timberwolf Mountain 1 - Mountaineer's Hut 1:12 Timberwolf Mountain 2 - Random location a) Three way cave 1:26 Timberwolf Mountain 2 - Random location b) Waterfall cave 1:42 Timberwolf Mountain 2 - Random location c) Forest cave 1:56 Timberwolf Mountain 3 - Summit, random Wooden crate in the corner (2 packs) Under metal panel (2 or 3 packs) 2:20 Blackrock 1 - Bricklayer's Retreat fireplace 2:34 Blackrock 2 - Random location a) Jailer's Residence barn truck 2:50 Blackrock 2 - Random location b) Old Substation workshop 3:02 Blackrock 2 - Random location c) Bricklayer's Retreat workshop 3:13 Blackrock 2 - Random location d) Cook's Farm barn workshop 3:24 Pleasant Valley 1 - Rural Store, random Store counter Store shelves Backroom shelves 3:43 Coastal Highway 1 - Random location a) Abandoned Lookout 3:56 Coastal Highway 1 - Random location b) Easternmost fishing hut 4:06 Coastal Highway 1 - Random location c) Rockfall Bridge car 4:20 Coastal Highway 1 - Random location d) Fishing Camp workbench 4:30 Desolation Point 1 - Hibernia Processing, random Upstairs on a bench Upstairs in counter Upstairs on the office desk 4:50 Bleak Inlet 1 - Cannery Workshop, in a doorless locker 5:02 Mountain Town 1 - Park cave, in a backpack 5:14 Mountain Town 2 - Grey Mother's house, random Kitchen Bowl behind fireplace Master bedroom Storage room 5:42 Hushed River Valley 1 - River cave 5:54 Hushed River Valley 2 - Corpse in northern "Prybar" cave 6:08 Hushed River Valley 3 - Lower Ice Caves, a) Camp near waterfall entrance 6:26 Hushed River Valley 3 - Lower Ice Caves, b) Camp near cliff entrance 6:46 Hushed River Valley 3 - Lower Ice Caves, c) Camp near rope entrance 7:14 Broken Railroad 1 - Maintenance Shed 7:26 Broken Railroad 2 - Hunting Lodge, random Dining table Bucket near fireplace Stove 7:45 Forsaken Airfield 1 - Control Tower, shelves 7:58 Forsaken Airfield 2 - Random location a) Control Tower, on a desk 8:10 Forsaken Airfield 2 - Random location b) Hunter's Blind north of Airfield 8:21 Forsaken Airfield 2 - Random location c) Island CottageAll Item Variant locations - The Long DarkBashrobe2022-12-30 | All locations for the new item variants, Woodwright's Bow, Vaughn's Rifle, Barb's Rifle, Curator's Rifle, and Spelunker's Lantern.
Note none of these spawn on Interloper, except Spelunker's Lantern (since update 2.17) Currently, Curator's rifle will not spawn on custom games with baseline resource availability set to low, regardless of rifle settings.
0:00 - Intro 0:05 - Woodwright's Bow 1 - West of Valley Point View, HRV 0:23 - Woodwright's Bow 2 - North of Valley View Point near ice cave, HRV 0:46 - Woodwright's Bow 3 - On the hill south of Reclusive Falls, HRV 1:13 - Woodwright's Bow 4 - Moose Overlook, HRV 1:47 - Vaughn's Rifle 1 - Upper Dam, big room upstairs, ML/WR 2:03 - Vaughn's Rifle 2 - Lower Dam, broken window room, ML/WR 2:22 - Vaughn's Rifle 3 - Behind pipes near Dam entrance, WR 2:39 - Vaughn's Rifle 4 - in cave, WR 2:58 - Barb's Rifle 1 - Under Rockfall bridge, CH 3:17 - Barb's Rifle 2 - On a train at Train Unloading, CH 3:36 - Barb's Rifle 3 - Fishing hut north of Misanthrope's Homestead, CH 3:53 - Barb's Rifle 4 - Quonset Garage, CH 4:13 - Curator's Rifle 1 - Wolf's Jaw Overlook, by the tree, AC 4:31 - Curator's Rifle 2 - Up the rose hip climb from Wolf's Jaw Overlook, AC 4:54 - Curator's Rifle 3 - East of Mining Camp by the waterfall, AC 5:17 - Curator's Rifle 4 - North of Runaway Bridge, in a small cave, AC 5:38 - Curator's Rifle 5 - High Meadow vista, AC 6:01 - Spelunker's Lantern 1 - Middle of southern cave system, TWM 6:29 - Spelunker's Lantern 2 - Northern cave system, TWM 6:59 - Spelunker's Lantern 3 - Misty Falls Picnic Area cave, PV 7:25 - Spelunker's Lantern 4 - Transition cave, AC/TWMAll Mementos Guide - The Long DarkBashrobe2022-12-24 | Note not all mementos might be present on Interloper post 2.04 update.
0:00 Intro 0:03 Ash Canyon - Shattered Cove (hint) 0:28 Ash Canyon - Bitter Marsh (hint) 0:49 Ash Canyon - Miner's Folly / Angler's Den (4-5 fish) 1:32 Timberwolf Mountain - Mountaineer's Hut (hint) 1:51 Timberwolf Mountain - Crystal Lake fishing hut (hint) 2:06 Blackrock - Bricklayer's Retreat (hint) 2:27 Blackrock - Jailer's Residence barn truck / West of Blackrock prison walls (3 Marine flares, 3 Noisemakers) 3:26 Blackrock - Forager's Remnant workshop / Old Substation (Hunting knife, Hacksaw) - NOTE: cache location slightly changed imgur.com/a/pvhBNab 4:12 Pleasant Valley - Pleasant Valley Farmstead car visor (hint) 4:33 Pleasant Valley - Long Curve car visor / Three Strikes Farmstead (Bow, 3 Arrows) 5:16 Pleasant Valley - Point of Disagreement car visor / Thomson's Crossing church piano (3 Stims, Painkillers) 6:03 Coastal Highway - Rockfall bridge car visor / Coastal Townsite boat (Go! Energy Drink, Energy Bar, 3 Fishing Tackles, Coffee Tin) 6:50 Coastal Highway - Commuter's Lament car visor / Rabbit Grove tree stump (10 Revolver ammo, 5 Rifle ammo, Dog food, Maple syrup) 7:31 Desolation Point - Matt's truck visor (hint) 7:56 Desolation Point - Entry to Hibernia Processing truck visor (hint) 8:14 Desolation Point - Top of the Riken / Hibernia Processing pier (3 Marine flare, 2 Flare shell) 8:54 Mystery Lake - Truck visor in front of the Dam (hint) 9:13 Mystery Lake - Destroyed Lookout / cave near Camp office (4 Flare shell) 9:53 Mystery Lake - Mystery Lake Cabin (near bear den) / Lower Dam, entry room from WR (3 MRE) 10:32 Mountain Town - Spruce Falls Bridge, car in the middle (hint) 11:01 Mountain Town - Milton Credit Union sedan visor / St. Christopher's church piano (40 Cardboard marches, Painkillers, Go! Energy Drink, Chocolate Bar) 11:46 Mountain Town - Milton Park building / North of Spruce Falls Bridge (Spray paint, Flashlight, Firestriker) 12:31 Hushed River Valley - Rope climb near southern signal flare (hint) 12:50 Hushed River Valley - Northern signal flare / Rock cache at cave near southern signal flare (2 Arrow shaft, 2 Arrowhead, 3 Crow feather) 13:32 Hushed River Valley - Between rope climbs down from Pensive Vista / Peak Cave (Cured black bear hide) 14:14 Forlorn Muskeg - Poacher's Camp / Southeast of Broken Railroad entrance (Accelerant, Dog food, Stim, MRE) 14:48 Forlorn Muskeg - Behind drawers in sunken house south of Old Spence Family Homestead / Tree stump near Muskeg Overlook (Deerskin pants) 15:30 Broken Railroad - Security building at Maintenance Shed (hint) 15:46 Broken Railroad - Truck visor at Maintenance Shed / bear cave under Hunting Lodge (10 Revolver ammo, Revolver, Mackinaw Jacket) 16:31 Broken Railroad - Truck visor at Hunting Lodge / Cliff past Rickety Foot Bridge (3 Cured Birch Saplings) 17:24 Bleak Inlet - First car visor on Long Bridge (from Cannery side) (hint) 17:43 Bleak Inlet - Echo One Tower parking lot truck visor / Southern Hunter's Blind (3 Noisemakers, 10 Revolver ammo) 18:26 Bleak Inlet - First sedan visor on Long Bridge (from Residences side) / Back of truck near Coastal Highway Terminus (Fisherman's Sweater, Cowichan Sweater, Military Coat)
Not shown in video - Forlorn Muskeg - On the destroyed Shortwave tower (hint)