Uploaded December 2025 | Updated September 2026, 4 days ago
A look at the visual effects team behind the iconic television show and how they used practical effects, model photography and artistry.
This was the TV show that first sparked my interest in visual effects and over the years, I've come back to it time and time again. In the decades since it was broadcast, there's been breadcrumbs scattered over how the VFX were created and I've done my best here to gather them all up to share. I searched the web for blu-ray extras, exclusive releases, podcasts and of course, Cinefex.
Robert Legato, Dan Curry, Ron Moore, Gary Hutzel, Michael & Denise Okuda and many others were brought together by producer Peter Lauritson to work behind the scenes creating magic (or should that be "sufficently advanced science"?)
Buy me a coffee: ko-fi.com/shiveringcactus*
*▶️ Playlists*
- Makin' Star Trek
youtube.com/playlist?list=PL58-kYtQUHvPCeF6JgbnHR2pokLrewgns
- VFX History
youtube.com/playlist?list=PL58-kYtQUHvO3QDR3IoCxZBVHOAkcHW3S
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*📖 Bibliography*
Campbell, G. and Trotter, D., 1989. Special Effects: The Next Generation. Cinefex, (37)
Curry, D. and Robinson, B., 2021. Star Trek: The Artistry of Dan Curry. London: Titan Books.
Amazon link to Dan’s book: amazon.co.uk/Star-Trek-Artistry-Dan-Curry/dp/1785659340
*▶️ Video sources (I cannot guarantee these links will continue to work)*
- youtube.com/watch?v=mYIRoRicoYU
- youtube.com/watch?v=kJSZEH8n6fw
- youtube.com/watch?v=Xu704p568-Y
- youtu.be/wjJDrDSUH8I?si=9EH2dhdqpcF5Mzm-
- John Knoll: Old School Cool - vimeo.com/391366006
- youtube.com/watch?v=dN9Uy0HoY-4
Thanks to:
- @GCKoerner for pointing out that the model motion control was shot at Image G, not Foundation Imaging.
- @faldor for letting me know the Dauphin was in Season 2, not Season 3.
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*🔖Chapters*
00:00 Introduction
03:10 Shoot on Film, Edit on Video
07:25 Video Compositing
11:03 Shooting models
16:21 Practical Elements
18:10 Self-repairing Borg Cube
19:17 3D Viewscreens
20:30 Faking motion control
21:19 Undercranking
*Models*:
Enterprise D, Alex3D : www.alex3d.space
Enterprise D bridge, WhyNotBoth - open3dlab.com/project/2d64fe26-2d5e-4474-a679-8cabe42812ad
"FREE - SkyBox Sci-Fi Space Room Interior" (skfb.ly/oIJv6) by Paul is licensed under Creative Commons Attribution (creativecommons.org/licenses/by/4.0/).
--------------------------------------------------------------------------------------
@AdobeVideo
#aftereffects #startrek #vfx
I'm an Adobe Community Expert - which means you can find me on the Adobe forums if you need any help. community.adobe.com/t5/after-effects/ct-p/ct-after-effects?page=1&sort=latest_replies&lang=all&tabid=all
#AdobeCommunityExperts
A look at the visual effects team behind the iconic television show and how they used practical effects, model photography and artistry.
This was the TV show that first sparked my interest in visual effects and over the years, I've come back to it time and time again. In the decades since it was broadcast, there's been breadcrumbs scattered over how the VFX were created and I've done my best here to gather them all up to share. I searched the web for blu-ray extras, exclusive releases, podcasts and of course, Cinefex.
Robert Legato, Dan Curry, Ron Moore, Gary Hutzel, Michael & Denise Okuda and many others were brought together by producer Peter Lauritson to work behind the scenes creating magic (or should that be "sufficently advanced science"?)
Buy me a coffee: ko-fi.com/shiveringcactus*
*▶️ Playlists*
- Makin' Star Trek
youtube.com/playlist?list=PL58-kYtQUHvPCeF6JgbnHR2pokLrewgns
- VFX History
youtube.com/playlist?list=PL58-kYtQUHvO3QDR3IoCxZBVHOAkcHW3S
--------------------------------------------------------------------------------------
*📖 Bibliography*
Campbell, G. and Trotter, D., 1989. Special Effects: The Next Generation. Cinefex, (37)
Curry, D. and Robinson, B., 2021. Star Trek: The Artistry of Dan Curry. London: Titan Books.
Amazon link to Dan’s book: amazon.co.uk/Star-Trek-Artistry-Dan-Curry/dp/1785659340
*▶️ Video sources (I cannot guarantee these links will continue to work)*
- youtube.com/watch?v=mYIRoRicoYU
- youtube.com/watch?v=kJSZEH8n6fw
- youtube.com/watch?v=Xu704p568-Y
- youtu.be/wjJDrDSUH8I?si=9EH2dhdqpcF5Mzm-
- John Knoll: Old School Cool - vimeo.com/391366006
- youtube.com/watch?v=dN9Uy0HoY-4
Thanks to:
- @GCKoerner for pointing out that the model motion control was shot at Image G, not Foundation Imaging.
- @faldor for letting me know the Dauphin was in Season 2, not Season 3.
------------------------------------------------------------
*🔖Chapters*
00:00 Introduction
03:10 Shoot on Film, Edit on Video
07:25 Video Compositing
11:03 Shooting models
16:21 Practical Elements
18:10 Self-repairing Borg Cube
19:17 3D Viewscreens
20:30 Faking motion control
21:19 Undercranking
*Models*:
Enterprise D, Alex3D : www.alex3d.space
Enterprise D bridge, WhyNotBoth - open3dlab.com/project/2d64fe26-2d5e-4474-a679-8cabe42812ad
"FREE - SkyBox Sci-Fi Space Room Interior" (skfb.ly/oIJv6) by Paul is licensed under Creative Commons Attribution (creativecommons.org/licenses/by/4.0/).
--------------------------------------------------------------------------------------
@AdobeVideo
#aftereffects #startrek #vfx
I'm an Adobe Community Expert - which means you can find me on the Adobe forums if you need any help. community.adobe.com/t5/after-effects/ct-p/ct-after-effects?page=1&sort=latest_replies&lang=all&tabid=all
#AdobeCommunityExperts







![VFX History: Slit Scan
How did 2001: A Space Odyssey, Star Wars, Doctor Who and Star Trek: The Next Generation create mind-bending visuals decades before CGI?
The secret is Slitscan, a terrifyingly complex technique that literally turns time into space.
In this deep dive into VFX history, I explore the origins of the Slitscan technique. From its humble beginnings in 19th-century strip photography used for horse racing and mapping, to the genius of John Whitney and Douglas Trumbull, we look at how a mechanical slit, a long-exposure camera, and patience created the most iconic trippy visuals in cinema.
Ill cover:
- The Stargate Sequence from 2001 imagined by Stanley Kubrick and Arthur C Clarke, then made real by Doug Trumbull.
- How Bernard Lodge adapted both the technique and a Rostrum camera to create Doctors Whos title sequence.
- John Dykstras method for the jump to hyperspeed for Star Wars.
- ILMs John Knoll pushed the concept even further, creating a three dimensional version to stretch the Enterpise and then also created the famouns look of warp speed, with its rainbow stars.
*🎁 Bonus Section*
Then, just to torture myself, I recreated the Slitscan process (or is it Slit Scan?) inside Adobe After Effects, using the echo effect and essential graphics.
*⬇️ Download the project file here*
(Pay What You Want, including free):
- Ko-Fi: https://ko-fi.com/s/1a500e2b87
*📖 Bibliography*
*Filmography & Video Media*
2001: A Space Odyssey. (1968). Directed by Stanley Kubrick. [Feature film]. UK/USA: Metro-Goldwyn-Mayer.
Behind the News (2015). How did Douglas Trumbull make the Stargate sequence in 2001 A Space Odyssey? [Online Video]. 18 December. Available at: https://youtu.be/P1gn06np-7g (Accessed: 8 March 2026).
Knoll, J. (n.d.). Jon Knoll Student Film (USC). [Online Video]. Available at: https://vimeo.org/871265438 (Accessed: 8 March 2026).
Nataloff (2009). Douglas Trumbull on 2001 Oscar. [Online Video]. 5 August. Available at: https://youtu.be/wHi2QghwtWc (Accessed: 8 March 2026).
To the Moon and Beyond. (1964). Directed by Con Pederson. [Cinerama 360 film]. USA: Graphic Films.
*Online Articles & Archives*
BFI (2022). Douglas Trumbull (1942-2022). Available at: https://www.bfi.org.uk/news/douglas-trumbull-1942-2022 (Accessed: 8 March 2026).
CinemaTyler (2019). John Whitney: The Father of Computer Animation. Available at: https://cinematyler.com/archives/749 (Accessed: 8 March 2026).
Den of Geek (2022). How Douglas Trumbull Changed Movie History. Available at: https://www.denofgeek.com/movies/how-douglas-trumbull-changed-movie-history/ (Accessed: 8 March 2026).
H2G2 (2007). The Slit-scan Photography Technique. Available at: https://h2g2.com/edited_entry/A907544 (Accessed: 8 March 2026).
Helm, P. D. (2015). Bernard Lodge: The Tunnel Effect. Available at: https://pdhelm.wordpress.com/2015/01/19/bernard-lodge-the-tunnel-effect/ (Accessed: 8 March 2026).
Indie Film Hustle (2021). Stanley Kubrick’s Slit Scan: 2001: A Space Odyssey. Available at: https://indiefilmhustle.com/stanley-kubrick-slit-scan-2001/ (Accessed: 8 March 2026).
John and Jana Archive (2011). The Slit-Scan Process. [Archived]. Available at: https://web.archive.org/web/20110819015812/http://johnandjana.net/archive7/?p=3553 (Accessed: 8 March 2026).
Ravensbourne University London (n.d.). Doctor Who (1974): Version 5 Slitscan. BBC Motion Graphics Archive. Available at: https://www.ravensbourne.ac.uk/bbc-motion-graphics-archive/doctor-who-version-5-slitscan-1974 (Accessed: 8 March 2026).
Science & Film (2016). Graphic Films and the Inception of 2001: A Space Odyssey. Available at: https://scienceandfilm.org/articles/2656/graphic-films-and-the-inception-of-2001-a-space-odyssey (Accessed: 8 March 2026).
SportsShooter (2003). A Brief History of Strip Photography. [Archived]. Available at: https://web.archive.org/web/20081120030400/https://sportsshooter.com/news/2043 (Accessed: 8 March 2026).
Time Machine Go (n.d.). Unrolled Slitscan Artwork Analysis. Available at: https://www.timemachinego.com/ (Accessed: 8 March 2026).
USS ENTERPRISE NCC-1701-D - Original model and textures by A.Klemm (Nightfever)
alex3d.space
*🔖Chapters*
00:00 What is Slit Scan
04:27 2001
11:02 Doctor Who
13:21 Star Wars
14:20 Star Trek: TNG Warp Stretch
16:54 TNG Warp Stars
19:10 Recreating using After Effects
#AdobeCommunityExperts VFX History: Slit Scan](https://i.ytimg.com/vi/qKOAOzVHvFQ/mqdefault.jpg)


