Uploaded May 2025 | Updated September 2026, 2 days ago
ID: 8969004
So... this one's gonna be a bit controversial. I've thought about what to do with this level for a pretty long time now, and this was the best solution I came up with.
Basically, the issue with this level is that the part at 60-80% is normally a 2-player dual, which I simply cannot pass on my own (I tried for almost 2000 attempts and got absolutely nowhere). I thought the solution I would go with would be to use parsec to beat this with someone else, but it turns out that using parsec and recording footage at the same time caused immense performance issues, and the video would be terribly laggy if I did that.
In the end, I ended up making a manual modification to the level, replacing the 2p dual with a wave part. That way, the difficulty is exactly the same as if I was only controlling Player 1 with the parsec method, but the footage quality is actually reasonable this time around.
That being said, all the remaining levels in the archive are hard demons and above in difficulty. There are 88 levels from 1.9 remaining now. Also, today is exactly 4 years since I've recorded the first footage for the archive project, so that's pretty cool
ID: 8969004
So... this one's gonna be a bit controversial. I've thought about what to do with this level for a pretty long time now, and this was the best solution I came up with.
Basically, the issue with this level is that the part at 60-80% is normally a 2-player dual, which I simply cannot pass on my own (I tried for almost 2000 attempts and got absolutely nowhere). I thought the solution I would go with would be to use parsec to beat this with someone else, but it turns out that using parsec and recording footage at the same time caused immense performance issues, and the video would be terribly laggy if I did that.
In the end, I ended up making a manual modification to the level, replacing the 2p dual with a wave part. That way, the difficulty is exactly the same as if I was only controlling Player 1 with the parsec method, but the footage quality is actually reasonable this time around.
That being said, all the remaining levels in the archive are hard demons and above in difficulty. There are 88 levels from 1.9 remaining now. Also, today is exactly 4 years since I've recorded the first footage for the archive project, so that's pretty cool










