Sharkmobs Journey to 10,000 Builds a Week: Infrastructure Scaling @PerforceSoftware
Sharkmobs Journey to 10,000 Builds a Week: Infrastructure Scaling  @PerforceSoftware
Uploaded February 2026 | Updated September 2026, 2 weeks ago
In this episode, Jase chats with Stephen Rodriguez, former Studio Infrastructure Engineer at Sharkmob, who shares insights on building a robust and scalable game technology foundation.

Here’s what you’ll learn:
- The essential role of infrastructure engineering in game development, from managing hybrid environments to supporting complex pipelines.
- Sharkmob's evolution from startup to established studio, with practical insights on scaling technical operations.
- The strategic decisions behind cloud vs. on-premises solutions, with real-world benefits and tradeoffs.
- Critical tech roles every growing studio should prioritize, including IT support, cloud architects, and DevOps engineers.

Timestamps:
00:00 Cold Open
01:42 Introduction and Guest Welcome
01:50 Role of a Studio Infrastructure Engineer
06:20 Challenges in Game Development Infrastructure
12:41 Onsite vs Cloud Infrastructure
20:58 Day-to-Day Toolkit and Best Practices
24:42 Infrastructure Management Tool
25:26 Terraform vs. Ansible
26:10 Automation and Monitoring Solutions
29:11 Task Management and Communication
29:53 Working Groups and Community Building
34:20 Advice for Growing Studios
43:31 Importance of Partnerships and Conferences
46:51 Conclusion and Final Thoughts

Speakers:
Jase Lindgren, Sr. P4 User Advocate
Stephen Rodriguez, former Studio Infrastructure Engineer at @Sharkmob

Find Us Online:

Perforce.com
perforce.com/podcasts/p4/in-development
linkedin.com/company/perforce
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Sharkmob's Journey to 10,000 Builds a Week: Infrastructure Scaling

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