Little Nightmares Any% - 32:57.540 (33:24.670 with loads) Current WRSaiMoen2021-09-08 | Yoo poggers Leaderboards: speedrun.com/little_nightmares Streamed live at: twitch.tv/sai_moen[LN1] 0th hook!SaiMoen2023-08-29 | 0th hook has been proven possible on PC, with the jumpslide trick used at the start of the Kitchen!!![LN1] Kitchen Hungers revisitedSaiMoen2023-08-29 | Consistent in principle, regardless of what timer is set on the hungers. The strat would theoretically work on a hunger that is delayed indefinitely. The idea is to release inputs before landing, so with perfect precision you will always get into a spot where you can wait for the hunger to take place and then get cancelled (nearly) instantly.[LN1] Glitch Jump into slide (using a tech originally found by Cloud7777)SaiMoen2023-07-27 | Relatively new tech discovered by Cloud, we knew falling while crouching and then jumping soon after landing messes up your collision hull in both games (just like in Source, even though this is UE4). Mythic found some uses for LN2, but LN1 was not really explored (and I'm not sure how many people actually knew crouchjumping is glitchy in LN1), until Cloud came along with this. I used it here to skip a bunch of time spent crouching otherwise.[TAS] TMNF Sunset Overdrive (No Cut) - 12:13.20SaiMoen2023-05-11 | After a couple months of intense bruteforce, here is yet another no (major) cut Sunset Overdrive TAS. Unlike the TASes before this one, everything was extensively bruteforced and the sd script was used a lot, which explains why it took much longer than those other TASes.
Keep in mind that the run is broken on anything other than TMUnlimiter 1.2 because of the physics tomfoolery, but from the start I wanted the draw distance so that my pc can handle the map better.
Something about it just fits the map perfectly, both the how it lines up with the TAS as well as that it's a sunset map.
Special Thanks: - Gl1tch3D, for inspiring me with his own TASes on this map. Also for giving me the old replay and helping with cp5/6 (ramp-hit and hard part after that). youtu.be/SEek3Jyklfc (previous TAS) youtu.be/YsT17rjyEJU (the first nocut TAS, also a vibe) - Andi, for giving me some fs tricks and ideas, and encouragement. - Coop trackmania tasing server, as I would've lost the run to having to format, were I not sending the run there (most secure backup), also thanks to the :paperclip: spam.
Author's Notes: The freewheel skip at the end was likely due to zfighting, I didn't bother to wait on the freewheel until it activated since that would be a bit silly as you wouldn't do that in a real run either. The time would've been about 8-9s higher without it (based on sloppy rta driving). Though it might not have been that bad with some proper optimization (12:19 maybe, who knows).Little Nightmares II Any% (PC, 1.0.0) - 1:05:46.680 (1:07:43.590 with loads) Former WRSaiMoen2023-05-05 | Streamed live at twitch.tv/sai_moen Can get a bit over a minute out of pale city, gonna need some less silly mistakes around it as well.[LN2] Improved plank skip ideaSaiMoen2023-05-05 | You don't have to keep count for the S-press, just a delay of a second or soLittle Nightmares II Any% (PC, 1.0.0) - 1:06:47.480 (1:08:44.930 with loads) Former WRSaiMoen2023-05-03 | Streamed live at twitch.tv/sai_moen This is only the beginning, many minutes to be saved still![LN2] Better start routingSaiMoen2023-05-01 | Not super indirect, one climb less, much more consistent than from the foreground.[LN2] Hanger Platform MoonjumpSaiMoen2023-04-23 | main route material, with the old strat as a backup[LN2] Fast Bully LaunchSaiMoen2023-04-23 | not the most consistent one, but it's pretty fast[LN] Sprintless Kitchen ClipSaiMoen2023-04-20 | first clip without sprint after I got challenged when I said it could be doneLittle Nightmares II - The Wilderness Any% - 4:34.430 Former WRSaiMoen2023-04-09 | Retimed to IL rules 4:2x should be easy, but who cares...[LN2] Cloud7777 Box LaunchSaiMoen2023-04-09 | This is a trick found by Cloud7777, but their input display is tiny and there is not a good clip of it anyway so I might as well upload it myself.[TAS] Deep Fear (Improved start)SaiMoen2022-04-18 | This will probably be the base run for the upcoming TAS[TAS] TMNF Deep Fear to wallrideSaiMoen2022-04-12 | holy shit lmao[TAS] TMNF Deep Fear noseboost ideaSaiMoen2022-04-12 | vroom vroom[TAS] TMNF oach alternative cutSaiMoen2022-04-10 | Curious[TAS] Elden Ring Stormhill Bridge ZipSaiMoen2022-03-17 | ...[TAS] Elden Ring torrent_zip%SaiMoen2022-03-17 | lmao[Elden Ring] GuardWalk 1 zip per minuteSaiMoen2022-03-13 | ayoLittle Nightmares II Any% (PC, 1.0.0) - 1:08:09.680 (1:10:02.650 with loads) Former WRSaiMoen2022-02-16 | Streamed live at twitch.tv/saimoen_ Probably the last 1:08 wr, but I'll only return if there's a new skip.[LN2] Fast beginning routeSaiMoen2022-02-16 | Free gold[LN2] TV Skip buffer setupSaiMoen2022-02-16 | when the buttons are pressedLittle Nightmares II - Any% (PC, 1.0.0) - 1:09:16.710 (1:11:13.610 with loads) Former WRSaiMoen2022-02-12 | Incremental progress... This was during a race so that's why the layout is so weird and blueSubway Footlong v2 (original by MythicCheese)SaiMoen2022-02-09 | Main menu at the train crash, then the broken remote will be closer. Diagonals are slow with the remote on keyboard...[LN2] Walljump and Six ladder boostSaiMoen2022-02-08 | ...Little Nightmares II Any% (PC, 1.0.0) - 1:09:25.690 (1:11:31.810 with loads) Former WRSaiMoen2022-02-07 | Pretty good run, until that 57s loss at hanger skip of all things Streamed live at twitch.tv/saimoen_[LN2] Risky doctor 1 strat + walljumpSaiMoen2022-02-06 | Why[LN2] Six piano boost skip v2SaiMoen2022-02-06 | ...[LN2] Biology walljump for current patchSaiMoen2022-02-06 | ...[LN2] weird unloadingSaiMoen2022-01-27 | "Hello there", said The Viewer[LN2] ayo what da game doinSaiMoen2022-01-27 | renderer has left the chatLittle Nightmares II - The Wilderness Any% - 7:48.490 Former WRSaiMoen2022-01-26 | I split late so it has been retimed. The last WR before bottle skip itself was skippedLittle Nightmares II - The Pale City Any% - 20:53.580 Former WRSaiMoen2022-01-23 | Very bad run, but the new timesaves carried it[LN2] Doctor phase one improved stratSaiMoen2022-01-15 | Doctor needs to see a doctor for his eyesight[LN] Wallclip idea 3SaiMoen2021-12-26 | That corner has a weakness, so if there is a way to reset the collision timer that pops you out, then we can walk through...[LN] Wallclip idea 2SaiMoen2021-12-25 | If a way is found to shoot into the wall instead of out of the wall, then we have 5 minutes of timesave in any%, so nmg will be in even higher demand in the long run :)[SEGMENTED] Little Nightmares Any% - Human Sum of Best (As of 2021-09-15) - 32:17.158SaiMoen2021-09-18 | Runners: twitch.tv/geerky42 (Elevator split) twitch.tv/qnikko (Bread split) twitch.tv/cakebombrodney (Trap split) And I myself: twitch.tv/saimoen_ (The other 9 splits)
This 'run' is a compilation of the best golds obtained with the livesplit autosplitter. Just like with the 'Half-Life in 20:41' video, you should realise quickly that it's not single segment, and doesn't count as a submittable speedrun. The purpose of this video is merely to show the theoretical fastest human time. All of the footage is just taken straight from twitch vods of the runners, so that's why the layout is a mess throughout the vid.
However, the time can still be brought lower with existing strats that have yet to be done successfully in a good run, like fast hook cycle or tray skip. Maybe, one day, if other strats are found, the time could be brought to below 30 minutes. One thing that's certain is that the skip has to be in Lair, and preferably skip the elevator altogether, which would save 4-5ish minutes of running in circles around spawn.
Final times for each split: (IGT using the autosplitter, the split moment should be obvious in the video...) Rope; 2:55.881 Bread; 1:56.412 Prison; 2:38.747 Trap; 2:37.474 Elevator; 2:25.897 TV Room; 2:39.012 Lair; 2:24.442 Freezer; 3:49.520 Kitchen; 2:47.922 Bottle; 1:56.192 Guest Area; 2:15.763 Lady's Quarters; 3:49.896
Total; 32:17.158[LN] Tray Skip (found by Nikko)SaiMoen2021-09-11 | ...[LN] Wallclip ideaSaiMoen2021-09-05 | Still trying for that sub-30 lmaoLittle Nightmares - The Prison Any% - 7:35.810 (7:40.840 with loads) Former WRSaiMoen2021-08-30 | yo pog[LN] NMG no invuln fast barSaiMoen2021-08-25 | A strat that conforms to the No Major Glitches category ruleset speedrun.com/little_nightmares#Any_No_Major_GlitchesLittle Nightmares - The Kitchen Any% - 6:39.290 (6:44.370 with loads) Former WRSaiMoen2021-08-23 | If you really want to you can save some time at the zerohop parts and maybe get that fast tabs cycleLittle Nightmares - The Guest Area Any% - 4:14.410 (4:20.630 with loads) Former WRSaiMoen2021-08-22 | Only thing left is to optimise bottleLittle Nightmares - The Lair Any% - 10:16.520 (10:21.390 with loads) Former WRSaiMoen2021-08-22 | Old video didn't have audio so it can't be verified by mods[LN] Leeches Door Boost v2SaiMoen2021-08-17 | original dates back from 2017 era but it just tells you what to do in text and doesn't reach jump speedcap like a gamer[LN] Vent slide (found by redzoro)SaiMoen2021-08-16 | hard to see but you can slide in the first to second vent saving a bit of timeLittle Nightmares - The Ladys Quarters Any% - 3:49.896 (3:55.265 with loads) Current WRSaiMoen2021-08-14 | Man completes chapter within 230 times the time it takes light to travel exactly 299,792,458 meters in a vacuum.[LN] Invisible wall holeSaiMoen2021-08-13 | ...