Ray Tracing On Linux | Resident Evil Village | 1620p | Nobara Project | RX 6700 XT + Ryzen 7 5800x @b3Rotech
Ray Tracing On Linux | Resident Evil Village | 1620p | Nobara Project | RX 6700 XT + Ryzen 7 5800x  @b3Rotech
Uploaded September 2022 | Updated September 2026, 2 weeks ago
Hello everyone, welcome to my channel.

I am playing Resident Evil Village on Nobara Project with Ray Tracing enabled in today's video. DSR is a must on a decent resolution at this moment in this game if RT is enabled. Even with that 30fps is a realistic target. Without dynamic resolution scaling the fps is terrible. Personally, I think RT isn't worth it in Resident Evil Village.
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Mesa: nobara-mesa-git
Kernel: 5.19.7
Proton: Experimental
GameMode: Enabled
Resizable BAR: Enabled
Recorded: OBS (AMF)
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➥ Video Index:
► Specs: 0:00
► Settings: 0:14
► Gameplay - DRS On: 0:32
► Gameplay - DRS Off: 14:06
► Outro: 16:49
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➥ Computer Specifications:
► Processor: AMD Ryzen 7 5800X 8 Cores 16 Threads
► Motherboard: ASUS TUF GAMING B550-PLUS
► Ram: Crucial Ballistix Sport LT DDR4 32GB (4x8GB) @ 3600MHz
► Graphics Card: Gigabyte RX 6700XT Gaming OC
► SSD: Adata XPG SX8200 Pro M.2 1TB SSD
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#residentevilvillage #NobaraProject #LinuxGaming
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Ray Tracing On Linux | Resident Evil Village | 1620p | Nobara Project | RX 6700 XT + Ryzen 7 5800x

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