Uploaded January 2020 | Updated September 2026, 2 hours ago
Music: Feel
Game: Tokyo Mirage Sessions #FE Encore
I am planning on uploading every single boss battle in Tap Battle ~ Wings Carry Me where it features Tokyo Mirage Sessions #FE original soundtracks.
This is the first boss level in the mode, it is the HARDEST Floor 16-20 level in Tap Battle due to its length before the boss battle. This single boss level in this mode tells what is to come in the next upcoming floors.
I am a massive Tap Battler that aims to clear the levels in the most difficult way possible:
3x Speed allows the level to move three times it's normal speed, making incoming enemies way harder to see in sight, meaning you are most likely relying on muscle memory and fast reaction time tapping.
Hard difficulty is literally the hardest version of the levels. Unique patterns and incoming enemies will throw you off a lot more in this difficulty.
Expert mode makes you press four buttons to tap a particular spot, the complete opposite of Casual mode where you press one button to access four rows of the level.
Having my Tap Battle inverted facing Left allows me to properly play Tap Battles due to vision issues.
I should probably just spend more time playing actual rhythm games again and not Tap Battle but it is a way for me to boast my favorite units in the game with their thematic bouquet weapons while playing one of my favorite FEH game modes that has been lackluster for most of it's tenure in the game when it came to rewards.
Music: Feel
Game: Tokyo Mirage Sessions #FE Encore
I am planning on uploading every single boss battle in Tap Battle ~ Wings Carry Me where it features Tokyo Mirage Sessions #FE original soundtracks.
This is the first boss level in the mode, it is the HARDEST Floor 16-20 level in Tap Battle due to its length before the boss battle. This single boss level in this mode tells what is to come in the next upcoming floors.
I am a massive Tap Battler that aims to clear the levels in the most difficult way possible:
3x Speed allows the level to move three times it's normal speed, making incoming enemies way harder to see in sight, meaning you are most likely relying on muscle memory and fast reaction time tapping.
Hard difficulty is literally the hardest version of the levels. Unique patterns and incoming enemies will throw you off a lot more in this difficulty.
Expert mode makes you press four buttons to tap a particular spot, the complete opposite of Casual mode where you press one button to access four rows of the level.
Having my Tap Battle inverted facing Left allows me to properly play Tap Battles due to vision issues.
I should probably just spend more time playing actual rhythm games again and not Tap Battle but it is a way for me to boast my favorite units in the game with their thematic bouquet weapons while playing one of my favorite FEH game modes that has been lackluster for most of it's tenure in the game when it came to rewards.
![The Evolution of The Heritors of Arcadia {Shadows of Valentia • Summer • Flowers of Enchantment}
Happy 6th Anniversary for Fire Emblem Echoes: Shadows of Valentia!
0:00 The Heritors of Arcadia - Fire Emblem Echoes: Shadows of Valentia (2017, Nintendo 3DS)
4:14 The Heritors of Arcadia - SOUNDS FROM FIRE EMBLEM Ø GO! GO! SUMMER TOUR Kosen Touzai (2017)
7:40 The Heritors of Arcadia (ft. Saho Aono) - Fire Emblem Music Collection: Session ~Flower of Enchantment~
I have to apologize for not including the JP version of The Heritors of Arcadia, since that was the first version of that track heard from the April 20th release in Japan, however, YT wont let me use the track so I have to remove it from the video. It is an integral version of the track, and I wanted to include both versions.
Source for the video footage:
@Pheonixmaster1
Fire Emblem Echoes: Shadows of Valentia [JP] - All Cutscenes Blu-Ray Quality@60FPS
https://www.youtube.com/watch?v=hVQ_gTZbiIw
Credit(s):
Nintendo
Intelligent Systems
Composer(s):
Takeru Kanazaki
Yasuhisa Baba
Takafumi Wada
Sho Murakami
Hiroki Morishita
Yuka Tsujiyoko
Arranger(s):
Cavalier Duo (Hiroki Morishita & Takeru Kanazaki)
Yukihiro Tateyama
Vocal(s):
Janis Crunch (JPN ver of The Heritors of Arcadia)
Bonnie Gordon (ENG ver of The Heritors of Arcadia, Silque ENG VA)
Saho Aono (Flowers of Enchantment ver of The Heritors of Arcadia)
I do not own nor claim the rights of the content in this video. All rights are owned by the respective artists. All music, gameplay and content included within this video are transformative, creative, and have educational value with the intention of showcasing multiple soundtracks from previous Fire Emblem titles. No copyright infringement is intended.
#fireemblem #fireemblemechoes #fe The Evolution of The Heritors of Arcadia {Shadows of Valentia • Summer • Flowers of Enchantment}](https://i.ytimg.com/vi/wZC5PIRL1PU/mqdefault.jpg)


![The Evolution of Battle! Lorekeeper Zinnia {OR/AS • Ultimate • Masters}
This soundtrack is from the Zinnia battle, which is available in the Delta Episode post-game in Pokemon Omega Ruby and Alpha Sapphire. It later on received two remixes from Super Smash Bros. Ultimate, and Pokemon Masters, which she was introduced as a free character after clearing her story chapter.
0:00 (Intro - Atop Sky Pillar after Rayquazas capture) The Heirs to Eternity - Pokemon Omega Ruby and Pokemon Alpha Sapphire (2014, Nintendo 3DS)
1:16 Battle! Lorekeeper Zinnia - Pokemon Omega Ruby and Pokemon Alpha Sapphire (2014, Nintendo 3DS)
4:11 Battle! Lorekeeper Zinnia - Super Smash Bros. Ultimate (2018, Nintendo Switch)
8:52 Battle! Lorekeeper Zinnia/Battle! Rayquaza - Pokemon Masters (2019, 2020 [song release date], Android, iOS)
12:04 (Outro - After Deoxys capture) The Lament of Falling Stars - Pokemon Omega Ruby and Pokemon Alpha Sapphire (2014, Nintendo 3DS)
The video clips I used for the Intro and Outro scene were all uploaded by Rubycario. I do do not own those clips nor claim ownership of it, all clips were used to enhance the viewers experience for the video
Both the intro and outro clips:
https://www.youtube.com/watch?v=3oQ3F6GNj2A
The video clip used for the Masters portion was from a Zinnia and Rayquazza trailer in late January, uploaded by the Official Pokemon Youtube channel. I do do not own those clips nor claim ownership of it, all clips were used to enhance the viewers experience for the video.
The full trailer:
https://www.youtube.com/watch?v=3gO6gK6mkQA The Evolution of Battle! Lorekeeper Zinnia {OR/AS • Ultimate • Masters}](https://i.ytimg.com/vi/xuZildcMk_A/mqdefault.jpg)

![What Lies At the End [SAMPLE] (Fire Emblem Premium Arrange)
Source(s): https://serenesforest.net/2019/01/15/fire-emblem-premium-arrange-album-announced/ What Lies At the End [SAMPLE] (Fire Emblem Premium Arrange)](https://i.ytimg.com/vi/yIPuqTsJvCI/mqdefault.jpg)

![Blessings of the Eight Generals I [GBA x Premium Arrange Remix]
I realize that I still had this on my PC files while I was cleaning up my files so I decided to share this one here on my channel. I was planning for a mash-up medley remix at the time along with this song, would anyone be interested for it?
Track(s):
Blessings of the Eight Generals I - Fire Emblem: The Blazing Sword (GBA)
Battle Medley [Blessings of the Eight Generals I Intro portion] - Fire Emblem Premium Arrange Blessings of the Eight Generals I [GBA x Premium Arrange Remix]](https://i.ytimg.com/vi/yPI1exiPeRQ/mqdefault.jpg)