Termacious Trickocity
TRIBUTE: A Multi-Halo Tricking/Launching Montage
updated
Final render size: 154 GB
Total project footage size: 563 GB
Render time: 60 Hours (multiple renders)
Upload time: 20 Hours
Processing time (SD, HD, & 4K): 12 Hours (multiple uploads)
Music: (in order)
In the Abyss, We Fear (II) - Kisnou
youtu.be/I95uwWCC5Qw
(Slowed) American Snapshots (Full Album) - AfterInfinity Music
youtu.be/Sw6oVSeDXEU
(Slowed) The End - C418
youtu.be/ZKT5RO-C-jw
again
(Slowed) American Snapshots (Full Album) - AfterInfinity Music
youtu.be/Sw6oVSeDXEU
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
would be a real shame if
Similar to the Tip of the Spear cutscene overlap we did a couple of years ago, this trick is performed by manipulating the game into playing two cutscenes at the same time. When this happens, whichever cutscene ends first is where you will be placed. In this case, we overlap Carter's death cutscene with the end mission cutscene. Since Carter's death cutscene is relatively short compared to the end, you will spawn in the cave as usual, with the end cutscene cinematic playing in real time, and you can watch the Cruiser blow up and see the Pillar of Autumn take off. Acrophobia is useful for continuing all the way to the end of the mission very quickly to see the Noble 6 biped that is active during the cutscene (the white Spartan in the video). We also used Acrophobia to Armor Lock barrier break on Emile's head to fly to the Pillar of Autumn while it was taking off for some amazing angles. A few other things to note is that if you hit the cutscenes in a different order, the game will end and you will not be able to play in the cutscene, so timing and order is important. You must get the screen fade from the Cruiser cube before hitting Carter's cutscene fade.
Also, since Emile spawns after Carter's cutscene, and since the end cutscene is playing at the same time, we officially saved Emile through the entire mission, cutscene included.
We hope you enjoy!
Editors Note: While this video took about six months of editing and undergoing a lot of difficulty in the rendering process, I would like to say that this video would not have been possible in the quality that it is were it not for Hybrid. He helped me tirelessly recreating angles, suggesting fantastic music, and providing a lot of creative inspiration in the process. Love you bud - Ponyo
SOUNDTRACK IN ORDER:
Hernan Cattaneo - Connected Ambient Pre Mix
Yair Albeg - Chasing Inspiration
Mr. Bill - Golden Gate
Data Romance - Night Section
Latyshev - Burning Wings
Axwell - Barricade
Data Romance - Elements
Eagle Eyed Tiger - Interference
Michael Salvatori - War Machine
Michael Salvatori - Cut a Path
Inks - Akacie
Inks - Alep Offset
Really Slow Motion - Giant Apes
M83 - Outro
Joe Hisaishi - One Summer's Day (Ethereal Dreamy Remix)
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
SRL dropped a bomb shell of a video! He has been kind enough to allow us to upload his master piece here, so go over to his channel, show him some love and check out some of his other content!
SRL Channel: youtube.com/user/LaidenLaPoint
"This is part 4 of a 4 part series. This project was around four years in the making and features a lot of new material. No mods were used to perform these tricks, only skulls. However, most of these tricks can only be done on MCC. A lot of new methods were used to perform these tricks, which I will be uploading tutorials for in the near future."
Link to OG Video: youtu.be/k_WyNZRBGxo
Part 1: youtube.com/watch?v=H5HuILFltxg
Part 2: youtube.com/watch?v=-zrx5UP56Iw
Part 3: youtube.com/watch?v=gZP8N6nJjw0&t=1s
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Mister Monopoli: youtube.com/user/MisterMonopoli/videos
Anakades' Restart Grab: youtube.com/watch?v=ewEfuHJiffY
Music:
The Intangible: ambrosia57.bandcamp.com
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Show Slynki some love: youtube.com/c/SpasmodicGaming
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
"Jump Voyage presents “Tempt”.
A Halo 3 Trick Jumping Dualtage by Epic and Apoxied (aka ClearlyMe).
We are super proud of this release and we hope you all enjoy it as much as we do.
This video took a while to compile the way we envisioned and was put together in private for the element of surprise."
𝙀𝙙𝙞𝙩𝙤𝙧 - 𝙀𝙥𝙞𝙘
Epic's YouTube - (https://youtube.com/channel/UC2n7Gpnt...)
Epic's Twitter - (twitter.com/dyl4n_Jones)
𝙅𝙪𝙢𝙥 𝙑𝙤𝙮𝙖𝙜𝙚 𝙎𝙤𝙘𝙞𝙖𝙡𝙨
Twitter - twitter.com/JumpVoyage
YouTube - youtube.com/JumpVoyage
𝘼𝙥𝙤𝙭𝙞𝙚𝙙'𝙨 𝙎𝙤𝙘𝙞𝙖𝙡𝙨
Twitter - https://www.Twitter.com/Apoxied
YouTube - https://www.YouTube.com/Apoxied
𝙅𝙪𝙢𝙥𝙨 𝙞𝙣 𝙊𝙧𝙙𝙚𝙧
Intro (0:00 - 1:11)
Epic’s Waterfall Stack (1:12)
Apoxied’s Pit Double Rubble (1:28)
Apoxied’s Pit Quad Ghost (1:49)
Epic’s Construct Rubble (2:19)
Epic’s High Ground Double Rubble (3:02)
Apoxied’s Epitaph Stack (3:28)
Apoxied’s Orbital Skull (3:49)
Intro for 2nd Song (4:20)
Epic’s Rats Nest Double Ghost (4:39)
Apoxied’s Waterfall Double Icicle (5:01)
Apoxied’s Ghost Town Quad Ghost (5:12)
Apoxied’s Ghost Town Ramp (5:25)
Epic’s Last Resort Stack (5:39)
Apoxied’s Narrows Icicle (6:09)
Apoxied’s Narrows Rubble (6:25)
Epic’s Triple Rubble (6:40)
Credits (7:19)
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Hope everyone enjoys!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
- Jump Voyage
Twitter Links:
Jump Voyage - twitter.com/JumpVoyage
ClearlyMe - twitter.com/ClearIyMe
Harc - twitter.com/Harc_The_Shark
Nayr - twitter.com/NayrFilms
Airtik - twitter.com/Airteek
Wicked - twitter.com/WSoadman
Bubba - twitter.com/LBBubba
YouTube Links:
Jump Voyage - youtube.com/JumpVoyage
shuteyebeats - youtube.com/c/shuteyebeats
Harc - youtube.com/c/HarcTheShark2
Special thanks to Epic for editing basically this entire video. He took on a lot of work in a short time window and did a great job.
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Arbitrary Unit Possession (AUP) drastically changed the course of this video. Since as a AUPed biped you can fly banshees without being affected by the banshee barriers, this allowed for some sick launch-to-vehicle launches that wouldn't otherwise be possible.
Obviously there's a few more AUP style launches than just using banshees, but effectively removing banshee barriers is a game changer. A lot of love and care went into this project, and with all that, we'd like you all to enjoy: Tabula Rasa!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
We're excited to collaborate with CMNeir to help bring to light the process, history and execution behind some of our favorite tricks and techniques we have discovered over the years!
We hope you find this video informative!
00:00 Intro
00:32 What is Phasing?
01:29 History of Phasing
03:01 Phasing through the glass floor on Floodgate
Appearances:
CMNeir
Trombonerist
supersekela
Harc the Shark
Check them out!
CMNeir (Halo Tricks): youtube.com/halo2tricks
Hidden Reach: youtube.com/c/HiddenReach
Hidden Reach - Phasing Tutorial [New Halo 4 Hiding Technique]:
youtube.com/watch?v=nLO_QeVbZAY
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
However, recently a new variation of the dead alive trick was found, namely Arbitrary Unit Possession (AUP) which allows us to take control of a Phantom which we can use to traverse the Void. This was immeasurably more helpful since as a dead alive player you couldn't easily move around. In all, these Projection Rooms take use of years of tricking knowledge from multiple different people in order to get the rooms done.
Shout out to these homies for AUP Research:
Monopoli: youtube.com/user/MisterMonopoli
Nibre: twitter.com/nibre_
Zedd: twitter.com/zeddikins
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Runners:
Harc: youtube.com/channel/UCzo3K6zcoLYtES6gPSh3iSA
Wingman953: youtube.com/channel/UCOwR4betNPOGARQqHUBFQRw
VyPr Red: twitch.tv/vypr_red
Times:
Prepare to Drop: 1:34 by Vypr/Harc
Tayari Plaza: 1:18 by Harc
Mombasa Streets: 1:21 by Harc
Uplift Reserve: 1:57 by Harc
Mombasa Streets: 2:49 by Harc
ONI: Alpha Site: 7:39 by WingMan953
Mombasa Streets: 0:50 by Harc
Kizingo Blvd: 3:07 by Harc
Mombasa Streets: 0:39 by Harc
NMPD HQ: 4:09 by Harc
Mombasa Streets: 0:36 by Harc
Kikowani Station: 1:46 by WingMan953 and Harc
Mombasa Streets: 0:15 by Harc
Data Hive: 8:45 by Harc
Coastal Highway: 12:12 by Harc
Special thanks to:
HaloRuns, the #1 source for all your Halo Speedrunning needs.
www.HaloRuns.com
The ODST Community in general for being so welcoming and friendly. Seriously, we wouldn't be here without the help and kindness from the runners of this game. Thank you.
Zeddikins/Lord Zedd for helping me out with a couple of UI text based mods.
twitter.com/zeddikins
wackeeeEEEEEEEEE for cosplaying Workman.
twitter.com/WackeeeEEE
And Burnt, for making the Checkpoint Trainer and the Thumbnail.
twitch.tv/burnt_o
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
The key ingredient to this trick working is what is called the “Clean Up” trigger volume. Essentially, what happens is there is a point in the mission which, when a player walks past it, cleans up earlier triggers, weapons, etc which are no longer thought to be in use. Harc happened to find out where exactly the clean up trigger is that removes Carter’s death cutscene, so as long as we had a way to skip past that cleanup, we could revisit that cutscene whenever we wanted, at any point in the mission. This means that we could go to the Emile death cutscene, then backtrack to the canyon and hit Carter’s death cutscene, which force spawns Emile. Emile dies, then we resurrect him. The funny thing is while testing another trick we coincidentally pulled this off.
Soundtrack:
Spacewave - Blade Runner Ambiance
Dreamstate Logic - Etheric Echoes
Neil Davidge - Concept Art Trailer
Doctrina Natura - Dream III
Data Romance - Elements
Jon Hopkins - Abandon Window
Air - Playground Love
Thanks for watching!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Accomplished first way back in 2014 by launching a player into the spot where Carter's Pelican would be and then having the pelican spawn around the player, as shown in the beginning of our multi-Halo tricking montage, 'Collective', this was one way to get into Carter's Pelican, but would only last for twenty to thirty seconds as the Pelican flies out of the map and shrinks.
Now flash forward to 2019, when Toolbox found a way to knock the Pelican pilot out while still in full size, similar to our method of getting Keyes' Pelican, this was the catalyst for our mission to clip into Carter's Pelican.
We hope you enjoy!
Soundtrack:
Neil Davidge - This Armor
Tim Kossmann - A Strange Place
Baptiste Sejourne & Kama Lila Sol - Tiden Inne
SleepTube - Winter Chill
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Hey guys! We've got a fresh new submission here from Spasmodic, showing off a lot of new Halo CE launches, tricks, etc. that have been brewing in the crockpot for a while. It is clear that a lot of love was put into this, as well as a lot of nades. Get ready for some Halo CE goodies!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
He found the location of Dr. Halsey during the tram ride cutscene. Ever since that moment we thought it would be cool to mess with her cutscene and maybe put a ghost in her way. One catch though, it would require us to redo the whole Destroyed Science Wing setup, by far our most complex set of steps to complete a trick. For the whole step by step process there check out this link: youtu.be/06y2_ql0iD8
After hearing that Xbox Live for the old 360 Halo titles would lose online functionality, we knew we had no time to lose. So, we decided to get off our lazy butts and complete the trick! Once again, shout out to Zedd for the Halsey find, check his channel out here: youtube.com/user/TehBanStick
Hopefully you all enjoy!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
All plans failed until the recent inclusion of the Acrophobia skull. A skull added by 343 to allow players to fly. We always said if we could do an animation trick in the warthog run part of the level the trick would be completed. Sadly, due to the levels design, all vehicles get pulled forward through the warthog run. When vehicles are pulled forward you can not animation trick. With Acro we were able to skip this critical force load which allowed us to perform the animation trick. The rest of the rest was easy to figure out from there.
As a side note, you maybe wondering why the beginning of Halo reloads at the very end of the mission? The beginning of Halo bsp is connected to the Picture Room bsp. Due to the Picture room needing to be loaded at the beginning for cutscene related pictures, the two bsp are connected. Here's the interesting part, the end cutscene also used pictures and requires the Picture Room to be load. Since the two bsp were connected already, Bungie had no need to remove the connection and thus the beginning of Halo is loaded at the end of the mission. The beginning is hidden 500 units away in a wall at the very end and that's the exact spot we animation tricked thus allowing our players to overlap into the beginning bsp. I hope that makes sense!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Either way we sliced it however, we'd have to clip into solid space. The closest we found we could get to the room was around 8 units. Roughly the size of the towers on the multiplayer level Sandtrap. So now that we knew this information, we had to find a way to clip that far. Phasing would get us 4 units, maybe 6 with acrophobia on. But, we need geometry polygon seams to phase, and it didn't look good to find one down there. The area is so huge there would probably be maybe a few seams to use, but they'd likely be in the way of the death barrier. So that plan was effectively ruled out. Vehicle clipping by putting things around you wouldn't work either. We wanted to try to animation trick, where we hit a loadzone and get out of a vehicle at the same time, letting us get stuck in void space. Sadly the loadzones are scripted to pull vehicles forward, a rare case in Halo 3. We were running out of options, fast.
Then we looked back to 'The Pointless Box' where we were able to get a Falcon in Halo: Reach to fall so fast it clipped through the floor. There's a few problems however, in Halo: Reach we needed the object to be about 800 units above the floor, so it could gain enough speed to clip. We barely had over 100 units to work with in this case, a mere 1/8th the total falling time. We also had to deal with fall timer, or so we thought. It turns out for the Mongoose and Warthog on 'Halo' in particular, fall timer is specifically turned off for some reason. That seems to be Bungies downfall for us to take advantage of, thankfully. We messed around with the idea of getting a mongoose to clip in a few spots before we deduced that it was BARELY possible from the height we had to work with. So we went in game and with the help of the hammer guy chasing after us to give us more speed, we were able to clip. We then used previous knowledge and knew that if the next loadzone we hit would load the room around us, we would not be pulled from solid space.
A couple programming quirks that ended up allowing us access to this vast, unexplored room. We hope you enjoy this video, as this is in opinion, one of the cooler tricks we've pulled off in Halo 3 yet.
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
For the last 11 years only 2 screenshots existed that documented the Superintendent glyph with portions deloaded. That all changed about a month ago when Firestorm447 figured out how to reduce the glyph from triple to double. EnsnaredCadaver took over from there, and found a somewhat consistent pattern to remove even more of it.
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Music: Evgeny Emelyanov - Movement
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
noun
a person who for reasons of conscience objects to complying with a particular requirement, especially serving in the armed forces.
This idea came about one night about 3 years ago. Ensnared and myself were talking and wondered, "Can we beat ODST without getting any kills?". We started to run through the levels in our heads and how we could avoid combat or progress without killing. We came up with a plan for every level then went out and gave it a shot. Turns out it was possible!
We completed this run nearly 3 years ago but finally it's seeing the light of day. Hope you guys enjoy the run! That is... if you can get through the whole 2 hours...
(Also, yes, I did misspell Mombasa, but I wasn't about to re render a 2 hour project!)
Timestamps for each Level:
MS1 1:17
TAYARI 3:29
MS2 5:51
UPLIFT 7:56
MS3 11:54
KIZINGO 14:45
MS4 27:35
ONI 29:07
MS5 48:22
NMPD 50:28
MS6 59:55
KIKO 01:01:08
MS7 01:08:08
DATA 01:08:50
COASTAL 01:29:25
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
It's kind of unreal seeing the video title here, because for years we dreamed and joked about the idea of seeing the Supercarrier in game. Our list of tricks for this mission was actually entirely crossed off until we had the idea to come back and do this. This is the first time anyone has legitimately played in a cutscene while it is playing without mods in Halo: Reach!
A few years back on Halo 2, one of the tricking community's pioneers, Monopoli, found a way to play in a cutscene while the cutscene is happening. We wanted to use that knowledge and apply it to Reach to see if we could play inside of a cutscene on any of the missions. The key ingredient for making this work are TWO active cutscene triggers existing at the same time, and hitting both of those at the same time so that two cutscenes can play at once. What will happen is that both will overlap each other, and whichever cutscene ends first, you will be brought back into player mode after that one since the game thinks you're progressing regularly after that cutscene, meanwhile the other cutscene still needs time to finish up so it will force play that cutscene in real time! In this instance, Tip of the Spear is perfectly ideal since we can have the Falcon Ride falcon fly into the spire, which triggers the Crash Cutscene, while players at the top of the Spire trigger the button for the Supercarrier Cutscene.
This trick is relatively easy to pull off also which makes it great to do with your friends! Some side notes for those who attempt: After getting hijacked off the Falcon turret, it is absolutely essential that you kill the Elite on the turret before the force Loading... done trigger happens. Failure to do so will prevent the Crash Cutscene from triggering later. Also, the timing is very important for this trick. You must hit the button right as the screen turns white. Otherwise you may get forced into player mode but the Supercarrier and cutscene objects won't be there.
What's incredible about this is that you can watch your own player (Noble Six) jump into the Falcon at the top of the Spire and fly away, so there's two of you in the same space. You also get a chance to see how the game works with lighting and camera angles during cutscenes - which is why you'll abruptly see the lighting and position of objects change several times. This is hands on behind the scenes and it blows our mind.
Without further ado, grab some friends and give it and have fun! It's insane!
SOUNDTRACK:
Philipp Klein - Clockwork
Phil Rey - Eternal Oblivion (feat. Felicia Farerre)
Melodysheep - Plateau
Velvet Mind - Quiet Moon (feat. Thomas Hjorth & Laura Vall)
Kamikaze Kitty - Ode to Earth
Martin O'Donnell - New Alexandria Closing
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
ᵂᵉ ʷᵃᵗᶜʰᵉᵈ ᶦᵗ ⁻ ˢᵉᵏᵉˡᵃ
Recently we discovered a better position to stand on the Spirit dropships that make the out of map with Armor Lock much easier to successfully pull off, which made getting three players out in a single attempt much more likely. Eventually then we reached the height of the statue a few times but the slant was a problem for us. We actually had to use PanCam and physical sheets of math to line up the correct trajectory to the statue; not an easy process at all. But once we knew we had the height for the statue the rest was just little technical pieces that would bring the whole thing together. The reason why this must be done on Local if you're on 360 is that you need pancam to line up correctly. If you are playing MCC you can activate pancam in multiplayer, though.
We would laugh if we knew a few months ago that we'd be uploading a video showing the completion of the Master Chief Statue, but sure enough, lo and behold, here we are. On March 25th, 2020, Sekela successfully landed the launch to the Master Chief Statue, and completed this major tricking challenge.
What is great about this mission is that there is no fall damage or timer, meaning you can survive the fall and landing for the out of map and for the statue without hesitation!
PanCam instructions: On local, while in a game hold down the following (Up on D-Pad, RS, X, B)
Live Reaction: youtube.com/watch?v=Rbq4fX_qoCg
Soundtrack:
AShamaluevMusic - Offensive (youtube.com/watch?v=m8sJzuEdFcA)
Enya - May it Be (youtube.com/watch?v=i7MLT4MmAK8)
Avatar - The Avatar's Love (youtube.com/watch?v=53rCO8BsKwU)
My Cherry Crush - Forest Spirits Linger (youtube.com/watch?v=s2S57UcTPX4)
Life of Pi - Tiger Vision (youtube.com/watch?v=S4pudJyADhw)
Martin O'Donnell - Epilogue (youtube.com/watch?v=8q4jWeo5oxA)
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
A few days ago, Monopoli was testing some speedrun strats on Nightfall. He would armor lock on Jun’s head and a very curious thing happened. He rode Jun’s head, in armor lock and broke a barrier on Nightfall. After closer inspection, it wasn’t the power of the armor lock launch that sent him through the barrier, it was the act of riding on the AI’s head. Jun acted as a “portable phantom”. Because Jun, and all AI, aren’t affected by barriers, similar to phantoms/pelican/drops ships, you can just ride his head through the barrier.
With this knowledge, we turned to Exodus. A player couldn’t take Jun’s place since players ARE affected by barriers, instead we used…. the wheelchair. The freaking wheelchair. The same wheelchair we meme’d about being the key to breaking the beginning Exodus barrier for years.
The setup didn’t turn out to be super complex at all, we were (classically) overthinking the trick. You can now get out of exodus in like than 15 minutes, wow.
Hope you guys enjoy! Only a few remaining Reach challenges still stand, let's get back to it.
Once again, special thanks to Mono!
youtube.com/watch?v=-Ke2eegQHbE
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
To understand how the shrinking works, if you were to go into free cam in theater mode and watch the Phantoms fly out of the map in regular gameplay, you will see that some of them disappear after a while outside the map, while others will shrink and then disappear. If a player were to get on the turret of a shrinkable Phantom before it shrinks, the player will shrink with the Phantom, and the Phantom will stay until the player gets off since the game won't delete a player occupying a vehicle.
We hope you enjoy the completion of the Mini Spartan!
Soundtrack:
Martin O'Donnell and Michael Salvatori - Incommunicado
Apex - Inner Space
Kevin Kendle - Spiral
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe
Playing/tricking of the level Lone Wolf is like tricking in sudden death! No checkpoints, to respawns, little to no resources, limited weapons and armor abilities. Not to mention the one and only out of map is pretty challenging.
Hope you guys enjoy!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
At that point, we only knew how to successfully DC clip horizontally, and we didn’t know yet how to DC clip vertically downwards and upwards. Later in the mission, after the jetpack brute area and heading back towards the Ops Center, The Prophet of Truth himself actually spawns in the Truth cutscene room when he appears on the big screen when you are arming the bomb. At this point however, the area outside the hanger area is deloaded, and we could not find a spot to horizontally DC clip into the Truth cutscene rooms while The Prophet is loaded.
After time, we figured out how to animation trick, which was a big deal, and Harc figured out a very unique and specific spot in the drone cave area where it would be possible to vertically DC clip downwards inside the Truth Cutscene Rooms. What this means is that we do NOT need the area outside the Hanger to be loaded to be able to successfully clip into the Truth Cutscene Rooms anymore. Thus, it is possible to enter these rooms later in the mission, when Truth actually shows up in the room. So, using the newly acquired knowledge of the animation trick, and the vertical DC clip, we were able to get into the truth cutscene room before truth spawns in, and see him there! However, for some odd reason that we do not know about, Truth immediately disappears when he spawns in the room while you are in it. We noticed that when you are NOT in his line of sight, he takes longer to deload. So we had an idea. What if we had an active camo? Our line of thinking was that he wouldn’t be able to see us, and thus, wouldn't disappear. We lucked out that the ONLY area the active camo spawn in, was loaded at the very beginning, because it was ALSO the beginning cutscene room. Thus, it was possible for us to revert-grab it to the beginning (Since the area we were trying to revert-grab the equipment from was loaded on checkpoint) So, we did the same exact thing, just including the extra step of revert-grabbing the active camo equipment this time, and we were able to see Truth in the room a whole lot longer!
This is a big deal in our opinion because we were never able to see the Truth biped alive at any other time in Halo 3!! The only other time we see him is his dead corpse after his death cutscene on “The Covenant”.
This was showcased in “Collective”, and we are happy to finally be able to show you all step by step how to do it, so you can do it for yourselves. Anyways, hope you enjoy!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
The Cruiser never has a solid platform until the beam begins to fully charge, specifically when you hear "Fire now Lieutenant! Hit her in the gut!". At that point, a small cube spawns on the beam, which is a holder for a large solid platform designed as the impact hitbox and end trigger once the MAC cannon round you're normally supposed to fire hits that space. Instead, we used that solid platform as a landing point to officially land us on the Covenant Cruiser. You have to land on it perfectly, ever so softly, otherwise the impact from your landing will trick the game into thinking you fired the MAC round, thus ending the mission. The precision and timing and the easy way out of the Pillar of Autumn using the Ghost were the key components to completing this challenge.
Fun fact: we completed this all the way back in 2015, and have been sitting on this video because we waited until Collective to showcase it!
We hope you enjoy!
French subtitles graciously provided by HaloCreation! Show them some love!
https://www.youtube.com/user/halocrea...
twitter.com/HaloCreation
Soundtrack:
Thomas Bergersen - Rada
Brian Emrich - Halo: Reach Deliver Hope
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
From Toolbox:
Hey everyone, this little montage has been in the works for a while now. I decided to create this montage mainly because there are no other Halo 4 launching montage out there. In Halo 4, a lot of the objects outside the map barriers aren't solid which make launching in Halo 4 almost pointless as you have nowhere to land. I was able to find a couple good areas that actually had collision on their textures that were pretty cool to get to. The physics is very similar to Halo Reach, fall damage, fall timer, cowbell and tilt all have the same effect. Hope you enjoy this video!
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
This video contains a vast amount of the major tricks he's completed in this time, including reaching cutscene rooms, cool out of bound areas, trickjumps and more!
We hope you enjoy this video!
Music Artists:
w00ds.bandcamp.com
streamerror.bandcamp.com
AFTA 1 soundcloud.com/user680533152/blue-1
Thumbnail by Ponyo
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
This was one of the first things I have ever tried to do in a Halo campaign that wasn't just playing through the game normally. Halo on foot was a challenge that many players have tried to do at least once in their Halo 3 careers. The goal is to complete and finish the mission, 'Halo' without stepping foot in a vehicle. Due to the falling panels that fall faster than a walking player and the massive gap between the final ramp and the Dawn, and being restricted from launching since that requires a vehicle, the challenge "seems" undoable.
We're here to show that you can, indeed, complete Halo without stepping foot in a vehicle, and without any association with vehicles.
The full writeup for this trick, including its history, technicality, and in depth analysis on the steps required is here:
docs.google.com/document/d/1Qmg-JEYzRGN8Lh3uqXG3TXC-G5LjdWtz6D3dwUkQRJ8/edit?usp=sharing
We hope you enjoy this one!
Soundtrack: Sky Mubs - When The Shadow Reveals You
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Soundtrack: "Must Save Jane - Vocal Series: Vocal FX - Edge of the Universe" :
junodownload.com/products/must-save-jane-vocal-series-vocal-fx/4087884-02/?track_number=1
The first episode is out now! Go check it out and give them some love: youtube.com/watch?v=lzPm5zHf8TQ
Halo Creation: youtube.com/user/halocreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Songs Used: Trevor Rabin - Harry and Grace Make Peace
Enya - Aniron
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Road tripping to Sekela's house, weekend fun, and the first ever viewing of Collective!
Filmed by Ponyo ( subscribe to his channel here: https://www.youtube.com/channel/UCx_E... )
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Filmed by Ponyo ( subscribe to his channel here: youtube.com/channel/UCx_E3O6UvNlwpPEFisw_04w?sub_confirmation=1 )
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
The launch facility Sabre that originally is found in the Countdown area on the campaign mission, Long Night of Solace, can be prevented from spawning when you load the area, and since all three parts of the mission: the beginning, space area one, and space area two - all take place in the same area (they just overlap each other) we figured out a way to cancel its initial spawn and store it until later in a completely unintended area.
The sheer oddity of this one is a favorite of ours. We completed this some time back in 2018, but was never shown until Collective, launching from the bottom of the space area onto the Sabre platform.
We hope you enjoy this one!
French subtitles graciously provided by HaloCreation! Show them some love!
https://www.youtube.com/user/halocrea...
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
✧ TWITTER: twitter.com/TermaciousTrick ✧
Music: Lindsey Stirling - Take Flight (Orchestral Backtrack)
Feint feat. Veela - Horizons
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Collective is a Multi-Halo Tricking and Launching Montage that has been in the works scrupulously for the past four years. Some of the content featured here dates back to 2013, not long after the birth of Termacious Trickocity.
Over this long period of time we have been working steadily towards completing some of the biggest remaining tricking challenges (some of which date back to 2011!), gathering content, raising the bar, and pushing the Halo series to its absolute limits. Some of our most far-fetched tricking visions are made a reality in Collective: with new out of maps, new tricking methods, and new discoveries of all sorts.
Clocking in at fifteen months of editing, and about 1500 hours of game time, with full hearts and contentment, this is our tribute to the tricking community, for its unparalleled beauty and for its undying spirit.
Thank you to everyone for your endless support throughout these years, and for keeping the tricking community alive.
Enjoy the show!
Termacious Trickocity ♥
To read more about Collective, including the editor's note, click here:
drive.google.com/file/d/1sj0lqPIytSe0ELIDmJEuqx_GHrG74LFo/view?usp=sharing
Soundtrack (in order) :
Metrik - Distant Shores
Keeno - Nocturne
Warptech & Soulfy - Peace
Doxx & Feint - Mind in Motion
Dualistic - No Air
Apex - String Theory
Fred V & Grafix - Constellations
Generdyn feat. Matt Wertz - Touch the Sky
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
1PM, EST
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
For years now we've been trying on and off to figure out how to pull off the Mini Spartan on Tip. In fact, some of our earliest attempts date way back to 2014. Now finally, at long last, after an incredibly intricate blueprint, we finally figured it out.
Whenever an AI driven Phantom or Falcon shrinks outside the map after its function is complete, we know that if you were to be attached to the vehicle via turret or rider seat that eventually the vehicle would shrink, and if you were on it, you would shrink too. This is the foundation of all the Mini Spartans achieved (ONI, Nightfall, Tip, Exodus, The Package) The problem was, was that the Phantoms on this mission fly so fast that we have never been able to get on the turrets, the option just isn't there. We have tried stacking boxes to match height of the passing Phantom, launching, and then we realized the solution was that you had to match the speed of the Phantom so that if you were to be travelling at the same speed of the Phantom, you would be given the option to operate the turret. Luckily, the Falcon comes in handy to help us with that!
This trick setup is fairly intricate, and can be a bit difficult to follow, so we apologize in advance. However, all of these steps must be executed correctly in order for the entire trick to work. The Drop Shield is essential for getting a good checkpoint, as the checkpoints in the Spire are always a hit or miss.
To understand how the shrinking works, if you were to go into free cam in theater mode and watch the Phantoms fly out of the map in regular gameplay, you will see that some of them disappear after a while outside the map, while others will shrink and then disappear. If a player were to get on the turret of a shrinkable Phantom before it shrinks, the player will shrink with the Phantom, and the Phantom will stay until the player gets off since the game won't delete a player occupying a vehicle.
Any questions on behalf of this, just let us know in the comments so we can clarify anything!
Without further ado, we present the long lasting challenge, now complete: The Tip of the Spear Mini Spartan
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
Soundtrack:
Gareth Coker - Light of Nibel (feat. Aeralie Brighton)
Martin O'Donnell and Michael Salvatori - Exit
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
Well, today we're here to show you how to prevent Buck from deloading, therefor keeping him with as long as you want, basically joining your fireteam. You can take him through the mission with you, and, dependent on which Buck objective you do this trick with, you can proceed to the very end of the mission with him. Each Buck objective you do this trick with affects his AI in different ways. The one where he is a pilot causes him to run nonstop, but you can complete the mission with him. The one we show he is a fully functioning AI, that can shoot, swap weapons, and move around regularly.
We hope you enjoy!
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe
French subtitles graciously provided by HaloCreation! Show them some love!
youtube.com/user/halocreation
twitter.com/HaloCreation
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe


