Uploaded December 2013 | Updated September 2026, 2 hours ago
This level contains one secret and 830 total loot. The only difference between difficulties is the route the courier takes. This means there are three different drop off points.
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Thief 2: The Metal Age was made by Looking Glass Studios in 2000, published by Eidos Interactive. It uses the same engine as Thief:TDP and Thief Gold. It released in late February 2000. Looking Glass Studios closed their doors in May of the same year despite critical acclaim due to financial issues with Eidos Interactive, now owned by Square.
Game gamma is up to max for easier viewing. There may be some jumps and skips, I edit out screw-ups that are either uninteresting, or take too long after a quick-save. This is on the NewDark 1.21 patch.
This is not a ghost playthrough, it would probably take me over two hours per level :)
This level contains one secret and 830 total loot. The only difference between difficulties is the route the courier takes. This means there are three different drop off points.
____________
Thief 2: The Metal Age was made by Looking Glass Studios in 2000, published by Eidos Interactive. It uses the same engine as Thief:TDP and Thief Gold. It released in late February 2000. Looking Glass Studios closed their doors in May of the same year despite critical acclaim due to financial issues with Eidos Interactive, now owned by Square.
Game gamma is up to max for easier viewing. There may be some jumps and skips, I edit out screw-ups that are either uninteresting, or take too long after a quick-save. This is on the NewDark 1.21 patch.
This is not a ghost playthrough, it would probably take me over two hours per level :)






![Thief FM: Journey - Escape from Guilesatpeak
As always, click 0:23 to skip intro.
First of the 2 part Journey campaign. Im still not sure why my brain said bring the books to the safe. :/
Mission Download: http://www.keepofmetalandgold.com/missionst1/Journey-EscapefromGuilesatpeak,TuttocombsTomb.zip
Fan Missions found here: http://www.keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
JOURNEY
Escape from Guilesatpeak
Now thats the real old style of devil-may-care!
A rogue you are, a rogue you always were.
-The Witch
Well, this is just great. Here I am, in this putrid cell awaiting my so called redemption to the builder of these
wretched lands while your average psycho roams free among the horde in our streets. Down here, Im rarely given enough light
to see my own hands, and when a watchman does cometh along with his quaint lantern and trendy water pouch, revealed become
the mawkish stones on the walls, shrouded with mold so thick that any horticulturalist would rank it healthier then I am. The
stench is horrible, or at least I remembered how awful it was when I could bring myself pay attention to it, and the air here
is rotten enough to make rats swell up and burst from ichor they didnt even know was in them. It seems like a few days ago,
though Im not even sure Ive been here for an hour yet, I was thrown into this place alleged of advocating insanity and murder
of a nobleman: the truth is, they knew exactly what they were going to do with my ass when they found me red-handed. I never
saw anything worth rounding up cattle, and had I killed anyone related to the esquires whose trinkets I flitted, I would have
ensured myself a sensible cover-up.
Im scald regularly by a duo of rock solid Hammers. They bring me into a small room linked to the goal office. From
the way that last Hammers treated me, Ive got no less than a few days before I be shipped to the town squares gallows for a
gaudy public execution in the name of freedom. I got rid of my bindings early on with the help of wooden picks I made from the
decaying corbels, but something tells me getting out of this complex wont be as simple.
I managed to stay as faithful as possible during my sojourn at the Hammers Guilesatpeak Prison by recollecting extracts
from The Stone and singing old songs: pitch darkness leaves me little choice, and Id be gone long ago if it werent for those
enduring words; Ive got to find a decent lock-pick and get out of here ere I lose any more strength.
Guilesatpeak is an unusual place for the hammers to hide prisoners. No doubt they put me here because I already know
Craigscleft like the back of my hand. This place is conjointly used as a storage depot; all the junk the hammers dont need any-
more is shipped here and left to rot (the other prisoners are no exception). From what I can piece together by the gaolers
complaints, Im about two stories below ground level. I know theres an important library on the main floor, and a court yard
where the hammers usually train afternoons. Theres also a janitor that is often mentionned. His name is Xavier, and probably
could lend me a hand if I play my cards right. I think he was suppost to clean what the gaoler calls the turbine room today.
Mabie I could meet him there...
The first logical thing to do after I figure a way out of my cell would be to get some weapons. If Im lucky, the hammers
chucked my gear with the rest of the trash in the depot. Then, all I need to do is get out.
Author : Sperry
Contact Info : http://www.geocities.com/surplombage/thief_index.htm
or
www.geocities.com/chiappa1/tuttocomb.html
E-mail : chiappa1@home.com
Date of Release : Jully 20th, 2000
Info : This mission is set before Tuttocombs Tomb.
Betatesters
(Guilesatpeak) : von.Eins
Apache
Special Thanks:
von.Eins, Pseudonymouse, Chiller, Apache, Ewers, mad god, [insert cool name here],Kozmala, MasterNightfall, Lancer, SilentSleep
Briefing : No
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Escape from Guilesatpeak
File Name : Miss30.mis
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Sounds : Thief 2 wavs
Multi-Language Support : english, german patch (for guilesatpeak)
* Construction *
Build Time : Many a few months Thief FM: Journey - Escape from Guilesatpeak](https://i.ytimg.com/vi/U-4XhDdTrZQ/mqdefault.jpg)



