Uploaded August 2026 | Updated September 2026, 2 weeks ago
It's great to finally have this off my back. Been playing it on and off for years. At first I thought it would just be a harder crimson planet with just muscle memory but it ended up being way harder than that (legit felt impossible to get any sort of consistency at first).
Wasted 40k with basically no progress, just playing a day or so and then dropping it for weeks or months. 50-100 was my best and the wave was a struggle.
I then picked it up again after Crazey and Sw4p worked on a goated thumbnail but still failed to stay motivated and play it. Later, after I beat The Plunge I picked it up again after a certain someone said I wasn't capable of beating it, at least not by the end of the year. Made good progress this time having done the second wave to 100 but then I left for vacation for a month. Came back and locked in after, doing 1st wave to 100 and that's when I knew I had to actually finish it off this time.
First cbf completion btw. I think it made the ships more bearable. Very hard overall with barely any breathing room which I didn't like. Completed yesterday, on 8/5/2026
0-7: Nice and easy but not free so you don't get bored, though the transition into the ball takes some getting used to
8-13: Not that bad but it's very clicky and as someone who hates spam this was a bit tiring to play over and over
14-22: Took a very long time to get consistent at. This is easily one of the hardest parts in the level and it's a super slow grind. This and the first wave was where I spent most of my time at from 0
23-26: Free but still managed to die here every now and then
27-35: Hardest part by far. Takes ages to learn and takes ages to get consistency on. Didn't actually get good at it until the very last day. The blind transition is awful and unneeded. Got a lot of runs from here to 100 and a lot of there were not on purpose. I was just trying to get good at the wave. It felt fine in a copy but from 0 I would just lose focus and suck at it
36-49: Not as hard as the first wave but still difficult to get consistency on nonetheless.
50-58: Second half of the level is much easier than the first half (or maybe it felt that way cause I spent years only playing the second half and therefore could do runs to 100 from here very often). The ship's never 100% consistent but you do get quite good at it. As with every part, it takes a while to get there. CBF helps
59-71: The easier part of the level (at least without nerves from 0). Not that bad to do, but knowing when to let go at the 62% dual is a bit awkward
72-85: At first the robot just wouldn't get consistent. Very annoying and hard to get used to but with time it got much better. Same goes for the ufo and spider, though they are easier. Feels random to die there
86-93: The other impossible ship. Idk if this or the first ship is the hardest ship but it's definitely up there. Very hard and chokable. To have this at the end is insane
94-100: Actually super easy yet I still died here
L: 51 x5, 52 x3, 54 x1, 55 x7, 56 x2, 57 x1, 58 x3, 63 x3, 65 x2, 67 x1, 73 x1, 75 x1, 77 x1, 83 x1, 87 x2, 88 x1, 92 x1, 96 x1
❭❱ My Top 10 Achievements: youtube.com/playlist?list=PL5O1xXESiIKjGlUrGgcXQfuhK38uoGMzh
❭❱ All of My Completed Extremes: youtube.com/playlist?list=PL5O1xXESiIKj2PIhyQXIc85tW80R1CNJU
❭❱ Thumbnail by @Crazey and @Sw4p7777
Completion (no clicks): 0:00
Completion (with clicks): 2:14
Fails and highlights: 4:29
Outro: 12:00
---------------❰ Level Info ❱---------------
🔥 Fun Rating: 2/10
🚧 Record Before Completion: 96%
👑 Attempts: 39556 (new) + 41761 (old) = 81317 total
🔧 Creator(s): Bo and others
🎵 Level Song: Waterflame - Thunderzone 2
🎼 Menu Loop: a_hisa - Mint Parfait
⭐ID: 60978746
It's great to finally have this off my back. Been playing it on and off for years. At first I thought it would just be a harder crimson planet with just muscle memory but it ended up being way harder than that (legit felt impossible to get any sort of consistency at first).
Wasted 40k with basically no progress, just playing a day or so and then dropping it for weeks or months. 50-100 was my best and the wave was a struggle.
I then picked it up again after Crazey and Sw4p worked on a goated thumbnail but still failed to stay motivated and play it. Later, after I beat The Plunge I picked it up again after a certain someone said I wasn't capable of beating it, at least not by the end of the year. Made good progress this time having done the second wave to 100 but then I left for vacation for a month. Came back and locked in after, doing 1st wave to 100 and that's when I knew I had to actually finish it off this time.
First cbf completion btw. I think it made the ships more bearable. Very hard overall with barely any breathing room which I didn't like. Completed yesterday, on 8/5/2026
0-7: Nice and easy but not free so you don't get bored, though the transition into the ball takes some getting used to
8-13: Not that bad but it's very clicky and as someone who hates spam this was a bit tiring to play over and over
14-22: Took a very long time to get consistent at. This is easily one of the hardest parts in the level and it's a super slow grind. This and the first wave was where I spent most of my time at from 0
23-26: Free but still managed to die here every now and then
27-35: Hardest part by far. Takes ages to learn and takes ages to get consistency on. Didn't actually get good at it until the very last day. The blind transition is awful and unneeded. Got a lot of runs from here to 100 and a lot of there were not on purpose. I was just trying to get good at the wave. It felt fine in a copy but from 0 I would just lose focus and suck at it
36-49: Not as hard as the first wave but still difficult to get consistency on nonetheless.
50-58: Second half of the level is much easier than the first half (or maybe it felt that way cause I spent years only playing the second half and therefore could do runs to 100 from here very often). The ship's never 100% consistent but you do get quite good at it. As with every part, it takes a while to get there. CBF helps
59-71: The easier part of the level (at least without nerves from 0). Not that bad to do, but knowing when to let go at the 62% dual is a bit awkward
72-85: At first the robot just wouldn't get consistent. Very annoying and hard to get used to but with time it got much better. Same goes for the ufo and spider, though they are easier. Feels random to die there
86-93: The other impossible ship. Idk if this or the first ship is the hardest ship but it's definitely up there. Very hard and chokable. To have this at the end is insane
94-100: Actually super easy yet I still died here
L: 51 x5, 52 x3, 54 x1, 55 x7, 56 x2, 57 x1, 58 x3, 63 x3, 65 x2, 67 x1, 73 x1, 75 x1, 77 x1, 83 x1, 87 x2, 88 x1, 92 x1, 96 x1
❭❱ My Top 10 Achievements: youtube.com/playlist?list=PL5O1xXESiIKjGlUrGgcXQfuhK38uoGMzh
❭❱ All of My Completed Extremes: youtube.com/playlist?list=PL5O1xXESiIKj2PIhyQXIc85tW80R1CNJU
❭❱ Thumbnail by @Crazey and @Sw4p7777
Completion (no clicks): 0:00
Completion (with clicks): 2:14
Fails and highlights: 4:29
Outro: 12:00
---------------❰ Level Info ❱---------------
🔥 Fun Rating: 2/10
🚧 Record Before Completion: 96%
👑 Attempts: 39556 (new) + 41761 (old) = 81317 total
🔧 Creator(s): Bo and others
🎵 Level Song: Waterflame - Thunderzone 2
🎼 Menu Loop: a_hisa - Mint Parfait
⭐ID: 60978746








![Geometry Dash | Zodiac 100% (Extreme Demon) by Bianox & More [New Hardest]
Well here we are, a new hardest after almost 3 years. Really glad to have this done since it was one of the two levels that made me quit the game for a while. Needless to say the other one is harder and if you know you know but enough about that.
I originally started this because of DiamondSplash getting far with my icons and also because he made it look easy so I thought why not. Thats the thing with this level, it looks easy (and doing each part individually is not so bad). Its top 50 for a reason though and thats because its hard. We all know 0-38 is easy and then 38-100 is where the real difficulty starts. I think it really is all in the mindset. You need to be confident in your ability to pass the parts because if youre scared of them youre putting yourself at a disadvantage. Its hard to do though and something I managed to achieve only on the last day of playing. The experience was ok at first, then I really liked the level once I started being consistent, then I got annoyed due to the fails, and then on the very last day started liking it again because of having the proper mindset. Its important to also not be mad or hate what youre playing because if you do it will hinder consistency. The level taught me to not constantly go for big runs as a warm up because they are not necessary once you do them once, and also to only play while not tired and in a good mindset. Even though I couldnt always follow through, stopping at the right time is crucial. Overall, I would say it was ok. Completion achieved on 5/15/24
Special thanks to Elitus for showing me how to properly do Yakobs ball. Also to Spamdrew and Roby for the support. You guys really made the experience of beating this a lot better.
Btw Spamdrew beat Thinking Space at the exact time I beat Zodiac (to the minute) which is crazy. He only had to do that in the first place because he lost the calamity fluke bet with me lol
Just playing for fun at this point and its nice to be able to beat iconic levels that were a big deal back in the day, even though they mean nothing today since everyone is good at the game now and beats them.
Maybe now I can finally get to editing and uploading the 28 completed extremes I have yet to post. Procrastination do be nice.
❭❱ My Top 10 Achievements: https://www.youtube.com/playlist?list=PL5O1xXESiIKjGlUrGgcXQfuhK38uoGMzh
❭❱ Raw Video: https://www.youtube.com/watch?v=c-dmQ2FTHog
❭❱ Thumbnail by Crazey: https://www.youtube.com/@Crazey
❰ Level Info ❱
🔥 Fun Rating: 4/10
🚧 Record Before Completion: 94%
👑 Attempts: 37649 (25272 old)
🔧 Creator(s): RicoLP, Rustam, Onnikonna (+ Aquatias), YakobNugget, Bianox, DreamEater, Dudex, OSIRIS, Shocksidian, Juhou, TheTactiq, Samifying, TMNGaming, Failure, Uneskladovae, Marwec, Pennutoh, SlimJim, LeoCreatorX, Enlex
🎵 Level Song: Creo - Sphere
🎼 Menu Loop: Diviners & Azertion - Feelings (Nightcore)
⭐ID: 52374843
Completion: 0:00
Fails: 3:54
Outro: 13:26 Geometry Dash | Zodiac 100% (Extreme Demon) by Bianox & More [New Hardest]](https://i.ytimg.com/vi/dQBIcrw8Zs0/mqdefault.jpg)

