Red Dead Redemption: New Airwalk Glitch Technique @findlestick
Red Dead Redemption: New Airwalk Glitch Technique  @findlestick
Uploaded July 2017 | Updated September 2026, 3 weeks ago
A new airwalk glitch technique in Red Dead Redemption.

twitter.com/findlestick

Points of interest:
1. This glitch is related to my previous cover glitches, see link: youtube.com/watch?v=WwD950rgTtc

Previously I showed that Marston can be launched OOB or teleported around the map by buffering a cover at the moment of using a Carriage prompt. Launching and teleporting was then done by moving (or by getting off the Carriage) once you've set-up the glitch.

2. However, if you instead spam *aiming* with a Fire Bottle/Dynamite once you've set-up the glitch, Martson will start to move in some direction while in his cover position. He will move through any collision as if it wasn't there, if you move him off a cliff he will cross it while defying gravity (an airwalk).

3. When you Airwalk far enough from your initial cover point, Marston will suddenly teleport back to that cover point. However, if you spam aim as your surroundings are loading around you and then throw a Fire Bottle/Dynamite, Marston will start riding on a non-existent Carriage through any collision and defying gravity off cliffs.

While in this state, having Bare Fists selected will make Marston's "Carriage" move in some direction and selecting a gun makes it stop.

4. I also showed that the buffered cover can be used to breach inside buildings, but it's probably too random to use reliably.
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Red Dead Redemption: New Airwalk Glitch Technique

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