SourceRuns
Portal Done Inbounds - 9:17 - Segmented WR
updated
The run was started in December 2022, and finished in April 2024.
Runners:
peng - 364 Segments
MPy - 93 Segments
Prolert - 7 Segments
Eold - 4 Segments
Furca - 1 Segment
Download the mod: store.steampowered.com/app/1583720/Entropy__Zero_2
Timesheet and run overview: docs.google.com/spreadsheets/d/18kbDTsgMKGPhqv-77mAPY4AOL9tN3NkiyELR4KEVLRw/edit#gid=0
Download the demos and saves here: drive.google.com/drive/folders/15Cn7Wu-qPMUF2eiSaENl3YTNkx87cIQv?usp=sharing
Chapters:
00:00 - Intro
00:10 - CHAPTER ZERO
03:25 - Chapterless
05:26 - ASHES
08:55 - CONTACT ABERRATION
10:06 - CHAMBER CATACOMB
14:47 - VENTURE GHOST
15:28 - EXHUMATION ZONE
16:09 - APPREHENSION
17:15 - CHIRALITY
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The run was completed by 8 runners in 192 segments in 1400 days (2019-11-10 - 2023-09-10)
This run follows rules as similar to "Jumpless, No SLA Unrestricted" as possible. Usage of save/load abuse, such as save glitch, save deletion, and new game, are therefore forbidden.
If you're interested in comparing how different the RTA world record is, please check the run here: youtube.com/watch?v=X5R6w6k8WTk
Commentary and explanation video: youtu.be/_70UQG9uUIU
Tools used:
- SourcePauseTool by YaLTeR
- Demo Auto-recorder by Maxxuss
- UntitledParser by UncraftedName
- Rendering Script by UncraftedName
Runners in order of appearance:
calamity - youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
Evan99w - youtube.com/channel/UClJlgUELbNeCHKYFyq-5EtQ
hikLye - youtube.com/channel/UChg_titQAEsj6nAfWhTKOog
chorganite - youtube.com/channel/UC6Rtdl66MHizkf7yy0g-o_w
bill_play3 - youtube.com/channel/UCcENgvkebZCkO0_ncMQgXIw
evanlin96069 - youtube.com/channel/UCehrKQp69-lh5YeIc8WF3Mg
Imanex - youtube.com/channel/UCnnv8m73O0sHt2voHurFguA
UncraftedName - youtube.com/channel/UCfvCfHW2INoD_pnRZTab5RA
Video work by SiDiouS - youtube.com/@the_sidious?si=kGSzyz-WRmHqv8TQ
Timesheet - docs.google.com/spreadsheets/d/14_sprgXg5UZX1wktpJiWrcPRwKxLbKkWiHthif95RoY/edit?usp=sharing
Demos - drive.google.com/file/d/1xhhIUBUAfyU04Nx2wjbDCqUHW9Xi2yBk/view?usp=sharing
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The Run category is "Inbounds No Save Load Abuse".
The Run was completed in 63 segments.
Segmented Team:
Burger40: youtube.com/@Burger40
Nidboj132: youtube.com/@Nidboj132
Jarool: youtube.com/@jaroolerino4245
KiloOnline: youtube.com/@kiloonline
Rattlé: youtube.com/@rattlery
Szeimartin: youtube.com/@szeimartin
Download the Mod here: moddb.com/mods/dilapidation
Timing Sheet: docs.google.com/spreadsheets/d/1-5WsnPJMy90Tt3LgLdPl9GLWT2-m6fp2xa0MeoLc1Qs/edit?usp=sharing
Demos: drive.google.com/drive/folders/1G9JJXOT0zd-MhcJu95eaTX6gjjiuGLTl?usp=share_link
Bloopers and extras: youtube.com/watch?v=qNO0X_LhQAc
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
NOTE: The "betsrighter" glitch, a glitch where invincibility is kept during the wake-up cutscene, was mistakenly left on. In order to avoid a re-run, it was decided to keep the betsrighter invincibility state, but leave it unutilized.
This run follows the "Portal Placement Never Fails Out Of Bounds No SLA" ruleset, where the console command "sv_portal_placement_never_fails" is set to "1" at all times. The player may exit map boundaries, but quicksaves cannot be used to gain an advantage.
Thanks to rudko, sear, Burger40, szeimartin, AMJ, Can't Even, and mlugg for their work on segments.
This TAS was created using SourceAutoRecord (https://sar.portal2.sr/) - thanks to mlugg, Blenderiste09, Krzyhau, David, rainbow, and Soni for their work on the TAS tools and surrounding utilities. Special thanks to rudko and lucasskywalker for rendering and editing of the run.
TimeSheet: docs.google.com/spreadsheets/d/1fwn6DwS_eOlc3MScvNQFcUdmsf0u5INlqUVesJT7bpI/edit?usp=sharing
TAS Scripts, Demos, Saves: drive.google.com/drive/folders/1zXmYImh3E2KNAyK1gh594GmoMhbU95Gu?usp=sharing
To learn more about Portal 2 TASing, visit https://wiki.portal2.sr/TASing
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The run started on the 18th of February 2023 and was completed in 221 days on the 27th of September 2023.
Runners:
Peng - 25 segments
MPy - 15 segments
Furca - 2 segments
Lyren - 1 segment
Special Thanks:
Jorik and Peng - Rendering the video
Peng and MPy - Routing
YaLTeR & Jukspa - SourcePauseTool
Traderain - Listdemo
prolert - Thumbnail and outro
Evacuation Dev Team - Creating Evacuation
Download the mod: store.steampowered.com/app/2224920/Evacuation
Timesheet: docs.google.com/spreadsheets/d/1etMVvp1T0wxuUEMyiBk8QrMRccybhDOHPGC0KgAiD-8/edit#gid=1210076415
Demos/Saves: drive.google.com/drive/folders/1ZbqDew84RUwSuQ26k8KS7Bep91MGXO8J
Enjoy!
https://sourceruns.org
twitter.com/SourceRuns
Runners:
qv2b: @qv2b_741
Furca: @FurcaHL
raintnt: @RaintntProduction
Timesheet: docs.google.com/spreadsheets/d/1oBAitzE3ZMUn_kDC7fYyujf93XgwlFswnRv8akpSFcI/edit?usp=sharing
Demos/Saves: drive.google.com/drive/folders/1n4T6w3KD0mBFmmor7QxYa_uMmb7ROEd2?usp=sharing
Download the mod: store.steampowered.com/app/1054600/Resistance_Element
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Done in 375 segments.
Comments:
04:20 I do 2 voidclips to navigate around a huge brush out of bounds that's blocking me from doing just 1.
04:48 I do a few saveloads to make the box push me past a trigger skipping a cutscene.
04:58 Due to a mapping error the next map is misaligned so I use this to get stuck in the wall for a voidclip.
05:09 The jeep is supposed to be parked inside the tunnel I come out of but due to the saveloding from the voidclip at the start of the map the suspension of it freaks out, so I use this to my advantage to manipulate it into landing in the perfect orientation for me to start driving to where I need to go (there is also another jeep in this area that you can see freaking out in the top right corner for a split second)
05:15 The game tries to force you to take the car by locking it and then, when hitting a trigger in the tunnel, unlocking it and changing to the next map a split second later. But this gives just enough time to drive out of the transition trigger and exiting the car to achieve yesclip.
05:19 The next 3 maps have special level change triggers that let me hit them in yesclip.
05:28 Sadly this map uses a normal level change trigger so I save delete to get out of yesclip.
05:55 When this cutscene starts the players controls are disabled but the player object is not frozen so I enter it in such a way that I launch over tothe door that opens after it finishes.
06:49 Due to skipping an earlier cutscene the guy talking is out of frame.
07:35 I damage boost over a trigger skipping a cutscene.
08:29 The big fan room has a clip brush forcing you to drop to your death but at the bottom of the vent is a trigger that removes it.
09:00 At the bottom of the elevator shaft there is a kill trigger which is supposed to be disabled by the tram hitting a trigger at the top, but anything can activate this trigger so I shoot a bolt into it.
09:23 I do the box pushing trick to skip another cutscene trigger.
09:45 Like earlier the next is misaligned so I get stuck in the wall and also throw a grenade just before the level change making me instantly throw a second one.
09:53 This button is surrounded by a trigger which starts a cutscene, but I have just enough reach to hit it without entering the trigger.
10:55 I use the box pushing trick again, but this time it's used to skip a kill trigger.
11:27 I do a quantum crouch so I can poke my head through the ceiling and press a button.
11:44 This damage boost is just to give me speed since I can't sprint due to the drowning using up my aux power.
11:50 In this room you're supposed to wait around for a little robot that eventually shows up and then shoot it, but the hitbox for the robot is sitting in the air the entire time so I just shoot it early.
12:28 I punt the metal piece to launch me over a small trigger skipping a cutscene.
12:54 This map has a jeep at the end and just like with the earlier jeep map the voidclip messes with the suspension so the reason I wait a moment here before clipping down is to manipulate the jeep into landing in a good spot.
13:27 Just like the first jeep map this level change is on a short timer which again gives me just enough time to achieve yesclip.
13:33 This map is a little weird; you're supposed to download "portal data" in each map of the mod but there is no global counter so only this map matters and even then you don't have to download the data, you just have to hit (or avoid) certain triggers and buttons in a specific order which starts with a trigger in this vent.
13:37 Here I enter a cutscene trigger on purpose. Earlier I hit another trigger that is necessary to finish the map but which also starts a cutscene after a short delay, but that cutscene is pretty long so I interrupt it by playing this shorter one to gain back control faster.
14:55 There is a good and bad ending to this mod which depends on whether you downloaded all the portal data or not and I go for the good ending since the bad ending doesn't actually end the game, you are just left in the map with a non-activated portal.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Two years ago there was an Aperture Ireland segmented run that was never uploaded which had a time of 13:53.383. Two years later the same people are back with many new routes, crazy segments, and a whopping 2 minute and 23 second timesave.
Runners in order of appearance:
@m1a2d3i4n5
@seareez
@ThatFridgeFella
Thank you for watching.
-P2 Mods Segmented Team
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Credits:
@PortalRunner - Reverse Mod
@Valve - Portal 2
@Krzyhau - Ending Sequence
@lucasskywalker64 - Demo Rendering
@Burger40 - Video Editing + Jailbreak TAS segment
@rudkoLA - Portal Carousel TAS segment
Reverse Segmented Team - Routing
Timesheet: docs.google.com/spreadsheets/d/1wGNLqX6KH__mcnnY9QcuPuT9L3pJ1N1s1QZj4anyGQM/edit?usp=sharing
Download the mod: https://sm.portal2.sr/
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
In fact, the run was started back in 2021, but only two segments were made, afterwards the project was abandoned. Work on the project was resumed on May 26 2023, so we decided to take this date as a starting point.
Runners:
jorik: youtube.com/@jorikgrozniy
qv2b: youtube.com/@qv2b_741
Timesheet: docs.google.com/spreadsheets/d/1f-0hnFpwPYojgUds_o_63CudYsdoVruMcT_xK5tj0FQ
Demos/Saves: drive.google.com/drive/folders/15F7hVymAwI39oqSMAxvjgBdx2JV7TiZC
Download the mod: speedrun.com/hl2ep2ce/resources
0:00 Intro
0:53 This Vortal Coil
1:00 Freeman Pontifex
1:16 Riding Shotgun
2:10 Under the Radar
2:42 Our Mutual Fiend
9:25 T-Minus One
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
This run initially started in 2016 with an older version of the Cutsceneless mod, created by Toxijuice. In 2018, with the release of an updated version of Cutsceneless by Chili N' Such, the run was restarted, yet died the same year on d1_trainstation_06. In 2020, the new team decided to finish the run, with the final segment recorded on January 19th, 2023 and with a final time of 18:48.465!
This run was completed in 1131 segments (618 demos and 513 save/load buffers) on Easy difficulty. This run was done without void clips.
00:00 Intro
00:57 Point Insertion
01:53 "A Red Letter Day"
02:28 Route Kanal
04:30 Water Hazard
06:23 Black Mesa East
06:38 "We Don't Go to Ravenholm..."
07:29 Highway 17
08:03 Sandtraps
08:52 Nova Prospekt
09:23 Entanglement
10:06 Anticitizen One
11:13 "Follow Freeman!"
12:10 Our Benefactors
14:24 Dark Energy
21:02 Outro
Runners:
PegasDoggeAM youtube.com/@PegasDoggeAM
MPy youtube.com/@mpy6273
peroquenariz youtube.com/@peroquenariz
jorikgrozniy youtube.com/@jorikgrozniy
_Smiley youtube.com/@_smiley9279
Lyren youtube.com/@LyrenMeow
MaDD youtube.com/@MaDDaViD123
ontrigger youtube.com/@0firewarp0
deathwingua youtube.com/@deathwingua
Maltemller youtube.com/@Maltemller
waezone youtube.com/@warzone2455
Download the mod: mega.nz/folder/yjgQiYKL#CeObY9822otooK31Y6A2FQ
Timesheet: docs.google.com/spreadsheets/d/1m4TVp93nB9rYI5YrAauteJEpZsGdzec3v2v1XFOMZaQ/edit?usp=sharing
Demos/Saves: drive.google.com/drive/folders/1nvP-D140sLzGBiKXtY7ZKN87QozfVZh1?usp=sharing
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The run started on the 9th of January 2022 and was in completed 328 days on the 3rd of December 2022.
Runners:
Peng - 43 segments
Lyren - 12 segments
MPy - 10 segments
VehicleRonald - 8 segments
Special Thanks:
Peng - Rendering the video
Rama - Routing
YaLTeR & Jukspa - SourcePauseTool
crashfort - SourceDemoRender
Traderain - Listdemo
epdjp - Creating thumbnail
Gambini - Creating Southernmost Combine
Download the mod: moddb.com/mods/southernmost-combine
Timesheet: docs.google.com/spreadsheets/d/1eXC2pSr84agJYWLpdn3EEaUXck4TcHXtgZxj56aSwrc/edit#gid=1210076415
Demos/Saves: drive.google.com/drive/u/1/folders/1nELwlGo5fj0_gLuAlVWHPkcW4D54gjJ6
Enjoy!
https://sourceruns.org
twitter.com/SourceRuns
This game is a mod for Portal 1 that was later ported over to the Portal 2 engine with some modifications such as simplifying the escape sequence and removing all voice acting from the game. The developer also released a "Speedrun mod patch" which gets rid of some waiting time in the first couple levels.
Runners:
Burger40: youtube.com/@Burger40
Jarool: youtube.com/@jaroolerino4245
Rattlé: youtube.com/@rattlery1184
Nidboj132: youtube.com/@Nidboj132
KiloOnline: youtube.com/@kiloonline
Timesheet: docs.google.com/spreadsheets/d/1I9s0mBg5x8w7R-u1AmyfL1LytMo6LflnO4EXKujPWUU/edit#gid=1126704880
Thanks for watching!
http://sourceruns.org
http://twitter.com/SourceRuns
http://sourceruns.org
http://twitter.com/SourceRuns
This run follows rules as similar to "RTA Glitchless" as possible. Usage of glitches, such as save glitch, ABH, and angle glitches, are therefore forbidden.
The name of the run is a tribute to the original Portal Done Glitchless segmented run by Fnzzy and others on June 2nd, 2015.
If you're interested in comparing how much the route has changed over time, please check the run here: youtube.com/watch?v=-5qptMYOMCg
Tools used:
- SourcePauseTool by YaLTeR
- Demo Auto-recorder by Maxxuss
- UntitledParser by UncraftedName
- Rendering Script by UncraftedName
Runners in order of appearance:
SiDiouS - youtube.com/channel/UCSb2Maf5uj-Gp7d4Wbv4IGw
UncraftedName - youtube.com/channel/UCfvCfHW2INoD_pnRZTab5RA
nick - youtube.com/channel/UCHIB-5EOEpUK3hsi3ubIBvg
edible - youtube.com/channel/UCLtdAG9cOttgrH-VV39Sxpg
ChrisUMB - youtube.com/channel/UCiPTJTz_WfAqllwg9BIbrEA
tenai - twitch.tv/heion_sr
adamantite - youtube.com/channel/UCuMoQ-MmD9tFtU0QvDh6ctg
frood - youtube.com/channel/UCv71Qln3jvBVWYRSeyHErGQ
Msushi - youtube.com/channel/UClbDvbWhzImDvV831Jaco7g
xeonic - youtube.com/channel/UCRotXBR40o_SfqsDVRzBUAQ
calamity - youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
inflame - youtube.com/channel/UCgKBDwUQmSQvbvLxtZH68fA
Dinoz - youtube.com/channel/UCpS4DzKE2scptOF345Y6aQg
Timesheet - docs.google.com/spreadsheets/d/18NU0xySCtX-OA8UAdvaGlXvLJgj4h9EtASI_hdYMArE/edit?usp=sharing
Demos - drive.google.com/file/d/1TxzN2upOjv4guufB9-KnFT63WF4JVh7l/view?usp=sharing
Route Credits/Trivia - docs.google.com/document/d/1c7XhVMJpeCT_yx-fRWsghDxwUG-N1XeXPggCeVl63rg/edit?usp=sharing
Enjoy!
Done in 216 segments.
Chapters:
0:00 - Intro
0:11 - To The White Forest
1:34 - This Vortal Coil
1:47 - Freeman Pontifex
2:24 - Riding Shotgun
3:56 - Under The Radar
5:00 - Our Mutual Friend
12:58 - T-Minus One
15:19 - Outro
Runners:
Mushr00m: youtube.com/channel/UC6ShUQWWfjLHaTCFWAyzU_A
FAIT_qq: youtube.com/channel/UCm9GXwqeG9H4vs4ITyR1qNA
Demos/Saves: drive.google.com/file/d/1MBKQ0NujOPQAaoPnAGuMmeR7IqM5cJRr
Down the mod here: speedrun.com/hl2ep2ce/resources
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The run was started on June 18th, 2022, and completed on June 26th, 2022, the render was done in 6 days by jorik.
jorikgrozniy: youtube.com/jorikgrozniy
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
Over a few days we were able to adjust the game for segmenting. It was very difficult to segment, in addition, it was impossible to calculate the final time perfectly to the milliseconds, so we prioritized the beauty of the run. We also encountered some problems in rendering that turned out to be impossible to fix (except for sounds). For some reason, every time we saved a segment, the objects fell out of our hands (as you can see in the video), so we tried to put them on the ground before saving the segment. The teleportation of the player to the base, which you can see at the very end of the video, is a default feature in Synergy.
The run was performed on Synergy v20.1 using _Smiley's ABH mod: drive.google.com/file/d/1scCRVfxF4xVTcjZFOEM5LFOvkQLrgOYT/edit
Get the game: store.steampowered.com/app/17520
Demos: drive.google.com/file/d/1zMJA4SKXjDEUSFcXWjwZMqP2FfrkmNrk/edit
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Done with unlimited fps, enabled bunnyhop cap, latest Steam version, without using the "wait" command.
This project has been in the works for over a year, with the routing starting from 30th May 2021 and the ending of the scripting process at 18th June 2022. This was over 385 days of blue shift cutsceneless and I couldn't be any prouder of how it turned out.
Done in 46 segments.
Scripts, saves, etc.: mega.nz/file/sPAxEbKb#OUJrdryvG1jBlf3KeDoVJQpaEaF_9W74uFRzVcGyeA8
Commentary/explanation video: youtu.be/PNW4-T1oAsQ
Support me and my TAS/non-TAS adventures: youtube.com/c/snokthelegend
Cutsceneless mod download: speedrun.com/bshift_ce/resources
SourceRuns Discord (#goldsrc-tas channel): discord.gg/sourceruns
Learn how to make your own TAS with the Half-Life TASing Introduction: youtu.be/viSzM2d4Ff0
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Thanks to Burger40, szeimartin, AMJ, Can't Even, sear, Blenderiste09, Krzyhau, lucasskywalker, mlugg, rainbow, and Trick for their work on segments. This run follows the Inbounds No SLA ruleset, so the player has to stay within the bounds of the map at all times, and quicksaves cannot be used to gain an advantage.
This TAS was created using SourceAutoRecord (https://sar.portal2.sr) - thanks to mlugg, Blenderiste09, Krzyhau, David, rainbow, and Soni for their work on the TAS tools and surrounding utilities. Special thanks to lucasskywalker, Burger40, Can't Even, and mlugg for the rendering and editing of the run.
Timesheet: docs.google.com/spreadsheets/d/1_YBz1YAbyYL3HWWzWJ2TFoNWGymrX8UlymUfPQ7nYmg/edit
Live presentation of this TAS at SGDQ 2022: youtu.be/PSux9R2rte0
To learn more about Portal 2 TASing, visit https://wiki.portal2.sr/TASsing
Enjoy!
sourceruns.org
twitter.com/SourceRuns
Thanks to Amtyi for creating this trailer - you can find him at twitter.com/TheAmtyi.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The Portal 2 Reverse Mod is a mod made by PortalRunner which spawns the player at the end of each map with the goal of "unsolving" each chamber. You can download the Portal 2 Reverse Mod here: p2r3.com/reverse
Runners in order of appearance:
shred
youtube.com/c/shredspeedruns
sear
twitch.tv/searreez
youtube.com/c/seareez
Throw
twitch.tv/throwt0p
youtube.com/channel/UCRUIaOz7_NKETGv4kK1Crng
Jarool
twitch.tv/jaroolerino
youtube.com/channel/UCL8wZIVpr0Hwf79hzNCD0hA
Cabiste/Kyleraykbs
github.com/kyleraykbs
Nidboj132
twitch.tv/nidboj132pl
youtube.com/c/Nidboj132
unity
twitch.tv/unity_b
youtube.com/channel/UCSoaqx0TFqnMZdeQB-zWSdg
Pancake
twitch.tv/mcpfannkuchenyt
youtube.com/channel/UC2dOr1lwNzDX0x0KyhZVvlA
Angery Snek
youtube.com/channel/UC5JcGVFwzv75JpuQYG5x-RQ
lucasskywalker
twitch.tv/lucasskywalker64
youtube.com/channel/UCZhQFHt3wy_VRy8E2b_Q6xQ
KiloOnline
twitch.tv/kiloonline
youtube.com/channel/UCLrjwASttXmZCB6XViaF6PA
Nape
twitch.tv/nape662
youtube.com/channel/UCzq_68TlaZMgj3z93WNu1sQ
PortalRunner
twitch.tv/PortalRunner
youtube.com/c/PortalRunner
p2r3.com
Timesheet: docs.google.com/spreadsheets/d/1udifYIddsxPyZDQt1ZgMoxp5QkPT6ii0M2cu2Zu5ZZo/edit?usp=sharing
Done in 74 segments, 4 months of worktime.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
NOTE: This run makes use of commands within SPT.
After 89 days of hard work, the SourceRuns Team is happy to bring to you Hunt Down The Freeman Done With a High Magnitude of Velocity.
MPy - 157 segments
youtube.com/channel/UCxz7isBowYXsyQmlAb_U2QA
twitch.tv/markopy
KeaganExtremeGaming - 12 segments
youtube.com/c/KeaganExtremeGaming1
twitch.tv/keaganextremegaming
Wobfog - 10 segments
youtube.com/channel/UC5ckakufnOqrTEM0pwB-Ikw
twitch.tv/wobfog
Lemmons - 2 segments
youtube.com/c/LemmonsRuns
twitch.tv/lemmons__
Lyren - 2 segments
youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
twitch.tv/lyrenmeow
This run began back in November of 2021 after having the brilliant idea of releasing a Hunt Down The Freeman segmented run two years in a row.
This is a speedrun of the any% category which skips the tutorial map and the last map by purposely jumping in the sea which plays the "bad ending" cutscene that we counted to be one of the endings of the game. The run concluded February of 2022.
Voices in the final cutscene and theather scene:
KeaganExtremeGaming
Ayb
MPy
centaurium
Actionstorm
FabiClawZ
Lemmons
Special thanks to:
2838- thumbnail
MPy- outro, routing
_Smiley- rendering
Terrors- routing
YaLTeR & Jukspa - SourcePauseTool
crashfort - SourceDemoRender
Traderain - Listdemo
Happy April Fools!
Get the game: store.steampowered.com/app/723390/Hunt_Down_The_Freeman
Timesheet: docs.google.com/spreadsheets/d/1CraUKf0Q2XiFhvCnOIa5zeWtyCwRAs6fd4ndj_iFsk0/edit#gid=1883021305
Demos/Saves: drive.google.com/drive/u/0/folders/1aPfMMnjllCvLdhvQfRlGnP83DAa0QEz_
Commentary video: youtu.be/NifyCFL8mec
Enjoy!
https://sourceruns.org
twitter.com/SourceRuns
After 30 min. of playing with Vegas effects we were able to make it.
Thanks to SourceRuns admins for the opportunity to post it here :)
Speaking seriously, HL20 is still in progress. That's all.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The run started on March 8th 2021 and completed 261 days later on November 24th 2021.
Runners:
Wobfog - 23 segments
youtube.com/channel/UC5ckakufnOqrTEM0pwB-Ikw
twitch.tv/wobfog
Lyren - 16 segments
youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
twitch.tv/lyrenmeow
MPy - 13 segments
youtube.com/channel/UCxz7isBowYXsyQmlAb_U2QA
twitch.tv/markopy
PegasDoggeAM - 5 segments
youtube.com/channel/UC3bTH4I6Y_Vyq-Gev8qtX4A
twitch.tv/pegasdoggeam
Bread - 1 segment
youtube.com/channel/UCLcb2WwmzcNx95o0VFUgB4w
Special Thanks:
2838 - intro/outro, startdemos+
_Smiley - rendering run
YaLTeR & Jukspa - SourcePauseTool
crashfort - SourceDemoRender
Traderain - Listdemo
Shokunin Studios - Transmissions Element 120
MPy - thumbnail
Download the mod: store.steampowered.com/app/365300/Transmissions_Element_120
Timesheet: docs.google.com/spreadsheets/d/1qmV0gJ28eCipsYVYD0CXa5PIVIXaJCJtlXCl05JmcBU
Demos/Saves: drive.google.com/drive/u/0/folders/1-MrR9mhcUNMmLk01kDhp4iWmFPpdjoin
Enjoy!
https://sourceruns.org
twitter.com/SourceRuns
The run was started on February 23rd 2020, and completed 327 days later on January 14th 2021.
Explanation/commentary video: youtu.be/IdSOlvQTYz0
Ideas for a segmented speedrun for Gunman Chronicles started in 2011. Quadrazid started work on finding skips, tricks, and routing the game.
In 2014/2015, Takyon, PJC, Nicole and other runners started working on a segmented run for GMC, having routed the game up to the start of Rust. They completed the first three maps of City before coming to a stop.
»»-------------¤-------------««
Technical details:
The run was performed on Gunman Chronicles from the SourceRuns GoldSrc Package 1.36 (build 6153), on default settings.
Gunman Chronicles unlike some other GoldSrc games does not have a bunnyhop cap present.
The run used a maximum of 100 fps to emulate WON settings.
There was no use of the cust_ command abuse trick.
Near the end of Rust, we make use of an oversight by the mappers which allows us to obtain permanent low gravity. It is done by going into a room which puts the player in low gravity, and then exiting this room without activating the trigger meant to revert us back to normal gravity. This allows us to keep low gravity for the rest of the run.
This run is heavily scripted using the in-game console and Bunnymod XT. The most widely used scripts are:
- BXT Autojump,
- BXT Ducktap,
- 180º turn for shotgun/chemgun boosts,
- +use spam
You can learn more about Bunnymod XT here: github.com/YaLTeR/BunnymodXT
»»-------------¤-------------««
Check the timesheet for even more details, graphs and info:
docs.google.com/spreadsheets/d/1rpy8-_xUVAichJ7W4-aH5L2ux3KTiaMRY2HWBcUYx5w
Demos/Saves: drive.google.com/drive/folders/11RJTZBe97V4n-i3ccR_xbn5CGqNz1Crn
High quality download (1440p60fps): media.sourceruns.org/runs/Gunman%20Chronicles%20Done%20Quick%20-%201440p60fps.mp4
»»-------------¤-------------««
Runners:
mxpph - 147 segments
twitch.tv/mxpph
youtube.com/c/mxpph
AYB - 80 segments
twitch.tv/ayb_hl
youtube.com/channel/UC7u4GpPs1J2ava4bCrfuVcg
Slvm - 70 segments
twitch.tv/Slvm
youtube.com/c/Slvmy
EddWardG - 34 segments
twitch.tv/EddWardG
youtube.com/c/EddWardG
Ninya - 16 segments
twitch.tv/Ninya07
youtube.com/user/NinjaTvYT
_Smiley - 4 segments
twitch.tv/1_smiley
youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
»»-------------¤-------------««
Timestamps:
0:00 - City
4:33 - Mayan
8:55 - Cinematic
12:06 - Rust
19:53 - Cinematic 2
20:58 - West
22:45 - Rebar Facility
25:22 - End
28:39 - Outro
»»-------------¤-------------««
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
This run follows rules as similar to "RTA Glitchless" as possible. Usage of glitches, such as save glitch, ABH, and angle glitches, are therefore forbidden.
Tools used:
- SourcePauseTool by YaLTeR
- Demo Auto-recorder by Maxxuss
- UntitledParser by UncraftedName
This run was completed in 46 segments over the course of 2 weeks.
Runners in order of appearance:
ChrisUMB - youtube.com/channel/UCiPTJTz_WfAqllwg9BIbrEA
chorganite - youtube.com/channel/UCdgYbZHJR2DLMhDrvMsjFWg
SiDiouS - youtube.com/channel/UCSb2Maf5uj-Gp7d4Wbv4IGw
UncraftedName - youtube.com/user/UncraftedName
nick - youtube.com/channel/UCHIB-5EOEpUK3hsi3ubIBvg
Timesheet: docs.google.com/spreadsheets/d/1FgdvFS0PI4vofVdRKSzFu6lvhP2YR2V6Jp8LbFfoeZo
Demos: drive.google.com/drive/folders/1-5K8GZfuxPaqB43erWdUasMdW71Aeoat
Download the map here: gamebanana.com/mods/141260
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Portal Stories Mel uses the same engine as Portal 2 and as such feature a lot of glitches found in it.
The run category is Inbounds, same as RTA runs of this game.
Source Auto Record is a plugin commonly used for Portal 2 engine game speedruns that has many quality of life features without providing any time advantage over vanilla game. It also has a much improved and easier to use demo renderer compared to default, which is how the demos were rendered.
Completed in 95 segments, spanning over 3 and a half years.
Runners in order of appearance:
Mel:
twitch.tv/waterlessmelon
youtube.com/channel/UC-KEqFJa9fpbJHuB0vBeLjg
Nidboj132:
twitch.tv/nidboj132pl
youtube.com/channel/UCDbJnm7cwbExQbCxsaoO5vw
Rattlé:
twitch.tv/rattlery
youtube.com/channel/UC9cS7fEmM4uP2VSl-mGQq0Q
Led_Astray:
twitch.tv/led_astray
youtube.com/c/CrimsoNtaytay
Burger40:
twitch.tv/burger40
youtube.com/channel/UCsIwkE9BgkR-kMlsn6Riatg
Oryn:
twitch.tv/oryn_goia
youtube.com/channel/UCEJYjLdnu-G5MP69Gk7HNHw
Hazza:
twitch.tv/hazzatf
youtube.com/channel/UCgBMrQx3IZl2RYQ7sVmXmqg
Special Thanks:
Fin - Demo Rendering, Name Tags, Trailer:
twitch.tv/finowo
youtube.com/channel/UCT3QIJ_1bpPT63M5oEwmCOw
Spreadsheet: docs.google.com/spreadsheets/d/1h3x1V8P2rb8zBuuFk2dv9yCdsTJqhmr8kZTgxgR4uGU/edit#gid=0
We hope you enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
See you there!
twitch.tv/SourceRuns
Bracket: challonge.com/SRHLJumpCup21
POST YOUR PREDICTIONS
Music: Mesarthim - Laniakea
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
After 4 years, we are happy to release a new Portal 2 Least Portals segmented speedrun!
This Portal 2 segmented run was recorded and rendered using SourceAutoRecord plugin. The category is SLA-Inbounds, meaning we are allowed to use save-loads to perform glitches and our camera needs to stay inbounds.
Runners in order of appearance:
BiSaXa:
twitch.tv/bisaxa
youtube.com/channel/UC2Ng5NNai_WXZ3yK1-pmCXA
zach:
twitch.tv/zach777
youtube.com/channel/UCOT9bvuppn_yq5X8RXDkz2w
Xinera:
twitch.tv/xinera
youtube.com/channel/UClSrYmTKmdAD2RzWfKQw_8w
Krzyhau:
twitch.tv/krzyhau
youtube.com/channel/UCyefgpUZSjfXhlF5QZVGoUw
Nidboj132:
twitch.tv/nidboj132pl
youtube.com/channel/UCDbJnm7cwbExQbCxsaoO5vw
Burger40:
twitch.tv/burger40
youtube.com/channel/UCsIwkE9BgkR-kMlsn6Riatg
Oryn:
twitch.tv/oryn_goia
youtube.com/channel/UCEJYjLdnu-G5MP69Gk7HNHw
Blenderiste09:
twitch.tv/blenderiste09
youtube.com/channel/UCLs0a4Fi1d6AXDxcCaLZpAw
lucasskywalker:
twitch.tv/lucasskywalker64
youtube.com/channel/UCZhQFHt3wy_VRy8E2b_Q6xQ
Zoro:
twitch.tv/portal_zoroark
youtube.com/channel/UC1RLSKP46HN7jvtXabsKUDQ
Zyntex:
twitch.tv/zyntexx_
youtube.com/channel/UC-SnOS5mev1CmSTVvLbFxMw
Mel:
twitch.tv/waterlessmelon
youtube.com/channel/UC-KEqFJa9fpbJHuB0vBeLjg
Wizard:
twitch.tv/wizard889
youtube.com/channel/UCLA6t6HJ7AcHFJi7AJ3PUQg
Hazza:
twitch.tv/hazzatf
youtube.com/channel/UCgBMrQx3IZl2RYQ7sVmXmqg
Spreadsheet: docs.google.com/spreadsheets/d/1rTCHy59a4Mer370X-UO3gWJFfiUUBUaVrgwrEW83t2U
Commentary: youtu.be/lVsrwQcSb9Y
Done in 242 segments, spanning 114 days.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Runner comments:
0:52 I do a stucklaunch on the newspaper
1:01 I use the shelf as a staircase to get over the fence
1:04 Normally you're supposed to go through a vent and remove the board blocking the door from the other side but due to a mapping error there's a small gap between the door and the wall that you can grab it through
1:30 There's a generator in this dark room that you need to activate to open the door at 1:35
1:45 There's a small gap by a broken window that let's you access to upper floor
1:53 Pressing this button starts a timer that opens a door so I stay stuck for a bit deliberately to give the door time to open.
2:11 The barrel is the only prop that fits through this gap which is why I had to bring it so far
2:14 This area is right above the end of the map
2:28 There's a clip brush in the middle of this bridge I have to strafe around
2:55 The freeze here comes from saving and loading the game a couple of times which extends the fuse of the grenade
3:02 I throw a grenade just before hitting a levelchange which due to a glitch causes me to instantly throw another one when the next map loads
Done in 94 segments.
Rama's YouTube channel: youtube.com/channel/UCO1XxKFYbOcwePgMONOHu5w
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
calamity: youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
KeaganExtremeGaming: youtube.com/channel/UCg8L8UISBR1oDLApERON55Q
tmob: youtube.com/channel/UCRyO7yxIg0LmMxYuzTLfXyw
AYB: youtube.com/channel/UC7u4GpPs1J2ava4bCrfuVcg
chris.: youtube.com/channel/UCw4pdris9Zw7gqju2YGByIw
Lyren: youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
We started this run in December, already planning for it to come out on April 1st. We simply couldn't have released it on any other day.
This is a speedrun of the 100% category, which includes the tutorial map and must get the good ending.
For the sake of keeping the video time down, all cutscenes except the final cutscene have been removed.
Voices in the final cutscene:
KeaganExtremeGaming as Mitchell
2838 as Adam
calamity as Nick
Special thanks to:
2838: Outro, Thumbnail
Aar0n/Terrors: Routing, Thumbnail
_Smiley: Video work
Happy April Fools!
Tutorial: 00:00
Act 1: 01:26
Act 2: 22:56
Act 3: 35:08
Timesheet: docs.google.com/spreadsheets/d/1a8w9AMG--c0-SlSDg7amAmm3e81rbKVyZMUaLanTz88/edit#gid=1883021305
Commentary Video: youtube.com/watch?v=0vpyQZeqqy0
Runners:
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
IkerPineapple: youtube.com/channel/UCqLch4ZgyQaRCzO6GFplbrw
Rama: youtube.com/user/ralle105
Lyren: youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
Pashok11: youtube.com/channel/UCnKs-aMt3q95-o9LpS06SEA
_Smiley: youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
Timesheet: docs.google.com/spreadsheets/d/1LvO1H3BM3Mh9Cdkv0fwnLz9wb2fsP5Oc5vxj9XDUVw0/edit#gid=0
Demos/Saves: drive.google.com/drive/u/0/folders/1jTQ3XJDHuLpK8izO3sE5Pf4yf2HMDq4N
Download the mod: runthinkshootlive.com/posts/trapville
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Originally estimated to be around five-ish minutes, many discoveries lowered this time, most notably Rock found a secret developer button still left in the game, skipping everything after the elevator entirely.
Timesheet: docs.google.com/spreadsheets/d/14HbgCQL_R_MCbH_WTgTYx3Ga9i8hmw7MV7hIMq_i21o/edit?usp=sharing
tmob: youtube.com/channel/UCRyO7yxIg0LmMxYuzTLfXyw
People who made this run possible:
A Table: youtube.com/channel/UCJGJ9ocoRD10s2UNEDsFgUA
the_kovic: youtube.com/user/KoviCZPlays
Rock: twitch.tv/rock48
MXYLR: youtube.com/channel/UCJGJ9ocoRD10s2UNEDsFgUA
Black Mesa Speedrun Community: discord.gg/pnkyGq2
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Celebrating 15 years of this important milestone in Source speedrunning history!
Half-Life 2: Done Quick was first published on this day, 15 years ago, on March 8th, 2006. It was the first Source segmented run of its kind, performed by the HL2DQ Team after 2 years of hard work. While the run's legitimacy was called into question on December 1st, 2014, its legacy lives on in the runs it inspired, and the ultimate creation of SourceRuns itself!
To celebrate its 15-year anniversary, we, 2838, tmob and the_kovic, honor it by re-rendering and re-editing the run in 1080p 60FPS. Due to various visual discrepancies regarding demo jitter in earlier Half-Life 2 builds, our best efforts were put forth to make the run look as clean and smooth as possible.
This project began on December 14th, 2020 and was completed on March 4th, 2021!
NOTE:
This run has been recognized as a cheated run, due to the use of host_timescale by bandit5k, also referenced as kitsune. Read more about this here: forums.sourceruns.org/t/hl2dq-verified-cheating/2526
SOFTWARE USED:
-- Half-Life 2:
Build 2455 (Demos from Trainstation to Coast)
Build 2547 (Demos from Coast to Citadel)
Build 2707 (Demos for D3_Breen_01)
-- Editing & Rendering
OBS (for recording audio)
Audacity (for initial audio edits)
FFmpeg (for rendering from raw frames for editing and saving disk space)
Video Enhance AI (for AI upscaling missing demos)
Adobe After Effects (for editing)
Adobe Media Encoder (for rendering edited versions)
CREDITS:
-- The Re-Render
2838: Project lead, rendering, editing.
tmob: Concept, audio recording for build 2455 demos, rendering, HL2DQ research, QA.
the_kovic: Background music mix, QA.
Centaur1um: Additional support.
DemonStrate: Additional support, helped in providing tricks/stunts demos, 1080p upscale of original render.
Rock - Concept
-- The Runners
Max]I[muS-X
suga
bandit5k *(cheated)*
magzy
DaleLewill
Chomp
Dark_Devil
FU3L3D
LightningX
Lonerville
Ben 'nVa' Riley
Daniel 'o40' Lundgren
Pincus
|Z|Option
LINKS
Timesheet
docs.google.com/spreadsheets/d/1vGq52wQtBUlsYy2Y68K_6K4MdUrCkojanJeqGUVmohc/edit#gid=40908721
Archive of the demos
drive.google.com/file/d/1fqbsTQ8hnBa65DZdwjsokrwNhU7BmtGA/view?usp=sharing
Original description, map times and notes
wiki.sourceruns.org/wiki/HL2DQ
Original render, 1080p upscale
youtube.com/watch?v=BHfu6QnbS40&feature=emb_logo
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
calamity: youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
Jukspa: youtube.com/user/Jukspa
raintnt: youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
_Smiley: youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
Rama: youtube.com/user/ralle105
Munted: youtube.com/munted
Check out Half-Life 2: Episode Two - Done Quicker here! youtu.be/xOROTbutq4s
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Done in 25:08.865, over the period of 656 days by 7 runners.
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
calamity: youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
Jukspa: youtube.com/user/Jukspa
raintnt: youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
_Smiley: youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
Rama: youtube.com/user/ralle105
Munted: youtube.com/munted
Intro: 00:00
This Vortal Coil: 00:32
Freeman Pontifex: 00:40
Riding Shotgun: 01:07
Under the Radar: 02:55
Our Mutual Fiend: 03:35
T-Minus One: 19:44
Timesheet: docs.google.com/spreadsheets/d/1dR8HnQiVcOLuxnieDkPrbfQ8ixWqKspbJYdRnCz9kVM
Commentary Video: youtube.com/watch?v=o_UdVp2pF2k
Runners:
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
raintnt: youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
Timesheet: docs.google.com/spreadsheets/d/1Rz2w62khBF4X3zKuvZBHLKN3vdVqdS6pYvZrc4ebetA/edit#gid=671036549
Demos/Saves: Soon
Download the mod: precursormod.com
Enjoy!
https://sourceruns.org
twitter.com/SourceRuns
Runners:
Lyren - youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
calamity - youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
_Smiley - youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
tmob - youtube.com/channel/UCRyO7yxIg0LmMxYuzTLfXyw
Download the mod: store.steampowered.com/app/587650/HalfLife_2_DownFall
Timesheet: docs.google.com/spreadsheets/d/122SHhXqgCiDkc12wIN5BpgSYmM_akoZEe3oLXVzytlI/edit#gid=0
Demos/Saves: Soon
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Completed in 13 minutes and 19 seconds by 12 runners in 982 segments (572 normal segments, 410 save/load buffering segments) over the course of 345 days using the Easy difficulty.
Runners:
qv2b: youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
raintnt: youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
jorikgrozniy: youtube.com/channel/UCsn-Q8gCq3-aQDC334NlZYw
PegasDoggeAM: youtube.com/channel/UC3bTH4I6Y_Vyq-Gev8qtX4A
Prolert: youtube.com/channel/UCUe8yo8dVbnYEA6EZkHzYfg
Lyren: youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
Iker Pineapple: youtube.com/channel/UCqLch4ZgyQaRCzO6GFplbrw
nexx-: youtube.com/c/nexxosu
_Smiley: youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
Munted: youtube.com/munted
Fleack: youtube.com/channel/UC0F0xMC4KeQNvB9ERlIh7iA
Maltemller: youtube.com/channel/UCnPzTJL2IiQeRLcUDC5TPbQ
Commentary Video: youtu.be/u-VIv_DICkI
Outtakes: youtu.be/p3vM9n5iWLk
Timesheet: docs.google.com/spreadsheets/d/14566TCGHRxZHizrateaAQJ_d9gkQEcR-APdIOBmq1HM/edit#gid=1510342238
Demos/Saves: drive.google.com/drive/folders/1PyFFQ70q33fYuhzKAMiKmzGnZmAAz3Ow?usp=sharing
Download the mod: gamebanana.com/gamefiles/10576
0:00 Intro
0:27 Dark Energy
0:47 Our Benefactors
1:31 "Follow Freeman!"
2:33 Anticitizen One
4:14 Entanglement
4:49 Nova Prospekt
5:34 Sandtraps
6:23 Highway 17
7:03 "We Don't Go To Ravenholm"
8:25 Black Mesa East
8:56 Water Hazard
10:40 Route Kanal
12:26 "A Red Letter Day"
12:47 Point Insertion
13:34 Outro
Enjoy!
sourceruns.org
twitter.com/SourceRuns
See you there!
Bracket: challonge.com/SRHLJumpCup20
POST YOUR PREDICTIONS
Edited by 2838: youtube.com/channel/UCtHx2KHf5JqHaFdKQlrPkIw
Music: Forhill - Wander Through Me
forhill.bandcamp.com
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Done in 54 segments using Source Pause Tool TAS tools.
Source Pause Tool: github.com/YaLTeR/SourcePauseTool
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
This is a modified version of Half-Life 2, developed by sndrec, which allows you to emulate similar movement mechanics from Half-Life 1; it is not to be considered "canonic" Half-Life 2.
Completed in 718 segments (610 normal segments and 108 save/load buffering segments) on Easy difficulty, this speedrun was completed on March 16, 2020.
Runners:
qv2b youtube.com/channel/UC3ujQV8CYB9dNwlIlT5Qc5A
PegasDoggeAM youtube.com/channel/UC3bTH4I6Y_Vyq-Gev8qtX4A
_Smiley youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
Tecna youtube.com/channel/UCrFqRrqcNDzBNrjTfNej7cw
Munted youtube.com/munted
raintnt youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
ExtraVirus youtube.com/channel/UCcY0swULqqn9vF5D14xREKw
Corkysek youtube.com/channel/UCfSWVkzektjaP2i5C-Lx8dw
Commentary video: youtu.be/H-Aq7UC2by0
Download the mod: drive.google.com/file/d/1PdGDVUbbU6yQDjl_pzzb3NC9ypDYJYfH/view
Timesheet: docs.google.com/spreadsheets/d/1ZBZ6DNYSgyYst0Q9Nh-x9rmYXUljh_c3HIo-RQl-kfo/edit#gid=0
Demos/Saves: drive.google.com/drive/folders/1cEza46dnvS6Vdnl5RwuhgWpVoG8LzgMV
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Runner notes:
Presenting the segmented speedrun of Half-Life: Source.
Upon inception of a Half-Life: Source speedrun, very few strats or glitches were known within the game. Within a few months, Maltemller and actionstorm had found enough new glitches and routes to bring the final time of the run down to under 17 minutes! The run started mid-2018 and finished in February 2020, with a time of 16:47.88; much lower then the original estimate.
Runners:
Maltemller (256 segs) - youtube.com/channel/UCnPzTJL2IiQeRLcUDC5TPbQ
actionstorm (177 segs) - youtube.com/channel/UCrEqtCZ8DhQzsR0aGEJ4cvg
Video:
actionstorm (rendering/editing)
2838 (outro) - youtube.com/channel/UCtHx2KHf5JqHaFdKQlrPkIw
Details:
Completed on 2/11/20
In-Game Time: 16:47.88
Video Time: 15:43
433 Segs
Difficulty: Easy
Version: Latest version on Steam as of January 2020.
Spreadsheet: docs.google.com/spreadsheets/d/1NRrrElwmI39o-hQz0nn5XoolTaT2tjDnCUP0p2AuyyE
Segment Files: drive.google.com/drive/folders/1ll2YZHmMFgvWaU65Z_iEuD7iXHEVokDk
Done in 433 segments.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Runner comments:
Had this mod routed for about 2.5 years and finally got of my ass and made the run.
0:03 Since the cannister is attached to a rope it swings up and hits me from below when I punt it giving an upwards speedboost.
0:17 Only the concrete sides of this bridge are solid so you can just pass through the middle road.
0:18 Edgebug
0:43 The levelchange is on a timer from when I pressed the button in the elevator so I can stucklaunch to an area that is oob in the next map.
0:45 Edgebug
0:52 I punt the crate so that it lands leaning against the wall forming a ramp.
1:05 These 2 grenades kill 5 soldiers which opens the gate
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The speedrun uses "unofficial" settings to simulate Half-Life 1's WON version behaviour by removing the bunnyhop speed cap and using a limit of 100fps. This combination can not be considered legitimate due to the modification being released on late Steam version with the bunnyhop speed cap already in place. Therefore, this run is made with only entertainment purposes in mind.
The speedrun was started by execut4ble back on October 5, 2017.
Runners:
_Smiley youtube.com/channel/UCsNKpncGA9hYBNzHCNXj0DA
ProtoAus youtube.com/channel/UCfIpeYsiFIDfoZX0ctjma-Q
execut4ble youtube.com/user/execut4ble
mxpph youtube.com/channel/UCKUZAF3ieRaMO86X_d0je5Q
leparklez youtube.com/channel/UCTLoBt6hzI16Pf9mdQuexbQ
Tecna youtube.com/channel/UCrFqRrqcNDzBNrjTfNej7cw
Maxam youtube.com/user/maxamswe
Muty youtube.com/user/Muty71
ovvy youtube.com/user/AwesomeMan426924/videos
YaLTeR youtube.com/user/YaLTeRz
Explanation video: coming soon
1440p 144fps high quality video: media.sourceruns.org/runs/HLCAGED-1440p144.mp4
Get the mod at store.steampowered.com/app/679990/HalfLife_Caged
Timesheet: docs.google.com/spreadsheets/d/1z9k5qlEIlvTyi5wGE3XAzS_jB1ElgOLtlEhIyLACxQc/edit?usp=sharing
Demos/Saves: drive.google.com/drive/folders/0BwMaN_OsTxgAbmdwWGlEeFUtbUk?usp=sharing
Play AG, play it now: https://openag.pro D
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
The speedrun was started by raintnt and Rama back on May 30, 2018 after it was suggested multiple times by the community. Now we're excited to release it to the public!
Runners:
calamity youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
2838 youtube.com/channel/UCtHx2KHf5JqHaFdKQlrPkIw
Lyren youtube.com/channel/UCbTYqsJyXb_Er3lJOuHulZQ
raintnt youtube.com/channel/UCCeOZ9QE-vTnAwbNS3_kM3g
speedy youtube.com/channel/UCxrOIv2ndgqrNSWzGYB7f3g
ExtraVirus youtube.com/channel/UCcY0swULqqn9vF5D14xREKw
Munted youtube.com/munted
Explanation video: youtube.com/watch?v=2Okt1STdWS8
High quality video download: media.sourceruns.org/runs/Uncertainty%20Principle%20Done%20Quick%201440p60.mp4
Get the mod at moddb.com/mods/uncertainty-principle
Timesheet: docs.google.com/spreadsheets/d/1n0wwvt5-50kbW2mZ8pEfZDJEEbMAX79hNzAJj1CI8-s/view
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
After 8 months of running (and an unreasonably long time editing), we are proud to present this segmented run done in 223 segments (of which 23 exist purely for save-load abuse with camera props). This run improves over the previous segmented run by more than 15 minutes! Virtually everything in the run was completely rerouted to incorporate under elevator strats as much as possible. By utilizing cameras to obtain save glitch between maps, a new approach to routing segmented runs was discovered by calamity which is faster and easier than even the strats used in the current Portal TAS.
Run edited and encoded by UncraftedName.
This run is done on the last pre-SteamPipe build of Portal (5135). In the latest Steam build of Portal, everything is still possible, but some tricks are much harder to perform. Also, this run made use of a save glitch visual overlay and autojump provided by Source Pause Tool. Everything is still possible in the unmodified game. No cheat protected commands, hacks, etc. were used.
Timesheet: docs.google.com/spreadsheets/d/12AZn06rPOj622r52yNMMn1z6-P6ABIZLz2FykjFWTFc/edit?usp=sharing
High Quality Download: mega.nz/#!MIFBgQjI!rtwaWvGZzttBusXO2PITo7bP1BF86RrNtNolWGKqHC0
Mod Download: moddb.com/mods/gamma-energy
Previous Run: youtu.be/YlbHEQGCLBk
Explanation stream over at: youtu.be/QkOZva2rfLg
Alternative link: twitch.tv/videos/523293071
Check out the runners:
Imanex
youtube.com/c/imanexisme
calamity
youtube.com/channel/UC9eC0D1lqHPs2fxmGWx1h-A
twitch.tv/structuralfailure
Pr0tal
youtube.com/channel/UCHVEhHJ6ft11VaoyAPqbSSA
twitch.tv/Pr0tal_
mike
twitch.tv/mikes128
bill_play3
twitch.tv/bill_play3
UncraftedName
youtube.com/channel/UCfvCfHW2INoD_pnRZTab5RA
twitch.tv/uncraftedname
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Note about legitimacy of the run:
Because most of TAS features were implemented by ourselves, certain input functions have been implemented incorrectly, and some may consider it illegitimate (for instance, using floating point number for joystick input). We've tried to make sure not to abuse these "features", but there's a good chance that it's not possible to replicate some singular frames with pure game inputs. That's why we mostly take this project as an experiment and route showcase rather than a fully legitimate tool-assisted speedrun.
Credits:
• Krzyhau - TASing, routing
• Blenderiste - TASing, routing
• Xinera - TASing
• Lathil - TASing
• Nan0 - TASing
• NeKz - help with tools development
• SovietPropaganda - rendering
Timesheet: bit.ly/2P9BMEN
Renders:
• Blue's perspective: bit.ly/32HEKnI
• Orange's perspective: bit.ly/33PD2kq
Done in 30 segments.
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Map Times:
portaltfv1: 1:06.63
portaltfv2: 7.665
portaltfv3: 5.775
portaltfv4: 2.115
portaltfv5: 5.715
Total: 1:27.90
High quality video download: drive.google.com/open?id=1MdAV1g48QJltRi6B4atVYRNP0bH4XA38
Check out Pr0tal Player on Youtube: youtube.com/channel/UCHVEhHJ6ft11VaoyAPqbSSA
Thumbnail by Imanex: youtube.com/user/jumpstart2109
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns
Done in 37 segments.
Explanation video: youtu.be/gApP3TdqFKc
This TAS was made using Source Pause Tool on build 5135 of Portal. Thanks to
Calamity - route help
Imanex - route help
Fnzzy - route help
YaLTeR - tools
ConnorAce - help with glitchless rules
Timesheet: docs.google.com/spreadsheets/d/1w7fjyADjjovt9ykQhPn6Fd_qaIb-YO-wdo6a0rHGElQ/edit#gid=0
Glitchless rules: speedrun.com/Portal#Glitchless
Source Pause Tool: github.com/YaLTeR/SourcePauseTool
Check out the author at:
twitch.tv/Jukspa
youtube.com/user/Jukspa
Enjoy!
http://sourceruns.org
http://twitter.com/SourceRuns