SaCkBoYjR07
Super Kirby Clash - Green Tree Memories From Kirby Prototype 1
updated
Timestamps:
0:00 Donpa Grand Prix
11:00 Wisp Grand Prix
21:55 Boom Boo Grand Prix
32:12 Pumpkin Grand Prix
43:10 Coral Grand Prix
53:21 Crystal Grand Prix
1:04:53 Egg Grand Prix
1:16:16 Secret Grand Prix
funny glitch I got while making a video: youtu.be/7wClm8xP310?t=5144 (with timestamp lol)
Download here: t.ly/EGie2
funny weird closed trapdoor glitch in the SSRoyale stage, maybe this glitch happen because we spawned behind it after someone got a point while we were in front of it, but I don't remember if that happened or not lol
random thing lol
(In the original level Point of Arrival, you can hear birds chirping the main theme (Welcome to the New World) in the forest area, but in here, I can't even tell what it is this time, I think it sounds a little bit like "Last Song" to me (song you unlock for 100% in kirby star crossed world) but I am not sure if that is correct lol
I guess I don't got anything to say here, this was just a fun thing to try lol
Timestamps:
0:00 Intro
0:33 Meteor Shower's Arrival - 22 Jumps
3:32 Lost in Alivel Mall - 0 Jumps
4:11 Fallen-Star Beach - 0 Jumps
5:16 Washed Away at the Cement Summit - 6 Jumps
6:58 Crossing Wandaria - 6 Jumps
8:19 Spinning Dream Parade - 0 Jumps
8:38 Frost Street Snow Park - 6 Jumps
9:26 Freezing Wind and Some Snowmen - 0 Jumps
10:14 Wastes That Count Time - 12 Jumps
11:44 Moonlight Canyon Labyrinth - 0 Jumps
12:09 Crumbling Fiery Forbidden Lands - 1 Jump
13:55 Crystal Beast Pack Volcano Battle - 45 Jumps
17:38 Star-Crossed World - 0 Jumps
18:23 Ending
18:45 Thanks for watching
Timestamps:
0:00 Intro
0:09 Phantom Sillydillo
2:24 Phantom Gorimondo
4:03 Crystal Wild Mid-Bosses 1
8:02 Phantom King Dedede
9:33 Phantom Clawroline
11:16 Crystal Wild Mid-Bosses 2
14:30 Phantom Tropic Woods
16:16 Phantom Meta Knight
18:28 Phantom Forgo Dedede
21:32 Forgo Leon
24:58 Morpho Knight
30:42 Genwel Meteonelfilis
39:11 Chaos Elfilis
51:57 Ending
53:13 Thanks for watching
(bad gameplay warning lol)
Timestamps:
0:00 Intro
0:23 Present Codes
2:24 Meteor Swarm of Dark and Light (CUTSCENE)
3:32 Song of the Starfall Children (CUTSCENE)
5:52 Meteor Shower's Arrival
14:21 Lost in Alivel Mall
21:59 Waddle Dee Town (1)
22:45 Fallen-Star Beach
33:33 Washed Away at the Cement Summit
43:09 Crossing Wondaria
53:08 Spinning Dream Parade
1:04:37 Frost Street Snow Park
1:15:11 Freezing Wind and Some Snowmen
1:22:37 Wastes That Count Time
1:34:07 Moonlight Canyon Labyrinth
1:43:46 Crumbling Fiery Forbidden Lands
1:53:18 Crystal Beast Pack Volcano Battle
2:08:06 Panspermia, Caller of Ruin (CUTSCENE)
2:09:14 Star-Crossed World
2:23:00 Star-Crossed World Credits
2:27:56 Waddle Dee Town (2)
2:29:31 The Ultimate Cup Z EX
2:58:31 Waddle Dee Town (3)
2:59:24 Gotcha Machine EX
3:01:30 Star-Crossed World Complete!
3:03:26 Thanks for watching!
Random recording lol (Layer 1100)
Original gameplay from the Kirby Air Riders Direct!: youtube.com/watch?v=QtkHiB7WKf4
(Sorry if there if any lag, that was my recording, not the game, and warning trash bitrate because the gameplay zoomed in lol)
And you can use this in your videos if you want to lol
Timestamps:
0:00 Air Ride - Waveflow Waters (1 Lap)
1:36 City Trial (5 Minutes)
3:26 Dustup Derby
4:30 City Trial (Continued)
6:58 Stadium - Target Flight 1
8:39 Thanks for watching
just some uncut footage of this game, and it is fun lol (sorry for capture spam lol)
just playing this because I was bored, warning that is there is a bit of stuttering because obs studio making it lag and weird blur effect in game, and also maybe I make part 2 later? lol
Here's my VITA3K GPU Settings:
Backend Renderer - Vulkan
GPU - NVIDIA GeForce GTX 970M
Renderer Accuracy - High
* Disable Surface Sync - OFF
The rest of the GPU settings can be default, and Enabled Surface Sync is the required setting for no white screen in-game, at least it was for me lol
VERSION: Vita3K v0.2.0 3807-4e526f0c
What I used for Touchscreen:
t.ly/qP1fF - Moonlight Multitouch fork
Timestamps:
0:00 Vita3K
0:09 Opening
2:08 Introduction
9:01 A Carnival On The Run (Cutscene)
11:31 The Pod
12:39 First Lessons in Loco-Motion
24:01 Swing-Bop Acrobatics
37:46 Flounder's Jump & Jive
42:09 Tower Builder (Side Level)
46:15 Palace Of The Peculiar
58:42 Wall Or Nothing (Side Level)
1:00:19 Piano Of Peril
1:03:29 Destination: Destiny! (Cutscene)
I remembered I can have the lock screen in TV mode by pressing button to enter into it, then putting the Switch into the dock, you have to keep pressing buttons on controller so it doesn't turn back off so fast lol
and yes, the last one is fake of course, the gamechat button doesn't actually do anything, it just counts as a normal button, but I just thought it is funny to do that lolol
Timestamps:
0:00 Nintendo Switch
0:14 Nintendo Switch 2
Check out the interview!: t.ly/uavXM
"
*The concept of destruction is central to this game. How did the team go about exploring and implementing it?*
Tanaka: Actually, the programming team had already been researching smashing mechanics even before development began.
*So it wasn’t that the concept of destruction came first, and then you built a mechanic around it?*
Tanaka: No. Shortly after Super Mario Odyssey was released, we started running technical experiments with the idea of, “What kind of game do you get if everything in the environment is destructible?”
Motokura: We even tried sticking arms on a Goomba.
Tanaka: That's right, we did. (Laughs) In Super Mario Odyssey, there’s a boss called Knucklotec who attacks Mario with giant hands. The programmer who created him tried attaching those arms to a Goomba as an experiment. The Goomba could smash terrain, tear off pieces to use as weapons, and throw them.
jpeg.ly/Y7q2k
Those actions felt surprisingly satisfying, and we got a sense that this destruction-based gameplay could be a compelling core mechanic.
t.ly/5sHMS
Motokura: The results of our tests showed that destruction-based gameplay could work, and it was a good match for Donkey Kong’s enormous strength. We felt that the concept and the core gameplay had clicked into place.
"
playing Nintendo Switch 2 Gameshare with @5toad lol (long version of description below lol)
my friend, @5toad joins me in Captain Toad Treasure Tracker. Using Parsec, she plays on my Nintendo Switch 2 as player 1 (toad, toadette), and I play on my Nintendo Switch as player 2 (purple toad), we join together with "GameShare + Local Play"
This video will show most of Episode 1 and 2 levels, I didn't put some in the final footage because some levels were small.
Parsec does not have motion controls, so blue cursor stuck in middle of screen lol
(if you see player 1 not moving for a bit, or going in wrong directions, it is because of parsec lagging)
If you want to play gameshare, just enter the game and choose Partner Adventure with the minus button and choose "GameShare + Local Play" or if you are in a Nintendo Switch 2 GameChat session, choose "GameShare + GameChat".
If you are doing local play, just choose GameShare on the Nintendo Switch 1 Home Menu, and press the join button lol
Also one more thing, the reason the screen is zoomed in sometimes is because there is a thing that pops up at the top of the screen when using Gameshare and it shrinks the screen, which you can see at the ending with my switch 1 screenshots. You cannot put back the fullscreen during Gameshare, so I zoomed in the screen during recording.
Timestamps:
0:00 Intro
0:20 Mushroom Mesa
3:02 Shy Guy Heights
4:43 Mine Cart Tunnel Throwdown
6:17 Pirahna Creeper Cove
7:46 Briny Bowl Swimming Hole
10:44 Turnip Cannon Jungle
13:21 Pop-Up Prairie Town
16:11 Drop-Road Dash
17:12 Bizarre Doors of Boo Mansion
20:40 Blizzard on the Star Express
22:18 Wingo's Watchtower
↑ Episode 1
↓ Episode 2
28:36 Chute Scoot Slopes
31:52 Stumper Sneakaround
33:54 Mine Cart Sunset Rundown
35:31 Floaty Fun Water Park
37:07 Sliding Slab Shuffle
38:48 Draggadon's Revenge
41:57 Spinwheel Cog Ruins
45:07 Windup Stairs
47:38 Up 'n' Down Terrace
50:07 Clear Pipe Puzzleplex
54:09 Double Cherry Spires
55:55 Spinwheel Sky Fort
1:00:14 Mummy-Me Maze
1:01:35 Battle Tower Blitz
1:04:28 Screenshots from Nintendo Switch because I can't record both at once lol
1:05:22 Thanks for watching
trimmed out like 20-30 minutes of sandopolis, note to self, never bother with finding special stage rings in this zone lolol
Playthrough finished: 3/1/25
Sonic Origins Ultrafix Mod Download Link: t.ly/DGdkk
Timestamps:
0:00 Intro
0:14 Mushroom Hill Zone
18:59 Flying Battery Zone
36:03 Sandopolis Zone
58:30 Lava Reef Zone
1:13:14 Hidden Palace Zone
1:15:33 Sky Sancturary Zone
1:20:49 Death Egg Zone
1:38:35 The Doomsday Zone
1:41:07 Ending
1:45:25 Sonic Origins Ending
1:46:55 Thanks for watching
Sonic Origins Ultrafix Mod Download Link: t.ly/DGdkk
Timestamps:
0:00 Intro
0:29 Angel Island Zone
12:26 Hydrocity Zone
22:51 Marble Garden Zon
38:35 Carnival Night Zone
51:05 Ice Cap Zone
57:08 Launch Base Zone
1:09:11 Ending
1:09:55 Sonic & Knuckles
1:10:02 Thanks for watching
Sonic Origins Ultrafix Mod Download Link: t.ly/DGdkk
Timestamps:
0:00 Intro
0:13 Emerald Hill Zone
21:40 Chemical Plant Zone
32:35 Aquatic Ruin Zone
35:14 Casino Night Zone
41:16 Hill Top Zone
46:16 Mystic Cave Zone
49:39 Hidden Palace Zone
52:31 Oil Ocean Zone
1:03:46 Metropolis Zone
1:14:36 Sky Chase Zone
1:16:53 Wing Fortress Zone
1:21:51 Death Egg Zone
1:24:32 Ending
1:28:51 Sonic the Hedgehog 3
1:29:54 Thanks for watching
Sonic Origins Ultrafix Mod Download Link: t.ly/DGdkk
Timestamps:
0:00 Intro
0:10 Palmtree Panic Zone
7:10 Collision Chaos Zone
17:13 Tidal Tempest Zone
34:01 Quartz Quadrant Zone
47:25 Wacky Workbench Zone
56:24 Stardust Speedway Zone
1:02:28 Metallic Madness Zone
1:11:43 Ending
1:15:46 Sonic the Hedgehog 2
1:16:22 Thanks for watching
Playthrough started: 2/25/25
Download Link: t.ly/DGdkk
Just bought this game with Sonic Mania Plus and Sonic Frontiers Digital Deluxe because of sale on Steam, already had Mania without DLC on Epic Games, and Frontiers Standard Version on switch, but why not lol
Timestamps:
0:00 Intro
0:20 Sonic the Hedgehog
1:00 Green Hill Zone
5:47 Marble Zone
26:33 Spring Yard Zone
41:07 Labyrinth Zone
59:41 Starlight Zone
1:10:11 Scrap Brain Zone
1:17:39 Final Zone
1:24:14 Sonic CD
1:26:22 Thanks for watching
random video, but these 2 sounds always sounded very similar to each other to me, and I've been wanting to make this for a while. It could be coincidence too of course (probably is lol)
(turns out it is a refrence to the sound when you complete a race in Super Mario Kart, thanks to ForestBomber for pointing that out in comments, because I don't know how I forgot about that lol)
but it still funny to point out, so I leave this video here (kirby sound borrow from mario kart lol)
I got comments on my last kirby star allies video asking if it was still 30fps, so I thought it would be fun to make this comparison video, I think on Switch 2, it is 60fps now, it is definitely noticeable if actually playing it for yourself lol
I've done this before for a very short video, but this is my first time making a full comparison video, I think I did nice job on it, just wanted to do it for this one game lol
Sound playing on switch 2 and both screens recorded in docked (TV) mode.
Framerate - Most noticeable parts include World Map 0:10 / 5:36, and Sizzle Sword 2:35 / 8:01.
There is also slightly faster loading too.
Timestamps:
0:00 Cropped Side-by-Side
5:26 Fullscreen Side-by-Side
10:39 Thanks for watching
here is my first video of Nintendo Switch 2. in Nintendo Switch, The Three Mage-Sisters destroys framerate, but here is now the same boss in Nintendo Switch 2. (sorry for no 4k recording lol)
second level of my mod lol (probably the last video I show of this for now lol)
also, my friend is player 1 in the second footage lol
funny mod that I am making where sonic keeps saying "WHOOO!!!" lol
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5/31 edit: hi everyone, here is the mod download lol
Google Drive: t.ly/HY1vO
Gamebanana: t.ly/D1E-U
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Force Result Rank: t.ly/794SN
Just first level of my mod lol (A little unfinished, and nothing changed with other dimension yet lol)
Also my friend made the Gigant Edge boss room, and then I put all ultra sword stuff in it lol
Made with NX Kirby Studio: t.ly/jXwlz
stuff used lol:
Official Theme Song: youtube.com/watch?v=zP2e5eF5zjk&ab_channel=BandeeoftheStars
Prototype Version: youtube.com/watch?v=Rsbg3Ru3t84&ab_channel=SaCkBoYjR07
Unofficial Instrumental Version by Nats Tunes: youtube.com/watch?v=ndz3SJPhPKg&ab_channel=NatsTunes
Made with NX Kirby Studio: t.ly/xNgtH
just random stuff lol
5/18 edit: Made with NX Kirby Studio: t.ly/xNgtH
I ran out of items at the HR-D3 so I had to use Random Copy Essense, I tried to make that fair by switching between them a lot. (when I lose my ability or at the next boss), though even if I still had items after that boss (and those bombs didn't miss at the Rampaging Doomers lol) I probably still wouldn't have made to Magolor Soul boss without running out lol
Timestamps:
0:00 Intro
0:18 Minibosses 1
1:54 Metal General EX
4:00 Minibosses 2
5:09 Mr. Dooter EX (with weird camera lock glitch lol)
6:25 Fat Puffer EX
7:30 Whispy Woods EX
8:42 Sphere Doomers EX
10:28 Goriath EX
11:47 Grand Doomer EX
14:10 Landia EX
16:24 Rampaging Doomers
22:13 Fiery Puffer
23:42 Electricky Dooter
24:51 Hydriath
26:04 Crowned Doomer
28:52 HR-D3
33:32 Lor EX & Magolor
34:55 Magolor EX
36:45 Galacta Knight
38:25 Master Crown (please ignore the star spit lol)
41:45 Magolor Soul
47:37 Thanks for watching
random video lol
a mod that was just going to recolor all levels, but now I am using this for a new mod instead lol
Mod from November 7-13, 2023
Timestamps:
0:00 Intro
0:50 1-1
5:41 1-2
10:03 1-3
13:50 1-4
19:18 1-5 Boss
21:17 2-1
26:32 2-2
34:04 2-3
38:47 Thanks for watching (nothing edited in 2-4 and 2-5)
Fan game made by Distracted Coder: youtu.be/1RT6izNFaHk
Download here: t.ly/AckAV
A previous run before this one lol: youtu.be/Px6eTlFJM5c
this is funny and nice game lol
In this game, the four different characters all have different team attacks, I tried to switch between all 4 of them a lot more, but Kirby's is always the best one to use, so it is hard to find a place to use the others lol.
I also wanted to try to do this without the Souvenir Items, but that would have taken a lot longer, definitely what made it harder than Kirby Star Allies Soul Melter EX is that in that game, the camera is a lot more zoomed out, and especially that you are invincible during the whole team attack lol.
Timestamps:
0:00 Intro
0:23 Minibosses 1
1:01 Whispy Woods EX
1:47 Goriath EX
2:59 Sphere Doomers EX
3:59 Fatty Puffer EX
4:48 Mr. Dooter EX
5:44 Minibosses 2
6:33 Metal General EX
7:16 Grand Doomer EX
8:17 Landia EX
9:12 Fiery Puffer
10:27 Rampaging Doomers
11:27 Hydriath
12:32 Electricky Dooter
13:31 Crowned Doomer
16:28 HR-D3
18:44 Lor EX & Magolor
20:54 Magolor EX
22:05 Galacta Knight
23:23 Master Crown
25:42 Magolor Soul
31:51 Thanks for watching
I am playing on emulator, so sorry for whatever that model flickering thing is sometimes lol
I will do Kirby's Return to Dream Land Deluxe next lol
Timestamps: (WIP)
0:00 Intro
0:51 Parallels Woods
2:25 Minibosses 1
3:35 Goldon & Silvox
5:05 Parallel Twin Kracko...
6:08 ...Parallel Big Kracko
7:22 Minibosses 2
8:51 Francisca
9:47 Flamberge
11:09 Zan Partizanne
12:05 Parallel Meta Knight
13:32 Parallel Dedede
16:17 Corrupt Hyness
19:43 Three Mage-Sisters
21:08 Morpho Knight EX
24:44 Void Termina...
28:44 ...Void
33:12 Thanks for watching
Timestamps:
0:00 Intro
0:17 Phantom Clawroline
1:42 Minibosses 1
3:17 Phantom Tropic Woods
5:07 Phantom Gorimondo
6:27 Minibosses 2
8:01 Phantom King Dedede
9:24 Phantom Sillydillo
11:43 Phantom Meta Knight
13:26 Phantom Forgo Dedede
15:40 Forgo Leon
18:27 Morpho Knight
21:47 Chaos Elfilis
31:36 Thanks for watching
Original videos lol:
youtu.be/3pE23YTYEZM
youtu.be/Ks_Uxuhz6nc
Mods used:
Overpowered Sonic: t.ly/e823g
Overpowered Werehog: t.ly/DalCn
(barely noticeable but still used lol) Rock Boost Music: t.ly/tQ3oG
Mods:
Sonic Dies: t.ly/0aCbc
Force Result Ranks: t.ly/ydojU
Timestamps:
0:00 Trash Gameplay
1:26 Good Gameplay
11:26 More Trash Gameplay
14:26 Just let me know when to pick up my trophy.
Download at: t.ly/drB3h
Timestamps:
0:00 Windmill Isle
2:28 Savannah Citadel
5:09 Rooftop Run
10:04 Cool Edge
14:01 Dragon Road
17:49 Arid Sands
21:57 Skyscraper Scamper
26:04 Jungle Joyride
32:30 Thanks for watching
3/21/25
HUD and gameplay sound from IGN: youtube.com/watch?v=fs_FGG1RfN8 | youtu.be/8h-CiCOo4LU?t=30
(the joke is that you can keep accidentally boosting into small rocks and go flying and do tricks, trick sound effect at ending, and it mostly happen in chaos island, so chaos island music lol)
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6/3/2025 edit: decied to rename the video to make it more of a showcase for my mod that way more people can find this mod if they want it, and just really want to share this mod too, because it was withheld on the gamebanana back when I uploaded this mod there lol
Mod Download: t.ly/vmz6z
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Original Video name:
Sonic Unleashed Music Attenuation but the gameplay keeps syncing with the music lol
testing windows Game Bar, and I wish I was using it before, much better than OBS Studio on this game, because every time I boost with that, it lags game lol
Music: Sonic Lost World - Honeycomb Highway (Desert Ruins Zone 2)
youtu.be/KS_6_6P3yaQ
Other Mods:
Sackboy Over Chip: t.ly/klxIQ
(and also, Music Attenuation is a setting in sonic unleashed recompiled where you can play audio outside game, and it fades the music in the game lol)
this is slightly early version of my mod, but now it is finished, the download below lol
and sorry for lag, it's not good at recording sonic unleashed for some reason, even at lowest settings on the game lol
Download link: t.ly/v77DD
Other mods used in this recording:
Start with 99 Lives - t.ly/CJhBq
Remove Purple Walls from Main Werehog Stages - t.ly/ffwlK


