Uploaded April 2026 | Updated September 2026, 1 week ago
In this video, I test the Shape Collapsor tool on different objects to see how it destroys and collapses everything in Teardown.
All scenes are part of a sandbox physics simulation.
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youtube.com/c/BrickBreak
I recorded and edited this video myself.
_____________________________________________
About the game:
Build your own environment or modify one of our examples using the free voxel modeling software MagicaVoxel.
_____________________________________________
Mods I use:
Shape Collapsor (MP)
steamcommunity.com/sharedfiles/filedetails/?id=2643910768
_____________________________________________
PC: Ryzen 9 5900X | 64GB DDR4 | RTX 3090
#teardown #teardownphysics #physicssimulation
In this video, I test the Shape Collapsor tool on different objects to see how it destroys and collapses everything in Teardown.
All scenes are part of a sandbox physics simulation.
✅ Subscribe for more NEW videos!
youtube.com/c/BrickBreak
I recorded and edited this video myself.
_____________________________________________
About the game:
Build your own environment or modify one of our examples using the free voxel modeling software MagicaVoxel.
_____________________________________________
Mods I use:
Shape Collapsor (MP)
steamcommunity.com/sharedfiles/filedetails/?id=2643910768
_____________________________________________
PC: Ryzen 9 5900X | 64GB DDR4 | RTX 3090
#teardown #teardownphysics #physicssimulation



![Plane Landing on a Highway – Damage Cost Test | Teardown Physics
Hello! In this video, I test plane landings on a highway to see how much damage they take. Different landing attempts are tested to see how the aircraft reacts and how much damage it receives during impact. The damage values are not real - this is just part of an in game physics experiment. All scenes are virtual and simulated.
✅ Subscribe for more NEW videos!
https://www.youtube.com/c/BrickBreak
I recorded and edited this video myself.
About the game:
Build your own environment or modify one of our examples using the free voxel modeling software MagicaVoxel.
Mods I use:
1. European Highway
2. [Kooshings] Dynamic Aircraft Mod
3. Damage Cost Counter (Work in Progress)
PC: Ryzen 9 5900X | 64GB DDR4 | RTX 3090
#teardown #physics #simulation Plane Landing on a Highway – Damage Cost Test | Teardown Physics](https://i.ytimg.com/vi/ishRNXFte74/mqdefault.jpg)

![Planes vs Helicopters | Teardown
Fighter planes attack military helicopters in a physics-based Teardown simulation. If you enjoyed this Teardown physics test, consider liking the video and sharing your thoughts in the comments.
✅ Subscribe for more NEW videos!
https://www.youtube.com/c/BrickBreak
About the game:
Build your own environment or modify one of our examples using the free voxel modeling software MagicaVoxel.
Mods I use:
[Kooshings] Dynamic Aircraft Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3637514598
Music by Karl Casey @ White Bat Audio
#teardown #planecrash #airbase Planes vs Helicopters | Teardown](https://i.ytimg.com/vi/jNJFWYh0NjU/mqdefault.jpg)




