Simple 2D Game Engine in C++: Draft 3 - Advanced Player Movement @s0lly
Simple 2D Game Engine in C++: Draft 3 - Advanced Player Movement  @s0lly
Uploaded June 2018 | Updated September 2026, 2 hours ago
The first steps into making a simple 2D game engine which I plan to use for my next series of games.

The player's movement has been updated to allow correctly for velocity, alongside other minor changes. I've also added in 10 circle-type objects - guess what the first game will be!

The next step will be to add in collision detection - first, on the border surrounding the "game area".

Future enhancements that I have in mind:
- Advanced collision detection
- Ability for player to shoot
- Objects can be destroyed / spawned
- Texture mapping

Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
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Simple 2D Game Engine in C++: Draft 3 - Advanced Player Movement

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