Uploaded November 2018 | Updated September 2026, 2 weeks ago
No. This is not part of Sonic Melponterations.
The assets used are from the Modern Sky Troops art pass that I was working on between 2014 - 2015. This was put on-hold due to various other commitments.
Background elements are from my canceled Sky Troops stage for Lost World. This one never got very far along (Because Lost World is not a fun game to mod).
Starting to get lightfield settings dialed in.
Learned new GI workflow with GIAtlasConverter.
Testing modular stage geometry for faster iteration.
My main goal at this point is to try and streamline my process for creating stages. I'd like to cut the time it took me to create the original Sky Troops by at least half.
The stage in this video took less than 1 hour of actual modeling time due to being able to reuse assets extensively.
Created using LibGens.
No. This is not part of Sonic Melponterations.
The assets used are from the Modern Sky Troops art pass that I was working on between 2014 - 2015. This was put on-hold due to various other commitments.
Background elements are from my canceled Sky Troops stage for Lost World. This one never got very far along (Because Lost World is not a fun game to mod).
Starting to get lightfield settings dialed in.
Learned new GI workflow with GIAtlasConverter.
Testing modular stage geometry for faster iteration.
My main goal at this point is to try and streamline my process for creating stages. I'd like to cut the time it took me to create the original Sky Troops by at least half.
The stage in this video took less than 1 hour of actual modeling time due to being able to reuse assets extensively.
Created using LibGens.










