Well, it's been a while since I've done anything Mario Kart related. I'm really, really happy how this came out.
This was made for the project Mario Kart: Source. It is a modification for Half-Life 2, where you can play Mario Kart online.Metroid Prime 100% (GC Dolphin Widescreen Run 1440p60fps)Christopher Foss2016-09-08 | ...Paper Mario - Mario and Peachs Theme ~ The End (Redux)Christopher Foss2016-03-07 | Composed by Yuka Tsujiyoko & Taishi Senda. Redux by Christopher Foss. From the game Paper Mario. Download via Soundcloud: soundcloud.com/pyro-paper-planes/paper-mario-the-endJet Force Gemini - Mizars Palace (Redux)Christopher Foss2016-03-07 | Composed by Robin Beanland. Redux by Christopher Foss. From the game Jet Force Gemini. Download via Soundcloud: soundcloud.com/pyro-paper-planes/mizars-palaceJet Force Gemini - Flume (Redux)Christopher Foss2016-02-22 | Composed by Robin Beanland. Redux by Christopher Foss. From the game Jet Force Gemini. Download via Soundcloud: https://soundcloud.com/pyro-paper-pla...Super Mario Land - Chai Kingdom (Redux)Christopher Foss2016-02-14 | Composed by Hirokazu "Hip" Tanaka. Redux by Christopher Foss. From the game Super Mario Land. Download via Soundcloud: https://soundcloud.com/pyro-paper-pla...Undertale - Chill (Redux)Christopher Foss2016-02-07 | Composed by Toby Fox. Redux by Christopher Foss. From the game Undertale. Track begins at 1:17. Download via Soundcloud: https://soundcloud.com/pyro-paper-pla...Mario Kart 64 - Setup and Kart Select (Redux)Christopher Foss2014-05-30 | Composed by: Kenta Negata. Redux by Christopher Foss. From the game Mario Kart 64. Download via Soundcloud: soundcloud.com/pyro-paper-planes/mario-kart-64-setup-and-kart-select-redux-pyro-paper-planes Download via Soundcloud (Loop Version): soundcloud.com/pyro-paper-planes/mario-kart-64-setup-and-kart-select-redux-loop-pyro-paper-planesPyro Paper Planes - Endless BlueChristopher Foss2014-04-14 | This is an original animated music video for the Digital Motion Graphics course at St. Lawrence College. There were many steps in the making of this project. My goal was to compose a piece that appeals to both the calculative and artistic characteristics of art. I decided the theme would relate to two theoretical mathematic infnites: Time & Space.
The Creative Process
For everything to synchronize, I needed to create a musical piece that I could easily map to my animations and remain at a consistent pace. At 120 bpm, there is a beat for every half second. This resulted in the project evolving naturally throughout, as a new element to the animation and music could be introduced organically every 16 seconds.
In order to visualize space & time, I decided that both elements should have their own principles of design. Space is represented by manipulated textures and voids that appear during the course of the animation. Time is symbolized by a consistent revolving clock.
The clock presented an interesting a challenge. While visually simple, animating the hands was an interesting task. Due to the continuous motion of the hands, I needed to compose a looping animation. To accomplish this, I created a null object with an angle control. On the last frame (8 seconds), I added a keyframe to the rotation controller with a value of 1x (one full rotation). Finally, I pick whipped the shape's rotation controller to the null object. Both hands would rotate a full cycle. In order to increase the minute hand's cycle rate, I simply multiplied the expression.
After pre-composing these layers, it was time to loop the animation. This was a surprisingly complex process. To loop the animation, I enabled Time Remapping for the pre-comp. After doing so, I added the code "loopOut()" to the new Time Remap expression. To avoid the loss of a frame for every loop, I created a keyframe a step before the final keyframe and proceeded to delete the last keyframe. This allowed me to loop the pre-comp for the entire duration of the project.
An effect I found very fitting to the project was CC Radio Waves. This effect would consistently produce ever expanding polygon shapes, useful for a variety of effects in the project. Firstly, the effect is used prominently in producing the cogs of the clock. Secondly, the "ripple" also utilized this effect as a quickly expanding circle (with the addition of an echo effect). The "signal" was also a consistent pulse from this preset (with the addition of Time-Reverse).
CC Radio Waves proved to be essential in creating not only shapes, but textures that would contrast the clock. These textures were distorted even further with CC Flo Motion. With both effects combined, fractal images were produced. This produced some mesmerizing effects, including a "tunnel" like infnitum.
For the illusion of movement, I implemented the very fitting CC Starburst Effect. Over time, I increased the speed and decreased the scatter to give the illusion of motion. To give a depth to the project, I enabled 3D for every pre-comp and moved the camera towards the textures. Finally, I rotated the camera to disorientate the audience. This allowed the clock to continue rotating consistently while still changing its orientation.
Finally, to complete the project, I applied minor opacity transitions for every pre-comp. I decided that the clock needed to exit the picture rather than fade out. To do this, I simply applied two pixel polly effects, and instructed it to occur at the end of the piece. The piece concludes with the clock exploding, giving a final sense of closure.Super Mario World - Athletic (Redux)Christopher Foss2010-12-17 | Composed by Koji Kondo. Redux by Christopher Foss. From the game Super Mario World.
Download Link: http://www.mediafire.com/?8r34hzodq22...Donkey Kong Country - Aquatic Ambiance (Redux)Christopher Foss2010-12-17 | Composed by David Wise Redux by Christopher Foss Download Link: http://www.mediafire.com/?u01siz2eyc2...Advance Wars - Eagles Theme (Redux)Christopher Foss2010-12-17 | Composed by: Taishi Senda Redux by Christopher Foss Download Link: http://www.mediafire.com/?s1fqa7reda5...
Fun fact: The "bang" sound effect is made up with a combination of a gun shot, a cannon being fired, and someone kicking a football.Perfect Dark - Chicago Stealth [Redux]Christopher Foss2010-11-14 | Composed by Grant Kirkhope Redux by Christopher Foss
Download Link: http://www.mediafire.com/?b7s7x43cub8...Metroid: Zero Mission - Norfair (Redux)Christopher Foss2010-10-16 | Composed by Hirokazu 'Hip' Tanaka, Kenji Yamamoto, Minako Hamano Redux by Christopher Foss Download Link: http://www.mediafire.com/?wbzaa3aeidr...Sonic the Hedgehog - Scrap Brain Zone (Redux)Christopher Foss2010-10-11 | Composed by Masato Nakamura, Yuzo Koshiro Redux by Christopher Foss Download Link: http://www.mediafire.com/?ujlpudiqaup...CSI: Miami Intro - Eminence FrontChristopher Foss2010-03-11 | One of my first videos was not a music composition, but a music edit: I edited "Behind Blue Eyes" to fit with CSI:NY, as that was the original opening for the show. A few years later, I've looked back and decided to have another go, with the spinoff CSI Miami.
...
*puts on glasses* YEEEEEEAAAAAAHHHHH!!!!Sonic & Knuckles - Lava Reef Zone [Chilled Mix]Christopher Foss2010-03-07 | Composed by the Sonic Team* Redux by Christopher Foss Download Link: http://www.mediafire.com/?genytzznwjv
*The list of the composers for Sonic & Knuckles:
Howard Drossin Jun Senoue Brad Buxer Bobby Brooks Darryl Ross Geoff Grace Doug Grigsby IIISonic & Knuckles - Lava Reef Zone [Redux]Christopher Foss2010-03-07 | Composed by Sonic Team* Redux by Christopher Foss
Howard Drossin Jun Senoue Brad Buxer Bobby Brooks Darryl Ross Geoff Grace Doug Grigsby IIIMetroid: Net Mission - SR388Christopher Foss2010-01-19 | Watch the video in 480p for the best sound quality.
Composer: Ryohji Yoshitomi Artist: Christopher Foss
My first composition of 2010! I composed SR388 last year using GarageBand. Now that I've gotten used to Logic Studio, I've given it a proper go. I've made in the style of a groovy techno beat. The song is to be used in a tutorial, or a menu of some sort.
I apologize for not uploading anything in a long time. I've been very busy with several things:
I've been busy with work with the holiday rush. My schedule is finally calming down a bit, so I have a bit of free time; I have recently purchased a Korg M3, which is a Keyboard Workstation. It really opens up my options in composing, but like all music, is very complicated, and will take me a little time to get used to. I do have a solo piano piece on the way, once I have the recording equipment up and ready; Finally, I have been taking a break. I have come to own a Playstation 3, and have sat down to enjoy some games, such as WipEout HD.
Do not fear, I am still working hard on music. I am unsure when my next mix will come in, as I have been lacking inspiration. I am sure the Korg will give me a few ideas though. I also plan on uploading some of my 2009 "Concept" pieces: Songs that I started to work on, but never finished.
This was made for the project "Metroid: Net Mission", which is a fangame. It's a 2D Metroid game, where you can select one of the many characters in the Metroid universe, and then battle it out with other players online. Currently, the physics engine is being worked on, and the game has a little while to go before being complete, but it's getting there.Sonic the Hedgehog 3 - Ice Cap Zone (Redux)Christopher Foss2009-11-30 | Composed by Sonic Team* Redux by Christopher Foss Download Link: http://www.mediafire.com/?ugiowyuzmcz
*The list of the composers for Sonic the Hedgehog 3:
Howard Drossin Jun Senoue Brad Buxer Bobby Brooks Darryl Ross Geoff Grace Doug Grigsby IIIDonkey Kong Country 2: Diddys Kong Quest - Jib Jig (Redux)Christopher Foss2009-11-17 | Composed by David Wise Redux by Christopher Foss Download Link: http://www.mediafire.com/?intymnm3yytMario Kart - StarmanChristopher Foss2009-11-14 | Watch the video in 480p for the best sound quality.
Yet another Starman theme by me. This time in the style of Mario Kart. Who would have guessed? I think this one turned out very well, and probably the best out of all my Starman themes. I'm amazed the guitar worked so well.
This was made for the project Mario Kart: Source. It is a modification for Half-Life 2, where you can play Mario Kart online.Mario Kart 64 - Battle (Redux)Christopher Foss2009-11-14 | Composed by Kenta Nagata Redux by Christopher Foss Download Link: http://www.mediafire.com/?jjmjfk5ecmkMetroid: Net Mission - KraidChristopher Foss2009-10-17 | Composed by Kenji Yamamoto Redux (??) by Christopher Foss Download Link: http://www.mediafire.com/?jknyim2hzoy
On hindsight, maybe I shouldn't have released this track...Metroid: Net Mission - Maridia IIChristopher Foss2009-10-13 | Composed by Kenji Yamamoto Redux by Christopher Foss Download Link: http://www.mediafire.com/?ly34jvy2wwyThe Legend of Zelda: Ocarina of Time - Song of Storms [Redux]Christopher Foss2009-09-29 | Composed by Koji Kondo Redux by Christopher Foss Download Link: http://www.mediafire.com/?djmz3zj54erExtreme-G 2 [PC] - WinnerChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - ResultsChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - EschatonChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
You know, this is actually a pretty awesome penultimate song, except for one thing: The vocals really ruin it in my opinion. Oh well, it's still an awesome song.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Cordilon (Crystal Forest)Christopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
And here we hear something you might recognize... This is a small part of Lumania from the N64 version. In fact, it's almost identical, with the exception of a few odd notes that are different in the electric piano. I believe this song is still a MIDI that is supposed to loop accordingly to the level.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Hydra PrimeChristopher Foss2009-09-25 | Add "&fmt=18" (without quotations) at the end of the URL to improve the sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
Probably one of the best N64 Extreme-G 2 songs. I'm glad to see it made it for the ride.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Tox CityChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Cordilon (Inlet)Christopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
This song is very short, and sounds just like a N64 song quality wise. I think this is a MIDI that's supposed to loop, until you get into another part of the level. It's only 30 seconds long too. I'm not sure why they would do this for the one level, but hey, I'm not the composer.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Anville (Breakers)Christopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Anville (Outlet 360)Christopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - TethraChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - LumaniaChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
Very oddly, while Lumania (N64 version) is not present here, part of it is present on the level Cordilon. It is essentially the same MIDI form, but shortened.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - CanousChristopher Foss2009-09-25 | Add "&fmt=18" (without quotations) at the end of the URL to improve the sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
It's rather unfortunate the N64 was not remixed here. It was one of my favourite tracks. Thankfully, it is a pretty good song. But it's a missed opportunity, that's for sure.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - Meza VirsChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
From the sounds of it, this song has been cut short from its original length. It is not a fault of the video, but a fault of the sound file itself. There's nothing I can do to fix it, and I apologize for that. Or who knows, maybe it's supposed to end abruptly like it does. Either way, there's nothing I can do if it is broken.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - FarronChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
This is one of the Nintendo 64 remixes. And wow, I LOVE it. There's a lot of new improvements: - New introduction - Samples have been vastly improved - New instruments, most notably the saxophone and strings - MIDI SFX have been removed.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - SensaraChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Extreme-G 2 [PC] - AquanorChristopher Foss2009-09-25 | Watch the video in 480p for the best sound quality.
Here is a music track from Extreme-G 2 [PC Version]. The PC soundtrack features a few remixes from the Nintendo 64 version.
I used the Nintendo 64 box art, due to it fit the video aspect ratio, and is at a higher resolution.Metroid: Net Mission - Artifact Acquisition FanfareChristopher Foss2009-09-21 | Watch the video in 480p for the best sound quality.
This is an updated version of the Artifact Acquisition Fanfare. I've transposed the song up by 3, and added a choir replicating Super Metroid's Story Theme.
This was made for the project "Metroid: Net Mission", which is a fangame. It's a 2D Metroid game, where you can select one of the many characters in the Metroid universe, and then battle it out with other players online. Currently, the physics engine is being worked on, and the game has a little while to go before being complete, but it's getting there.Metroid: Net Mission - Boss Tension / Phazon MinesChristopher Foss2009-08-30 | Watch the video in 480p for the best sound quality.
Composer: Christopher Foss
Download Link: Coming Soon!
Here is another 100% original composition by me. I had no intention of this song sounding so much like Phazon Mines from Metroid Prime 1, but the drum loop I used sounds similar to the original Phazon Mines.
This was made for the project "Metroid: Net Mission", which is a fangame. It's a 2D Metroid game, where you can select one of the many characters in the Metroid universe, and then battle it out with other players online. Currently, the physics engine is being worked on, and the game has a little while to go before being complete, but it's getting there.Pokémon Gold & Silver - Dark Cave / Well / Ice Path (Redux)Christopher Foss2009-08-01 | Composed by Junichi Masuda, Go Inchinose Redux by Christopher Foss Download Link: http://www.mediafire.com/?50wmkdnvayuSuper Mario Land 2: Six Golden Coins - Space Zone [Redux]Christopher Foss2009-08-01 | Composed by Kazumi Totaka Redux by Christopher Foss Download Link: http://www.mediafire.com/?idtxywkmzjdDonkey Kong Country 2: Diddys Kong Quest - Disco Train (Redux)Christopher Foss2009-07-20 | Composed by David Wise Redux by Christopher Foss Download Link: http://www.mediafire.com/?yrwdfghnyrzSuper Mario Land - Chai Kingdom [Piano]Christopher Foss2009-07-08 | Composed by Hirokazu 'Hip' Tanaka Arranged by Christopher Foss Download Link: http://www.mediafire.com/?zywzdzanzmzDonkey Kong Country 2: Diddys Kong Quest - Forest Interlude (Redux)Christopher Foss2009-07-07 | Composed by David Wise Redux by Christopher Foss Download Link: http://www.mediafire.com/?mzyechgthjtMetroid: Net Mission - TourianChristopher Foss2009-07-03 | Watch the video in 480p for the best sound quality.
Composers: Kenji Yamamoto Artist: Christopher Foss
I've gone for a mix of all Tourian that's heard in all the Metroids so far. It also builds up rather nicely.
I am aware that there are clipping issues in this song. It's due to a mistake I made with the automating the Lava SFX. Once I remaster every song, the issues will be fixed.
This was made for the project "Metroid: Net Mission", which is a fangame. It's a 2D Metroid game, where you can select one of the many characters in the Metroid universe, and then battle it out with other players online. Currently, the physics engine is being worked on, and the game has a little while to go before being complete, but it's getting there.