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findlestick | Red Dead Redemption: Chasm Jump (New glitch technique) @findlestick | Uploaded October 2016 | Updated October 2024, 2 hours ago.
A glitch technique that lets you jump across massive chasms, which means that you are able to access all areas of the map from the very start of the game (I know some areas are already accessible from early on by other means).

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For this technique I tweaked my 'Cover+Coach-ride' teleportation glitch. See my previous vid for more information:

youtu.be/WwD950rgTtc

Instructions:
1. Take cover a split-second before activating a "Drive"-prompt on a coach, this buffers the cover-action while Marston gets on the coach (and using a large coach is preferable, results are more predictable). When you buffer the cover, as just described, make sure to do it on the same side of the chasm you want to jump, this controls the direction that Marston will teleport to.

2. Take a medium paced run-up towards the spot where you took cover earlier, and go past it on the same side as the chasm, and after a few coach lengths hold aim+dismount (I use Dead Eye just so that you can see where you are going, since you travel so fast it amounts to teleportation almost).

3. Marston will fly away from the direction that you took cover earlier, and go across the chasm. The game doesn't consider most of the distance as falling, the game considers this as a dismount. However, you can die if you land from too high up. So when you see that you are at a height that you might survive, let go of all inputs and Marston will land on the other side.

Note: The most crucial part of this trick to make sure that you are not too far away from you cover-point at the moment of dismount. Otherwise you'll teleport back to you cover-point, or go flying off the map completely. This is the main tweak that allows you to go flying to an area, as opposed to simply teleporting to your cover-point.
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Red Dead Redemption: Chasm Jump (New glitch technique) @findlestick

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