Uploaded April 2025 | Updated September 2026, 2 weeks ago
Discover how Xbox is using AI to unlock new opportunities across the Xbox ecosystem for both players and game creators. This session provides an overview of Xbox's AI vision and a sneak peek of cutting-edge AI technology across the platform that will enhance player experiences and support game development for creators. Learn about innovative features that will help players discover their new favorite games, deliver personalized support, and get an exclusive preview of upcoming AI-powered tools and services designed to enrich gaming experiences on Xbox. Whether you're a player, developer, or industry enthusiast, this session offers a glimpse into the future of gaming supported by AI.
Speakers: Fatima Kardar (CVP, Gaming AI, Microsoft, Microsoft), Sonali Yadav (Group Product Manager, Gaming AI Microsoft Xbox, Microsoft)
Discover how Xbox is using AI to unlock new opportunities across the Xbox ecosystem for both players and game creators. This session provides an overview of Xbox's AI vision and a sneak peek of cutting-edge AI technology across the platform that will enhance player experiences and support game development for creators. Learn about innovative features that will help players discover their new favorite games, deliver personalized support, and get an exclusive preview of upcoming AI-powered tools and services designed to enrich gaming experiences on Xbox. Whether you're a player, developer, or industry enthusiast, this session offers a glimpse into the future of gaming supported by AI.
Speakers: Fatima Kardar (CVP, Gaming AI, Microsoft, Microsoft), Sonali Yadav (Group Product Manager, Gaming AI Microsoft Xbox, Microsoft)
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During the development of Psychonauts 2, Double Fine focused on innovation, creativity, and storytelling – a strategy that paid off with 60+ industry awards. To help the team move faster, Visual Studio helped reduce the time spent on build iteration.
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In this sponsored session, Unity’s Raymond Graham talks about the various DirectX 12 improvements Unity has made for all Windows platforms over the past year and the future improvements that are still to come. He also shares insight into ray tracing on Xbox using Unity, including HRP features and things to consider when thinking about performance of your ray tracing effects. In an effort to accelerate rendering performance on Xbox and Windows platforms, the team at Unity has continued to improved its DirectX 12 back end, allowing developers to harness the most advanced features provided by the engine, including cutting edge ray tracing effects. [ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 12](https://i.ytimg.com/vi/KfiUnD-e44Q/mqdefault.jpg)





