Ross Mahon
Skyrim - Macho Man Randy Savage - Dragon Mod
updated
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A big wave of bugs coming
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Hunt down the plasma bugs.
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Exterminate the Bug hive
Find and exterminate the brain bug
maybe lag
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The Bugs have overrun this area of planet 3-4672
The 41st Mobile Infantry has been tasked of clearing the area and retaking all bases.
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You've been tasked with clearing these tunnels
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Fifth mission in the campaign. hope it's good.
I took inspiration of the mission Vegas odds and the battle of Roka san
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After the successful evacuation Lt.Col. jerome lost contact with the borber fortress after they reported a large bug presence in the area his is sending us to hold the fortress and see if anyone is left there.
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After a squadron of evacuation boats were shot down your team was sent in to find the survivors and kill the plasma bugs so you can escape.
ALSO CAPTURE EVERY FLAG YOU COME ACROSS!
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In the sewers your job is to rescue the survivors and escape to the surface
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After starting writing the story line to this campaign i realized that it didn't mach up with the story so i completely remade the mission, hope everyone enjoys!
if you have any helpful tips please tell me, thank you!
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This takes place 5 hours before the main invasion, were a small recon force has been attacked and most killed off you must find a way out and find the remaining survivors.
P.S.: you have to tell the to get of world by using the button for the units, also for some reason it will not complete the mission so you may have to make them go 1 at a time.
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Nepaula, a human colony that was destroyed by bugs. now high command, realizing the situation has decided to send an invasion force to the planet.
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This is a scenario to demonstrate the scenario editor trigger system.
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Good luck
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As you escaped station kura with your live you landed in Zylorians deep forest to under go detection by the plasma bugs and the horde of the super colony now you need to find team 2 and Think of a way to destroy the colony.
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After you got to the small outpost and thought of a plan you moved out to an nearby mine but you get ambushed by a bug horde part 3-5 btw the map called the jump is part 2 i forgot to name it.
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Chapter 2 of my story after you evacuated successfully your now on station kura that being shot by plasma bugs now your orders are to get to the hangar bay and get on a drop ship
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After you continued moving through the Canyon you happen to see an small camp in the distance part 5/5 i have some idea's for a second season
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The intermediate city, which was subjected to a huge attack, was built as one of the largest resource bases on the planet, but after a long siege, the bugs broke into the city and staged a massacre, the soldiers were able to hold the city’s control points, but many detachments were separated from a each others. Now, beetles are trying to murder all survivors, you need to keep the city as the remaining commander and return it to your place, the prison was also captured during the attack, now the prison and the nearest area were captured by prisoners who are killing all who inter to their Tererator (I work on triggers, you can use the map if you want.
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After rescuing the royal guard troops started to go back to the surface to get off this planet but one group still remained the leader since you're still here you better put up some prospects just to get some samples so you know what kind bugs like this place. PS you can skip the prospector part but where's the fun in that
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Mafter the crushing bugs defeat on the of the nearby Mountain Network the arachnid have retreated to the outer wall when they have set up highly good defenses but not for long since one of our Squad leaders Merrick has led the charge to the outer wall mostly of his troops have been taken down by the bugs of the plasma support but luckily he survived with a few survivors their job is to take down the bug resistance on the outer wall after that reinforcements will come in for the final assault on the power core. WHEN BUGS TAKE DOWN POWER GIVE THEM SOME FIRE!
notes: the first part of this Mission: power outage part 1 has been fixed.
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After The Outpost was established reinforcements on the planet has begun somewhere on the planet a power core base has begun. but radio transmission to this power cord base has been cut off. but the Federation High command has sent a few Squad leaders to this power cord base to get it back online but the bugs are not going to be that easy defeated this time.
tips: when you get ambushed get to The High Ground
notes: don't try and move units while they're moving to a position or they will go back to it in a few seconds bugs in this area may not show up so better be careful
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ALL HANDS ON DECK!!!!
Can you keep the Tower, and then go out into the wasteland to get more supply's and deal with the Bugs.
Side Note - This is Not for beginners.
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Dear [Insert Employee Name Here],
Congratulations on mastering the art of bipedal locomotion! Your agility and adaptability will be a invaluable asset as we venture on planet [REDACTED].
As you settle into your role, rest assured that you're part of a team that prioritizes safety, efficiency, and innovation. While rumors of arachnid infestations may circulate among the less enlightened, we assure you that your safety and comfort are our top priorities. Our state-of-the-art facilities and rigorous protocols ensure a secure working environment for all our crew members.
Welcome to the Hephestar family, where every day brings us closer to unlocking the secrets of the cosmos.
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Office of the Colonial Magistrate.
Mar Sara Colony.
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Rebel Yell Campaign. Mission 1. Wasteland
Office of the Colonial Magistrate.
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This is a scenario to demonstrate the scenario editor trigger system.
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Bugs have filled even the quietest and most remote places. Heavy defense, lab tests and much more is used to infiltrate and break their hives on Mars. The whole planet is being overcrowded and hundreds of ships are still being shot down in our attempt to activate the codes to neutralize the central hives. Help our defense together with Tactical Officer Meyer to reach the old Air Base, recover a copy of the codes and take it to Mars.
by aritario
Discord: aritario#7566
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This mission was made as part of a stream you can see on the official twitch channel and on the youtube channel: Slitherine after 20th of March. To help you learn how to make a map with the editor and add basic triggers and AI. We hope you enjoy making your own maps and missions using the information provided.
Thanks for playing Citizen!
You can find the twitch video here:
twitch.tv/videos/1764981048
You can find the youtube version here:
youtu.be/SvePDY2l2js
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Mar Sara is a world far away from the front line sectors. As the war rages, more and more garrison troops are re-deployed to other planets. Despite the peace of the planet, the federation has been surpressing the world's prosperity, and the garrison of psi-ops was deployed.
Now the unvigilant planet is under a suprise and full-scale bug invasion without any warning. The global radio communication was also cut abruptly in the beginning of the invasion.
With the local forces pinned down and splitted and the fleet too far to reinforce, it all seems the war was about to end before it starts. What's left of the garrisons in the Laconia province withdrew to the BlackHammer fortress near the local administration area, trying to make their stand with a passing-by warship, the Implacable Auriga.
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The base "Rapture 17" was the cradle of Kvalasha, every officer who was here was a professional in his field, the recruits who arrived knew that they were in good hands. But the glory days of service were overshadowed when the seismological data failed us and the bugs attacked our main base.
Mobile infantry must prove that they are the best not only in words, but also in deeds against bugs! Take command and fight off the bug attacks once and for all!
If we lose "Rapture 17", it will be dark times in our war against the bugs, and we can hardly recover from such a defeat.
For business!
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Secure the dropsite
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A big wave of bugs coming
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This is a scenario to demonstrate the scenario editor trigger system.
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The arachnoids have dug a complex "superstructure" on Kwalasha.
In order to eliminate the plague, the Mobile Infantry has sent a more than capable clean-up unit.
The High Command provides sufficient resources.
Let`s Rock Soldiers!
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This is the next installment in the base deffense maps that I will be working on this is a very early work in progress and would be open to any tips/ or suggestions for this map and or future maps feedback is encourage as it helps me talor the map best to the communities wants
The back story of the map is that this is a vital hub for the feteration and if lost not only will they lose the foot hold it has but the crystal mininging operation that has been long underway can you do your part and save the city
Have fun !!!
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DESCRIPTION
Deffend against multiple waves ep1 15 waves feedback welcomed to make the map better thanks for subscribing!
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In this mission your team only has 1 life line a single carrier above you in space as such they are trying to scramble to get you resources but are also having to help other battle zones stay alive the homeland needs your help.
Mission Summary
we are deploying 1 extra battalion to your fortress to defend the north side of the base
note it seems like some mercs have also desided to join us in our fight
Dev Notice
as of right now i only have 2 enemys unlocked tho i do have plans to unlock bigger and badder bugs over time this is just a core design im mainly trying to get ideas of how to make the map as its currently just 1 of the defend templates just redesigned abit
in the end i want to make it so mercs and 2nd bat get reinforcements to defend the north while the left side gets more and more deadlier over time this will make the players life heal and as such im trying to balance both terrian as well as defences to make things both balanced for the players but also painful
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The Arachnoids have dug a complex "superstructure" under the Star Port on Kwalasha.
Your task: Clean up the Star Port!
The High Command has provided us with sufficient supplies.
It's going to be a piece of cake.
What are you waiting for Soldiers.......
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MainKiller7 submission bid to the contest!
Story: While making its descent, a dropship carrying some a VIP was shot down by the bugs. It crashed through a mountain into a hive. Intel says the bugs haven't been alerted yet - but that won't remain the case. You have a limited time to locate the site, rescue any & all personnel and escape.
Major thanks to PlayersRemorse & Cerberus for assisting with the voice lines for this scenario!
MainKiller7#2572
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The brave men of the Mobile Infantry have been tasked with stopping the incoming bug onslaught and defending the personnel at the MI's main Base on the Arachnid infested planet of Danthana, will the MI successfully rout the bugs or will they be overwhelmed by their superior numbers.
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This is my first one of these hope you like it if you see anything odd tell me and I'll fix it and I know the map is small I'll be making more larger maps in the future. :)
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After reclaiming the city and clearing the bug hive you got picked up but you didn't know that your pilot's were infected by the bugs and you crashed now your only mission is to survive and find a way to get back home part 4/5 maybe i will make another extra part 6 special thanks to the youtuber's ross mahon and milo solaire for playing my map's its funny to see other people react to it
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Updated July 7th, 2023 - Industrial Strength Anti-Cheese
General Shepherd and his forces have been caught off guard in an ambush, only a few are left standing - but they are being overrun. A decision has to be made and time is running out...
A take on the beginning of Starship Troopers 2: Hero of the Federation, and my very first scenario.
I would like to thank LionStein for his YouTube tutorials as well as Finding Pudge on the official Terran Command Discord for their feedback, helping me improve this scenario!
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Lt Johnson! You are tasked with the survival of the remaining citizens here in this outpost. Once all of them are successfully evacuated you are primited to join them in orbit. Lets just hope all goes well ;)
Third map of mine, made for the first editor challenge. I hope you enjoy it :D Please comment below if you find any issues I may have missed.
Freezie#7987
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Starcraft Troopers:
This mission will be the starting point of the complete remake of Starcraft Broodwar Terran campaigns.
The whole story will take place in an alternative Starship Troopers Universe interlined with Starcraft Terran story.
Bootcamp:
Good evening magistrate, your long voyage from Terra is over. Your mission is to set footholds and colonies on the planet Mar Sara and its satellite planets. You as a commander serve to the confederacy without questioning. And discover what lies beyond the crates of space. Simply start by ensuring the security of the platform that hovers over Mar Sara, Bootcamp-114
(This mission is a complete tutorial in Starcraft Broodwar. Not to make it so boring I made funny aspects and fun to discover elements you can find while you are accomplising your objectives)
(DO NOT LOOSE YOUR ONLY SQUAD, UNIT TRAINING IS NOT A PART OF THE ORIGINAL MISSION SO NO REINFORCEMENTS)
AI Voiceovers and Portraits are used.
AI voiceovers are done in Elevenlabs
(Adjutant from starcraft voice is cloned but tweaked)
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The place crawls! You are the last outpost standing in the way of the tide! Luckily for us this hive is premature so all we've seen are basic bug infantry with the occasional tanker. Use the men on station and we will provide support from orbit. Survive the attacks and kill the bugs before they get to the populated areas.
P.S. This is the ideal defense map that i like. Also my first map. Used the defensive template obviously but not as bland i hope. Hope you enjoy this time killer! GL HF.
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inspired by starccraft 2 WOL's outbreak,left 2 die and dead of night missions. The map is being used by the BUGS as a breeding area for "swarmer" type bugs(drones and stingers), destroy all bug structures to clear the infestation.
version 1.1.4
-western and south west hive now accessible
-removed 1 bug tunnel for south west hive
-gate at western base now closed until conditions are meet
-outside of reach brood nests and stinger nest now made accessible
-bug units at west hive reshuffled
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Bomberdiers, bomberbees and immolators, have fun
this scenario uses (wild fire) map as a template
and mines, a lot of mines are left over from our last attack watch your feet as some of them are buried, lastly I need not inform you that this hell world is full of active volcanos and enviromental hazards, its dangerous out there but we can also use it against the bugs!
patch 1.2.6
-bomberdier tunnels now deactive when their nearby stinger nest/hive they are attach to are cleared


