Purchase / stream the song: https://linkco.re/FqdZs0vA?lang=e
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New Sp3 layout (awesome!!!)
This one has been in the works for a bit, I released a few previews and then nothing for a couple months. Recently I came back to building it and finished up the pulses, and reworked and balanced some things. Now I'm more than satisfied with the result. It's insane/extreme demon, likely on the top end of insane though. Originally this was meant to be extreme, but the 58 second length doesn't really have enough difficulty crammed in for me to consider this harder than something like Acu.
If you want to deco this you can DM me on discord (Sp3#3119) You would need to actually have very good deco though lmao
Purchase / stream the song: https://linkco.re/FqdZs0vA?lang=e
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New Sp3 layout (awesome!!!)
This one has been in the works for a bit, I released a few previews and then nothing for a couple months. Recently I came back to building it and finished up the pulses, and reworked and balanced some things. Now I'm more than satisfied with the result. It's insane/extreme demon, likely on the top end of insane though. Originally this was meant to be extreme, but the 58 second length doesn't really have enough difficulty crammed in for me to consider this harder than something like Acu.
If you want to deco this you can DM me on discord (Sp3#3119) You would need to actually have very good deco though lmaoToo Far Too Fast by MiniWheatDuoSp32024-01-11 | Beautiful level by the legend themself. I'd like to speak a little about it!
Gameplay: 9/10 The only bad is that there are some awkward bits and my major complaint that brought this down from a 10 is that it can be difficult to tell when you're supposed to press many orbs throughout the level, since buffering kills you and going too late/early does as well. It's just not communicated well. Otherwise, absolutely perfect. Every section of this level is wonderful and a joy to play, though some frustrating deaths. The difficulty spike at the end is barely pronounced, and very well-executed. It works towards the level's favor imo. The wave part is literally the best wave gameplay that has ever existed EVER. Loved playing the whole damn thing.
Decoration: No rating cause idc about rating deco for this, it does what it wants to do cleanly and wonderfully. I can make out Mini's style, mixed with use of designs reminiscent of older levels. A nostalgic tinge while staying absolutely beautiful. Tho I think it could have benefited from being a little less empty, I don't mind. I don't care that there isn't much block design, this is at least feature-worthy. Rate this and give mini a feature tyvm :3
Difficulty: Medium/hard demon Attempts: 272Fairydust by mxComicSp32024-01-06 | Haven't beat a new hard demon in a bit
2.2 has been awesome, was literally looking at the rated 1.9 NC levels list and was playing the levels and this one honestly seemed kinda fun so I beat it. It's not like I haven't played it before, most(?) of those attempts are old. I do remember the creators name being superpizzaluigi xD
I also used the recorder built into the Radeon Adrenaline software for my GPU which seems smoother and less intensive than OBS, so I'll probably use it from now on! Combined with 2.2's optimizations, it's just plain easier to record and doesn't impact my gameplay.
Anyways I recommend this one 99x more than jawbreaker, it just plays clean and gets super consistent. A few parts in the wave need some practice but the vast majority is self-explanatory and not learny at all. Just skill-based. The predrop is too easy and just gets in the way after u learn it tho. Still overall fun.
maybe I'll make a thumbnail later -.-
--- attempts: 1723 Hard Demon here's a gameplay rating as well cause why not. 8/10 ---
(new thumbnail!)RESynthesize (Layout) by meSp32023-10-03 | i am alive yes hi how r u? good? good. heres a layout.
A remake of the gameplay from Synthesize by schady, a level i like from back when it released in the archaic age of 201X. finished today from being like 70% done for a whiiiile. I think it came out well :3
maybe ill make a thumbnail for it later idk edit: made the thumbnail :333hehehe..Sp32023-10-01 | WIP
everything from the blue orb at 0:07 and onward was done today, everything before like a year agoContradiction (Layout) by xJeff999, KirbGD, & meSp32022-11-21 | Layout collab from late 2019 (I think) that I made a part in. Uploading it now because I never did back then. I recorded it, just never put the video up. It has been up and playable on the servers though. ID: 57346373
I think those are the right timestamps?? I'm honestly not entirely sure when Kirb's part starts
Also this is a reupload because I just updated the level and rerecorded it a moment ago tehe...?Sp32022-10-23 | ...Interstellar Infant by Fault [Insane Demon]Sp32022-09-30 | 607 attempts total (including old attempts from a while ago), which is a very low amount.
I started practice last night and finished last night, making this by far my quickest insane demon completion! An honestly very fun level, barely any jank or bugs, and pretty solid gameplay. I kinda love this level, its just so solid in every way.
Just like my other recent insane demon completions, this was beaten on PC - 75h bypassing to 300hz.
Highly recommend, whether its your very first insane demon or your 999th.My part in HEATSTROKESp32022-09-22 | thats hot
buffed for the layout showcase by the zoink doink monkey man himself
aforementioned showcase: youtube.com/watch?v=FubGe1m_jxQLight Diagram by KineticFrost [Unrated]Sp32022-09-09 | awesome level that just released, definitely easy demon if not 9 stars. It took 24 attempts, but I would lean towards demon because its kinda long.Warhead By Goose & more [Hard Demon]Sp32022-09-05 | Rebeat this on a whim literally tonight.
It was so much easier now than when I first beat it many years ago. Still REALLY fun level, highly recommend if you have 1 or more hard demons up your belt, as this is a pretty easy for a hard demon, besides the last robot. Ofc there are some bugs and weird things, but with some strats you can avoid them. I don't really recommend this as a new hardest because of the starts though, it makes it a little awkward.
I want to beat some more hard/insane demons, but honestly I'll do whatever I feel like.
Enjoyment: 9/10
This is also a test to see if OBS was working as intended, turns out the bitrate was set WAAYYY LOW whoopsDiscord by Hdow [Hard Demon]Sp32022-06-13 | (discord as in the music term)
This is another 2.0 level. Back when it released it was too hard for me, but now? It was really easy. This is arguably not hard demon. Easier than NoireZ for sure. But surprisingly fun!
Hardest part: 25% - 35% Attempts: over 700 but there are a lot of old atts so IdkNEXT STAGE by Regr3t & more [Demon]Sp32022-06-12 | Level carried by length, 4 minutes is a lot and you might find yourself dying at random-ish points in the level. yeah this level exists. its also 6 years old, from Feb 2016.
I say medium demon but its unrated
Hardest parts: 30.5% - 33% & 41% - 42.2% Attempts: Idkby day by night by Haiden & moreSp32022-06-08 | XL Layout collab hosted by Haiden
This collab was dead in the water, pretty much only needing structuring back in 9/2020, I have been working on it, structuring parts and tweaking gameplay quite a lot since sometime late 2021 (with a lot of downtime). At this point the layout is mostly me. Anyways, its done! Finally!Tangerine by The Five monkeysSp32022-06-06 | layout collab hosted by Mephiles Footage by Zoink
Parts: 0:00 Sp3 0:15 Mephiles 0:29 MrBudgie 0:42 Batle 0:56 Zoink DoinkLayout final previewSp32022-04-09 | its almost done
also yes, i used noclip here
if you want to playtest before colors and pulsing are added, DM me: Sp3#3119
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Song: Kissing Lucifer by ETIA.
Purchase / stream the song: https://linkco.re/FqdZs0vA?lang=e Watch it on YouTube: youtube.com/watch?v=7YZ2-uc6wuAMy part in FunnySp32022-03-30 | Funny part ngl
a NOT DEAD, but FINISHED layout collab, this is my part.
I think I also updated this but the video shows 98% the complete part, so Idc once againMy part in BudgielandSp32022-03-30 | this already died lmao
it was a layout Collab hosted by MrBudgie
so since it's pretty much dead might as well make this public
I like this part a lot, also made very minor changes in an update but idc to show that, this video is 98% the finished productMy part in TangerineSp32022-03-30 | yeah
Meph (awesome) costed layout collab, I don't consider this to be dead but it probably is, at least right now
I will DEFINITELY be removing the dash orbs before the level is merged, they absolutely suck to play and I just gave up at that part
also I want to turn the yellow portal in the wave into a blue orb
you'll see the final part when everyone's part in this is finished... if it ever isA totally normal Arcaea videoSp32022-02-28 | Yes, this is Arcaea on PC. :)
So... how the heck did I do this???
Well, this video and the other links have everything you need to get Magisk (a modified version of Google Play services) onto your computer. You NEED Windows 11 for this, as it uses the Windows Subsystem for Android (basically an android phone emulator). The input delay is... not great, but GD is surprisingly playable??? Idk how.
github.com/LSPosed/MagiskOnWSA This Github page has everything you need to get it working, including a vidoe guide and text guide.
You don't need this if you only want apps from Google Play Store, but there's also a way to get ANY .apk file to install onto the Subspace. This includes alternative app stores like TapTap. This is also not an official thing. I got it working, but it took some trouble and might require some know-how if it doesn't work right away for you. Here's a video for that: youtube.com/watch?v=2782hkkq-3k
Enjoylevel brokeSp32022-02-27 | song choice is good though
also there are two other smaller skips i found that skip 1& 2 inputs, but they're both REALLY difficult to pull off
i am becoming toby62
oh yeah, this is the daily level SwawgLayout preview 2Sp32022-02-20 | Making VERY fast progress on this one
It's actually gonna be done very quickly, but before its ACTUALLY done I will need to playtest and balance. I've been doing that as I go, but I'm definitely gonna give it to some people to make sure they don't find problems.
Also this was recorded in the editor. I'll try to beat it when it's done, but since it's so hard, Idk.
Song: Kissing Lucifer by ETIA. If you want to purchase / stream the song: https://linkco.re/FqdZs0vA?lang=e or watch it on YT: youtube.com/watch?v=7YZ2-uc6wuALayout Preview :flushed:Sp32022-02-18 | gonna kiss you like i kiss luciferGumshot by qMystic & more [Insane Demon] | PCSp32022-02-16 | Attempts: 2435 Enjoyment: 9.5/10 Diffculty: Mid-teir Insane Demon
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So, I beat this yesterday on PC. Does that mean I'm not going to EVER play on mobile again?
Probably lmao!!!!!!!!!!!!!!!
Playing on PC is just so much nicer than mobile in terms of quality of life, it's just a better experience. The transition has been pretty easy as well, this level got me used to PC and I'm already comfortable that I can do everything I can on mobile on PC as well. I recently got Megahack v7 as well, and MAN is it SO NICE. I'm still faster at creating one mobile, but for how long will that be the case? I have already started to get used to the editor on PC, making some layout stuff on there. Also, I know I JUST got an iPad pro, which was supposed to be my new platform for GD, Arcaea, and all other mobile rhythm and entertainment, but I honestly want to do Arcaea with thumbs on phone, as weird as that is. The lack of sideloading and overall lack of use for the iPad over my android tablet honestly makes me want to retire it early. Maybe I should give it to Coopersuper. I'm not sure yet.
Not sure if I'll ever beat another hard level on mobile, it depends on what I feel like doing in the moment for now.
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Oh yeah, the level itself!
Rather than talk a bunch about the level ill just leave it at this: It's a very fun level, and VERY consistent (besides 94%, as I died there at least 8 times, I lost count. I also died twice at 93%). I would recommend it to anyone with at least 3 hard demons or 1 insane demon under their belt.
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Oh yeah, the audio is edited in (which is obvious). I was in a VC when I beat this so I didn't want someones voice being here when they may not want it. I will not have to do this again, as I have found a way to mute certain apps in OBS recordings now! Literally a day after I beat the level!Alwec (short level) by Sp3eDaH (me)Sp32022-02-06 | ID: (will add later)
Sometime after Tense, I had a lapse in motivation. This short level for another Youtuber was an excuse to make something small in a day that I could squeeze some motivation out for and not have to worry about sticking with a project for a longer time.
Also Idc to make thumbnails for the small and unfinished stuff so yeah8Bitryancomp by Sp3eDaH (me)Sp32022-02-05 | ID: (will add later)
So, after Tense released and Dragon went unfinished, there was another sizable break in creating for me. After that, I started work on this, which was a lot more refined and more of a direct evolution of Tense. It was going to be my best level yet, until it went unfinished and I lost the motivation to continue.
After more time passed, I decided to pose it as a mini level for another content creator, 8Bitryan. I didn't even watch much of his stuff, and I still don't.
I'm kinda mixed on that decision. Part of me wishes I never released it at all, or released it as an unfinished level.Auto 5000 by FishMud & Sp3eDaH (me)Sp32022-01-31 | ID: (will add later)
This is a remake of auto restore by a different creator, uploaded on my account. Let me explain a little.
So, waaaayyy back when I had finished auto restore and was making subsequent levels, I had met someone from GD named YOLOSWAG (what a name, I know). They went through a name change or two or three since then, but their creations were better than mine at the time. They were interested in remaking auto restore, and I was open to the whole thing. They even let me upload it onto my account.
CORRECTION: YOLOSWAG changed their username to FishMud, they're the decorator for this. BioWeL is actually a different person, I had confused the usernames, it's just been so long. BioWeL and I had a different unfinished collab from a while ago that I might upload sometime.
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Overall, the level is an improvement over auto restore in pretty much every way. For it's time, it's solid. They honestly did a great job. I barely keep in contact with them, but I still have their Discord.
Oh, yeah! And the "BioWell" in the endscreen of Tense is this exact same person!Tense by Sp3eDaH (me)Sp32022-01-28 | ID: 26800942
This is the last finished, major level i released. There are a couple more I want to upload, though. Some unfinished levels as well. A few of them will come pretty soon, but not every day anymore because I have probably wreaked enough chaos on some subscription feeds.
Tense is kinda my masterpiece. The level has its bad aspects, but it was definitely my best at the time. Considering I haven't uploaded a full level since, it's uh... Still my best. Wow. I mean, it's a not a bad level and I'm proud of it, don't get me wrong, but... Geez.
The level has a lot of interesting backgrounds, Skitten was a MAJOR inspiration for how to present a central effect as the background. I think they look pretty good and steal the show, which they're supposed to. Some cool designs and backgrounds in a lot of places here. This was made some time after Rocket, still in 2.0. And yes, I never uploaded a full level in all of 2.1 so far.
Thumbnail effort has steadily gone up but don't expect them to get fancy.
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Although the unfinished and minor levels will be uploaded next, I want to say one more thing to kind of end this off. Seeing as we've been looking at the history of me and decorating, it's about that:
I still want to release a new, fully decorated level. I don't know how long it will take, but I want to. Eventually. Maybe even multiple?? I have some ideas. You'll see.Rocket by 0Prodigy0 & Sp3eDaH (me)Sp32022-01-27 | ID: 21884847
This is a big one. 0Prodigy0 was my good online friend who I met through GD. He had some creating experience, so we made a collab together; Rocket.
This level is awesome. It's really long, and a load of work went into it. Such a long level that honestly could have died at any point. I'm so glad it didn't though. I made small changes throughout Prodigy's parts to improve them, and updated the level a few times later on to polish some stuff.
Order: The first part is Prodigy, the next is me, the little robot and the transition after is me as well, the wave is Prodigy, the dual and short cube after it is me, the mini cube is Prodigy, the ball is me, the UFO is Prodigy, the cube is half him half me, and the final ship is me.
Rob Buck, Zyzyx, Usermatt18, and Enlex would comment on the level, I believe because 0Prodigy0 made a small push to get it rated. It never did, but imagine if I had that star rating UFO. I STILL want that thing.Furious by Sp3eDaH (me)Sp32022-01-26 | ID: 20565241
After Nimble Leap and Circular Genesis, creating would slow down even more for me from then on. Although, with a creator by the username Dark announcing a creator contest, I would toy around with the idea of participating. I very quickly made a level, and a surprisingly fleshed out one at that! 90% of this was made in just 2 days, making it the fastest I've ever created a level (I forgot how long my first levels took, but I mean actually decent-ish level)
The drop parts were inspired by Labnity by Jo2000, I love how that level looks even to this day. its aged really well. The background of ship/ufo part at the end could have been executed better, and that part still took me the longest to make. The green robot/cube parts got some updates sometime after the level was released, otherwise not much was done update-wise on this one. It's just a simple level and I was pretty happy with it. In Jan. 2022, it reached 10,000 downloads, and is my most downloaded level.
In the end, I didn't win the CC and my level wasn't featured in the video, sadly :(((
Dark's channel (he privated/unlisted the cc results video): youtube.com/c/AeroAstroidDarkCARMINE by Dominus & more [Hard/Insane Demon]Sp32022-01-25 | Good level, some wacky things but i like it.
ID: 77308301
Its really hard for me to bear with beating anything hard nowadays, It’s getting harder and harder to put in the time and have the patience to play over and over again.
My experience with this wasn't awful, but I found the wave part incredibly hard to learn and commit to muscle memory, and died at the two slow parts at the end 3 times. There is some wackiness in this level, and a lot of unbalance, but it’s still not bad. The decoration is amazing and I found a new music artist because of the level (seriously, check out their stuff on Newgrounds), so overall a good experience. It’s also probably one of the hardest hard demons imo, it’s very close to insane.
You should play this level if you have beaten an insane demon before. I’m conflicted as to whether this would be fun as a new hardest.
(My thoughts are a little disjointed in this description, I know)Circular Genesis by Sp3eDaH (me)Sp32022-01-24 | ID: 18191305
Yes, I made a Nine Circles level.
This was worked on very close to (possibly even at the same time as) when I was working on Nimble Leap. I actually believe most of this was made in 1.9, and I went to finish it after Nimble Leap was done. I think the brief robot section in the middle was actually cube before release.
Originally, this was actually a white Nine Circles level, but I switched it to red & blue in an update during 2.0. The white version looked quite bad, ngl. Another update came out in 2.1 which changed some small things and added a brighter color mode. It's definitely an easy demon, making it still my hardest full level.
Idk what else to say, its a NC level.Nimble Leap by Sp3eDaH (me)Sp32022-01-23 | ID: 17972220
Nimble Leap is a big step above any of my previous levels. There was a lot more time put into it. It was my experimentation with the new 2.0 editor, except I made a level as I experimented, and eventually tried my best to make it my best level. I think I certainly succeeded.
This would begin my trend of having blending on for a lot of stuff, and backgrounds just phasing through blocks. When we get to Tense, it will be a lot more noticeable. Also, he effect at the wave was supposed to make the blocks only show the blue part of the BG, but I could never figure out how to get it to work.
An update was pushed out on 2/1/2020 that fixed LightBG turning into player colors, and made some other small adjustments. The current version is how the level was meant to look. There was also a different update that turned on blending in the ball part while making a few changes there, and other small updates. I committed to making this level better over time through very occasional small updates.shadow archway by Sp3eDaH (me)Sp32022-01-22 | ID: 11532741
This one is fine. I remember the long wave part in the middle taking ages to build. I also discovered YT tutorials and made some crystals from them. I believe it was Triaxis' tutorial. Who remembers Triaxis? I made an update for this right before recording the footage where the backgrounds are made brighter. When I made this level, it was on my phone when I had the brightness nearly maxed out 24/7. I believe the phone was my old Samsung Galaxy phone, which had an OLED screen as well. Using any ISP screen also makes it less visible. The background is supposed to be around this visible, rather than just looking pitch black.
More and more you will start to see my levels using player colors. this was unintentional. the color channel was clearly labeled "LightBG" or something along those lines. I only fixed this for Nimble Leap in an update, and any levels afterwards.auto restore by Sp3eDaH (me)Sp32022-01-21 | ID: 8443867
I think this one has some kinda well executed ideas. It's worth noting two things: Firstly, the gimmick of the ball part at the drop was supposed to be that it looked like you were traveling through solid blocks. I used a roundabout way of making it look like that, and eventually realized there were much easier and more convincing ways of doing that. In the end, I just decided to keep it as it was. Next, the dual cube in the drop was going to be a lot more complex with gravity changes, but in the end I decided to scale it back because of the strangeness with gravity changes in duals.
Also, at the end of the level it says TNX instead of THX.chrunchy cube by Sp3eDaH (me)Sp32022-01-20 | ID:7410342
Yes, it's spelled "chrunchy". Yes, it's not capitalized. The next two levels are also not capitalized, you're welcome!
This one is actually very consistently decorated and doesn't have any parts harder than the rest, except the very brief 3x speed ship in the middle of the level. I used simple decorations, and the first and the last parts had some kind of unique colors??? Idk. Overall, pretty standard level, but not bad at all for how early I was into creating.ericvanwilderman by Sp3eDaH (me)Sp32022-01-19 | ID: 7365612
So this one was made for EVW's level request series thing where you just had to name your level "ericvanwilderman" and he would play as many of those levels as he could. Even to this day, i don't think he ever played it.
There are two pretty bad to play parts. The ball and mirror ship in the middle of the level. The ball part's gimmick is that you can barely see where you're supposed (great gimmick, me) and the ship after it is just a massive difficulty spike, and pretty much the opposite of fun. For deco, the first ship part is inspired by Electrodynamix and Clubstep, while the general rest of the level is semi-inspired by Uninstall by Triaxis. The last part was remade in early 2.1. I would say this is less decorated than The Real Pain, but it feels like it actually is one full level, rather than a bunch of strewn about parts... kinda.The Real Pain by Sp3eDaH (me)Sp32022-01-18 | ID: 7202342
So, I figured out how to change the song, change background colors, and used a bunch more blocks and even some triggers! Nifty. Make sure to pay close attention to the ground spikes at the top of the level in the last part :^))))Stereo Beat by Sp3eDaH (me)Sp32022-01-17 | Alright, so I'm going to be uploading high quality videos of every fully decorated level on my account in GD. A new level will be uploaded every day at 3:00pm EST, so stay tuned!!!!!!!!!!!!!
For any levels already uploaded on the channel, like Tense, I'm still uploading a new video of them. The Tense video, for example, is in 420p 30fps. Wow! That's pretty not great! Have a new, higher quality upload, you're welcome!!!
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ID: 6418030
Stereo Beat was my first ever level. I had never opened the editor before making it. This was the start of my journey through learning the editor by my self. I believe this was uploaded in 2016? Not exactly sure. Every level until Nimble Leap was made in 1.9, including this. That was when I joined the game (Although technically I believe I bought the full version of GD like 10 days before 1.9 released or something). For a first level it's not a masterpiece, but its not the worst of the worst. Although, not knowing how to change any colors, change the song, or do... pretty much anything in the editor at all definitely held it back.White Space by Xender Game [Easy Demon]Sp32022-01-16 | Easy demon, 92 atts
Firstly, please play this level. You will enjoy it, I promise.
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So, firstly, gameplay: Gameplay is pretty darn great, fun to play and I encountered no bugs. Practice mode is required, and the level isn’t sightreadable, but this is actually absolutely fine. I enjoyed the learning process, so It might have even made the the level a BETTER experience BECAUSE it’s not sightreadable, which is very rare. Theres a little bit of jank in a few small parts, but nothing that matters much at all. The level will require some practice, and I think it’s worthy of demon rating. The hardest parts are the wave parts, but they’re barely harder than anything else, the balancing is good. It is a little 2nd half heavy with difficulty. None of that actually matters in the end, because all the actual gameplay throughout the entire level is just a blast to play. Any complaints are nitpicks. 9.9/10
Deco: Xendergame combines beautiful art, effects, and design seamlessly. No part lasts too long, and even the first parts that are long are given variation between them. The beginning is the weakest, but by “weak” i mean its still 10/10 deco. The only thing I would want is more color variation in the first parts. There is some green thrown in, but some pink and other colors very sparingly added in would have elevated those parts just a little bit more. Even in their current state, they look fantastic and have insane levels of detail and polish. Everything else is absolutely fantastic and is easily the best decoration in the entire game for me, over any other level I’ve ever seen. I encountered no lag, but the new device is quite beefy, so your mileage may vary. I hear there is an LDM in the works. 10/10
And, the level even has a story, which you could also view as a decoration theme. If you did view it as such, the level would execute the theme perfectly.
Overall, probably LITERALLY the best level in the game. It’s just a masterpiece. It’s just… Beautiful. 100/100
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Yet again, play this level tytyInconspicuous update (also I have an iPad! (Description))Sp32021-12-31 | I have an iPad Pro 2020 (11”, minimum spec)
Why is this so great? After all, I already have a 120hz phone, right? Well, there are many reasons for why this is awesome. Most of which can be summed up as:
-I can play both geometry dash and mobile rhythm games on a tablet without massive latency -i can easily record video with Apple’s in-built screen recorder, which uses internal audio (this is something android has in android 11 and onwards, my phone does not and will never get android 11) -geometry dash no longer suffers from some strange bugs i get on my phone
Along with that, although this iPad has 120hz, it only runs GD at 60hz. This SHOULD be a bad thing, but the input delay is near-unnoticeable. GD on android AND iOS doesn’t truly support 120hz. Its just that it can run on 120hz on android, but the game doesn’t take full advantage of it. Arcaea is a game that FULLY supports 120hz on both android and iOS, the difference is noticeable when you run that game on. 120hz android vs with 120hz with the high refresh rate compatibility mode on. GD doesn’t have a compatibility mode or anything. So, in the end, GD feels near-identical on this iPad vs my phone.
So, I will be switching from android to iOS!
Expect more on my other channel as well, this lets me do some cool stuff I’ve wanted to do on that channel.bro wtfSp32021-10-07 | poor kleeJawbreaker by ZenthicAlpha [EXTREME DEMON?!!?!]Sp32021-08-11 | First of all, I beat this for 20k stars and 400 demons! (wow) But there's more I want to say, so...
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This level and me have some history. I tried to beat this on two occasions many years ago, both of which didn't work out (note the 4,030 attempt count, which doesn't even include deleted copies). I got frustrated at the awfully built gameplay (although the overall structure isn't bad) that made it impossible to be consistent at, especially as something that would have been one of my hardest at the time.
I can't really recommend this unless you've beaten something harder.
With all that said, not sure what I'm gonna do next. I have college starting up again soon, and I'm playing other games, so stargrinding will not happen toooo much, probably will continue doing a little though.
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xeno has been wanting me to beat this for too long now, glad I could get this one done, even if a "little" late.
ETXTREME DEMON #1 :flushed: ???????????????????????????Darkest Drop by Alkali [Easy Demon]Sp32021-07-13 | I loved Darker Drop, so this was a no-brainer for me to play pretty much as soon as Viprin's video came out.
Rebeat on PC for the video. 26 attsNoireZ by McstyleZ [Medium Demon]Sp32021-05-03 | A new level by McstyleZ came out and I decided to beat it... Yep. I wanted to record it because the official video McstyleZ is 1080p, but pretty low bitrate, so I decided to beat it on PC. Not a single attempt on mobile.
Uh, yeah that's it. You should play the level??? 😳😳😳Drizzle (Layout) by meSp32021-04-22 | A simple layout I made, hope you enjoy it! ID: 68549365 Password: 498626
very cool thumbnailMy part in Uno 2Sp32021-04-20 | Which bean do YOU think is better? Make sure to leave a comment down below!i hit the notes (how)Sp32021-02-19 | HOW
when I dropped accuracy and got 100s its because I was going too FAST(osu!) Maffalda - pensamento tipico de esquerda caviar [Gansta] 298 ComboSp32021-02-14 | big jumpy play yeeeaaahh(osu!) xooox_ - / / // / / [Expert] 392 ComboSp32021-02-11 | cool osu!std play, I've been playing a lot more since the pp rework and this was a pretty cool play, so I wanted to upload it.
I won't promise more plays in the future, but its likely that you'll get more on this channel.