Uploaded February 2026 | Updated September 2026, 3 weeks ago
Star Citizen's new Argo Moth is here — a salvage variant of the Mole with grabby claws, a cargo grid, and way more versatility than expected. First impressions and solo gameplay.
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The Argo Moth is the salvage rework of the Argo Mole, introduced in Star Citizen patch 4.6. It keeps the familiar Mole silhouette but swaps mining turrets for salvage claws that can fracture, disintegrate, and crunch ship hulls. The big surprise is the added cargo grid — around 200 SCU — plus a secondary lift that can hold small vehicles or valuable loot. That makes the Moth a genuine multi-role option for solo and multi-crew players.
Solo gameplay in the Moth is very doable. As a pilot you can handle scraping and crunching from the bridge, eject salvage materials into boxes, and store them on the cargo grid below. The ship also comes with 16 co-pilot controlled missiles, component access panels with crafting stations, and several paint options at launch including a standout green and orange combo. There is a known bug at launch where hull scraping speed is roughly 10 percent of intended — expect a fix soon.
For anyone who already loves the Mole's design, the Moth is essentially that plus more utility. The claw animations are fantastic, the cargo lift is a genuine quality of life upgrade, and the ability to do light cargo hauling alongside salvage work makes this one of the more practical medium ships in Star Citizen right now. Whether you're salvaging wrecks, running contracts, or just looking for a versatile daily flyer, the Moth earns a look.
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Star Citizen's new Argo Moth is here — a salvage variant of the Mole with grabby claws, a cargo grid, and way more versatility than expected. First impressions and solo gameplay.
Become a Member : olli.gg/join
Buy Olli a Coffee : olli.gg/coffee
The Argo Moth is the salvage rework of the Argo Mole, introduced in Star Citizen patch 4.6. It keeps the familiar Mole silhouette but swaps mining turrets for salvage claws that can fracture, disintegrate, and crunch ship hulls. The big surprise is the added cargo grid — around 200 SCU — plus a secondary lift that can hold small vehicles or valuable loot. That makes the Moth a genuine multi-role option for solo and multi-crew players.
Solo gameplay in the Moth is very doable. As a pilot you can handle scraping and crunching from the bridge, eject salvage materials into boxes, and store them on the cargo grid below. The ship also comes with 16 co-pilot controlled missiles, component access panels with crafting stations, and several paint options at launch including a standout green and orange combo. There is a known bug at launch where hull scraping speed is roughly 10 percent of intended — expect a fix soon.
For anyone who already loves the Mole's design, the Moth is essentially that plus more utility. The claw animations are fantastic, the cargo lift is a genuine quality of life upgrade, and the ability to do light cargo hauling alongside salvage work makes this one of the more practical medium ships in Star Citizen right now. Whether you're salvaging wrecks, running contracts, or just looking for a versatile daily flyer, the Moth earns a look.
Official Partners
GameGlass - olli.gg/GameGlass
By becoming a member, you'll support future content and receive special channel perks. Perks include: Channel membership badge, recognition in our Discord community, access to members-only cut videos and full length previous streams, custom emotes for use in chat and now at its lowest price of $2.99. Join here: olli.gg/join
Reach Olli Elsewhere
olli.gg/discord
olli.gg/threads
olli.gg/Insta
olli.gg/twitch
Start Playing Star Citizen with bonus in-game cash: olli.gg/StarCitizen










