Uploaded April 2021 | Updated September 2026, 6 days ago
As written by show-more.itch.io/siren-head-resurrection (As of 01/04/2021):
Siren Head Resurrection
A group of young cave divers went missing. The local ranger does not respond to radio calls. The park is quite away from civilization and there is no one in the area. A storm will hit the valley in the coming hours and the whole area will be covered with thick fog. You have to act fast.
Siren Head Resurrection is a solo, indie, fan made game. The project started only as a short teaser and received a great positive feedback from the community. The game was in development for 8 months and was designed with replayability in mind.
Features
The game offers multiple endings. Exploration and non-traditional approach is often rewarded. The game also features multiple puzzles and minigames.
There are several secrets hidden in the game. Some secrets provide permanent bonuses others can extend gameplay.
After finishing the game, new game Plus mode is unlocked (strongly encouraged).
Game Mechanics
Player can sneak around the enemies, distract them or use the environment to be able to pass around unnoticed. Game provides lethal and non-lethal weapons to use. Ammo is limited, choosing the right weapon is critical. Every weapon has it's unique attributes damage/speed/range/loudness.
Progress often relies on working with your inventory. Exploration plays an important role in order to achieve the best possible outcome. Some tasks may change a little each playthrough. Reading the books and notes is advised.
Difficulty
Easy on Regular mode (assisted mode available for casual players)
Medium/Hard on game Plus mode (unlocks after finishing the game)
Average session
depending on the play style and achieved ending, it may take 50 to 90 minutes to complete the game
Developer Notes
This is an indie game. Progress is mostly nonlinear. Not every interaction is immediately obvious and may involve some backtracking. There are some interesting secrets that are worth discovering. Regular Game Mode offers the most important parts of the game. If you want to experience the game as intended by developer, try Game Plus Mode.
Controls
WSAD - movement
Q/E - lean
Shift - sprint
Ctrl - crouch/sneak
Space - jump
LMB - use/interact
RMB - throw/cancel
Mouse Wheel - cycle weapons/items
F - toggle flashlight (hold to cycle intensity / LMB when holding flashlight only)
Tab - inventory hotkey
J - journal hotkey
*Optimized for mouse and keyboard (controller possible, but not recommended)
Requirements
CPU 3.2GHz 4Cores 64bit
GPU
Medium GTX1060 / RX570
High GTX1070Ti / RX5600
RAM 8GB
HDD 6GB of free space (installation of additional system libraries might be required before launching the game)
Recommended hardware is targeted for 1080p resolution at 60fps average. Low details can drastically decrease level of fidelity, but can provide significant boost in performance for less capable hardware. The game will try to determine the best possible settings for the installed hardware the first time it starts.
You may need to restart the game for some settings to take effect.
Performance Guide
Lighting is the most intense graphical process in the game. Reducing quality from High to Medium has the most significant impact on performance (Low will disable lighting processing)
Reducing the view distance and foliage can save additional frames
Resolution scale affects the rendering resolution and also contribute to performance savings
Other settings have minor impact on performance and are mainly focused on less capable hardware, where every frame counts
*Some scenes can be more graphically demanding than others. If you are sensitive to frame drops, adjust the settings accordingly.
Credits
Siren Head character is the intellectual property of Trevor Henderson. For more information please visit author's website trevorhenderson.com.
The game also incorporates assets from Epic Games Marketplace, Quixel and several public domain CC0 assets.
The game is completely free to play with full access to all of it's elements. By making a donation, you support the game developer in his possible future projects. Any donation is highly appreciated. If you are willing to donate, please also consider supporting Trevor Henderson, the creator of Siren Head itself.
More information
Updated 3 days ago
Published 30 days ago
Status Released
Platforms Windows
Rating 5/5 - (7 Ratings)
Author show-more
Genre Survival
Made with Unreal Engine, Blender, GIMP, Inkscape, Audacity
Tags Action-Adventure, Altgame, Creepy, Horror, Mystery, Siren Head
Average session About an hour
Languages English
Inputs Keyboard, Mouse
Accessibility Subtitles
(More on the official itch.io page!)
As written by show-more.itch.io/siren-head-resurrection (As of 01/04/2021):
Siren Head Resurrection
A group of young cave divers went missing. The local ranger does not respond to radio calls. The park is quite away from civilization and there is no one in the area. A storm will hit the valley in the coming hours and the whole area will be covered with thick fog. You have to act fast.
Siren Head Resurrection is a solo, indie, fan made game. The project started only as a short teaser and received a great positive feedback from the community. The game was in development for 8 months and was designed with replayability in mind.
Features
The game offers multiple endings. Exploration and non-traditional approach is often rewarded. The game also features multiple puzzles and minigames.
There are several secrets hidden in the game. Some secrets provide permanent bonuses others can extend gameplay.
After finishing the game, new game Plus mode is unlocked (strongly encouraged).
Game Mechanics
Player can sneak around the enemies, distract them or use the environment to be able to pass around unnoticed. Game provides lethal and non-lethal weapons to use. Ammo is limited, choosing the right weapon is critical. Every weapon has it's unique attributes damage/speed/range/loudness.
Progress often relies on working with your inventory. Exploration plays an important role in order to achieve the best possible outcome. Some tasks may change a little each playthrough. Reading the books and notes is advised.
Difficulty
Easy on Regular mode (assisted mode available for casual players)
Medium/Hard on game Plus mode (unlocks after finishing the game)
Average session
depending on the play style and achieved ending, it may take 50 to 90 minutes to complete the game
Developer Notes
This is an indie game. Progress is mostly nonlinear. Not every interaction is immediately obvious and may involve some backtracking. There are some interesting secrets that are worth discovering. Regular Game Mode offers the most important parts of the game. If you want to experience the game as intended by developer, try Game Plus Mode.
Controls
WSAD - movement
Q/E - lean
Shift - sprint
Ctrl - crouch/sneak
Space - jump
LMB - use/interact
RMB - throw/cancel
Mouse Wheel - cycle weapons/items
F - toggle flashlight (hold to cycle intensity / LMB when holding flashlight only)
Tab - inventory hotkey
J - journal hotkey
*Optimized for mouse and keyboard (controller possible, but not recommended)
Requirements
CPU 3.2GHz 4Cores 64bit
GPU
Medium GTX1060 / RX570
High GTX1070Ti / RX5600
RAM 8GB
HDD 6GB of free space (installation of additional system libraries might be required before launching the game)
Recommended hardware is targeted for 1080p resolution at 60fps average. Low details can drastically decrease level of fidelity, but can provide significant boost in performance for less capable hardware. The game will try to determine the best possible settings for the installed hardware the first time it starts.
You may need to restart the game for some settings to take effect.
Performance Guide
Lighting is the most intense graphical process in the game. Reducing quality from High to Medium has the most significant impact on performance (Low will disable lighting processing)
Reducing the view distance and foliage can save additional frames
Resolution scale affects the rendering resolution and also contribute to performance savings
Other settings have minor impact on performance and are mainly focused on less capable hardware, where every frame counts
*Some scenes can be more graphically demanding than others. If you are sensitive to frame drops, adjust the settings accordingly.
Credits
Siren Head character is the intellectual property of Trevor Henderson. For more information please visit author's website trevorhenderson.com.
The game also incorporates assets from Epic Games Marketplace, Quixel and several public domain CC0 assets.
The game is completely free to play with full access to all of it's elements. By making a donation, you support the game developer in his possible future projects. Any donation is highly appreciated. If you are willing to donate, please also consider supporting Trevor Henderson, the creator of Siren Head itself.
More information
Updated 3 days ago
Published 30 days ago
Status Released
Platforms Windows
Rating 5/5 - (7 Ratings)
Author show-more
Genre Survival
Made with Unreal Engine, Blender, GIMP, Inkscape, Audacity
Tags Action-Adventure, Altgame, Creepy, Horror, Mystery, Siren Head
Average session About an hour
Languages English
Inputs Keyboard, Mouse
Accessibility Subtitles
(More on the official itch.io page!)

![Yellow Rose Motel - By DarkDayAfternoon
As written by https://darkdayafternoon.itch.io/yellow-rose-motel (As of 23/02/2021):
A downloadable game for Windows
Name your own price
The yellow rose motel is a ps1/VHS style low poly psychological thriller set in a mysterious motel designed to leave your soul terrified.
[This and All my new games, are available for free ONLY for the first few days for people who are unable to pay for them but like them]
After a long day of work and stress John (player) arrives in a place called Yellow Rose Motel, which at first seems like a family-friendly loving place turns into a nightmare in less than a day.
Can you find out Whats happening there? A place with mysterious and “peaceful” tenants and yet something seems off… Only one thing to remember, “Capital is IMPORTANT”
IF YOU HAPPEN TO FIND ANY BUGS/GLITCHES KINDLY LET ME KNOW ALSO CONSIDER RATING THE GAME IT REALLY HELPS
BEST PLAYED IN 4:3 RATIO AND ON FANTASTIC SETTING
Inventory: ‘I’ / ‘MIDDLE MOUSE CLICK’
Action : ‘LEFT CTRL‘/’LEFT MOUSE CLICK’
‘W’,’A’,’S’,’D’ to Move
Look Around: MOUSE
Submit: ENTER
Fire3: ‘RIGHT ALT’
Read A note from the Dev in the Devlogs! for some insight for some insight and behind the scene talk!
More information
Published 12 hours ago
Status Released
Platforms Windows
Rating 5/5 - (1 Rating)
Author DarkDayAfternoon
Genre Survival, Puzzle
Tags 3D, Atmospheric, Creepy, Horror, Psychological Horror, Singleplayer, Survival Horror, Unity, weird
Review:
I really liked this game!
It was so bizarre, and the atmosphere was incredibly intense! The main reason for this, was those damn animal noises or whatever they were! But nothing happened, until this burning dude come charging at you, scare the living shit out of you. This is without a doubt one of the most intense scares I have experienced, and I have played quite a few horror games by now.
The graphics are great, within their art-style of course. One of the best things about the actual gameplay however, is the use of audio to built the atmosphere and tension. Overall everything went smoothly gameplay-wise, however, the camera sometimes jitter all over the place. Not that this is in any way game breaking, but it would certainly improve the experience and allow for even greater immersion!
The story is in no way lacking. There really is nothing much to add to the story, it is well rounded and coherent. It has a very sinister tone and really brings the mood, in combination with the gameplay and the environment. The in-game puzzles are not too hard, yet still requires you to think a little, which allows for the player to focus on both the story and the puzzles. The real puzzle however, which is scattered across the game, is another story. I have been at it for a few hours now (you say it is easy, but I have no knowledge on the subject, but find it very entertaining to look for clues), and I have not come up with much. There are several different clues in that map, some of which I believe are meant to lead you astray, is that so?
Anyway, despite my lack of skills, I will give it a little more before I give up haha!
This game is therefore, in my opinion, a clear 5/5 star game! great work, looking forward to your future releases!
-BH Yellow Rose Motel - By DarkDayAfternoon](https://i.ytimg.com/vi/slgbU3gZk-Q/mqdefault.jpg)








