The Oregon Trail - longplay fullplay - MECC, 1991 - Macintosh black & white - educational gaming @ClassicGameSessions
The Oregon Trail - longplay fullplay - MECC, 1991 - Macintosh black & white - educational gaming  @ClassicGameSessions
Uploaded December 2024 | Updated September 2026, 2 weeks ago
Subscribe bit.ly/sub-cgs


The Oregon Trail, MECC, 1991, Mac black & white version,
#theoregontrail #edutainment #dysentery
No Commentary

More about The Oregon Trail (from Wikipedia):

The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach 8th grade schoolchildren about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.

These are the original core gameplay concepts which have endured in every subsequent version: initial supply purchase; occasional food hunting; occasional supply purchase at forts; inventory management of supplies; variable travel speed depending upon conditions; frequent misfortunes; and game over upon death or successfully reaching Oregon.

The game was popular among American and Canadian elementary school students from the mid-1980s to the mid-2000s, as many computers came bundled with the game.

The phrase "You have died of dysentery" has been popularized on T-shirts and other promotional merchandise. Another popular phrase from the game is "Here lies andy; peperony and chease", which is a player-generated epitaph featured on an in-game tombstone saved to a frequently bootlegged copy of the game disk, and likely a direct reference to a popular Tombstone pizza television commercial from the 1990s.

MECC
In 1974, the Minnesota Educational Computing Consortium (MECC), a state-funded organization that developed educational software for the classroom, hired Rawitsch. He retyped the game from a printout of the 1971 BASIC code into the organization's time-sharing network. Then, he modified the frequency and details of the random events that occurred in the game, to more accurately reflect the accounts he had read in the historical diaries of people who had traveled the trail. In 1975, when his updates were finished, he made the game titled OREGON available to all the schools on the timeshare network. The game became one of the network's most popular programs, with thousands of players monthly.

Rawitsch published the source code of The Oregon Trail, written in BASIC 3.1 for the CDC Cyber 70/73-26, in Creative Computing's May–June 1978 issue. That year, MECC began encouraging schools to adopt the Apple II microcomputer. John Cook adapted the game for the Apple II, and it appeared on A.P.P.L.E.'s PDS Disk series No. 108. A further version called Oregon Trail 2 was adapted in June 1978 by J.P. O'Malley. The game was further released as part of MECC's Elementary series, on Elementary Volume 6 in 1980. The game was titled simply Oregon, and featured minimal graphics. It proved so popular that it was re-made under the same title, with substantially improved graphics and expanded gameplay, in 1985. The new version was also updated to more accurately reflect the real Oregon Trail, incorporating notable geographic landmarks as well as human non-player characters with whom the player can interact.

By 1995, The Oregon Trail generated about one-third of MECC's $30 million in annual revenue. An updated version, Oregon Trail Deluxe, was released for DOS and Macintosh in 1992, as well as Windows in 1993 (under the title of simply The Oregon Trail Version 1.2) followed by Oregon Trail II in 1995. The Oregon Trail 3rd Edition in 1997, and 4th and 5th editions. As of 2011, more than 65 million copies of The Oregon Trail have been sold.
The Oregon Trail - longplay fullplay - MECC, 1991 - Macintosh black & white - educational gamingTest Drive III: The Passion - longplay - Accolade, 1990 - PC / DOS - racing driving simulator gameBattleship (NES) - gameplay of the board game classicSuper Tetris - longplay - Spectrum HoloByte, 1991 - PC / DOS - enhanced tetris puzzle gameLode Runner - C64 gameplay - Broderbund, 1983 - puzzle platformer - also for Apple II DOS VIC-20Drol - longplay - Broderbund / Sega, 1983 - Apple II - platformer - also for C64, Atari 8-bit, AmigaMight And Magic 3: Isles of Terra - New World Computing, 1991 #shorts #retrogaming #mightandmagicCenturion: Defender of Rome - fullplay longplay - Cleopatra seduction ending scene - PC / DOS AmigaSid Meiers Colonization - longplay gameplay - MicroProse, 1994 - PC / DOS / Amiga / Mac - StrategyMontezumas Revenge - gameplay - Utopia / Parker Brothers, 1984 - Apple II - platformer MetroidvaniaCastle Wolfenstein - longplay - Silas Warner / Muse Software, 1981 - Apple II action adventure gameAD&D monsters and characters art compilation - Bards Tale Construction Set - Dungeons & Dragons RPG
Classic Game Sessions |

The Oregon Trail - longplay fullplay - MECC, 1991 - Macintosh black & white - educational gaming

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER