Resident Evil 4 HD Indoors - ENB Series - Custom Config @tapioks
Resident Evil 4 HD Indoors - ENB Series - Custom Config  @tapioks
Uploaded September 2010 | Updated September 2026, 5 hours ago
Resident Evil 4 HD Indoors - ENB Series - Custom Config

enbseries.ini:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=20
EnvBumpOffset=10
ReflectionFlip=0
[BLOOM]
BloomPowerDay=1
BloomFadeTime=4500
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=50
BloomCurveDay=1
BloomPowerNight=1
BloomConstantNight=1
BloomCurveNight=1
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=70
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=50
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=0
DarkeningLevel=8
BrighteningLevel=10
IlluminationLevel=20
AdditiveIlluminationLevel=20
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=0
UseForAlphaBlend=0
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=16
ScreenLevelDay=50
ScreenLevelNight=20
DarkeningAmountNight=-40
GammaCurveDay=-5
GammaCurveNight=1
ColorSaturationDay=-4
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=30
ShadowAmountNight=10
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=4
ForceDisplayRefreshRate=1
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=52
DOFBlurinessRange=3

...plus the secondary config file 'enbs_re4.ini' (create if you don't have)

[EFFECT]
UseParticles=1
UseCharacterLighting=1
[PARTICLE]
UseRefraction=1
Brightness=7
Gamma=3
Saturation=2
UseForAdditive=0
AlphaCurve=-2
EnvBumpAmount=5
Saturation=1
[OBJECT]
ModifyShadows=1
ShadowIntensity=4
[LIGHT]
Brightness=16
PowerExponent=15
Saturation=1
BumpAmount=30
BumpLevel=30
InvExponent=8
Resident Evil 4 HD Indoors - ENB Series - Custom ConfigLets Play ZANAC  |  Difficult NES Games  |  Part 2Fallout 4 - ENB Graphical Interface - Tips & Tricks!DALL-E 2 Hands On!  //  AI Synthesized Images with Text PromptsResident Evil 4 - Enbseries and Texture packs - HD - ComparisonReal-Time Reflections - Skyrim Enhanced Shaders NLA - ENBLets Play ZANAC  |  Difficult NES Games  |  Part 3Fallout New Vegas Enhanced Shaders HD Demo - Version DeltaDCartoons in Real Life  //  DALL-E 2 Text-to-Image SynthesisHL:S Enhanced Shaders Ultimate Comparison Video 1 HD - SSAO Bloom Depth of Field Black DiffusionFallout 4 - ENB - Color Correction Overview & TutorialThe Bumpin Pumpkin 2025 - Profane EDM Bass Journey [1 Hour @ 138 bpm]
tapioks |

Resident Evil 4 HD Indoors - ENB Series - Custom Config

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER