Pavlov
Footage and original theme by Activision.
updated 6 years ago
Original Audio by Composite.
Original Video: youtube.com/watch?v=is1gAw0k_HA
Composite's YT channel: youtube.com/@Composite1618
Instrumental Version: youtube.com/watch?v=fnpLl6-W08I
Download (FLAC): mediafire.com/file/107ejzpjfat0e5n/MMUShakiraVocals.flac/file
Vocal Version: youtube.com/watch?v=yPvTMXg1oow
SoundCloud (64kbps): soundcloud.com/user-533919270/shakira-serious-sam-4-make-me-understand-whenever-wherever-mashup
Download (FLAC): mediafire.com/file/5t5agxvkp7fz0kj/MMUShakiraNoVocals.flac/file
SoundCloud (64kbps): soundcloud.com/user-533919270/the-prodigy-serious-sam-4-omen-suite-mashup-cc-extended
Download (FLAC): mediafire.com/file/fe1krr4nbfvpppb/OmenSuiteExtended.flac/file
SoundCloud (64kbps): soundcloud.com/user-533919270/era-serious-sam-4-ameno-suite-mashup-extended
Download (FLAC): mediafire.com/file/8wxw1az8aazve59/AmenoSuiteExtended.flac/file
Majority of the information is present in the video, but the map was getting made, there is a working version of it but not finished and hence it never got released.
I loved the sound effects for it however, so I've decided to make a video about it. I have a ready build of the map on one of my hard drives, and I might still have the source files hidden somewhere. Maybe one of these days when I get bored I'll get around to finishing it and fixing it up, but COD:WAW is a bit old now and not many people play it anymore anyhow. Either way, enjoy.
P.S: Yes, the map had a custom menu. And yes, there was plenty of Bruce Willises about.
Main Menu music is Aerosmith - Back in the Saddle Again
OMG YET ANOTHER HERO VIDEO. Enjoy lol.
SoundCloud: soundcloud.com/user-533919270/serious-sam-3-bfe-hero-rock-cover-mashup
SoundCloud (Instrumental): soundcloud.com/user-533919270/serious-sam-3-bfe-hero-rock-cover-mashupinstrumental
Download (FLAC): mediafire.com/file/erq36jv3h7oyj37/HeroRock.flac/file
Download (FLAC Instrumental): mediafire.com/file/8dye6dxl5y30sb6/HeroRockInstru.flac/file
Footage was made by Croteam.
Rock Cover made by Anton Zorin.
Rock Cover: youtube.com/watch?v=Zk2DICIN9uk
SoundCloud (64kbps): soundcloud.com/user-533919270/max-payne-3-grand-theft-auto-v-paused-in-panama-mashup-extended
Download (FLAC): mediafire.com/file/kwbms4xy6r189q2/PiP.flac/file
Extras Download (images, drumless): mediafire.com/file/2j7by4oic9o6c7v/Extras.zip/file
Cover by Denis Kolesnikov.
Cover: youtube.com/watch?v=ebDni4USfhA
Original theme by Kai Rosenkranz.
Download (MP3 320kbps): mediafire.com/file/gbuyxgpfvj69ner/MyrtanaFight(CM).mp3/file
SoundCloud: soundcloud.com/user-533919270/gothic-3-myrtana-fight-cover-mashup
SoundCloud: soundcloud.com/user-533919270/the-prodigy-serious-sam-4-omen-suite-mashup-instrumental
Download (FLAC): mediafire.com/file/qoclph2x31br8lf/Omen+Suite+(Instrumental).flac/file
Press Show More for links + credits
SoundCloud: soundcloud.com/user-533919270/the-prodigy-serious-sam-4-omen-suite-mashup
Download (FLAC): mediafire.com/file/1mrcqh9hcqkgukw/Omen+Suite.flac/file
SoundCloud: soundcloud.com/user-533919270/era-serious-sam-4-ameno-suite-mashup
Download (FLAC): mediafire.com/file/6tgnre31x583f5r/Ameno+Suite.flac/file
Thanks goes to Damjan and his big drums. AMEN!...O.
Now that the enemy debris has been correctly set up, the game actually respects the in-game CPU performance settings menu!
Short demonstration of enhanced enemy attacks. Now they're consistently GOOD.
Workshop link: steamcommunity.com/sharedfiles/filedetails/?id=2670200255
Just a short demonstration of the many different fixes in the mod.
Changelog is on the workshop page, it's too long to fit in here!
SoundCloud: soundcloud.com/user-533919270/lazy-town-we-are-number-one-tf2-soldier-of-dance-vocals-mashup
Vocals version. Just a little thing! More polished and in time than the other mashups that are about. (or at least I hope!)
SoundCloud: soundcloud.com/user-533919270/we-are-number-one-soldier-of-dance
Instrumental. Just a little thing! More polished and in time than the other mashups that are about. (or at least I hope!)
So, after those teasers I've uploaded before, you're probably wondering "what happened to that map?".
Well, it's here! Funnily enough, about half an hour after I've uploaded the map, another mapper had also uploaded a build of Deserted onto the Steam Workshop. So now there is two Deserted maps on the Workshop! Oh well.
However, considering I know how much work and effort goes into making these things, it's only fair if I also leave a link to their copy instead:
Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=2663651993
Try both. See which one you like most! Anyway, the footage you see here is from the map that I've made.
Porting the map was an interesting ordeal. Considering that most assets from the Fusion build show up fine in SS4, most of the work was put into segregating the files into the correct folders, and making sure all assets that were broken were fixed. Materials and particles were by far the most difficult part, same with the destruction models. One destruction model can have multiple phases etcetera, so it was a lot of work for a single model. Going one by one was the most efficient way.
The Sandwhale actually still exists in the SS4 engine considering it has left overs from the Fusion/SS3 builds still. Might be a bit buggy but eh. Crumbs are completely broken in SS4. They get discoloured for some reason and by default don't cast any shadows. I did what I could with what I was given really.
The only thing I will want to improve on this map in the future is the enemy clipping in the dunes. Not quite sure why it's happening, but when I get the time I'll make sure to update the map accordingly.
I was originally considering adding the Sledgehammer resource onto the map, however I've decided against it. Knife fullfills the same role and in the late game you're pretty much stuck with just the rocket launcher anyhow. To reduce the likelyhood of in-experienced people asking why the map isn't working, I've just ignored any resources outright. Sorry.
All the assets on this map are saved in the level's folder to remove any incompatibilities with future mods on the Workshop.
Anyway, map is released, have fun! Maybe play it in CO-OP just like in the good old SS3 days... just no Sirian Bracelet. Or the Sledgehammer.
Just something I did for fun. And practice. I can't escape SS or Hero for that matter. Don't take it too seriously! (heh)
MP3 Download: mediafire.com/file/fu6pycxl5mq5ja2/BigBootyMarks.mp3
Original made by MarioInATopHat: youtube.com/watch?v=aJkRNIaZG-w
MarioInATopHat's YT channel: youtube.com/channel/UCqX_WG0rd9PShk1gLKTKBxw
SoundCloud: soundcloud.com/user-533919270/bonnie-tyler-payday-2-break-the-hero-mashup
Map version was Update 3.
Apologies for the low fps/quality. YT ruined the bit rate + was played on older PC.
Made a few mistakes during this run, but still got relatively far. My strategy for the map is pretty simple. It involves a lot of kiting but also taking care of the most dangerous threats first. Use the space that you're given!
The Cannon and the Devastator are key here. Only use Laser Gun for the Werebulls as it drops them like flies, keep ammo for the last wave. ALWAYS use double devastators for Kalopsies. Don't worry about brides too much until you get the Cannon. Gadgets are obviously best kept for the very last wave, but if it can save the game, use them. Using Nuke first buys you the most time, as the other gadgets are much better kept for panic moments.
Vehicles are best kept as tanks/actual vehicles. Use them to tank unavoidable hits and to get to secret areas quicker.
In regards to the actual map:
It's not the end of updates for this map. Though the updates will start becoming less frequent and smaller (I really don't want to bloat the map up), there is still plenty of room for improvement, especially when it comes to the terrain, vegetation and trees, bug fixes and enemy spawns. I still have a few plans left. (and maybe a few more actual secrets!)
Between that and looking for a way to make the HUD modifications permanent only on the map instead of directly modifying it, there is quite a bit of coding left to be done.
But as far as I'm aware, the map is fully playable and relatively well balanced. (well, relatively).
Serious Sam 4 deserves some good maps. Here's hoping for more!
Thanks again for the support, and enjoy the map!
Basically, enemies stop being able to destroy obstacles directly if there is a Explicit Instancing entity on the map.
Hero Too cover by Ludex: youtube.com/watch?v=hCeeR7e98o8
Link: steamcommunity.com/sharedfiles/filedetails/?id=2436129867
SoundCloud (64kbps): soundcloud.com/user-533919270/serious-sam-4-hero-too-vocals
Vocals Mix. Remastered.
Music produced by Damjan Mravunac and Robin Finck.
Polymorfizm's Channel: youtube.com/channel/UCHyUCOrqIaAg7e7Z_OPjTQQ
Footage by Croteam.
MP3: mediafire.com/file/y9tsfz0b1fy0wgj/CityOfPanama.mp3/file
SoundCloud: soundcloud.com/user-533919270/cyberpunk-2077-max-payne-3-gr4vespanama-mashup
Cover by Jérémy Blanc Tailleur: youtube.com/watch?v=pV_G6bJp9UU
Jérémy Blanc Tailleur's YT channel: youtube.com/user/CrazyKiller38
SoundCloud: soundcloud.com/user-533919270/serious-sam-3-bfe-hero-cover-mashup
REMASTER IN THE LINKS BELOW!
YT: youtube.com/watch?v=rVAzCMVIPoI
SoundCloud: soundcloud.com/user-533919270/serious-sam-4-hero-too-vocals
Download (FLAC): mediafire.com/file/k1gmqwsrf69dy54/HeroTooVocalsV2.flac/file
Finally, I've had to isolate the vocals, right?
Well, if anybody is looking for isolated vocals, look no further: mediafire.com/file/uxytr1gaptlahwe/DM+-+Hero+(Vocals).mp3/file
Footage was made by Croteam.
Footage by Bugbear Entertainment.
When I saw the original by ArTuRMV, I just HAD to put my own twist on it! Consider this the more "complete" mashup of a classic. This is the remastered rendition of my previous upload.
SoundCloud (64kbps): soundcloud.com/user-533919270/max-payne-3-grand-theft-auto-v-paused-in-panama-mashup
Download (320kbps): mediafire.com/file/57b04e86txweubb/MP3_%2526_GTA_V_-_Paused_in_Panama.mp3/file
Original source material by Rockstar.
ArTuRMV's channel: youtube.com/channel/UCmmn_-BWjuwUM3_wfcFW3xw
SoundCloud: soundcloud.com/user-533919270/max-payne-theme-mashup-1-2-and-3
Download (320kbps): mediafire.com/file/ry0sxqg7qtacj4u/MP_Theme_%281%2C2%2C3%29.mp3/file
0:00 - MP1 Theme
0:06 - MP1 & MP3 Theme
0:31 - MP1 & MP2 Theme
0:54 - MP1 & MP3 Theme
1:31 - MP1, MP2 & MP3 Theme
2:42 - MP1 & MP3 Theme
3:31 - MP1 Theme
SoundCloud: soundcloud.com/user-533919270/dont-starve-theme-remix-mashup
Download: mediafire.com/file/rvh19nwaqkfb894/DS_Theme_(RM).mp3/file
Remix made by Eleven.
Cover made by Alex Heflin.
Footage by Klei Entertainment.
Remix: youtube.com/watch?v=s9gEOeC6Zbg
Cover: youtube.com/watch?v=dpQjRu5nI5Y
Original Soundtrack mashed up with this wonderful remix by Vandoorea: youtube.com/watch?v=VAKzwxQQHT8


